use libdeflater::*;
use crate::{PngError, PngResult};
pub fn deflate(data: &[u8], level: u8, max_size: Option<usize>) -> PngResult<Vec<u8>> {
let mut compressor = Compressor::new(CompressionLvl::new(level.into()).unwrap());
let capacity = max_size.unwrap_or_else(|| compressor.zlib_compress_bound(data.len()));
let mut dest = vec![0; capacity];
let len = compressor
.zlib_compress(data, &mut dest)
.map_err(|err| match err {
CompressionError::InsufficientSpace => PngError::DeflatedDataTooLong(capacity),
})?;
dest.truncate(len);
Ok(dest)
}
pub fn inflate(data: &[u8], out_size: usize) -> PngResult<Vec<u8>> {
let mut decompressor = Decompressor::new();
let mut dest = vec![0; out_size];
let len = decompressor
.zlib_decompress(data, &mut dest)
.map_err(|err| match err {
DecompressionError::BadData => PngError::InvalidData,
DecompressionError::InsufficientSpace => PngError::InflatedDataTooLong(out_size),
})?;
dest.truncate(len);
Ok(dest)
}
#[must_use]
pub fn crc32(data: &[u8]) -> u32 {
let mut crc = Crc::new();
crc.update(data);
crc.sum()
}