1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
use core::ecs::{Component, FlaggedStorage};
use std::{
    borrow::Cow,
    sync::{
        atomic::{AtomicBool, Ordering},
        Arc,
    },
};

#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub(crate) enum AudioSourceDirtyMode {
    None,
    Param,
    All,
}

#[derive(Debug, Clone)]
pub struct AudioSourceConfig {
    pub audio: Cow<'static, str>,
    pub streaming: bool,
    pub looped: bool,
    pub playback_rate: f32,
    pub volume: f32,
    pub play: bool,
}

impl AudioSourceConfig {
    pub fn new(audio: Cow<'static, str>) -> Self {
        Self {
            audio,
            streaming: false,
            looped: false,
            playback_rate: 1.0,
            volume: 1.0,
            play: false,
        }
    }

    pub fn audio(mut self, value: Cow<'static, str>) -> Self {
        self.audio = value;
        self
    }

    pub fn streaming(mut self, value: bool) -> Self {
        self.streaming = value;
        self
    }

    pub fn looped(mut self, value: bool) -> Self {
        self.looped = value;
        self
    }

    pub fn playback_rate(mut self, value: f32) -> Self {
        self.playback_rate = value;
        self
    }

    pub fn volume(mut self, value: f32) -> Self {
        self.volume = value;
        self
    }

    pub fn play(mut self, value: bool) -> Self {
        self.play = value;
        self
    }
}

#[derive(Debug, Clone)]
pub struct AudioSource {
    audio: Cow<'static, str>,
    streaming: bool,
    looped: bool,
    playback_rate: f32,
    volume: f32,
    play: bool,
    pub(crate) ready: Arc<AtomicBool>,
    pub(crate) dirty: AudioSourceDirtyMode,
}

impl From<AudioSourceConfig> for AudioSource {
    fn from(config: AudioSourceConfig) -> Self {
        Self::new_complex(
            config.audio,
            config.streaming,
            config.looped,
            config.playback_rate,
            config.volume,
            config.play,
        )
    }
}

impl AudioSource {
    pub fn new(audio: Cow<'static, str>, streaming: bool) -> Self {
        Self {
            audio,
            streaming,
            looped: false,
            playback_rate: 1.0,
            volume: 1.0,
            play: false,
            ready: Arc::new(AtomicBool::new(false)),
            dirty: AudioSourceDirtyMode::All,
        }
    }

    pub fn new_play(audio: Cow<'static, str>, streaming: bool, play: bool) -> Self {
        Self {
            audio,
            streaming,
            looped: false,
            playback_rate: 1.0,
            volume: 1.0,
            play,
            ready: Arc::new(AtomicBool::new(false)),
            dirty: AudioSourceDirtyMode::All,
        }
    }

    pub fn new_complex(
        audio: Cow<'static, str>,
        streaming: bool,
        looped: bool,
        playback_rate: f32,
        volume: f32,
        play: bool,
    ) -> Self {
        Self {
            audio,
            streaming,
            looped,
            playback_rate,
            volume,
            play,
            ready: Arc::new(AtomicBool::new(false)),
            dirty: AudioSourceDirtyMode::All,
        }
    }

    pub fn audio(&self) -> &str {
        &self.audio
    }

    pub fn streaming(&self) -> bool {
        self.streaming
    }

    pub fn looped(&self) -> bool {
        self.looped
    }

    pub fn set_looped(&mut self, looped: bool) {
        self.looped = looped;
        self.dirty = AudioSourceDirtyMode::Param;
    }

    pub fn playback_rate(&self) -> f32 {
        self.playback_rate
    }

    pub fn set_playback_rate(&mut self, playback_rate: f32) {
        self.playback_rate = playback_rate;
        self.dirty = AudioSourceDirtyMode::Param;
    }

    pub fn volume(&self) -> f32 {
        self.volume
    }

    pub fn set_volume(&mut self, volume: f32) {
        self.volume = volume;
        self.dirty = AudioSourceDirtyMode::Param;
    }

    pub fn must_play(&self) -> bool {
        self.play
    }

    pub fn play(&mut self) {
        self.play = true;
        self.dirty = AudioSourceDirtyMode::All;
    }

    pub fn stop(&mut self) {
        self.play = false;
        self.dirty = AudioSourceDirtyMode::All;
    }

    pub fn is_ready(&self) -> bool {
        self.ready.load(Ordering::Relaxed)
    }
}

impl Component for AudioSource {
    type Storage = FlaggedStorage<Self>;
}