use crate::dictionary::NodeId;
use crate::error::{Result, TdbError};
use crate::index::Triple;
#[derive(Debug, Clone)]
pub struct GpuContext;
#[derive(Debug, Clone)]
pub struct GpuBackend;
#[derive(Debug, Clone)]
pub struct GpuBuffer<T> {
_phantom: std::marker::PhantomData<T>,
}
#[derive(Debug, Clone)]
pub struct GpuCapabilities {
pub device_name: String,
pub compute_units: usize,
pub total_memory: u64,
}
#[derive(Debug, Clone)]
pub struct GpuKernel;
use scirs2_core::ndarray_ext::{Array1, Array2};
use scirs2_core::parallel_ops::{par_chunks, par_join};
use serde::{Deserialize, Serialize};
use std::sync::Arc;
use std::time::{Duration, Instant};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GpuAccelerationConfig {
pub enabled: bool,
pub backend: GpuBackendType,
pub min_batch_size: usize,
pub max_gpu_memory: u64,
pub use_tensor_cores: bool,
}
impl Default for GpuAccelerationConfig {
fn default() -> Self {
Self {
enabled: true,
backend: GpuBackendType::Auto,
min_batch_size: 10000,
max_gpu_memory: 2 * 1024 * 1024 * 1024, use_tensor_cores: true,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum GpuBackendType {
Auto,
CUDA,
Metal,
OpenCL,
CPU,
}
pub struct GpuIndexScanner {
gpu_context: Option<Arc<GpuContext>>,
config: GpuAccelerationConfig,
stats: GpuScanStats,
capabilities: Option<GpuCapabilities>,
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct GpuScanStats {
pub total_scans: u64,
pub gpu_scans: u64,
pub cpu_fallback_scans: u64,
pub total_triples_scanned: u64,
pub avg_gpu_scan_time: Duration,
pub avg_cpu_scan_time: Duration,
pub gpu_memory_usage: u64,
pub total_transfer_time: Duration,
pub speedup_factor: f64,
}
#[derive(Debug, Clone, Copy)]
pub struct TriplePattern {
pub subject: Option<NodeId>,
pub predicate: Option<NodeId>,
pub object: Option<NodeId>,
}
impl TriplePattern {
pub fn new(subject: Option<NodeId>, predicate: Option<NodeId>, object: Option<NodeId>) -> Self {
Self {
subject,
predicate,
object,
}
}
pub fn matches(&self, triple: &Triple) -> bool {
if let Some(s) = self.subject {
if triple.subject != s {
return false;
}
}
if let Some(p) = self.predicate {
if triple.predicate != p {
return false;
}
}
if let Some(o) = self.object {
if triple.object != o {
return false;
}
}
true
}
pub fn bound_count(&self) -> usize {
let mut count = 0;
if self.subject.is_some() {
count += 1;
}
if self.predicate.is_some() {
count += 1;
}
if self.object.is_some() {
count += 1;
}
count
}
}
impl GpuIndexScanner {
pub fn new(config: GpuAccelerationConfig) -> Result<Self> {
let (gpu_context, capabilities) = if config.enabled {
match Self::initialize_gpu(&config) {
Ok((ctx, caps)) => (Some(Arc::new(ctx)), Some(caps)),
Err(e) => {
log::warn!("Failed to initialize GPU: {}. Falling back to CPU.", e);
(None, None)
}
}
} else {
(None, None)
};
Ok(Self {
gpu_context,
config,
stats: GpuScanStats::default(),
capabilities,
})
}
fn initialize_gpu(config: &GpuAccelerationConfig) -> Result<(GpuContext, GpuCapabilities)> {
let backend = match config.backend {
GpuBackendType::Auto => GpuBackend::auto_detect()?,
GpuBackendType::CUDA => GpuBackend::cuda()?,
GpuBackendType::Metal => GpuBackend::metal()?,
GpuBackendType::OpenCL => GpuBackend::opencl()?,
GpuBackendType::CPU => {
return Err(TdbError::InvalidConfiguration(
"CPU backend requested for GPU scanner".to_string(),
))
}
};
let context = GpuContext::new(backend)?;
let capabilities = context.query_capabilities()?;
log::info!(
"GPU initialized: {} ({} compute units, {} GB memory)",
capabilities.device_name,
capabilities.compute_units,
capabilities.total_memory / (1024 * 1024 * 1024)
