oximedia-audio 0.1.4

Audio codec implementations for OxiMedia
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
//! Audio processing pipeline with composable stages.
//!
//! This module provides a flexible, chain-based audio pipeline that allows
//! multiple processing stages to be composed in sequence. Each stage implements
//! the [`PipelineStage`] trait, enabling gain control, metering, filtering, and
//! custom DSP to be wired together without allocation in the hot path.
//!
//! # Example
//!
//! ```
//! use oximedia_audio::audio_pipeline::{AudioPipeline, GainStage, MeterStage};
//!
//! let mut pipeline = AudioPipeline::new(48_000.0);
//! pipeline.add_stage(Box::new(GainStage::new(0.5)));
//! pipeline.add_stage(Box::new(MeterStage::new()));
//!
//! let mut buf = vec![1.0_f32; 256];
//! pipeline.process(&mut buf);
//! ```

#![allow(dead_code)]

/// A single stage in an [`AudioPipeline`].
pub trait PipelineStage: Send {
    /// Process a mono buffer in-place.
    fn process(&mut self, buffer: &mut [f32], sample_rate: f32);

    /// Human-readable name for this stage.
    fn name(&self) -> &str;

    /// Reset internal state (e.g. clear filter history).
    fn reset(&mut self);

    /// Returns the latency this stage introduces, in samples.
    fn latency_samples(&self) -> usize {
        0
    }
}

/// Logical stage type tag for introspection.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum StageKind {
    /// Gain / attenuation stage.
    Gain,
    /// Level metering stage (non-destructive).
    Meter,
    /// Biquad IIR filter stage.
    Filter,
    /// Custom / user-defined stage.
    Custom,
}

/// A simple gain (amplitude scaling) stage.
///
/// Multiplies every sample by `gain_linear`. Values above `1.0` amplify;
/// values below attenuate.
pub struct GainStage {
    /// Linear gain factor.
    pub gain_linear: f32,
}

impl GainStage {
    /// Create a new gain stage with the given linear gain.
    #[must_use]
    pub fn new(gain_linear: f32) -> Self {
        Self { gain_linear }
    }

    /// Create a gain stage from a dB value.
    #[must_use]
    pub fn from_db(db: f32) -> Self {
        let linear = 10.0_f32.powf(db / 20.0);
        Self {
            gain_linear: linear,
        }
    }
}

impl PipelineStage for GainStage {
    fn process(&mut self, buffer: &mut [f32], _sample_rate: f32) {
        for s in buffer.iter_mut() {
            *s *= self.gain_linear;
        }
    }

    fn name(&self) -> &str {
        "GainStage"
    }

    fn reset(&mut self) {
        // stateless — nothing to reset
    }
}

/// A metering (level monitoring) stage that measures peak and RMS without
/// modifying the signal.
pub struct MeterStage {
    /// Most recently measured peak amplitude.
    pub peak: f32,
    /// Most recently measured RMS level.
    pub rms: f32,
}

impl MeterStage {
    /// Create a new meter stage.
    #[must_use]
    pub fn new() -> Self {
        Self {
            peak: 0.0,
            rms: 0.0,
        }
    }

    /// Return the last measured peak in dBFS.
    #[must_use]
    pub fn peak_db(&self) -> f32 {
        if self.peak <= 0.0 {
            f32::NEG_INFINITY
        } else {
            20.0 * self.peak.log10()
        }
    }

    /// Return the last measured RMS in dBFS.
    #[must_use]
    pub fn rms_db(&self) -> f32 {
        if self.rms <= 0.0 {
            f32::NEG_INFINITY
        } else {
            20.0 * self.rms.log10()
        }
    }
}

impl Default for MeterStage {
    fn default() -> Self {
        Self::new()
    }
}

impl PipelineStage for MeterStage {
    fn process(&mut self, buffer: &mut [f32], _sample_rate: f32) {
        if buffer.is_empty() {
            return;
        }
        let mut peak = 0.0_f32;
        let mut sum_sq = 0.0_f32;
        for &s in buffer.iter() {
            let abs = s.abs();
            if abs > peak {
                peak = abs;
            }
            sum_sq += s * s;
        }
        self.peak = peak;
        #[allow(clippy::cast_precision_loss)]
        let n = buffer.len() as f32;
        self.rms = (sum_sq / n).sqrt();
    }

    fn name(&self) -> &str {
        "MeterStage"
    }

    fn reset(&mut self) {
        self.peak = 0.0;
        self.rms = 0.0;
    }
}

/// A one-pole low-pass smoothing stage for de-clicking gain ramps.
///
/// Uses a first-order IIR: `y[n] = alpha * x[n] + (1 - alpha) * y[n-1]`
pub struct SmoothingStage {
    /// Filter coefficient (0 < alpha <= 1). Higher = faster response.
    pub alpha: f32,
    prev: f32,
}

impl SmoothingStage {
    /// Create a new smoothing stage.
    ///
    /// `alpha` controls bandwidth: `1.0` = bypass, `0.001` = very slow.
    #[must_use]
    pub fn new(alpha: f32) -> Self {
        Self {
            alpha: alpha.clamp(1e-6, 1.0),
            prev: 0.0,
        }
    }

