use crate::level::{self, LevelMVarId};
use crate::{Level, Name};
use std::collections::{HashMap, HashSet};
use super::functions::{add_succs, collect_nf_comps, format_level, substitute_level_param};
#[allow(dead_code)]
#[allow(missing_docs)]
pub struct RewriteRule {
pub name: String,
pub lhs: String,
pub rhs: String,
pub conditional: bool,
}
#[allow(dead_code)]
impl RewriteRule {
pub fn unconditional(
name: impl Into<String>,
lhs: impl Into<String>,
rhs: impl Into<String>,
) -> Self {
Self {
name: name.into(),
lhs: lhs.into(),
rhs: rhs.into(),
conditional: false,
}
}
pub fn conditional(
name: impl Into<String>,
lhs: impl Into<String>,
rhs: impl Into<String>,
) -> Self {
Self {
name: name.into(),
lhs: lhs.into(),
rhs: rhs.into(),
conditional: true,
}
}
pub fn display(&self) -> String {
format!("{}: {} → {}", self.name, self.lhs, self.rhs)
}
}
#[derive(Debug, Clone, Default)]
pub struct UnivSatChecker {
lower_bounds: std::collections::HashMap<Name, u32>,
upper_bounds: std::collections::HashMap<Name, u32>,
unsatisfiable: bool,
}
impl UnivSatChecker {
pub fn new() -> Self {
Self::default()
}
pub fn add_lower_bound(&mut self, param: Name, n: u32) {
let entry = self.lower_bounds.entry(param.clone()).or_insert(0);
*entry = (*entry).max(n);
if let Some(ub) = self.upper_bounds.get(¶m) {
if *entry > *ub {
self.unsatisfiable = true;
}
}
}
pub fn add_upper_bound(&mut self, param: Name, n: u32) {
let entry = self.upper_bounds.entry(param.clone()).or_insert(u32::MAX);
*entry = (*entry).min(n);
if let Some(lb) = self.lower_bounds.get(¶m) {
if *lb > *entry {
self.unsatisfiable = true;
}
}
}
pub fn is_satisfiable(&self) -> bool {
!self.unsatisfiable
}
pub fn get_assignment(&self) -> Option<std::collections::HashMap<Name, u32>> {
if self.unsatisfiable {
return None;
}
let mut m = std::collections::HashMap::new();
for (p, lb) in &self.lower_bounds {
m.insert(p.clone(), *lb);
}
for p in self.upper_bounds.keys() {
m.entry(p.clone()).or_insert(0);
}
Some(m)
}
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum UnivConstraint {
Lt(Level, Level),
Le(Level, Level),
Eq(Level, Level),
}
#[allow(dead_code)]
pub struct VersionedRecord<T: Clone> {
history: Vec<T>,
}
#[allow(dead_code)]
impl<T: Clone> VersionedRecord<T> {
pub fn new(initial: T) -> Self {
Self {
history: vec![initial],
}
}
pub fn update(&mut self, val: T) {
self.history.push(val);
}
pub fn current(&self) -> &T {
self.history
.last()
.expect("VersionedRecord history is always non-empty after construction")
}
pub fn at_version(&self, n: usize) -> Option<&T> {
self.history.get(n)
}
pub fn version(&self) -> usize {
self.history.len() - 1
}
pub fn has_history(&self) -> bool {
self.history.len() > 1
}
}
#[allow(dead_code)]
pub struct WindowIterator<'a, T> {
pub(super) data: &'a [T],
pub(super) pos: usize,
pub(super) window: usize,
}
#[allow(dead_code)]
impl<'a, T> WindowIterator<'a, T> {
pub fn new(data: &'a [T], window: usize) -> Self {
Self {
data,
pos: 0,
window,
}
}
}
#[allow(dead_code)]
pub struct SmallMap<K: Ord + Clone, V: Clone> {
entries: Vec<(K, V)>,
}
#[allow(dead_code)]
impl<K: Ord + Clone, V: Clone> SmallMap<K, V> {
pub fn new() -> Self {
Self {
entries: Vec::new(),
}
}
pub fn insert(&mut self, key: K, val: V) {
match self.entries.binary_search_by_key(&&key, |(k, _)| k) {
Ok(i) => self.entries[i].1 = val,
Err(i) => self.entries.insert(i, (key, val)),
}
}
pub fn get(&self, key: &K) -> Option<&V> {
self.entries
.binary_search_by_key(&key, |(k, _)| k)
.ok()
.map(|i| &self.entries[i].1)
}
pub fn len(&self) -> usize {
self.entries.len()
}
pub fn is_empty(&self) -> bool {
self.entries.is_empty()
}
pub fn keys(&self) -> Vec<&K> {
