use anyhow::{Context, Result};
use clap::Subcommand;
use colored::Colorize;
use std::path::PathBuf;
#[derive(Subcommand, Debug)]
pub enum VfxCommand {
Apply {
#[arg(short, long)]
input: PathBuf,
#[arg(short, long)]
output: PathBuf,
#[arg(short, long)]
effect: String,
#[arg(long, default_value = "0.5")]
strength: f64,
#[arg(long)]
params: Option<String>,
},
List,
Keying {
#[arg(short, long)]
input: PathBuf,
#[arg(short, long)]
output: PathBuf,
#[arg(long, default_value = "green")]
key_color: String,
#[arg(long, default_value = "0.3")]
tolerance: f64,
#[arg(long, default_value = "0.1")]
softness: f64,
#[arg(long)]
background: Option<PathBuf>,
#[arg(long)]
spill_suppress: bool,
},
Transition {
#[arg(long)]
input1: PathBuf,
#[arg(long)]
input2: PathBuf,
#[arg(short, long)]
output: PathBuf,
#[arg(long, default_value = "dissolve")]
transition_type: String,
#[arg(long, default_value = "0.5")]
progress: f64,
},
Generate {
#[arg(short, long)]
output: PathBuf,
#[arg(short, long)]
pattern: String,
#[arg(long, default_value = "1920")]
width: u32,
#[arg(long, default_value = "1080")]
height: u32,
#[arg(long)]
color1: Option<String>,
#[arg(long)]
color2: Option<String>,
#[arg(long, default_value = "64")]
block_size: u32,
},
Blend {
#[arg(long)]
base: PathBuf,
#[arg(long)]
overlay: PathBuf,
#[arg(short, long)]
output: PathBuf,
#[arg(long, default_value = "overlay")]
mode: String,
#[arg(long, default_value = "0.5")]
mix: f64,
},
}
pub async fn handle_vfx_command(command: VfxCommand, json_output: bool) -> Result<()> {
match command {
VfxCommand::Apply {
input,
output,
effect,
strength,
params,
} => {
handle_apply(
&input,
&output,
&effect,
strength,
params.as_deref(),
json_output,
)
.await
}
VfxCommand::List => handle_list(json_output).await,
VfxCommand::Keying {
input,
output,
key_color,
tolerance,
softness,
background,
spill_suppress,
} => {
handle_keying(
&input,
&output,
&key_color,
tolerance,
softness,
background.as_ref(),
spill_suppress,
json_output,
)
.await
}
VfxCommand::Transition {
input1,
input2,
output,
transition_type,
progress,
} => {
handle_transition(
&input1,
&input2,
&output,
&transition_type,
progress,
json_output,
)
.await
}
VfxCommand::Generate {
output,
pattern,
width,
height,
color1,
color2,
block_size,
} => {
handle_generate(
&output,
&pattern,
width,
height,
color1.as_deref(),
color2.as_deref(),
block_size,
json_output,
)
.await
}
VfxCommand::Blend {
base,
overlay,
output,
mode,
mix,
} => handle_blend(&base, &overlay, &output, &mode, mix, json_output).await,
}
}
const EFFECTS: &[(&str, &str)] = &[
("blur", "Gaussian blur with configurable radius"),
("sharpen", "Unsharp mask sharpening"),
("glow", "Soft glow effect (bloom)"),
("vintage", "Vintage film look with color shift"),
("sepia", "Sepia tone color grading"),
("negative", "Invert all colors"),
("posterize", "Reduce color levels for poster effect"),
("pixelate", "Mosaic/pixelation effect"),
("vignette", "Darkened edges vignette"),
("contrast", "Contrast enhancement"),
("brightness", "Brightness adjustment"),
("saturation", "Color saturation adjustment"),
("hue_shift", "Hue rotation"),
("noise", "Film grain noise overlay"),
("emboss", "Emboss/relief effect"),
("edge_detect", "Edge detection (Sobel)"),
];
const TRANSITIONS: &[(&str, &str)] = &[
("dissolve", "Cross-dissolve blend between frames"),
("wipe_left", "Horizontal wipe from right to left"),
("wipe_right", "Horizontal wipe from left to right"),
("wipe_up", "Vertical wipe from bottom to top"),
