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//! Super resolution upscaling with `u8` pixel API.
//!
//! Provides bicubic upscaling and bicubic + unsharp-mask post-sharpening
//! for 8-bit RGBA images. For floating-point / edge-guided methods see
//! `super_resolution`.
/// Super-resolution upscaler that works on 8-bit (RGBA) pixel buffers.
///
/// Both 2× and 4× integer scale factors are supported. The input must be a
/// tightly-packed RGBA (4-byte-per-pixel) buffer of length
/// `src_w * src_h * 4`.
#[derive(Debug, Clone, Copy)]
pub struct SuperResolutionUpscaler {
/// Integer scale factor — either 2 or 4.
pub scale_factor: u32,
}
impl SuperResolutionUpscaler {
/// Create a new upscaler. `scale_factor` should be 2 or 4; any other
/// value is accepted but may yield unexpected quality.
#[must_use]
pub fn new(scale_factor: u32) -> Self {
Self { scale_factor }
}
/// Bicubic upscale from `src_w × src_h` to `dst_w × dst_h`.
///
/// The `src` slice must contain `src_w * src_h * 4` bytes (RGBA).
/// Returns a `Vec<u8>` of length `dst_w * dst_h * 4`.
///
/// Returns an empty `Vec` when any dimension is zero.
#[must_use]
pub fn upscale_bicubic(
&self,
src: &[u8],
src_w: u32,
src_h: u32,
dst_w: u32,
dst_h: u32,
) -> Vec<u8> {
if src_w == 0 || src_h == 0 || dst_w == 0 || dst_h == 0 {
return Vec::new();
}
let sw = src_w as usize;
let sh = src_h as usize;
let dw = dst_w as usize;
let dh = dst_h as usize;
let scale_x = sw as f64 / dw as f64;
let scale_y = sh as f64 / dh as f64;
let mut dst = vec![0u8; dw * dh * 4];
for dy in 0..dh {
for dx in 0..dw {
// Map destination pixel back to source coordinates (center alignment).
let fx = (dx as f64 + 0.5) * scale_x - 0.5;
let fy = (dy as f64 + 0.5) * scale_y - 0.5;
let base = (dy * dw + dx) * 4;
let pixel = bicubic_sample_rgba(src, sw, sh, fx, fy);
dst[base] = pixel[0];
dst[base + 1] = pixel[1];
dst[base + 2] = pixel[2];
dst[base + 3] = pixel[3];
}
}
dst
}
/// Bicubic upscale followed by an unsharp-mask post-sharpening pass.
///
/// `sharpen_strength` controls the amplitude of the sharpening mask.
/// Values in [0.0, 1.0] are typical; 0.0 gives the same result as
/// [`upscale_bicubic`].
///
/// [`upscale_bicubic`]: SuperResolutionUpscaler::upscale_bicubic
#[must_use]
pub fn upscale_with_sharpening(
&self,
src: &[u8],
src_w: u32,
src_h: u32,
dst_w: u32,
dst_h: u32,
sharpen_strength: f32,
) -> Vec<u8> {
let bicubic = self.upscale_bicubic(src, src_w, src_h, dst_w, dst_h);
if bicubic.is_empty() {
return bicubic;
}
apply_unsharp_mask_rgba(&bicubic, dst_w as usize, dst_h as usize, sharpen_strength)
}
}
// ─────────────────────────────────────────────────────────────────────────────
// Internal helpers
// ─────────────────────────────────────────────────────────────────────────────
/// Catmull-Rom cubic weights for fractional position `t` in [0, 1].
fn catmull_rom_weights(t: f64) -> [f64; 4] {
let t2 = t * t;
let t3 = t2 * t;
[
-0.5 * t3 + t2 - 0.5 * t,
1.5 * t3 - 2.5 * t2 + 1.0,
-1.5 * t3 + 2.0 * t2 + 0.5 * t,
0.5 * t3 - 0.5 * t2,
]
}
/// Clamp a floating-point value to `[0, 255]` and convert to `u8`.
#[inline]
fn clamp_u8(v: f64) -> u8 {
v.clamp(0.0, 255.0).round() as u8
}
/// Sample a single RGBA pixel from `src` using bicubic (Catmull-Rom)
/// interpolation at continuous source coordinates `(fx, fy)`.
fn bicubic_sample_rgba(src: &[u8], sw: usize, sh: usize, fx: f64, fy: f64) -> [u8; 4] {
let ix = fx.floor() as i64;
let iy = fy.floor() as i64;
let tx = fx - ix as f64;
let ty = fy - iy as f64;
let wx = catmull_rom_weights(tx);
let wy = catmull_rom_weights(ty);
let mut channels = [0.0f64; 4];
for (j, &wy_j) in wy.iter().enumerate() {
for (i, &wx_i) in wx.iter().enumerate() {
let px = (ix + i as i64 - 1).clamp(0, sw as i64 - 1) as usize;
let py = (iy + j as i64 - 1).clamp(0, sh as i64 - 1) as usize;
let base = (py * sw + px) * 4;
for c in 0..4 {
channels[c] += src[base + c] as f64 * wx_i * wy_j;
}
}
}
[
clamp_u8(channels[0]),
clamp_u8(channels[1]),
clamp_u8(channels[2]),
clamp_u8(channels[3]),
]
}
/// Apply a 3×3 box-blur unsharp mask to an RGBA buffer.
