use crate::EmbeddingModel;
use anyhow::Result;
use scirs2_core::random::{Random, RngExt};
use serde::{Deserialize, Serialize};
use std::collections::{HashMap, VecDeque};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use tokio::time::sleep;
use tracing::info;
pub struct RealTimeOptimizer {
config: OptimizationConfig,
performance_monitor: PerformanceMonitor,
learning_rate_scheduler: AdaptiveLearningRateScheduler,
architecture_optimizer: DynamicArchitectureOptimizer,
online_learning_manager: OnlineLearningManager,
resource_optimizer: ResourceOptimizer,
optimization_history: OptimizationHistory,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OptimizationConfig {
pub enable_adaptive_lr: bool,
pub enable_architecture_opt: bool,
pub enable_online_learning: bool,
pub enable_resource_opt: bool,
pub optimization_frequency: u64,
pub performance_window_size: usize,
pub improvement_threshold: f32,
pub max_lr_adjustment: f32,
pub architecture_mutation_prob: f32,
pub online_batch_size: usize,
pub resource_sensitivity: f32,
}
impl Default for OptimizationConfig {
fn default() -> Self {
Self {
enable_adaptive_lr: true,
enable_architecture_opt: true,
enable_online_learning: true,
enable_resource_opt: true,
optimization_frequency: 30, performance_window_size: 100,
improvement_threshold: 0.001,
max_lr_adjustment: 2.0,
architecture_mutation_prob: 0.1,
online_batch_size: 32,
resource_sensitivity: 0.5,
}
}
}
pub struct PerformanceMonitor {
metrics_history: Arc<Mutex<VecDeque<PerformanceMetrics>>>,
current_baseline: Arc<Mutex<PerformanceMetrics>>,
window_size: usize,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PerformanceMetrics {
pub timestamp: chrono::DateTime<chrono::Utc>,
pub training_loss: f32,
pub validation_accuracy: f32,
pub inference_latency: f32,
pub memory_usage: f32,
pub gpu_utilization: f32,
pub throughput: f32,
pub learning_rate: f32,
pub model_complexity: f32,
}
impl Default for PerformanceMetrics {
fn default() -> Self {
Self {
timestamp: chrono::Utc::now(),
training_loss: 1.0,
validation_accuracy: 0.5,
inference_latency: 100.0,
memory_usage: 1024.0,
gpu_utilization: 50.0,
throughput: 100.0,
learning_rate: 0.001,
model_complexity: 0.5,
}
}
}
pub struct AdaptiveLearningRateScheduler {
current_lr: f32,
base_lr: f32,
adjustment_history: VecDeque<LearningRateAdjustment>,
strategy: LearningRateStrategy,
}
#[derive(Debug, Clone)]
pub enum LearningRateStrategy {
AdaptiveGradient,
CyclicalLearningRate,
WarmupCosineAnnealing,
PerformanceBased,
OneCycle,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct LearningRateAdjustment {
pub timestamp: chrono::DateTime<chrono::Utc>,
pub old_lr: f32,
pub new_lr: f32,
pub reason: String,
pub performance_before: f32,
pub performance_after: Option<f32>,
}
impl AdaptiveLearningRateScheduler {
pub fn new(base_lr: f32, strategy: LearningRateStrategy) -> Self {
Self {
current_lr: base_lr,
base_lr,
adjustment_history: VecDeque::new(),
strategy,
}
}
pub fn adjust_learning_rate(
&mut self,
current_metrics: &PerformanceMetrics,
recent_metrics: &[PerformanceMetrics],
) -> Result<f32> {
let new_lr = match self.strategy {
LearningRateStrategy::AdaptiveGradient => {
self.adaptive_gradient_adjustment(current_metrics, recent_metrics)?
}
LearningRateStrategy::CyclicalLearningRate => {
self.cyclical_lr_adjustment(current_metrics)?
}
LearningRateStrategy::WarmupCosineAnnealing => {
self.warmup_cosine_adjustment(current_metrics)?
}
LearningRateStrategy::PerformanceBased => {
self.performance_based_adjustment(current_metrics, recent_metrics)?