    /// Create a stage with a given time constant in milliseconds.
    #[must_use]
    pub fn from_time_constant_ms(tc_ms: f32, sample_rate: f32) -> Self {
        let tc_samples = tc_ms * 0.001 * sample_rate;
        let alpha = 1.0 - (-1.0_f32 / tc_samples).exp();
        Self::new(alpha)
    }
}

impl PipelineStage for SmoothingStage {
    fn process(&mut self, buffer: &mut [f32], _sample_rate: f32) {
        for s in buffer.iter_mut() {
            self.prev = self.alpha * (*s) + (1.0 - self.alpha) * self.prev;
            *s = self.prev;
        }
    }

    fn name(&self) -> &str {
        "SmoothingStage"
    }

    fn reset(&mut self) {
        self.prev = 0.0;
    }
}

/// A composable audio processing pipeline.
///
/// Stages are applied in insertion order. The pipeline tracks total latency and
/// can be reset atomically.
pub struct AudioPipeline {
    stages: Vec<Box<dyn PipelineStage>>,
    sample_rate: f32,
}

impl AudioPipeline {
    /// Create a new empty pipeline at the given sample rate.
    #[must_use]
    pub fn new(sample_rate: f32) -> Self {
        Self {
            stages: Vec::new(),
            sample_rate,
        }
    }

    /// Append a stage to the end of the pipeline.
    pub fn add_stage(&mut self, stage: Box<dyn PipelineStage>) {
        self.stages.push(stage);
    }

    /// Remove all stages from the pipeline.
    pub fn clear(&mut self) {
        self.stages.clear();
    }

    /// Return the number of stages.
    #[must_use]
    pub fn len(&self) -> usize {
        self.stages.len()
    }

    /// Return `true` if no stages have been added.
    #[must_use]
    pub fn is_empty(&self) -> bool {
        self.stages.is_empty()
    }

    /// Total latency introduced by all stages, in samples.
    #[must_use]
    pub fn total_latency_samples(&self) -> usize {
        self.stages.iter().map(|s| s.latency_samples()).sum()
    }

    /// Process a mono buffer through all stages in order.
    pub fn process(&mut self, buffer: &mut [f32]) {
        let sr = self.sample_rate;
        for stage in self.stages.iter_mut() {
            stage.process(buffer, sr);
        }
    }

    /// Reset all stage states.
    pub fn reset(&mut self) {
        for stage in self.stages.iter_mut() {
            stage.reset();
        }
    }

    /// Update the sample rate for all future `process` calls.
    pub fn set_sample_rate(&mut self, sample_rate: f32) {
        self.sample_rate = sample_rate;
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_gain_stage_unity() {
        let mut g = GainStage::new(1.0);
        let mut buf = vec![0.5_f32, -0.5, 1.0, -1.0];
        g.process(&mut buf, 48_000.0);
        assert!((buf[0] - 0.5).abs() < 1e-6);
        assert!((buf[1] - (-0.5)).abs() < 1e-6);
    }

    #[test]
    fn test_gain_stage_attenuation() {
        let mut g = GainStage::new(0.5);
        let mut buf = vec![1.0_f32];
        g.process(&mut buf, 48_000.0);
        assert!((buf[0] - 0.5).abs() < 1e-6);
    }

    #[test]
    fn test_gain_stage_from_db() {
        let mut g = GainStage::from_db(0.0);
        let mut buf = vec![1.0_f32];
        g.process(&mut buf, 48_000.0);
        assert!((buf[0] - 1.0).abs() < 1e-5);
    }

    #[test]
    fn test_gain_stage_minus6db() {
        let mut g = GainStage::from_db(-6.0);
        let mut buf = vec![1.0_f32];
        g.process(&mut buf, 48_000.0);
        // -6 dB ≈ 0.501
        assert!(buf[0] > 0.49 && buf[0] < 0.52);
    }

