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//! A Population is a collection of genomes grouped
//! into species that can be evolved using a genome
//! evaluation function as the source of selective
//! pressure.
mod config;
mod errors;
mod log;
mod offspring_factory;
mod species;
pub use config::PopulationConfig;
use errors::*;
pub use log::*;
use offspring_factory::OffspringFactory;
pub use species::{Species, SpeciesID};
use crate::genomics::{GeneticConfig, Genome, History};
use rand::prelude::{IteratorRandom, Rng, SliceRandom};
/// A population of genomes.
pub struct Population {
species: Vec<Species>,
history: History,
generation: usize,
historical_species_count: usize,
population_config: PopulationConfig,
genetic_config: GeneticConfig,
}
impl Population {
/// Creates a new population using the passed configurations.
///
/// These configurations shouldn't be modified once evolution
/// begins, thus they are copied and kept by the population for
/// the duration of its lifetime.
///
/// # Examples
/// ```
/// use oxineat::genomics::GeneticConfig;
/// use oxineat::populations::{Population, PopulationConfig};
///
/// let population = Population::new(PopulationConfig::zero(), GeneticConfig::zero());
/// ```
pub fn new(population_config: PopulationConfig, genetic_config: GeneticConfig) -> Population {
Population {
species: {
let mut s0 = Species::new(SpeciesID(0, 0), Genome::new(&genetic_config));
s0.genomes.extend(
(1..population_config.population_size.get())
.map(|_| Genome::new(&genetic_config)),
);
vec![s0]
},
history: History::new(&genetic_config),
generation: 0,
historical_species_count: 1,
population_config,
genetic_config,
}
}
/// Evaluates the fitness of each genome in the
/// population using the passed evaluator.
///
/// The return value of the evaluation function
/// should be positive.
///
/// # Examples
/// ```
/// use oxineat::genomics::GeneticConfig;
/// use oxineat::populations::{Population, PopulationConfig};
/// use oxineat::networks::FunctionApproximatorNetwork;
///
/// let mut population = Population::new(
/// PopulationConfig::zero(),
/// GeneticConfig {
/// initial_expression_chance: 1.0,
/// ..GeneticConfig::zero()
/// },
/// );
///
/// population.evaluate_fitness(|g| {
/// let mut network = FunctionApproximatorNetwork::new::<1>(g);
/// // Networks with outputs closer to 0 are given higher scores.
/// (1.0 - (network.evaluate_at(&[1.0])[0] - 0.0)).powf(2.0)
/// });
/// ```
pub fn evaluate_fitness<E>(&mut self, mut evaluator: E)
where
E: FnMut(&Genome) -> f32,
{
for genome in self.species.iter_mut().flat_map(|s| &mut s.genomes) {
let fitness = evaluator(genome);
assert!(fitness >= 0.0, "fitness function return a negative value");
genome.fitness = fitness;
}
}
/// Evolves the population by mating the best performing
/// genomes of each species, and re-speciating genomes
/// as appropiate.
///
/// If the [adoption rate] is different from 1, offspring
/// will have a chance of being placed into their parent's
/// species without speciation, which seems to help NEAT
/// find solutions faster. (See [[Nodine, T., 2010]].)
///
/// # Panics
/// This function will panic if
/// `config.survival_threshold == 0.0` and
/// `config.elitism` isn't high enough to cover
/// the number of offspring assigned to a species,
/// as there would be no parents from which to generate
/// offspring.
///
/// # Errors
/// Returns an error if the population has become degenerate
/// (zero maximum fitness or all genomes are culled due to
/// stagnation).
///
/// [adoption rate]: PopulationConfig::adoption_rate
/// [Nodine, T., 2010]: https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.175.2884&rep=rep1&type=pdf
///
/// # Examples
/// ```
/// use oxineat::genomics::GeneticConfig;
/// use oxineat::populations::{Population, PopulationConfig};
/// use oxineat::networks::FunctionApproximatorNetwork;
///
/// let mut population = Population::new(
/// PopulationConfig {
/// survival_threshold: 0.4,
/// ..PopulationConfig::zero()
/// },
/// GeneticConfig {
/// initial_expression_chance: 1.0,
/// ..GeneticConfig::zero()
/// },
/// );
///
/// population.evaluate_fitness(|g| {
/// // Do something useful...
/// 1.0
/// });
///
/// if let Err(e) = population.evolve() {
/// eprintln!("{}", e);
/// }
/// ```
pub fn evolve(&mut self) -> Result<(), Box<dyn std::error::Error>> {
match self.allot_offspring() {
Ok(allotted_offspring) => {
self.species.iter_mut().for_each(Species::update_fitness);
self.generate_offspring(&allotted_offspring);
self.respeciate_all();
self.remove_extinct_species();
self.generation += 1;
// self.history.clear();
Ok(())
}
Err(e) => Err(e.into()),
}
}
/// Allot the number of offspring for each species,
/// based on proportional adjusted species fitness
/// and stagnation status.