("wipe_down", "Vertical wipe from top to bottom"),
("fade", "Fade through black"),
];
const BLEND_MODES: &[(&str, &str)] = &[
("multiply", "Darken by multiplying pixel values"),
("screen", "Lighten using screen formula"),
("overlay", "Overlay: multiply dark, screen light"),
("hard_light", "Hard light blending"),
("soft_light", "Soft light blending"),
("difference", "Absolute difference between layers"),
("exclusion", "Exclusion blending"),
("linear_dodge", "Add (linear dodge)"),
("linear_burn", "Subtract (linear burn)"),
];
const PATTERNS: &[(&str, &str)] = &[
("color_bars", "SMPTE/EBU color bars"),
("gradient", "Horizontal gradient between two colors"),
("noise", "Random noise pattern"),
("checkerboard", "Checkerboard pattern"),
("solid", "Solid color fill"),
];
async fn handle_apply(
input: &PathBuf,
output: &PathBuf,
effect: &str,
strength: f64,
params: Option<&str>,
json_output: bool,
) -> Result<()> {
if !input.exists() {
return Err(anyhow::anyhow!("Input file not found: {}", input.display()));
}
if !(0.0..=1.0).contains(&strength) {
return Err(anyhow::anyhow!(
"Strength must be between 0.0 and 1.0, got {}",
strength
));
}
let valid_effect = EFFECTS.iter().any(|(name, _)| *name == effect);
if !valid_effect {
let available: Vec<&str> = EFFECTS.iter().map(|(n, _)| *n).collect();
return Err(anyhow::anyhow!(
"Unknown effect '{}'. Available: {}",
effect,
available.join(", ")
));
}
let param_map = parse_params(params);
if json_output {
let result = serde_json::json!({
"action": "apply_effect",
"input": input.display().to_string(),
"output": output.display().to_string(),
"effect": effect,
"strength": strength,
"params": param_map,
"status": "pending_frame_pipeline",
"message": "Effect configured; awaiting frame decoding pipeline integration",
});
let json_str =
serde_json::to_string_pretty(&result).context("Failed to serialize result")?;
println!("{}", json_str);
} else {
println!("{}", "Apply Effect".green().bold());
println!("{}", "=".repeat(60));
println!("{:20} {}", "Input:", input.display());
println!("{:20} {}", "Output:", output.display());
println!("{:20} {}", "Effect:", effect);
println!("{:20} {:.2}", "Strength:", strength);
if !param_map.is_empty() {
println!("{:20}", "Parameters:");
for (k, v) in ¶m_map {
println!(" {:18} {}", format!("{}:", k), v);
}
}
println!();
println!(
"{}",
"Note: Effect processing requires frame decoding pipeline.".yellow()
);
}
Ok(())
}
async fn handle_list(json_output: bool) -> Result<()> {
if json_output {
let result = serde_json::json!({
"effects": EFFECTS.iter().map(|(n, d)| {
serde_json::json!({"name": n, "description": d})
}).collect::<Vec<_>>(),
"transitions": TRANSITIONS.iter().map(|(n, d)| {
serde_json::json!({"name": n, "description": d})
}).collect::<Vec<_>>(),
"blend_modes": BLEND_MODES.iter().map(|(n, d)| {
serde_json::json!({"name": n, "description": d})
}).collect::<Vec<_>>(),
"patterns": PATTERNS.iter().map(|(n, d)| {
serde_json::json!({"name": n, "description": d})
}).collect::<Vec<_>>(),
});
let json_str =
serde_json::to_string_pretty(&result).context("Failed to serialize result")?;
println!("{}", json_str);
} else {
println!("{}", "Available Effects".green().bold());
println!("{}", "=".repeat(60));
for (name, desc) in EFFECTS {
println!(" {:16} {}", name.cyan(), desc);
}
println!();
println!("{}", "Available Transitions".green().bold());
println!("{}", "=".repeat(60));
for (name, desc) in TRANSITIONS {