}
LearningRateStrategy::OneCycle => self.one_cycle_adjustment(current_metrics)?,
};
self.record_adjustment(new_lr, "Adaptive adjustment".to_string(), current_metrics);
self.current_lr = new_lr;
Ok(new_lr)
}
fn adaptive_gradient_adjustment(
&self,
_current_metrics: &PerformanceMetrics,
recent_metrics: &[PerformanceMetrics],
) -> Result<f32> {
if recent_metrics.len() < 2 {
return Ok(self.current_lr);
}
let loss_gradient = self.calculate_loss_gradient(recent_metrics);
let adjustment_factor = if loss_gradient.abs() < 0.001 {
1.1 } else if loss_gradient > 0.0 {
0.9 } else {
1.05 };
Ok(self.current_lr * adjustment_factor)
}
fn cyclical_lr_adjustment(&self, current_metrics: &PerformanceMetrics) -> Result<f32> {
let cycle_length = 1000; let step = current_metrics.timestamp.timestamp() as f32;
let cycle_position = (step % cycle_length as f32) / cycle_length as f32;
let min_lr = self.base_lr * 0.1;
let max_lr = self.base_lr * 10.0;
let lr = min_lr
+ (max_lr - min_lr) * (1.0 + (cycle_position * 2.0 * std::f32::consts::PI).cos()) / 2.0;
Ok(lr)
}
fn warmup_cosine_adjustment(&self, current_metrics: &PerformanceMetrics) -> Result<f32> {
let warmup_steps = 1000.0;
let total_steps = 10000.0;
let step = current_metrics.timestamp.timestamp() as f32;
if step < warmup_steps {
Ok(self.base_lr * step / warmup_steps)
} else {
let progress = (step - warmup_steps) / (total_steps - warmup_steps);
let lr = self.base_lr * 0.5 * (1.0 + (progress * std::f32::consts::PI).cos());
Ok(lr)
}
}
fn performance_based_adjustment(
&self,
_current_metrics: &PerformanceMetrics,
recent_metrics: &[PerformanceMetrics],
) -> Result<f32> {
if recent_metrics.len() < 5 {
return Ok(self.current_lr);
}
let recent_losses: Vec<f32> = recent_metrics.iter().map(|m| m.training_loss).collect();
let improving = self.is_performance_improving(&recent_losses);
if improving {
Ok(self.current_lr * 1.02)
} else {
Ok(self.current_lr * 0.95)
}
}
fn one_cycle_adjustment(&self, current_metrics: &PerformanceMetrics) -> Result<f32> {
let cycle_length = 5000.0;
let step = current_metrics.timestamp.timestamp() as f32;
let cycle_position = step % cycle_length / cycle_length;
let max_lr = self.base_lr * 10.0;
if cycle_position < 0.3 {
let progress = cycle_position / 0.3;
Ok(self.base_lr + (max_lr - self.base_lr) * progress)
} else if cycle_position < 0.9 {
let progress = (cycle_position - 0.3) / 0.6;
Ok(max_lr - (max_lr - self.base_lr) * progress)
} else {
let progress = (cycle_position - 0.9) / 0.1;
Ok(self.base_lr * (1.0 - 0.9 * progress))
}
}
fn calculate_loss_gradient(&self, recent_metrics: &[PerformanceMetrics]) -> f32 {
if recent_metrics.len() < 2 {
return 0.0;
}
let recent_loss = recent_metrics[recent_metrics.len() - 1].training_loss;
let previous_loss = recent_metrics[recent_metrics.len() - 2].training_loss;
recent_loss - previous_loss
}
fn is_performance_improving(&self, recent_losses: &[f32]) -> bool {
if recent_losses.len() < 3 {
return false;
}
let recent_avg = recent_losses[recent_losses.len() - 3..].iter().sum::<f32>() / 3.0;
let earlier_avg = recent_losses[0..3].iter().sum::<f32>() / 3.0;
recent_avg < earlier_avg
}
fn record_adjustment(
&mut self,
new_lr: f32,
reason: String,
current_metrics: &PerformanceMetrics,
) {
let adjustment = LearningRateAdjustment {
timestamp: chrono::Utc::now(),
old_lr: self.current_lr,
new_lr,
reason,
performance_before: current_metrics.training_loss,
performance_after: None,
};
self.adjustment_history.push_back(adjustment);
while self.adjustment_history.len() > 100 {
self.adjustment_history.pop_front();
}
}
}
pub struct DynamicArchitectureOptimizer {
current_architecture: ArchitectureConfig,
search_history: Vec<ArchitectureSearchResult>,
strategy: ArchitectureOptimizationStrategy,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ArchitectureConfig {
pub embedding_dim: usize,
pub num_layers: usize,
pub hidden_dims: Vec<usize>,
pub activations: Vec<String>,
pub dropout_rates: Vec<f32>,
pub normalizations: Vec<String>,
}
#[derive(Debug, Clone)]
pub enum ArchitectureOptimizationStrategy {
NeuralArchitectureSearch,
GradientBasedSearch,
EvolutionarySearch,
HyperparameterOptimization,
PruningAndGrowth,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ArchitectureSearchResult {
pub timestamp: chrono::DateTime<chrono::Utc>,
pub architecture: ArchitectureConfig,
pub performance: f32,
pub search_time: f32,
pub validation_score: f32,
}
impl DynamicArchitectureOptimizer {
pub fn new(
initial_config: ArchitectureConfig,
strategy: ArchitectureOptimizationStrategy,
) -> Self {
Self {
current_architecture: initial_config,
search_history: Vec::new(),
strategy,
}
}
pub async fn optimize_architecture(
&mut self,
current_metrics: &PerformanceMetrics,
model: &dyn EmbeddingModel,
) -> Result<ArchitectureConfig> {
info!(
"Starting architecture optimization with strategy: {:?}",
self.strategy
);
let new_architecture = match self.strategy {
ArchitectureOptimizationStrategy::NeuralArchitectureSearch => {
self.neural_architecture_search(current_metrics, model)
.await?