///
/// # Errors
///
/// Returns an error if all genome's fitnesses are 0.
fn allot_offspring(&self) -> Result<Vec<usize>, OffspringAllotmentError> {
match self.get_species_adjusted_fitness() {
Some(adjusted_fitnesses) => Ok(round_retain_sum(&adjusted_fitnesses)),
None => Err(OffspringAllotmentError::DegeneratePopulation),
}
}
/// Collects all species adjusted fitnesses.
/// Returns `None` if population fitness sum is 0.
fn get_species_adjusted_fitness(&self) -> Option<Vec<f32>> {
let fitnesses = self.species_fitness_with_stagnation_penalty();
let fitness_sum: f32 = fitnesses.iter().copied().sum();
if fitness_sum == 0.0 {
return None;
}
Some(
fitnesses
.iter()
.map(|f| *f / fitness_sum * self.population_config.population_size.get() as f32)
.collect(),
)
}
/// Returns each species' adjusted fitness,
/// with stagnation penalties applied.
fn species_fitness_with_stagnation_penalty(&self) -> Vec<f32> {
self.species
.iter()
.map(|s| {
if s.time_stagnated() >= self.population_config.stagnation_threshold.get() {
s.adjusted_fitness() * (1.0 - self.population_config.stagnation_penalty)
} else {
s.adjusted_fitness()
}
})
.collect()
}
/// Generates each species' assigned offspring,
/// keeping the [species' elite] and mating the
/// [top performers].
///
/// Has a [chance] of selecting a partner
/// from another species.
///
/// Offspring are assigned randomly to the species
/// of either one of the parents.
///
/// [species' elite]: PopulationConfig::elitism
/// [top performers]: PopulationConfig::survival_threshold
/// [chance]: PopulationConfig::interspecies_mating_chance
fn generate_offspring(&mut self, allotted_offspring: &[usize]) {
self.sort_species_members_by_decreasing_fitness();
let mut species_offspring = OffspringFactory::new(
&self.species,
&mut self.history,
&self.genetic_config,
&self.population_config,
)
.generate_offspring(allotted_offspring);
for species in &mut self.species {
species.genomes = species_offspring.remove(&species.id()).unwrap();
}
}
/// Sorts each species' members by fitness in descending order.
fn sort_species_members_by_decreasing_fitness(&mut self) {
for species in &mut self.species {
species.genomes.sort_unstable_by(|g1, g2| {
g2.fitness
.partial_cmp(&g1.fitness)
.unwrap_or_else(|| panic!("invalid genome fitnesses detected (NaN)"))
});
}
}
/// Reassigns each genome to a species based on genetic
/// distance to species representatives. Has a 1-[adoption rate]
/// chance of not modifying a genome's assigned species.
fn respeciate_all(&mut self) {
let mut new_species_count = 0;
// Reassign removed genomes.
for genome in self.drain_incompatible_genomes_from_species() {
if self.respeciate(
genome,
SpeciesID(self.historical_species_count, new_species_count),
) {
new_species_count += 1;
}
}
if new_species_count > 0 {
self.historical_species_count += 1;
}
}
/// Assigns a genome to a speces based on genetic distance
/// to species representatives. Returns whether a new species
/// was created to house the genome.
fn respeciate(&mut self, genome: Genome, new_species_id: SpeciesID) -> bool {
// Assign if possible to a currently existing species.
for species in &mut self.species {
if Genome::genetic_distance(&genome, species.representative(), &self.genetic_config)
< self.population_config.distance_threshold
{
species.add_genome(genome);
return false;
}
}
// Create a new species if a compatible one has not been found.
self.species.push(Species::new(new_species_id, genome));
true
}
/// Removes and returns all genomes incompatible with their
/// species, iff they are to be adopted.
fn drain_incompatible_genomes_from_species(&mut self) -> impl Iterator<Item = Genome> {
let mut incompatibles = vec![];
let mut rng = rand::thread_rng();
// Remove all genomes that are incompatible with
// their current species, iff they are to be adopted.
for species in &mut self.species {
let mut i = 0;
while i < species.genomes.len() {
if rng.gen::<f32>() < self.population_config.adoption_rate
&& Genome::genetic_distance(
&species.genomes[i],
species.representative(),
&self.genetic_config,
) >= self.population_config.distance_threshold
{
incompatibles.push(species.genomes.swap_remove(i));
} else {
i += 1;
}
}
}
incompatibles.into_iter()
}
/// Removes all extinct (0 assigned offspring)
/// species from the population.
fn remove_extinct_species(&mut self) {
let mut i = 0;
while i < self.species.len() {
if self.species[i].genomes.is_empty() {
self.species.swap_remove(i);
} else {
i += 1;
}
}
self.species.sort_unstable_by_key(|s| s.id());
}
/// Resets the population to an initial randomized state.
/// Used primarily in case of population degeneration, e.g.
/// when all genomes have a fitness score of 0.