println!(" {:16} {}", name.cyan(), desc);
}
println!();
println!("{}", "Blend Modes".green().bold());
println!("{}", "=".repeat(60));
for (name, desc) in BLEND_MODES {
println!(" {:16} {}", name.cyan(), desc);
}
println!();
println!("{}", "Test Patterns".green().bold());
println!("{}", "=".repeat(60));
for (name, desc) in PATTERNS {
println!(" {:16} {}", name.cyan(), desc);
}
}
Ok(())
}
#[allow(clippy::too_many_arguments)]
async fn handle_keying(
input: &PathBuf,
output: &PathBuf,
key_color: &str,
tolerance: f64,
softness: f64,
background: Option<&PathBuf>,
spill_suppress: bool,
json_output: bool,
) -> Result<()> {
if !input.exists() {
return Err(anyhow::anyhow!("Input file not found: {}", input.display()));
}
if !(0.0..=1.0).contains(&tolerance) {
return Err(anyhow::anyhow!(
"Tolerance must be between 0.0 and 1.0, got {}",
tolerance
));
}
if !(0.0..=1.0).contains(&softness) {
return Err(anyhow::anyhow!(
"Softness must be between 0.0 and 1.0, got {}",
softness
));
}
if let Some(bg) = background {
if !bg.exists() {
return Err(anyhow::anyhow!(
"Background file not found: {}",
bg.display()
));
}
}
let (key_r, key_g, key_b) = parse_key_color(key_color)?;
if json_output {
let result = serde_json::json!({
"action": "chroma_key",
"input": input.display().to_string(),
"output": output.display().to_string(),
"key_color": {
"name": key_color,
"r": key_r,
"g": key_g,
"b": key_b,
},
"tolerance": tolerance,
"softness": softness,
"background": background.map(|b| b.display().to_string()),
"spill_suppress": spill_suppress,
"status": "pending_frame_pipeline",
"message": "Chroma key configured; awaiting frame decoding pipeline integration",
});
let json_str =
serde_json::to_string_pretty(&result).context("Failed to serialize result")?;
println!("{}", json_str);
} else {
println!("{}", "Chroma Key".green().bold());
println!("{}", "=".repeat(60));
println!("{:20} {}", "Input:", input.display());
println!("{:20} {}", "Output:", output.display());
println!(
"{:20} {} (RGB: {},{},{})",
"Key color:", key_color, key_r, key_g, key_b
);
println!("{:20} {:.2}", "Tolerance:", tolerance);
println!("{:20} {:.2}", "Softness:", softness);
println!(
"{:20} {}",
"Background:",
background.map_or("none".to_string(), |b| b.display().to_string())
);
println!("{:20} {}", "Spill suppress:", spill_suppress);
println!();
println!(
"{}",
"Note: Chroma key requires frame decoding pipeline.".yellow()
);
}
Ok(())
}
async fn handle_transition(
input1: &PathBuf,
input2: &PathBuf,
output: &PathBuf,
transition_type: &str,
progress: f64,
json_output: bool,
) -> Result<()> {
if !input1.exists() {
return Err(anyhow::anyhow!(
"Input1 file not found: {}",
input1.display()
));
}
if !input2.exists() {
return Err(anyhow::anyhow!(
"Input2 file not found: {}",
input2.display()
));
}
if !(0.0..=1.0).contains(&progress) {
return Err(anyhow::anyhow!(
"Progress must be between 0.0 and 1.0, got {}",
progress
));
}
let valid_transition = TRANSITIONS.iter().any(|(name, _)| *name == transition_type);
if !valid_transition {
let available: Vec<&str> = TRANSITIONS.iter().map(|(n, _)| *n).collect();
return Err(anyhow::anyhow!(
"Unknown transition '{}'. Available: {}",
transition_type,
available.join(", ")
));
}
if json_output {
let result = serde_json::json!({
"action": "transition",
"input1": input1.display().to_string(),
"input2": input2.display().to_string(),
"output": output.display().to_string(),
"transition_type": transition_type,
"progress": progress,