);
Ok((context, capabilities))
}
pub fn is_gpu_available(&self) -> bool {
self.gpu_context.is_some()
}
pub fn capabilities(&self) -> Option<&GpuCapabilities> {
self.capabilities.as_ref()
}
pub fn stats(&self) -> &GpuScanStats {
&self.stats
}
pub fn reset_stats(&mut self) {
self.stats = GpuScanStats::default();
}
pub fn scan_pattern(
&mut self,
triples: &[Triple],
pattern: &TriplePattern,
) -> Result<Vec<Triple>> {
let start = Instant::now();
self.stats.total_scans += 1;
self.stats.total_triples_scanned += triples.len() as u64;
let use_gpu = self.should_use_gpu(triples.len());
let result = if use_gpu {
self.stats.gpu_scans += 1;
let matches = self.scan_pattern_gpu(triples, pattern)?;
self.stats.avg_gpu_scan_time = Duration::from_secs_f64(
(self.stats.avg_gpu_scan_time.as_secs_f64() * (self.stats.gpu_scans - 1) as f64
+ start.elapsed().as_secs_f64())
/ self.stats.gpu_scans as f64,
);
matches
} else {
self.stats.cpu_fallback_scans += 1;
let matches = self.scan_pattern_cpu(triples, pattern);
self.stats.avg_cpu_scan_time = Duration::from_secs_f64(
(self.stats.avg_cpu_scan_time.as_secs_f64()
* (self.stats.cpu_fallback_scans - 1) as f64
+ start.elapsed().as_secs_f64())
/ self.stats.cpu_fallback_scans as f64,
);
matches
};
if self.stats.avg_cpu_scan_time.as_secs_f64() > 0.0
&& self.stats.avg_gpu_scan_time.as_secs_f64() > 0.0
{
self.stats.speedup_factor = self.stats.avg_cpu_scan_time.as_secs_f64()
/ self.stats.avg_gpu_scan_time.as_secs_f64();
}
Ok(result)
}
fn should_use_gpu(&self, batch_size: usize) -> bool {
self.gpu_context.is_some() && batch_size >= self.config.min_batch_size
}
fn scan_pattern_gpu(
&mut self,
triples: &[Triple],
pattern: &TriplePattern,
) -> Result<Vec<Triple>> {
let ctx = self.gpu_context.as_ref().ok_or_else(|| {
TdbError::InvalidConfiguration("GPU context not available".to_string())
})?;
let transfer_start = Instant::now();
let n = triples.len();
let mut subjects = Vec::with_capacity(n);
let mut predicates = Vec::with_capacity(n);
let mut objects = Vec::with_capacity(n);
for triple in triples {
subjects.push(triple.subject.as_u64());
predicates.push(triple.predicate.as_u64());
objects.push(triple.object.as_u64());
}
let subjects_buf = GpuBuffer::from_slice(ctx, &subjects)?;
let predicates_buf = GpuBuffer::from_slice(ctx, &predicates)?;
let objects_buf = GpuBuffer::from_slice(ctx, &objects)?;
let pattern_s = pattern.subject.map(|n| n.as_u64()).unwrap_or(u64::MAX);
let pattern_p = pattern.predicate.map(|n| n.as_u64()).unwrap_or(u64::MAX);
let pattern_o = pattern.object.map(|n| n.as_u64()).unwrap_or(u64::MAX);
let mut match_flags = vec![0u8; n];
let match_buf = GpuBuffer::from_slice(ctx, &match_flags)?;
self.stats.total_transfer_time += transfer_start.elapsed();
let kernel = GpuKernel::new(
ctx,
"triple_pattern_match",
include_str!("gpu_kernels/triple_match.cl"),
)?;
kernel.execute(
&[n],
&[
&subjects_buf,
&predicates_buf,
&objects_buf,
&GpuBuffer::from_value(ctx, pattern_s)?,
&GpuBuffer::from_value(ctx, pattern_p)?,
&GpuBuffer::from_value(ctx, pattern_o)?,
&match_buf,
],
)?;
match_buf.read_to_slice(&mut match_flags)?;
let memory_used =
(subjects_buf.size() + predicates_buf.size() + objects_buf.size() + match_buf.size())
as u64;
self.stats.gpu_memory_usage = self.stats.gpu_memory_usage.max(memory_used);
let mut results = Vec::new();
for (i, &flag) in match_flags.iter().enumerate() {
if flag != 0 {
results.push(triples[i]);
}
}
Ok(results)
}
fn scan_pattern_cpu(&self, triples: &[Triple], pattern: &TriplePattern) -> Vec<Triple> {
if triples.len() > 10000 {
triples
.iter()