self.entries.iter().map(|(k, _)| k).collect()
}
pub fn values(&self) -> Vec<&V> {
self.entries.iter().map(|(_, v)| v).collect()
}
}
#[allow(dead_code)]
pub struct RewriteRuleSet {
rules: Vec<RewriteRule>,
}
#[allow(dead_code)]
impl RewriteRuleSet {
pub fn new() -> Self {
Self { rules: Vec::new() }
}
pub fn add(&mut self, rule: RewriteRule) {
self.rules.push(rule);
}
pub fn len(&self) -> usize {
self.rules.len()
}
pub fn is_empty(&self) -> bool {
self.rules.is_empty()
}
pub fn conditional_rules(&self) -> Vec<&RewriteRule> {
self.rules.iter().filter(|r| r.conditional).collect()
}
pub fn unconditional_rules(&self) -> Vec<&RewriteRule> {
self.rules.iter().filter(|r| !r.conditional).collect()
}
pub fn get(&self, name: &str) -> Option<&RewriteRule> {
self.rules.iter().find(|r| r.name == name)
}
}
#[derive(Debug, Clone, Default)]
pub struct LevelComparisonTable {
levels: Vec<Level>,
geq_cache: std::collections::HashMap<(usize, usize), bool>,
}
impl LevelComparisonTable {
pub fn new(levels: Vec<Level>) -> Self {
let mut table = Self {
levels,
geq_cache: Default::default(),
};
table.precompute();
table
}
fn precompute(&mut self) {
let checker = UnivChecker::new();
let n = self.levels.len();
for i in 0..n {
for j in 0..n {
let result = checker.is_geq(&self.levels[i].clone(), &self.levels[j].clone());
self.geq_cache.insert((i, j), result);
}
}
}
pub fn geq(&self, i: usize, j: usize) -> Option<bool> {
self.geq_cache.get(&(i, j)).copied()
}
pub fn max_idx(&self) -> Option<usize> {
(0..self.levels.len()).max_by(|&i, &j| {
let checker = UnivChecker::new();
if checker.is_geq(&self.levels[i], &self.levels[j]) {
std::cmp::Ordering::Greater
} else {
std::cmp::Ordering::Less
}
})
}
pub fn len(&self) -> usize {
self.levels.len()
}
pub fn is_empty(&self) -> bool {
self.levels.is_empty()
}
}
#[allow(dead_code)]
pub enum Either2<A, B> {
First(A),
Second(B),
}
#[allow(dead_code)]
impl<A, B> Either2<A, B> {
pub fn is_first(&self) -> bool {
matches!(self, Either2::First(_))
}
pub fn is_second(&self) -> bool {
matches!(self, Either2::Second(_))
}
pub fn first(self) -> Option<A> {
match self {
Either2::First(a) => Some(a),
_ => None,
}
}
pub fn second(self) -> Option<B> {
match self {
Either2::Second(b) => Some(b),
_ => None,
}
}
pub fn map_first<C, F: FnOnce(A) -> C>(self, f: F) -> Either2<C, B> {
match self {
Either2::First(a) => Either2::First(f(a)),
Either2::Second(b) => Either2::Second(b),
}
}
}
#[allow(dead_code)]
pub struct WriteOnce<T> {
value: std::cell::Cell<Option<T>>,
}
#[allow(dead_code)]
impl<T: Copy> WriteOnce<T> {
pub fn new() -> Self {
Self {
value: std::cell::Cell::new(None),
}
}
pub fn write(&self, val: T) -> bool {
if self.value.get().is_some() {
return false;
}
self.value.set(Some(val));
true
}
pub fn read(&self) -> Option<T> {
self.value.get()
}
pub fn is_written(&self) -> bool {
self.value.get().is_some()
}
}
#[allow(dead_code)]
pub struct TransformStat {
before: StatSummary,
after: StatSummary,
}
#[allow(dead_code)]
impl TransformStat {
pub fn new() -> Self {
Self {
before: StatSummary::new(),
after: StatSummary::new(),
}
}
pub fn record_before(&mut self, v: f64) {
self.before.record(v);
}
pub fn record_after(&mut self, v: f64) {
self.after.record(v);
}
pub fn mean_ratio(&self) -> Option<f64> {
let b = self.before.mean()?;
let a = self.after.mean()?;
if b.abs() < f64::EPSILON {
return None;
}
Some(a / b)
}
}
#[allow(dead_code)]
pub struct TokenBucket {
capacity: u64,
tokens: u64,
refill_per_ms: u64,
last_refill: std::time::Instant,
}
#[allow(dead_code)]
impl TokenBucket {
pub fn new(capacity: u64, refill_per_ms: u64) -> Self {
Self {
capacity,
tokens: capacity,