///
/// # Examples
/// ```
/// use oxineat::genomics::GeneticConfig;
/// use oxineat::populations::{Population, PopulationConfig};
/// use oxineat::networks::FunctionApproximatorNetwork;
///
/// let mut population = Population::new(
/// PopulationConfig::zero(),
/// GeneticConfig::zero(),
/// );
///
/// // Evolve the population on some task, until
/// // population.evolve() returns an Err.
/// population.reset();
/// ```
pub fn reset(&mut self) {
*self = Population::new(self.population_config.clone(), self.genetic_config.clone());
}
/// Returns the currently best-performing genome.
///
/// # Examples
/// ```
/// use oxineat::genomics::GeneticConfig;
/// use oxineat::populations::{Population, PopulationConfig};
/// use oxineat::networks::FunctionApproximatorNetwork;
///
/// let mut population = Population::new(
/// PopulationConfig {
/// population_size: std::num::NonZeroUsize::new(20).unwrap(),
/// ..PopulationConfig::zero()
/// },
/// GeneticConfig::zero(),
/// );
///
/// let mut fitness = 0.0;
/// population.evaluate_fitness(move |g| {
/// fitness += 10.0;
/// fitness
/// });
///
/// assert_eq!(population.champion().fitness(), 20.0 * 10.0);
/// ```
pub fn champion(&self) -> &Genome {
self.species
.iter()
.flat_map(|s| &s.genomes)
.max_by(|g1, g2| {
g1.fitness
.partial_cmp(&g2.fitness)
.unwrap_or_else(|| panic!("invalid genome fitnesses detected (NaN)"))
})
.expect("empty population has no champion")
}
/// Returns an iterator over all current genomes.
///
/// # Examples
/// ```
/// use oxineat::genomics::GeneticConfig;
/// use oxineat::populations::{Population, PopulationConfig};
///
/// let population = Population::new(PopulationConfig::zero(), GeneticConfig::zero());
///
/// for genome in population.genomes() {
/// println!("{}", genome);
/// }
/// ```
pub fn genomes(&self) -> impl Iterator<Item = &Genome> {
self.species.iter().flat_map(|s| &s.genomes)
}
/// Returns an iterator over all current species.
///
/// # Examples
/// ```
/// use oxineat::genomics::GeneticConfig;
/// use oxineat::populations::{Population, PopulationConfig};
///
/// let population = Population::new(PopulationConfig::zero(), GeneticConfig::zero());
///
/// for species in population.species() {
/// println!(
/// "Species {:?} contains the following genomes: {:?}",
/// species.id(),
/// species.genomes().cloned().collect::<Vec<_>>()
/// );
/// }
/// ```
pub fn species(&self) -> impl Iterator<Item = &Species> {
self.species.iter()
}
/// Returns the current generation number.
///
/// # Examples
/// ```
/// use oxineat::genomics::GeneticConfig;
/// use oxineat::populations::{Population, PopulationConfig};
///
/// let population = Population::new(PopulationConfig::zero(), GeneticConfig::zero());
///
/// assert_eq!(population.generation(), 0);
/// ```
pub fn generation(&self) -> usize {
self.generation
}
/// Returns the population's innovation history.
///
/// # Examples
/// ```
/// use oxineat::genomics::GeneticConfig;
/// use oxineat::populations::{Population, PopulationConfig};
///
/// let population = Population::new(PopulationConfig::zero(), GeneticConfig::zero());
/// let history = population.history();
///
/// for ((input_node, output_node), gene) in history.gene_innovation_history() {
/// println!("gene innovation with id {} from node {} to node {}",
/// gene, input_node, output_node);
/// }
/// ```
pub fn history(&self) -> &History {
&self.history
}
}
/// Rounds all values to positive whole numbers
/// while preserving their order and sum, assuming it is also whole.
/// Rounding is done in the manner that minimizes
/// the average error to the original set of values.
fn round_retain_sum(values: &[f32]) -> Vec<usize> {
let total_sum = values.iter().sum::<f32>().round() as usize;
let mut truncated: Vec<(usize, usize, f32)> = values
.iter()
.enumerate()
.map(|(i, f)| {
let u = f.floor();
let e = f - u;
(i, u as usize, e)
})
.collect();
let truncated_sum: usize = truncated.iter().map(|(_, u, _)| *u).sum();
let remainder: usize = total_sum - truncated_sum;
// Sort in decreasing order of error
truncated.sort_unstable_by(|a, b| b.2.partial_cmp(&a.2).unwrap());
for (_, u, _) in &mut truncated[..remainder] {
*u += 1;
}
truncated.sort_by_key(|(i, ..)| *i);
truncated.iter().map(|(_, u, _)| *u).collect()
}
#[cfg(test)]
mod tests {
#[test]
fn round_retain_sum() {
let v = [5.2, 9.5, 2.8, 1.3, 2.2, 2.7, 6.3];
let w = super::round_retain_sum(&v);
assert_eq!(v.iter().sum::<f32>(), w.iter().sum::<usize>() as f32);
assert_eq!(w, [5, 10, 3, 1, 2, 3, 6]);
}
}