.filter(|t| pattern.matches(t))
.copied()
.collect()
} else {
triples
.iter()
.filter(|t| pattern.matches(t))
.copied()
.collect()
}
}
pub fn bulk_scan_patterns(
&mut self,
triples: &[Triple],
patterns: &[TriplePattern],
) -> Result<Vec<Vec<Triple>>> {
if self.should_use_gpu(triples.len()) && patterns.len() > 1 {
self.bulk_scan_patterns_gpu(triples, patterns)
} else {
Ok(patterns
.iter()
.map(|p| self.scan_pattern_cpu(triples, p))
.collect())
}
}
fn bulk_scan_patterns_gpu(
&mut self,
triples: &[Triple],
patterns: &[TriplePattern],
) -> Result<Vec<Vec<Triple>>> {
if patterns.is_empty() {
return Ok(Vec::new());
}
let mut results: Vec<Vec<Triple>> = vec![Vec::new(); patterns.len()];
for triple in triples {
for (pattern_idx, pattern) in patterns.iter().enumerate() {
if pattern.matches(triple) {
results[pattern_idx].push(*triple);
}
}
}
Ok(results)
}
pub fn join_triples(
&mut self,
left: &[Triple],
right: &[Triple],
join_on: JoinComponent,
) -> Result<Vec<(Triple, Triple)>> {
if self.should_use_gpu(left.len() + right.len()) {
self.join_triples_gpu(left, right, join_on)
} else {
Ok(self.join_triples_cpu(left, right, join_on))
}
}
fn join_triples_gpu(
&self,
left: &[Triple],
right: &[Triple],
join_on: JoinComponent,
) -> Result<Vec<(Triple, Triple)>> {
Ok(self.join_triples_cpu(left, right, join_on))
}
fn join_triples_cpu(
&self,
left: &[Triple],
right: &[Triple],
join_on: JoinComponent,
) -> Vec<(Triple, Triple)> {
let mut results = Vec::new();
match join_on {
JoinComponent::Subject => {
for l in left {
for r in right {
if l.subject == r.subject {
results.push((*l, *r));
}
}
}
}
JoinComponent::Predicate => {
for l in left {
for r in right {
if l.predicate == r.predicate {
results.push((*l, *r));
}
}
}
}
JoinComponent::Object => {
for l in left {
for r in right {
if l.object == r.object {
results.push((*l, *r));
}
}
}
}
}
results
}
pub fn count_pattern(&mut self, triples: &[Triple], pattern: &TriplePattern) -> Result<u64> {
if self.should_use_gpu(triples.len()) {
self.count_pattern_gpu(triples, pattern)
} else {
Ok(self.count_pattern_cpu(triples, pattern))
}
}
fn count_pattern_gpu(&self, triples: &[Triple], pattern: &TriplePattern) -> Result<u64> {
Ok(triples.iter().filter(|t| pattern.matches(t)).count() as u64)
}
fn count_pattern_cpu(&self, triples: &[Triple], pattern: &TriplePattern) -> u64 {
triples.iter().filter(|t| pattern.matches(t)).count() as u64
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum JoinComponent {
Subject,
Predicate,
Object,
}
mod mock_gpu {
use super::*;
impl GpuContext {
pub fn new(_backend: GpuBackend) -> Result<Self> {
Err(TdbError::Unsupported(
"GPU acceleration not available in current build".to_string(),
))
}
pub fn query_capabilities(&self) -> Result<GpuCapabilities> {
Ok(GpuCapabilities {
device_name: "Mock GPU".to_string(),
compute_units: 0,
total_memory: 0,
})
}
}
impl GpuBackend {
pub fn auto_detect() -> Result<Self> {
Err(TdbError::Unsupported(
"GPU auto-detection not available".to_string(),
))
}
pub fn cuda() -> Result<Self> {
Err(TdbError::Unsupported("CUDA not available".to_string()))
}
pub fn metal() -> Result<Self> {
Err(TdbError::Unsupported("Metal not available".to_string()))
}
pub fn opencl() -> Result<Self> {
Err(TdbError::Unsupported("OpenCL not available".to_string()))
}
}
impl<T> GpuBuffer<T> {
pub fn from_slice(_ctx: &GpuContext, _data: &[T]) -> Result<Self> {
Err(TdbError::Unsupported(
"GPU buffers not available".to_string(),
))
}
pub fn from_value(_ctx: &GpuContext, _value: T) -> Result<Self> {
Err(TdbError::Unsupported(
"GPU buffers not available".to_string(),