}
ArchitectureOptimizationStrategy::GradientBasedSearch => {
self.gradient_based_search(current_metrics, model).await?
}
ArchitectureOptimizationStrategy::EvolutionarySearch => {
self.evolutionary_search(current_metrics, model).await?
}
ArchitectureOptimizationStrategy::HyperparameterOptimization => {
self.hyperparameter_optimization(current_metrics, model)
.await?
}
ArchitectureOptimizationStrategy::PruningAndGrowth => {
self.pruning_and_growth(current_metrics, model).await?
}
};
let performance = self.evaluate_architecture(&new_architecture, model).await?;
self.record_search_result(new_architecture.clone(), performance);
if performance > current_metrics.validation_accuracy + 0.01 {
info!(
"Architecture optimization successful: {:.3} -> {:.3}",
current_metrics.validation_accuracy, performance
);
self.current_architecture = new_architecture.clone();
}
Ok(new_architecture)
}
async fn neural_architecture_search(
&self,
_current_metrics: &PerformanceMetrics,
_model: &dyn EmbeddingModel,
) -> Result<ArchitectureConfig> {
let mut new_config = self.current_architecture.clone();
let mut random = Random::default();
if random.random::<f32>() < 0.3 {
let adjustment = if random.random::<bool>() { 1.1 } else { 0.9 };
new_config.embedding_dim =
((new_config.embedding_dim as f32 * adjustment) as usize).clamp(32, 1024);
}
if random.random::<f32>() < 0.2 {
new_config.num_layers = if random.random::<bool>() {
(new_config.num_layers + 1).min(10)
} else {
(new_config.num_layers.saturating_sub(1)).max(1)
};
}
for hidden_dim in &mut new_config.hidden_dims {
if random.random::<f32>() < 0.2 {
let adjustment = 0.8 + random.random::<f32>() * 0.4; *hidden_dim = ((*hidden_dim as f32 * adjustment) as usize).clamp(16, 2048);
}
}
Ok(new_config)
}
async fn gradient_based_search(
&self,
current_metrics: &PerformanceMetrics,
_model: &dyn EmbeddingModel,
) -> Result<ArchitectureConfig> {
let mut new_config = self.current_architecture.clone();
if current_metrics.training_loss > 0.5 {
new_config.embedding_dim = (new_config.embedding_dim as f32 * 1.1) as usize;
new_config.num_layers = (new_config.num_layers + 1).min(8);
} else if current_metrics.training_loss < 0.1 {
new_config.embedding_dim = (new_config.embedding_dim as f32 * 0.9) as usize;
for dropout_rate in &mut new_config.dropout_rates {
*dropout_rate = (*dropout_rate + 0.1).min(0.5);
}
}
Ok(new_config)
}
async fn evolutionary_search(
&self,
_current_metrics: &PerformanceMetrics,
model: &dyn EmbeddingModel,
) -> Result<ArchitectureConfig> {
let population = self.generate_architecture_population(5);
let mut fitness_scores = Vec::new();
for config in &population {
let fitness = self.evaluate_architecture(config, model).await?;
fitness_scores.push(fitness);
}
let mut indexed_scores: Vec<(usize, f32)> = fitness_scores
.iter()
.enumerate()
.map(|(i, &s)| (i, s))
.collect();
indexed_scores.sort_by(|a, b| b.1.partial_cmp(&a.1).unwrap_or(std::cmp::Ordering::Equal));
let parent1 = &population[indexed_scores[0].0];
let parent2 = &population[indexed_scores[1].0];
let offspring = self.crossover_architectures(parent1, parent2);
let mutated_offspring = self.mutate_architecture(offspring);
Ok(mutated_offspring)
}
async fn hyperparameter_optimization(
&self,
_current_metrics: &PerformanceMetrics,
_model: &dyn EmbeddingModel,
) -> Result<ArchitectureConfig> {
let mut new_config = self.current_architecture.clone();
let mut random = Random::default();
for dropout_rate in &mut new_config.dropout_rates {
*dropout_rate = random.random::<f32>() * 0.5; }
for hidden_dim in &mut new_config.hidden_dims {
let log_dim = (*hidden_dim as f32).ln();
let noise = (random.random::<f32>() - 0.5) * 0.2;
let new_log_dim = log_dim + noise;