    #[test]
    fn test_gain_stage_name() {
        let g = GainStage::new(1.0);
        assert_eq!(g.name(), "GainStage");
    }

    #[test]
    fn test_gain_stage_reset_is_noop() {
        let mut g = GainStage::new(0.5);
        g.reset();
        assert!((g.gain_linear - 0.5).abs() < 1e-6);
    }

    #[test]
    fn test_meter_stage_peak() {
        let mut m = MeterStage::new();
        let mut buf = vec![0.1_f32, 0.3, -0.8, 0.2];
        m.process(&mut buf, 48_000.0);
        assert!((m.peak - 0.8).abs() < 1e-6);
    }

    #[test]
    fn test_meter_stage_rms() {
        let mut m = MeterStage::new();
        let mut buf = vec![1.0_f32, 1.0, 1.0, 1.0];
        m.process(&mut buf, 48_000.0);
        assert!((m.rms - 1.0).abs() < 1e-6);
    }

    #[test]
    fn test_meter_stage_non_destructive() {
        let mut m = MeterStage::new();
        let original = vec![0.5_f32, -0.5, 0.25];
        let mut buf = original.clone();
        m.process(&mut buf, 48_000.0);
        assert_eq!(buf, original);
    }

    #[test]
    fn test_meter_stage_peak_db() {
        let mut m = MeterStage::new();
        let mut buf = vec![1.0_f32];
        m.process(&mut buf, 48_000.0);
        assert!((m.peak_db() - 0.0).abs() < 1e-5);
    }

    #[test]
    fn test_meter_stage_reset() {
        let mut m = MeterStage::new();
        let mut buf = vec![0.9_f32];
        m.process(&mut buf, 48_000.0);
        m.reset();
        assert_eq!(m.peak, 0.0);
        assert_eq!(m.rms, 0.0);
    }

    #[test]
    fn test_smoothing_stage_clamps_alpha() {
        let s = SmoothingStage::new(2.0);
        assert!((s.alpha - 1.0).abs() < 1e-6);
    }

    #[test]
    fn test_smoothing_stage_tracks_dc() {
        let mut s = SmoothingStage::new(1.0); // alpha=1 => bypass
        let mut buf = vec![0.5_f32; 8];
        s.process(&mut buf, 48_000.0);
        for &v in &buf {
            assert!((v - 0.5).abs() < 1e-6);
        }
    }

    #[test]
    fn test_pipeline_empty() {
        let mut p = AudioPipeline::new(44_100.0);
        let mut buf = vec![0.7_f32; 16];
        p.process(&mut buf);
        assert!(buf.iter().all(|&v| (v - 0.7).abs() < 1e-6));
    }

    #[test]
    fn test_pipeline_gain_then_meter() {
        let mut p = AudioPipeline::new(48_000.0);
        p.add_stage(Box::new(GainStage::new(0.5)));
        let meter = MeterStage::new();
        // We need the meter inside the pipeline; add separately
        p.add_stage(Box::new(meter));

        let mut buf = vec![1.0_f32; 4];
        p.process(&mut buf);
        // After gain=0.5, all samples should be 0.5
        for &v in &buf {
            assert!((v - 0.5).abs() < 1e-5);
        }
    }

    #[test]
    fn test_pipeline_len_and_clear() {
        let mut p = AudioPipeline::new(48_000.0);
        assert!(p.is_empty());
        p.add_stage(Box::new(GainStage::new(1.0)));
        p.add_stage(Box::new(MeterStage::new()));
        assert_eq!(p.len(), 2);
        p.clear();
        assert!(p.is_empty());
    }

    #[test]
    fn test_pipeline_reset() {
        let mut p = AudioPipeline::new(48_000.0);
        p.add_stage(Box::new(SmoothingStage::new(0.1)));
        p.reset();
        // After reset, output of silence should stay at zero
        let mut buf = vec![0.0_f32; 4];
        p.process(&mut buf);
        for &v in &buf {
            assert!(v.abs() < 1e-6);
        }
    }

    #[test]
    fn test_pipeline_total_latency() {
        let mut p = AudioPipeline::new(48_000.0);
        p.add_stage(Box::new(GainStage::new(1.0)));
        p.add_stage(Box::new(MeterStage::new()));
        assert_eq!(p.total_latency_samples(), 0);
    }

    #[test]
    fn test_smoothing_from_time_constant() {
        let s = SmoothingStage::from_time_constant_ms(10.0, 48_000.0);
        assert!(s.alpha > 0.0 && s.alpha < 1.0);
    }
}