"status": "pending_frame_pipeline",
});
let json_str =
serde_json::to_string_pretty(&result).context("Failed to serialize result")?;
println!("{}", json_str);
} else {
println!("{}", "Transition".green().bold());
println!("{}", "=".repeat(60));
println!("{:20} {}", "Input 1:", input1.display());
println!("{:20} {}", "Input 2:", input2.display());
println!("{:20} {}", "Output:", output.display());
println!("{:20} {}", "Type:", transition_type);
println!("{:20} {:.2}", "Progress:", progress);
println!();
println!(
"{}",
"Note: Transition requires frame decoding pipeline.".yellow()
);
}
Ok(())
}
#[allow(clippy::too_many_arguments)]
async fn handle_generate(
output: &PathBuf,
pattern: &str,
width: u32,
height: u32,
color1: Option<&str>,
color2: Option<&str>,
block_size: u32,
json_output: bool,
) -> Result<()> {
if width == 0 || height == 0 {
return Err(anyhow::anyhow!(
"Width and height must be > 0, got {}x{}",
width,
height
));
}
let valid_pattern = PATTERNS.iter().any(|(name, _)| *name == pattern);
if !valid_pattern {
let available: Vec<&str> = PATTERNS.iter().map(|(n, _)| *n).collect();
return Err(anyhow::anyhow!(
"Unknown pattern '{}'. Available: {}",
pattern,
available.join(", ")
));
}
let data = generate_pattern_data(pattern, width, height, color1, color2, block_size)?;
let ppm_header = format!("P6\n{} {}\n255\n", width, height);
let mut file_data = ppm_header.into_bytes();
file_data.extend_from_slice(&data);
std::fs::write(output, &file_data).context("Failed to write output file")?;
if json_output {
let result = serde_json::json!({
"action": "generate",
"output": output.display().to_string(),
"pattern": pattern,
"width": width,
"height": height,
"status": "generated",
});
let json_str =
serde_json::to_string_pretty(&result).context("Failed to serialize result")?;
println!("{}", json_str);
} else {
println!("{}", "Pattern Generated".green().bold());
println!("{}", "=".repeat(60));
println!("{:20} {}", "Output:", output.display());
println!("{:20} {}", "Pattern:", pattern);
println!("{:20} {}x{}", "Resolution:", width, height);
println!("{:20} {} bytes", "Size:", file_data.len());
}
Ok(())
}
async fn handle_blend(
base: &PathBuf,
overlay: &PathBuf,
output: &PathBuf,
mode: &str,
mix: f64,
json_output: bool,
) -> Result<()> {
if !base.exists() {
return Err(anyhow::anyhow!("Base image not found: {}", base.display()));
}
if !overlay.exists() {
return Err(anyhow::anyhow!(
"Overlay image not found: {}",
overlay.display()
));
}
if !(0.0..=1.0).contains(&mix) {
return Err(anyhow::anyhow!(
"Mix must be between 0.0 and 1.0, got {}",
mix
));
}
let valid_mode = BLEND_MODES.iter().any(|(name, _)| *name == mode);
if !valid_mode {
let available: Vec<&str> = BLEND_MODES.iter().map(|(n, _)| *n).collect();
return Err(anyhow::anyhow!(
"Unknown blend mode '{}'. Available: {}",
mode,
available.join(", ")
));
}
if json_output {
let result = serde_json::json!({
"action": "blend",
"base": base.display().to_string(),
"overlay": overlay.display().to_string(),
"output": output.display().to_string(),
"mode": mode,
"mix": mix,
"status": "pending_frame_pipeline",
});
let json_str =
serde_json::to_string_pretty(&result).context("Failed to serialize result")?;
println!("{}", json_str);
} else {
println!("{}", "Blend".green().bold());
println!("{}", "=".repeat(60));
println!("{:20} {}", "Base:", base.display());
println!("{:20} {}", "Overlay:", overlay.display());
println!("{:20} {}", "Output:", output.display());