*hidden_dim = new_log_dim.exp() as usize;
}
Ok(new_config)
}
async fn pruning_and_growth(
&self,
current_metrics: &PerformanceMetrics,
_model: &dyn EmbeddingModel,
) -> Result<ArchitectureConfig> {
let mut new_config = self.current_architecture.clone();
if current_metrics.model_complexity > 0.8 {
new_config.embedding_dim = (new_config.embedding_dim as f32 * 0.9) as usize;
new_config.hidden_dims.sort();
if new_config.hidden_dims.len() > 2 {
new_config.hidden_dims.remove(0);
new_config.num_layers = new_config.num_layers.saturating_sub(1);
}
}
if current_metrics.validation_accuracy < 0.6 {
new_config.embedding_dim = (new_config.embedding_dim as f32 * 1.1) as usize;
if new_config.num_layers < 6 {
let new_hidden_dim = new_config.embedding_dim / 2;
new_config.hidden_dims.push(new_hidden_dim);
new_config.num_layers += 1;
}
}
Ok(new_config)
}
fn generate_architecture_population(&self, size: usize) -> Vec<ArchitectureConfig> {
let mut population = Vec::new();
for _ in 0..size {
let mut config = self.current_architecture.clone();
let mut random = Random::default();
config.embedding_dim =
(64..=512).step_by(32).collect::<Vec<_>>()[random.random_range(0..15)];
config.num_layers = (1..=6).collect::<Vec<_>>()[random.random_range(0..6)];
config.hidden_dims = (0..config.num_layers)
.map(|_| (32..=1024).step_by(32).collect::<Vec<_>>()[random.random_range(0..31)])
.collect();
population.push(config);
}
population
}
fn crossover_architectures(
&self,
parent1: &ArchitectureConfig,
parent2: &ArchitectureConfig,
) -> ArchitectureConfig {
let mut random = Random::default();
ArchitectureConfig {
embedding_dim: if random.random::<bool>() {
parent1.embedding_dim
} else {
parent2.embedding_dim
},
num_layers: if random.random::<bool>() {
parent1.num_layers
} else {
parent2.num_layers
},
hidden_dims: parent1
.hidden_dims
.iter()
.zip(parent2.hidden_dims.iter())
.map(|(d1, d2)| if random.random::<bool>() { *d1 } else { *d2 })
.collect(),
activations: if random.random::<bool>() {
parent1.activations.clone()
} else {
parent2.activations.clone()
},
dropout_rates: parent1
.dropout_rates
.iter()
.zip(parent2.dropout_rates.iter())
.map(|(r1, r2)| if random.random::<bool>() { *r1 } else { *r2 })
.collect(),
normalizations: if random.random::<bool>() {
parent1.normalizations.clone()
} else {
parent2.normalizations.clone()
},
}
}
fn mutate_architecture(&self, mut config: ArchitectureConfig) -> ArchitectureConfig {
let mut random = Random::default();
if random.random::<f32>() < 0.3 {
config.embedding_dim =
(config.embedding_dim as f32 * (0.8 + random.random::<f32>() * 0.4)) as usize;
}
for hidden_dim in &mut config.hidden_dims {
if random.random::<f32>() < 0.2 {
*hidden_dim = (*hidden_dim as f32 * (0.8 + random.random::<f32>() * 0.4)) as usize;
}
}
for dropout_rate in &mut config.dropout_rates {
if random.random::<f32>() < 0.2 {
*dropout_rate =
(*dropout_rate + (random.random::<f32>() - 0.5) * 0.1).clamp(0.0, 0.5);
}
}
config
}
async fn evaluate_architecture(
&self,
config: &ArchitectureConfig,
_model: &dyn EmbeddingModel,
) -> Result<f32> {
let complexity_penalty =
(config.embedding_dim as f32 / 512.0 + config.num_layers as f32 / 6.0) * 0.1;
let mut random = Random::default();
let base_score = 0.7 + random.random::<f32>() * 0.2;
Ok((base_score - complexity_penalty).clamp(0.0, 1.0))
}
fn record_search_result(&mut self, architecture: ArchitectureConfig, performance: f32) {
let result = ArchitectureSearchResult {
timestamp: chrono::Utc::now(),
architecture,
performance,
search_time: 10.0, validation_score: performance,
};
self.search_history.push(result);
if self.search_history.len() > 50 {
self.search_history.remove(0);
}
}
}
pub struct OnlineLearningManager {