refill_per_ms,
last_refill: std::time::Instant::now(),
}
}
pub fn try_consume(&mut self, n: u64) -> bool {
self.refill();
if self.tokens >= n {
self.tokens -= n;
true
} else {
false
}
}
fn refill(&mut self) {
let now = std::time::Instant::now();
let elapsed_ms = now.duration_since(self.last_refill).as_millis() as u64;
if elapsed_ms > 0 {
let new_tokens = elapsed_ms * self.refill_per_ms;
self.tokens = (self.tokens + new_tokens).min(self.capacity);
self.last_refill = now;
}
}
pub fn available(&self) -> u64 {
self.tokens
}
pub fn capacity(&self) -> u64 {
self.capacity
}
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LevelNormalForm {
pub components: Vec<(Option<Name>, u32)>,
}
impl LevelNormalForm {
pub fn from_level(l: &Level) -> Self {
let mut comps = Vec::new();
collect_nf_comps(l, 0, &mut comps);
comps.dedup();
LevelNormalForm { components: comps }
}
pub fn to_level(&self) -> Level {
if self.components.is_empty() {
return Level::zero();
}
let levels: Vec<Level> = self
.components
.iter()
.map(|(base, succs)| {
let base_l = match base {
Some(name) => Level::param(name.clone()),
None => Level::zero(),
};
add_succs(base_l, *succs)
})
.collect();
levels
.into_iter()
.reduce(Level::max)
.unwrap_or(Level::zero())
}
}
#[derive(Debug, Clone)]
pub struct UnivPolySignature {
pub params: Vec<Name>,
pub constraints: UnivConstraintSet,
}
impl UnivPolySignature {
pub fn new(params: Vec<Name>) -> Self {
Self {
params,
constraints: UnivConstraintSet::new(),
}
}
pub fn add_constraint(&mut self, c: UnivConstraint) {
self.constraints.add(c);
}
pub fn arity(&self) -> usize {
self.params.len()
}
pub fn instantiate(&self, args: &[Level]) -> Option<UniverseInstantiation> {
if args.len() != self.params.len() {
return None;
}
let mut inst = UniverseInstantiation::new();
for (p, l) in self.params.iter().zip(args.iter()) {
inst.add(p.clone(), l.clone());
}
Some(inst)
}
pub fn check_instantiation(&self, inst: &UniverseInstantiation) -> Result<(), String> {
let mut checker = UnivChecker::new();
for p in &self.params {
checker.add_univ_var(p.clone());
}
for c in &self.constraints.constraints {
let c_inst = match c {
UnivConstraint::Lt(u, v) => UnivConstraint::Lt(inst.apply(u), inst.apply(v)),
UnivConstraint::Le(u, v) => UnivConstraint::Le(inst.apply(u), inst.apply(v)),
UnivConstraint::Eq(u, v) => UnivConstraint::Eq(inst.apply(u), inst.apply(v)),
};
checker.add_constraint(c_inst);
}
checker.check()
}
}
#[allow(dead_code)]
pub struct SparseVec<T: Default + Clone + PartialEq> {
entries: std::collections::HashMap<usize, T>,
default_: T,
logical_len: usize,
}
#[allow(dead_code)]
impl<T: Default + Clone + PartialEq> SparseVec<T> {
pub fn new(len: usize) -> Self {
Self {
entries: std::collections::HashMap::new(),
default_: T::default(),
logical_len: len,
}
}
pub fn set(&mut self, idx: usize, val: T) {
if val == self.default_ {
self.entries.remove(&idx);
} else {
self.entries.insert(idx, val);
}
}
pub fn get(&self, idx: usize) -> &T {
self.entries.get(&idx).unwrap_or(&self.default_)
}
pub fn len(&self) -> usize {
self.logical_len
}
pub fn is_empty(&self) -> bool {
self.len() == 0
}
pub fn nnz(&self) -> usize {
self.entries.len()
}
}
#[allow(dead_code)]
pub struct SimpleDag {
edges: Vec<Vec<usize>>,
}
#[allow(dead_code)]
impl SimpleDag {
pub fn new(n: usize) -> Self {
Self {
edges: vec![Vec::new(); n],
}
}
pub fn add_edge(&mut self, from: usize, to: usize) {
if from < self.edges.len() {
self.edges[from].push(to);
}
}
pub fn successors(&self, node: usize) -> &[usize] {
self.edges.get(node).map(|v| v.as_slice()).unwrap_or(&[])
}
pub fn can_reach(&self, from: usize, to: usize) -> bool {