println!("{:20} {}", "Mode:", mode);
println!("{:20} {:.2}", "Mix:", mix);
println!();
println!(
"{}",
"Note: Blend requires frame decoding pipeline.".yellow()
);
}
Ok(())
}
fn generate_pattern_data(
pattern: &str,
width: u32,
height: u32,
color1: Option<&str>,
color2: Option<&str>,
block_size: u32,
) -> Result<Vec<u8>> {
let w = width as usize;
let h = height as usize;
let mut data = vec![0u8; w * h * 3];
match pattern {
"color_bars" => generate_color_bars(&mut data, w, h),
"gradient" => {
let c1 = parse_color_hex(color1.unwrap_or("#000000"))?;
let c2 = parse_color_hex(color2.unwrap_or("#FFFFFF"))?;
generate_gradient(&mut data, w, h, c1, c2);
}
"noise" => generate_noise(&mut data, w, h),
"checkerboard" => {
let c1 = parse_color_hex(color1.unwrap_or("#FFFFFF"))?;
let c2 = parse_color_hex(color2.unwrap_or("#000000"))?;
generate_checkerboard(&mut data, w, h, block_size as usize, c1, c2);
}
"solid" => {
let c1 = parse_color_hex(color1.unwrap_or("#808080"))?;
generate_solid(&mut data, w, h, c1);
}
_ => {
return Err(anyhow::anyhow!("Unknown pattern: {}", pattern));
}
}
Ok(data)
}
fn generate_color_bars(data: &mut [u8], width: usize, height: usize) {
let bars: [(u8, u8, u8); 7] = [
(235, 235, 235), (235, 235, 16), (16, 235, 235), (16, 235, 16), (235, 16, 235), (235, 16, 16), (16, 16, 235), ];
let bar_width = width / 7;
for y in 0..height {
for x in 0..width {
let bar_idx = (x / bar_width.max(1)).min(6);
let (r, g, b) = bars[bar_idx];
let idx = (y * width + x) * 3;
if idx + 2 < data.len() {
data[idx] = r;
data[idx + 1] = g;
data[idx + 2] = b;
}
}
}
}
fn generate_gradient(
data: &mut [u8],
width: usize,
height: usize,
c1: (u8, u8, u8),
c2: (u8, u8, u8),
) {
for y in 0..height {
for x in 0..width {
let t = if width > 1 {
x as f64 / (width - 1) as f64
} else {
0.0
};
let r = (c1.0 as f64 * (1.0 - t) + c2.0 as f64 * t).round() as u8;
let g = (c1.1 as f64 * (1.0 - t) + c2.1 as f64 * t).round() as u8;
let b = (c1.2 as f64 * (1.0 - t) + c2.2 as f64 * t).round() as u8;
let idx = (y * width + x) * 3;
if idx + 2 < data.len() {
data[idx] = r;
data[idx + 1] = g;
data[idx + 2] = b;
}
}
}
}
fn generate_noise(data: &mut [u8], width: usize, height: usize) {
let mut state: u64 = 0x5DEE_CE66_D_u64;
for y in 0..height {
for x in 0..width {
state = state
.wrapping_mul(6_364_136_223_846_793_005)
.wrapping_add(1);
let val = ((state >> 33) & 0xFF) as u8;
let idx = (y * width + x) * 3;
if idx + 2 < data.len() {
data[idx] = val;
data[idx + 1] = val;
data[idx + 2] = val;
}
}
}
}
fn generate_checkerboard(
data: &mut [u8],
width: usize,
height: usize,
block_size: usize,
c1: (u8, u8, u8),
c2: (u8, u8, u8),
) {
let bs = block_size.max(1);
for y in 0..height {
for x in 0..width {
let checker = ((x / bs) + (y / bs)) % 2 == 0;
let (r, g, b) = if checker { c1 } else { c2 };
let idx = (y * width + x) * 3;
if idx + 2 < data.len() {
data[idx] = r;
data[idx + 1] = g;
data[idx + 2] = b;
}
}
}
}
fn generate_solid(data: &mut [u8], width: usize, height: usize, color: (u8, u8, u8)) {
for y in 0..height {
for x in 0..width {
let idx = (y * width + x) * 3;
if idx + 2 < data.len() {
data[idx] = color.0;
data[idx + 1] = color.1;
data[idx + 2] = color.2;
}
}
}
}
fn parse_key_color(color: &str) -> Result<(u8, u8, u8)> {
match color.to_lowercase().as_str() {
"green" => Ok((0, 177, 64)),
"blue" => Ok((0, 71, 187)),
s if s.starts_with('#') && s.len() == 7 => {
let r = u8::from_str_radix(&s[1..3], 16)
.map_err(|_| anyhow::anyhow!("Invalid hex color: {}", color))?;