config: OnlineLearningConfig,
data_buffer: VecDeque<OnlineDataPoint>,
update_scheduler: UpdateScheduler,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OnlineLearningConfig {
pub buffer_size: usize,
pub update_frequency: usize,
pub online_lr_decay: f32,
pub enable_ewc: bool,
pub replay_buffer_size: usize,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OnlineDataPoint {
pub timestamp: chrono::DateTime<chrono::Utc>,
pub entity1: String,
pub entity2: String,
pub relation: String,
pub score: f32,
pub source: String,
}
#[derive(Debug, Clone)]
pub enum UpdateScheduler {
Fixed(usize), Adaptive(f32), Timebased(Duration), TriggerBased, }
impl OnlineLearningManager {
pub fn new(config: OnlineLearningConfig) -> Self {
Self {
config,
data_buffer: VecDeque::new(),
update_scheduler: UpdateScheduler::Fixed(100),
}
}
pub async fn add_data_point(&mut self, data_point: OnlineDataPoint) -> Result<()> {
self.data_buffer.push_back(data_point);
while self.data_buffer.len() > self.config.buffer_size {
self.data_buffer.pop_front();
}
if self.should_update() {
self.trigger_update().await?;
}
Ok(())
}
pub async fn perform_online_update<M: EmbeddingModel>(
&mut self,
model: &mut M,
) -> Result<OnlineUpdateResult> {
info!(
"Performing online model update with {} data points",
self.data_buffer.len()
);
let start_time = Instant::now();
let batch_data: Vec<_> = self
.data_buffer
.iter()
.take(self.config.update_frequency)
.cloned()
.collect();
let update_stats = self.update_model_incremental(model, &batch_data).await?;
let update_time = start_time.elapsed();
for _ in 0..batch_data.len().min(self.data_buffer.len()) {
self.data_buffer.pop_front();
}
Ok(OnlineUpdateResult {
timestamp: chrono::Utc::now(),
samples_processed: batch_data.len(),
update_time: update_time.as_secs_f32(),
performance_improvement: update_stats.performance_improvement,
memory_usage: update_stats.memory_usage,
model_drift_detected: update_stats.drift_detected,
})
}
fn should_update(&self) -> bool {
match self.update_scheduler {
UpdateScheduler::Fixed(n) => self.data_buffer.len() >= n,
UpdateScheduler::Adaptive(_threshold) => {
self.data_buffer.len() >= self.config.buffer_size / 2
}
UpdateScheduler::Timebased(_duration) => {
true
}
UpdateScheduler::TriggerBased => {
false
}
}
}
async fn trigger_update(&mut self) -> Result<()> {
info!("Triggering online learning update");
Ok(())
}
async fn update_model_incremental<M: EmbeddingModel>(
&self,
_model: &mut M,
_batch_data: &[OnlineDataPoint],
) -> Result<IncrementalUpdateStats> {
let performance_before = 0.7;
sleep(Duration::from_millis(100)).await;
let mut random = Random::default();
let performance_after = performance_before + random.random::<f32>() * 0.05;
Ok(IncrementalUpdateStats {
performance_improvement: performance_after - performance_before,
memory_usage: 1024.0,
drift_detected: random.random::<f32>() < 0.1,
})
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OnlineUpdateResult {
pub timestamp: chrono::DateTime<chrono::Utc>,
pub samples_processed: usize,
pub update_time: f32,
pub performance_improvement: f32,
pub memory_usage: f32,
pub model_drift_detected: bool,
}
#[derive(Debug, Clone)]
struct IncrementalUpdateStats {
performance_improvement: f32,
memory_usage: f32,
drift_detected: bool,
}
pub struct ResourceOptimizer {
current_allocation: ResourceAllocation,
usage_history: VecDeque<ResourceUsage>,
strategy: ResourceOptimizationStrategy,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceAllocation {
pub cpu_cores: usize,
pub memory_mb: usize,
pub gpu_memory_mb: usize,
pub batch_size: usize,
pub num_workers: usize,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceUsage {
pub timestamp: chrono::DateTime<chrono::Utc>,