))
}
pub fn read_to_slice(&self, _data: &mut [T]) -> Result<()> {
Err(TdbError::Unsupported(
"GPU buffers not available".to_string(),
))
}
pub fn size(&self) -> usize {
0
}
}
impl GpuKernel {
pub fn new(_ctx: &GpuContext, _name: &str, _source: &str) -> Result<Self> {
Err(TdbError::Unsupported(
"GPU kernels not available".to_string(),
))
}
pub fn execute(&self, _global_size: &[usize], _args: &[&dyn std::any::Any]) -> Result<()> {
Err(TdbError::Unsupported(
"GPU execution not available".to_string(),
))
}
}
}
#[cfg(test)]
mod tests {
use super::*;
fn create_test_triples(count: usize) -> Vec<Triple> {
(0..count)
.map(|i| {
Triple::new(
NodeId::new((i / 100) as u64 + 1),
NodeId::new((i / 10) as u64 + 1),
NodeId::new(i as u64 + 1),
)
})
.collect()
}
#[test]
fn test_gpu_scanner_creation() {
let config = GpuAccelerationConfig::default();
let scanner = GpuIndexScanner::new(config);
match scanner {
Ok(_s) => {
}
Err(_) => {
}
}
}
#[test]
fn test_triple_pattern_matching() {
let triple = Triple::new(NodeId::new(1), NodeId::new(2), NodeId::new(3));
let pattern = TriplePattern::new(Some(NodeId::new(1)), None, None);
assert!(pattern.matches(&triple));
let pattern = TriplePattern::new(Some(NodeId::new(2)), None, None);
assert!(!pattern.matches(&triple));
let pattern = TriplePattern::new(None, Some(NodeId::new(2)), None);
assert!(pattern.matches(&triple));
let pattern = TriplePattern::new(None, None, Some(NodeId::new(3)));
assert!(pattern.matches(&triple));
let pattern = TriplePattern::new(
Some(NodeId::new(1)),
Some(NodeId::new(2)),
Some(NodeId::new(3)),
);
assert!(pattern.matches(&triple));
}
#[test]
fn test_pattern_bound_count() {
let pattern = TriplePattern::new(None, None, None);
assert_eq!(pattern.bound_count(), 0);
let pattern = TriplePattern::new(Some(NodeId::new(1)), None, None);
assert_eq!(pattern.bound_count(), 1);
let pattern = TriplePattern::new(Some(NodeId::new(1)), Some(NodeId::new(2)), None);
assert_eq!(pattern.bound_count(), 2);
let pattern = TriplePattern::new(
Some(NodeId::new(1)),
Some(NodeId::new(2)),
Some(NodeId::new(3)),
);
assert_eq!(pattern.bound_count(), 3);
}
#[test]
fn test_cpu_pattern_scan() {
let config = GpuAccelerationConfig {
enabled: false, ..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let triples = create_test_triples(1000);
let pattern = TriplePattern::new(Some(NodeId::new(1)), None, None);
let results = scanner.scan_pattern(&triples, &pattern).unwrap();
assert!(!results.is_empty());
assert!(results.len() <= 100);
assert!(results.iter().all(|t| t.subject == NodeId::new(1)));
}
#[test]
fn test_cpu_wildcard_scan() {
let config = GpuAccelerationConfig {
enabled: false,
..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let triples = create_test_triples(100);
let pattern = TriplePattern::new(None, None, None);
let results = scanner.scan_pattern(&triples, &pattern).unwrap();
assert_eq!(results.len(), 100);
}
#[test]
fn test_cpu_no_match_scan() {
let config = GpuAccelerationConfig {
enabled: false,
..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let triples = create_test_triples(100);
let pattern = TriplePattern::new(Some(NodeId::new(9999)), None, None);
let results = scanner.scan_pattern(&triples, &pattern).unwrap();
assert_eq!(results.len(), 0);
}
#[test]
fn test_statistics_tracking() {
let config = GpuAccelerationConfig {
enabled: false,
..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let triples = create_test_triples(100);
let pattern = TriplePattern::new(None, None, None);
scanner.scan_pattern(&triples, &pattern).unwrap();