let g = u8::from_str_radix(&s[3..5], 16)
.map_err(|_| anyhow::anyhow!("Invalid hex color: {}", color))?;
let b = u8::from_str_radix(&s[5..7], 16)
.map_err(|_| anyhow::anyhow!("Invalid hex color: {}", color))?;
Ok((r, g, b))
}
_ => Err(anyhow::anyhow!(
"Invalid key color '{}'. Use 'green', 'blue', or '#RRGGBB'",
color
)),
}
}
fn parse_color_hex(hex: &str) -> Result<(u8, u8, u8)> {
let s = hex.trim();
if s.starts_with('#') && s.len() == 7 {
let r = u8::from_str_radix(&s[1..3], 16)
.map_err(|_| anyhow::anyhow!("Invalid hex color: {}", hex))?;
let g = u8::from_str_radix(&s[3..5], 16)
.map_err(|_| anyhow::anyhow!("Invalid hex color: {}", hex))?;
let b = u8::from_str_radix(&s[5..7], 16)
.map_err(|_| anyhow::anyhow!("Invalid hex color: {}", hex))?;
Ok((r, g, b))
} else {
Err(anyhow::anyhow!(
"Invalid hex color '{}'. Expected format: #RRGGBB",
hex
))
}
}
fn parse_params(params: Option<&str>) -> std::collections::HashMap<String, String> {
let mut map = std::collections::HashMap::new();
if let Some(p) = params {
for pair in p.split(',') {
let parts: Vec<&str> = pair.splitn(2, '=').collect();
if parts.len() == 2 {
map.insert(parts[0].trim().to_string(), parts[1].trim().to_string());
}
}
}
map
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_parse_key_color_green() {
let (r, g, b) = parse_key_color("green").expect("should parse green");
assert_eq!(r, 0);
assert_eq!(g, 177);
assert_eq!(b, 64);
}
#[test]
fn test_parse_key_color_hex() {
let (r, g, b) = parse_key_color("#FF8000").expect("should parse hex");
assert_eq!(r, 255);
assert_eq!(g, 128);
assert_eq!(b, 0);
}
#[test]
fn test_parse_key_color_invalid() {
assert!(parse_key_color("purple").is_err());
assert!(parse_key_color("#GG0000").is_err());
assert!(parse_key_color("#FFF").is_err());
}
#[test]
fn test_parse_color_hex() {
let (r, g, b) = parse_color_hex("#000000").expect("should parse black");
assert_eq!((r, g, b), (0, 0, 0));
let (r, g, b) = parse_color_hex("#FFFFFF").expect("should parse white");
assert_eq!((r, g, b), (255, 255, 255));
}
#[test]
fn test_parse_params() {
let map = parse_params(Some("radius=5,intensity=0.8"));
assert_eq!(map.get("radius").map(|s| s.as_str()), Some("5"));
assert_eq!(map.get("intensity").map(|s| s.as_str()), Some("0.8"));
}
#[test]
fn test_parse_params_empty() {
let map = parse_params(None);
assert!(map.is_empty());
}
#[test]
fn test_generate_color_bars() {
let mut data = vec![0u8; 70 * 10 * 3];
generate_color_bars(&mut data, 70, 10);
assert!(data[0] > 200);
assert!(data[1] > 200);
assert!(data[2] > 200);
}
#[test]
fn test_generate_solid() {
let mut data = vec![0u8; 4 * 4 * 3];
generate_solid(&mut data, 4, 4, (128, 64, 32));
assert_eq!(data[0], 128);
assert_eq!(data[1], 64);
assert_eq!(data[2], 32);
}
#[test]
fn test_generate_checkerboard() {
let mut data = vec![0u8; 4 * 4 * 3];
generate_checkerboard(&mut data, 4, 4, 2, (255, 255, 255), (0, 0, 0));
assert_eq!(data[0], 255); let idx_2_0 = 2 * 3;
assert_eq!(data[idx_2_0], 0); }
#[test]
fn test_generate_gradient() {
let mut data = vec![0u8; 3 * 1 * 3]; generate_gradient(&mut data, 3, 1, (0, 0, 0), (255, 255, 255));
assert_eq!(data[0], 0); assert_eq!(data[3], 128); assert_eq!(data[6], 255); }
#[test]
fn test_generate_pattern_data_solid() {
let data = generate_pattern_data("solid", 8, 8, Some("#FF0000"), None, 1)
.expect("should generate solid");
assert_eq!(data.len(), 8 * 8 * 3);
assert_eq!(data[0], 255);
assert_eq!(data[1], 0);
assert_eq!(data[2], 0);
}
}