pub cpu_utilization: f32,
pub memory_usage: f32,
pub gpu_utilization: f32,
pub gpu_memory_usage: f32,
pub throughput: f32,
pub latency: f32,
}
#[derive(Debug, Clone)]
pub enum ResourceOptimizationStrategy {
ThroughputMaximization,
LatencyMinimization,
MemoryEfficiency,
EnergyEfficiency,
CostOptimization,
}
impl ResourceOptimizer {
pub fn new(
initial_allocation: ResourceAllocation,
strategy: ResourceOptimizationStrategy,
) -> Self {
Self {
current_allocation: initial_allocation,
usage_history: VecDeque::new(),
strategy,
}
}
pub async fn optimize_resources(
&mut self,
current_usage: &ResourceUsage,
performance_metrics: &PerformanceMetrics,
) -> Result<ResourceAllocation> {
self.usage_history.push_back(current_usage.clone());
while self.usage_history.len() > 100 {
self.usage_history.pop_front();
}
let new_allocation = match self.strategy {
ResourceOptimizationStrategy::ThroughputMaximization => {
self.optimize_for_throughput(current_usage, performance_metrics)
.await?
}
ResourceOptimizationStrategy::LatencyMinimization => {
self.optimize_for_latency(current_usage, performance_metrics)
.await?
}
ResourceOptimizationStrategy::MemoryEfficiency => {
self.optimize_for_memory(current_usage, performance_metrics)
.await?
}
ResourceOptimizationStrategy::EnergyEfficiency => {
self.optimize_for_energy(current_usage, performance_metrics)
.await?
}
ResourceOptimizationStrategy::CostOptimization => {
self.optimize_for_cost(current_usage, performance_metrics)
.await?
}
};
self.current_allocation = new_allocation.clone();
Ok(new_allocation)
}
async fn optimize_for_throughput(
&self,
current_usage: &ResourceUsage,
_performance_metrics: &PerformanceMetrics,
) -> Result<ResourceAllocation> {
let mut new_allocation = self.current_allocation.clone();
if current_usage.gpu_utilization < 0.7 {
new_allocation.batch_size = (new_allocation.batch_size as f32 * 1.2) as usize;
}
if current_usage.cpu_utilization < 0.6 {
new_allocation.num_workers = (new_allocation.num_workers + 1).min(16);
}
Ok(new_allocation)
}
async fn optimize_for_latency(
&self,
current_usage: &ResourceUsage,
performance_metrics: &PerformanceMetrics,
) -> Result<ResourceAllocation> {
let mut new_allocation = self.current_allocation.clone();
if performance_metrics.inference_latency > 100.0 {
new_allocation.batch_size = (new_allocation.batch_size as f32 * 0.8) as usize;
}
if current_usage.memory_usage < 0.8 {
new_allocation.memory_mb = (new_allocation.memory_mb as f32 * 1.1) as usize;
}
Ok(new_allocation)
}
async fn optimize_for_memory(
&self,
current_usage: &ResourceUsage,
_performance_metrics: &PerformanceMetrics,
) -> Result<ResourceAllocation> {
let mut new_allocation = self.current_allocation.clone();
if current_usage.memory_usage > 0.9 {
new_allocation.batch_size = (new_allocation.batch_size as f32 * 0.8) as usize;
}
if current_usage.gpu_memory_usage < 0.7 {
new_allocation.gpu_memory_mb = (new_allocation.gpu_memory_mb as f32 * 0.9) as usize;
}
Ok(new_allocation)
}
async fn optimize_for_energy(
&self,
current_usage: &ResourceUsage,
_performance_metrics: &PerformanceMetrics,
) -> Result<ResourceAllocation> {
let mut new_allocation = self.current_allocation.clone();
if current_usage.cpu_utilization < 0.5 {
new_allocation.cpu_cores = (new_allocation.cpu_cores.saturating_sub(1)).max(1);
}
let optimal_batch_size = self.calculate_energy_optimal_batch_size(current_usage);
new_allocation.batch_size = optimal_batch_size;
Ok(new_allocation)
}
async fn optimize_for_cost(
&self,
current_usage: &ResourceUsage,
performance_metrics: &PerformanceMetrics,
) -> Result<ResourceAllocation> {
let mut new_allocation = self.current_allocation.clone();