///
/// `output = clamp(src + strength × (src − blur), 0, 255)`
fn apply_unsharp_mask_rgba(src: &[u8], w: usize, h: usize, strength: f32) -> Vec<u8> {
if strength == 0.0 {
return src.to_vec();
}
// Compute 3×3 box blur.
let mut blur = src.to_vec();
for y in 1..h.saturating_sub(1) {
for x in 1..w.saturating_sub(1) {
for c in 0..4 {
let sum: u32 = [
((y - 1) * w + (x - 1)),
((y - 1) * w + x),
((y - 1) * w + (x + 1)),
(y * w + (x - 1)),
(y * w + x),
(y * w + (x + 1)),
((y + 1) * w + (x - 1)),
((y + 1) * w + x),
((y + 1) * w + (x + 1)),
]
.iter()
.map(|&idx| src[idx * 4 + c] as u32)
.sum();
blur[(y * w + x) * 4 + c] = (sum / 9) as u8;
}
}
}
// Unsharp mask: original + strength × (original − blurred).
src.iter()
.zip(blur.iter())
.map(|(&s, &b)| {
let diff = s as f32 - b as f32;
clamp_u8((s as f32 + strength * diff) as f64)
})
.collect()
}
// ─────────────────────────────────────────────────────────────────────────────
// Tests
// ─────────────────────────────────────────────────────────────────────────────
#[cfg(test)]
mod tests {
use super::*;
/// Build a flat RGBA image of `w×h` pixels filled with `pixel`.
fn solid(w: u32, h: u32, pixel: [u8; 4]) -> Vec<u8> {
let n = (w * h * 4) as usize;
let mut buf = Vec::with_capacity(n);
for _ in 0..(w * h) {
buf.extend_from_slice(&pixel);
}
buf
}
#[test]
fn test_upscale_bicubic_dimensions() {
// 2×2 → 4×4
let src = solid(2, 2, [128, 64, 32, 255]);
let upscaler = SuperResolutionUpscaler::new(2);
let dst = upscaler.upscale_bicubic(&src, 2, 2, 4, 4);
assert_eq!(dst.len(), 4 * 4 * 4, "output length must be dst_w*dst_h*4");
}
#[test]
fn test_upscale_bicubic_uniform_color_preserved() {
// A uniform-color image should remain uniform after upscaling.
let pixel = [200u8, 100, 50, 255];
let src = solid(2, 2, pixel);
let upscaler = SuperResolutionUpscaler::new(2);
let dst = upscaler.upscale_bicubic(&src, 2, 2, 4, 4);
for chunk in dst.chunks_exact(4) {
// Allow ±2 for floating-point rounding.
for (c, &expected) in chunk.iter().zip(pixel.iter()) {
let diff = (c.saturating_sub(expected)).max(expected.saturating_sub(*c));
assert!(diff <= 2, "channel mismatch: got {c}, expected {expected}");
}
}
}
#[test]
fn test_upscale_bicubic_zero_dimensions_returns_empty() {
let upscaler = SuperResolutionUpscaler::new(2);
assert!(upscaler.upscale_bicubic(&[], 0, 0, 4, 4).is_empty());
assert!(upscaler.upscale_bicubic(&[0u8; 16], 2, 2, 0, 4).is_empty());
}
#[test]
fn test_upscale_with_sharpening_dimensions() {
let src = solid(2, 2, [100, 150, 200, 255]);
let upscaler = SuperResolutionUpscaler::new(2);
let dst = upscaler.upscale_with_sharpening(&src, 2, 2, 4, 4, 0.5);
assert_eq!(dst.len(), 4 * 4 * 4);
}
#[test]
fn test_upscale_with_zero_strength_matches_bicubic() {
// With strength = 0.0, sharpening should be a no-op.
let src = solid(2, 2, [80, 160, 240, 255]);
let upscaler = SuperResolutionUpscaler::new(2);
let bicubic = upscaler.upscale_bicubic(&src, 2, 2, 4, 4);
let sharpened = upscaler.upscale_with_sharpening(&src, 2, 2, 4, 4, 0.0);
assert_eq!(bicubic, sharpened);
}
#[test]
fn test_scale_factor_4x() {
let src = solid(2, 2, [255, 0, 128, 255]);
let upscaler = SuperResolutionUpscaler::new(4);
let dst = upscaler.upscale_bicubic(&src, 2, 2, 8, 8);
assert_eq!(dst.len(), 8 * 8 * 4);
}
}