scanner.scan_pattern(&triples, &pattern).unwrap();
let stats = scanner.stats();
assert_eq!(stats.total_scans, 2);
assert_eq!(stats.cpu_fallback_scans, 2);
assert_eq!(stats.total_triples_scanned, 200);
}
#[test]
fn test_count_pattern() {
let config = GpuAccelerationConfig {
enabled: false,
..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let triples = create_test_triples(1000);
let pattern = TriplePattern::new(Some(NodeId::new(1)), None, None);
let count = scanner.count_pattern(&triples, &pattern).unwrap();
assert!(count <= 100);
assert!(count > 0);
}
#[test]
fn test_bulk_scan_patterns() {
let config = GpuAccelerationConfig {
enabled: false,
..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let triples = create_test_triples(1000);
let patterns = vec![
TriplePattern::new(Some(NodeId::new(1)), None, None),
TriplePattern::new(Some(NodeId::new(2)), None, None),
TriplePattern::new(None, Some(NodeId::new(1)), None),
];
let results = scanner.bulk_scan_patterns(&triples, &patterns).unwrap();
assert_eq!(results.len(), 3);
assert!(!results[0].is_empty());
assert!(!results[1].is_empty());
assert!(!results[2].is_empty());
}
#[test]
fn test_join_triples_subject() {
let config = GpuAccelerationConfig {
enabled: false,
..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let left = vec![
Triple::new(NodeId::new(1), NodeId::new(2), NodeId::new(3)),
Triple::new(NodeId::new(2), NodeId::new(3), NodeId::new(4)),
];
let right = vec![
Triple::new(NodeId::new(1), NodeId::new(4), NodeId::new(5)),
Triple::new(NodeId::new(3), NodeId::new(5), NodeId::new(6)),
];
let results = scanner
.join_triples(&left, &right, JoinComponent::Subject)
.unwrap();
assert_eq!(results.len(), 1);
assert_eq!(results[0].0.subject, NodeId::new(1));
assert_eq!(results[0].1.subject, NodeId::new(1));
}
#[test]
fn test_join_triples_predicate() {
let config = GpuAccelerationConfig {
enabled: false,
..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let left = vec![Triple::new(NodeId::new(1), NodeId::new(2), NodeId::new(3))];
let right = vec![Triple::new(NodeId::new(4), NodeId::new(2), NodeId::new(5))];
let results = scanner
.join_triples(&left, &right, JoinComponent::Predicate)
.unwrap();
assert_eq!(results.len(), 1);
assert_eq!(results[0].0.predicate, NodeId::new(2));
assert_eq!(results[0].1.predicate, NodeId::new(2));
}
#[test]
fn test_join_triples_object() {
let config = GpuAccelerationConfig {
enabled: false,
..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let left = vec![Triple::new(NodeId::new(1), NodeId::new(2), NodeId::new(3))];
let right = vec![Triple::new(NodeId::new(4), NodeId::new(5), NodeId::new(3))];
let results = scanner
.join_triples(&left, &right, JoinComponent::Object)
.unwrap();
assert_eq!(results.len(), 1);
assert_eq!(results[0].0.object, NodeId::new(3));
assert_eq!(results[0].1.object, NodeId::new(3));
}
#[test]
fn test_should_use_gpu() {
let config = GpuAccelerationConfig {
enabled: true,
min_batch_size: 1000,
..Default::default()
};
let scanner = GpuIndexScanner::new(config).unwrap();
assert!(!scanner.should_use_gpu(500));
let _ = scanner.should_use_gpu(5000);
}
#[test]
fn test_reset_stats() {
let config = GpuAccelerationConfig {
enabled: false,
..Default::default()
};
let mut scanner = GpuIndexScanner::new(config).unwrap();
let triples = create_test_triples(100);
let pattern = TriplePattern::new(None, None, None);
scanner.scan_pattern(&triples, &pattern).unwrap();
assert_eq!(scanner.stats().total_scans, 1);
scanner.reset_stats();
assert_eq!(scanner.stats().total_scans, 0);
assert_eq!(scanner.stats().total_triples_scanned, 0);
}
}