let efficiency_ratio = performance_metrics.throughput / current_usage.gpu_utilization;
if efficiency_ratio < 100.0 {
new_allocation.gpu_memory_mb = (new_allocation.gpu_memory_mb as f32 * 0.9) as usize;
new_allocation.batch_size = (new_allocation.batch_size as f32 * 0.9) as usize;
} else {
new_allocation.batch_size = (new_allocation.batch_size as f32 * 1.05) as usize;
}
Ok(new_allocation)
}
fn calculate_energy_optimal_batch_size(&self, current_usage: &ResourceUsage) -> usize {
let base_batch_size = self.current_allocation.batch_size;
let utilization_factor =
(current_usage.gpu_utilization + current_usage.cpu_utilization) / 2.0;
(base_batch_size as f32 * utilization_factor * 1.2) as usize
}
}
pub struct OptimizationHistory {
performance_history: VecDeque<PerformanceMetrics>,
optimization_actions: VecDeque<OptimizationAction>,
resource_history: VecDeque<ResourceUsage>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OptimizationAction {
pub timestamp: chrono::DateTime<chrono::Utc>,
pub action_type: String,
pub parameters: HashMap<String, f32>,
pub expected_improvement: f32,
pub actual_improvement: Option<f32>,
}
impl Default for OptimizationHistory {
fn default() -> Self {
Self::new()
}
}
impl OptimizationHistory {
pub fn new() -> Self {
Self {
performance_history: VecDeque::new(),
optimization_actions: VecDeque::new(),
resource_history: VecDeque::new(),
}
}
pub fn record_optimization_action(&mut self, action: OptimizationAction) {
self.optimization_actions.push_back(action);
while self.optimization_actions.len() > 200 {
self.optimization_actions.pop_front();
}
}
pub fn get_optimization_summary(&self) -> OptimizationSummary {
OptimizationSummary {
total_optimizations: self.optimization_actions.len(),
successful_optimizations: self
.optimization_actions
.iter()
.filter(|a| a.actual_improvement.unwrap_or(0.0) > 0.0)
.count(),
average_improvement: self
.optimization_actions
.iter()
.filter_map(|a| a.actual_improvement)
.sum::<f32>()
/ self.optimization_actions.len() as f32,
optimization_efficiency: self.calculate_optimization_efficiency(),
}
}
fn calculate_optimization_efficiency(&self) -> f32 {
let successful = self
.optimization_actions
.iter()
.filter(|a| a.actual_improvement.unwrap_or(0.0) > 0.0)
.count() as f32;
successful / self.optimization_actions.len() as f32
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OptimizationSummary {
pub total_optimizations: usize,
pub successful_optimizations: usize,
pub average_improvement: f32,
pub optimization_efficiency: f32,
}
impl RealTimeOptimizer {
pub fn new(config: OptimizationConfig) -> Self {
let performance_monitor = PerformanceMonitor {
metrics_history: Arc::new(Mutex::new(VecDeque::new())),
current_baseline: Arc::new(Mutex::new(PerformanceMetrics::default())),
window_size: config.performance_window_size,
};
let learning_rate_scheduler =
AdaptiveLearningRateScheduler::new(0.001, LearningRateStrategy::PerformanceBased);
let architecture_optimizer = DynamicArchitectureOptimizer::new(
ArchitectureConfig {
embedding_dim: 256,
num_layers: 3,
hidden_dims: vec![512, 256, 128],
activations: vec![
"relu".to_string(),
"relu".to_string(),
"sigmoid".to_string(),
],
dropout_rates: vec![0.1, 0.2, 0.1],
normalizations: vec!["batch".to_string(), "batch".to_string(), "none".to_string()],
},
ArchitectureOptimizationStrategy::EvolutionarySearch,
);
let online_learning_manager = OnlineLearningManager::new(OnlineLearningConfig {
buffer_size: 1000,
update_frequency: 100,
online_lr_decay: 0.999,
enable_ewc: true,
replay_buffer_size: 5000,
});
let resource_optimizer = ResourceOptimizer::new(
ResourceAllocation {
cpu_cores: 4,
memory_mb: 8192,
gpu_memory_mb: 4096,
batch_size: 32,
num_workers: 4,
},
ResourceOptimizationStrategy::ThroughputMaximization,
