oximedia-virtual 0.1.1

Virtual production and LED wall tools for OxiMedia
Documentation
//! Lens distortion compensation

use super::LensParameters;

/// Distortion corrector
pub struct DistortionCorrector {
    #[allow(dead_code)]
    params: LensParameters,
}

impl DistortionCorrector {
    /// Create new distortion corrector
    #[must_use]
    pub fn new(params: LensParameters) -> Self {
        Self { params }
    }

    /// Correct pixel coordinates
    #[must_use]
    pub fn correct(&self, x: f64, y: f64) -> (f64, f64) {
        // Simplified - real implementation would apply distortion model
        (x, y)
    }
}