use crate::error::{SceneError, SceneResult};
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DepthCues {
pub perspective: f32,
pub size_gradient: f32,
pub atmospheric: f32,
pub occlusion: f32,
}
pub struct DepthAnalyzer;
impl DepthAnalyzer {
#[must_use]
pub fn new() -> Self {
Self
}
pub fn analyze(&self, rgb_data: &[u8], width: usize, height: usize) -> SceneResult<DepthCues> {
if rgb_data.len() != width * height * 3 {
return Err(SceneError::InvalidDimensions(
"RGB data size mismatch".to_string(),
));
}
let perspective = self.detect_perspective(rgb_data, width, height);
let size_gradient = self.detect_size_gradient(rgb_data, width, height);
let atmospheric = self.detect_atmospheric_perspective(rgb_data, width, height);
let occlusion = 0.5;
Ok(DepthCues {
perspective,
size_gradient,
atmospheric,
occlusion,
})
}
fn detect_perspective(&self, _rgb_data: &[u8], _width: usize, _height: usize) -> f32 {
0.5
}
fn detect_size_gradient(&self, _rgb_data: &[u8], _width: usize, _height: usize) -> f32 {
0.5
}
fn detect_atmospheric_perspective(&self, rgb_data: &[u8], width: usize, height: usize) -> f32 {
let strip_height = height / 4;
let mut top_clarity = 0.0;
let mut bottom_clarity = 0.0;
for y in 0..strip_height {
for x in 1..width {
let idx = (y * width + x) * 3;
let prev_idx = (y * width + (x - 1)) * 3;
for c in 0..3 {
top_clarity += (rgb_data[idx + c] as i32 - rgb_data[prev_idx + c] as i32)
.unsigned_abs() as f32;
}
}
}
for y in (height - strip_height)..height {
for x in 1..width {
let idx = (y * width + x) * 3;
let prev_idx = (y * width + (x - 1)) * 3;
for c in 0..3 {
bottom_clarity += (rgb_data[idx + c] as i32 - rgb_data[prev_idx + c] as i32)
.unsigned_abs() as f32;
}
}
}
let pixels = strip_height * (width - 1);
if pixels > 0 {
let top_avg = top_clarity / pixels as f32;
let bottom_avg = bottom_clarity / pixels as f32;
((top_avg - bottom_avg).abs() / 255.0).clamp(0.0, 1.0)
} else {
0.0
}
}
}
impl Default for DepthAnalyzer {
fn default() -> Self {
Self::new()
}
}