Struct oxygengine_physics_2d::prelude::ncollide2d::query::RayIntersection [−][src]
pub struct RayIntersection<N> where
N: RealField, { pub toi: N, pub normal: Matrix<N, U2, U1, <DefaultAllocator as Allocator<N, U2, U1>>::Buffer>, pub feature: FeatureId, }
Structure containing the result of a successful ray cast.
Fields
toi: N
The time of impact of the ray with the object. The exact contact point can be computed
with: ray.point_at(toi)
or equivalently origin + dir * toi
where origin
is the origin of the ray;
dir
is its direction and toi
is the value of this field.
normal: Matrix<N, U2, U1, <DefaultAllocator as Allocator<N, U2, U1>>::Buffer>
The normal at the intersection point.
If the toi
is exactly zero, the normal might not be reliable.
feature: FeatureId
Feature at the intersection point.
Implementations
impl<N> RayIntersection<N> where
N: RealField,
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impl<N> RayIntersection<N> where
N: RealField,
[src]Trait Implementations
impl<N> Clone for RayIntersection<N> where
N: Clone + RealField,
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impl<N> Clone for RayIntersection<N> where
N: Clone + RealField,
[src]pub fn clone(&self) -> RayIntersection<N>
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pub fn clone_from(&mut self, source: &Self)
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impl<N> Copy for RayIntersection<N> where
N: Copy + RealField,
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impl<N> Copy for RayIntersection<N> where
N: Copy + RealField,
[src]impl<N> Debug for RayIntersection<N> where
N: Debug + RealField,
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impl<N> Debug for RayIntersection<N> where
N: Debug + RealField,
[src]impl<'de, N> Deserialize<'de> for RayIntersection<N> where
N: RealField + Deserialize<'de>,
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impl<'de, N> Deserialize<'de> for RayIntersection<N> where
N: RealField + Deserialize<'de>,
[src]pub fn deserialize<__D>(
__deserializer: __D
) -> Result<RayIntersection<N>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
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__deserializer: __D
) -> Result<RayIntersection<N>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl<N> Serialize for RayIntersection<N> where
N: RealField + Serialize,
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impl<N> Serialize for RayIntersection<N> where
N: RealField + Serialize,
[src]pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
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&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Auto Trait Implementations
impl<N> RefUnwindSafe for RayIntersection<N> where
N: RefUnwindSafe,
impl<N> RefUnwindSafe for RayIntersection<N> where
N: RefUnwindSafe,
impl<N> Send for RayIntersection<N>
impl<N> Send for RayIntersection<N>
impl<N> Sync for RayIntersection<N>
impl<N> Sync for RayIntersection<N>
impl<N> Unpin for RayIntersection<N> where
N: Unpin,
impl<N> Unpin for RayIntersection<N> where
N: Unpin,
impl<N> UnwindSafe for RayIntersection<N> where
N: UnwindSafe,
impl<N> UnwindSafe for RayIntersection<N> where
N: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: Any,
impl<T> Any for T where
T: Any,
pub fn get_type_id(&self) -> TypeId
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
[src]impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn is_in_subset(&self) -> bool
pub fn to_subset_unchecked(&self) -> SS
pub fn from_subset(element: &SS) -> SP
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,