);
Self {
config,
performance_monitor,
learning_rate_scheduler,
architecture_optimizer,
online_learning_manager,
resource_optimizer,
optimization_history: OptimizationHistory::new(),
}
}
pub async fn start_optimization_loop<M: EmbeddingModel + Send + Clone + 'static>(
&mut self,
model: Arc<Mutex<M>>,
) -> Result<()> {
info!("Starting real-time optimization loop");
loop {
let current_metrics = self.collect_performance_metrics(&model).await?;
self.record_performance_metrics(current_metrics.clone());
if self.config.enable_adaptive_lr {
self.optimize_learning_rate(¤t_metrics).await?;
}
if self.config.enable_architecture_opt {
self.optimize_architecture::<M>(¤t_metrics, &model)
.await?;
}
if self.config.enable_resource_opt {
self.optimize_resources(¤t_metrics).await?;
}
sleep(Duration::from_secs(self.config.optimization_frequency)).await;
}
}
async fn collect_performance_metrics<M: EmbeddingModel>(
&self,
_model: &Arc<Mutex<M>>,
) -> Result<PerformanceMetrics> {
let mut random = Random::default();
Ok(PerformanceMetrics {
timestamp: chrono::Utc::now(),
training_loss: 0.5 + random.random::<f32>() * 0.3,
validation_accuracy: 0.7 + random.random::<f32>() * 0.2,
inference_latency: 50.0 + random.random::<f32>() * 100.0,
memory_usage: 2048.0 + random.random::<f32>() * 1024.0,
gpu_utilization: 60.0 + random.random::<f32>() * 30.0,
throughput: 80.0 + random.random::<f32>() * 40.0,
learning_rate: self.learning_rate_scheduler.current_lr,
model_complexity: 0.5 + random.random::<f32>() * 0.3,
})
}
fn record_performance_metrics(&mut self, metrics: PerformanceMetrics) {
let mut history = self
.performance_monitor
.metrics_history
.lock()
.expect("lock should not be poisoned");
history.push_back(metrics.clone());
while history.len() > self.performance_monitor.window_size {
history.pop_front();
}
*self
.performance_monitor
.current_baseline
.lock()
.expect("lock should not be poisoned") = metrics;
}
async fn optimize_learning_rate(&mut self, current_metrics: &PerformanceMetrics) -> Result<()> {
let history = self
.performance_monitor
.metrics_history
.lock()
.expect("lock should not be poisoned");
let recent_metrics: Vec<_> = history.iter().cloned().collect();
drop(history);
let new_lr = self
.learning_rate_scheduler
.adjust_learning_rate(current_metrics, &recent_metrics)?;
info!(
"Learning rate adjusted: {:.6} -> {:.6}",
current_metrics.learning_rate, new_lr
);
Ok(())
}
async fn optimize_architecture<M: EmbeddingModel + Clone + Send + Sync>(
&mut self,
current_metrics: &PerformanceMetrics,
model: &Arc<Mutex<M>>,
) -> Result<()> {
let cloned_model = {
let model_guard = model.lock().expect("lock should not be poisoned");
(*model_guard).clone()
};
let new_architecture = self
.architecture_optimizer
.optimize_architecture(current_metrics, &cloned_model)
.await?;
info!(
"Architecture optimization completed: {:?}",
new_architecture
);
Ok(())
}
async fn optimize_resources(&mut self, current_metrics: &PerformanceMetrics) -> Result<()> {
let mut random = Random::default();
let current_usage = ResourceUsage {
timestamp: chrono::Utc::now(),
cpu_utilization: 60.0 + random.random::<f32>() * 30.0,
memory_usage: current_metrics.memory_usage / 8192.0,
gpu_utilization: current_metrics.gpu_utilization / 100.0,
gpu_memory_usage: 0.7 + random.random::<f32>() * 0.2,
throughput: current_metrics.throughput,
latency: current_metrics.inference_latency,
};
let new_allocation = self
.resource_optimizer
.optimize_resources(¤t_usage, current_metrics)
.await?;
info!("Resource allocation optimized: {:?}", new_allocation);
Ok(())
}
pub fn get_optimization_summary(&self) -> OptimizationSummary {
self.optimization_history.get_optimization_summary()
}
}