let mut visited = vec![false; self.edges.len()];
self.dfs(from, to, &mut visited)
}
fn dfs(&self, cur: usize, target: usize, visited: &mut Vec<bool>) -> bool {
if cur == target {
return true;
}
if cur >= visited.len() || visited[cur] {
return false;
}
visited[cur] = true;
for &next in self.successors(cur) {
if self.dfs(next, target, visited) {
return true;
}
}
false
}
pub fn topological_sort(&self) -> Option<Vec<usize>> {
let n = self.edges.len();
let mut in_degree = vec![0usize; n];
for succs in &self.edges {
for &s in succs {
if s < n {
in_degree[s] += 1;
}
}
}
let mut queue: std::collections::VecDeque<usize> =
(0..n).filter(|&i| in_degree[i] == 0).collect();
let mut order = Vec::new();
while let Some(node) = queue.pop_front() {
order.push(node);
for &s in self.successors(node) {
if s < n {
in_degree[s] -= 1;
if in_degree[s] == 0 {
queue.push_back(s);
}
}
}
}
if order.len() == n {
Some(order)
} else {
None
}
}
pub fn num_nodes(&self) -> usize {
self.edges.len()
}
}
#[derive(Debug, Clone, Default)]
pub struct UniverseInstantiation {
pub subst: std::collections::HashMap<Name, Level>,
}
impl UniverseInstantiation {
pub fn new() -> Self {
Self::default()
}
pub fn add(&mut self, param: Name, level: Level) {
self.subst.insert(param, level);
}
pub fn apply(&self, l: &Level) -> Level {
let mut result = l.clone();
for (p, replacement) in &self.subst {
result = substitute_level_param(&result, p, replacement);
}
result
}
pub fn len(&self) -> usize {
self.subst.len()
}
pub fn is_empty(&self) -> bool {
self.subst.is_empty()
}
pub fn compose(&self, other: &Self) -> Self {
let mut result = Self::new();
for (p, l) in &other.subst {
result.add(p.clone(), self.apply(l));
}
for (p, l) in &self.subst {
result.subst.entry(p.clone()).or_insert_with(|| l.clone());
}
result
}
}
#[allow(dead_code)]
pub struct StatSummary {
count: u64,
sum: f64,
min: f64,
max: f64,
}
#[allow(dead_code)]
impl StatSummary {
pub fn new() -> Self {
Self {
count: 0,
sum: 0.0,
min: f64::INFINITY,
max: f64::NEG_INFINITY,
}
}
pub fn record(&mut self, val: f64) {
self.count += 1;
self.sum += val;
if val < self.min {
self.min = val;
}
if val > self.max {
self.max = val;
}
}
pub fn mean(&self) -> Option<f64> {
if self.count == 0 {
None
} else {
Some(self.sum / self.count as f64)
}
}
pub fn min(&self) -> Option<f64> {
if self.count == 0 {
None
} else {
Some(self.min)
}
}
pub fn max(&self) -> Option<f64> {
if self.count == 0 {
None
} else {
Some(self.max)
}
}
pub fn count(&self) -> u64 {
self.count
}
}
#[allow(dead_code)]
pub struct SlidingSum {
window: Vec<f64>,
capacity: usize,
pos: usize,
sum: f64,
count: usize,
}
#[allow(dead_code)]
impl SlidingSum {
pub fn new(capacity: usize) -> Self {
Self {
window: vec![0.0; capacity],
capacity,
pos: 0,
sum: 0.0,
count: 0,
}
}
pub fn push(&mut self, val: f64) {
let oldest = self.window[self.pos];
self.sum -= oldest;
self.sum += val;
self.window[self.pos] = val;
self.pos = (self.pos + 1) % self.capacity;
if self.count < self.capacity {
self.count += 1;
}
}
pub fn sum(&self) -> f64 {
self.sum
}
pub fn mean(&self) -> Option<f64> {
if self.count == 0 {
None
} else {
Some(self.sum / self.count as f64)
}
}
pub fn count(&self) -> usize {
self.count
}
}
#[allow(dead_code)]
pub struct TransitiveClosure {
adj: Vec<Vec<usize>>,
n: usize,
}
#[allow(dead_code)]
impl TransitiveClosure {
pub fn new(n: usize) -> Self {
Self {
adj: vec![Vec::new(); n],
n,
}
}
pub fn add_edge(&mut self, from: usize, to: usize) {
if from < self.n {
self.adj[from].push(to);
}
}
pub fn reachable_from(&self, start: usize) -> Vec<usize> {
let mut visited = vec![false; self.n];
let mut queue = std::collections::VecDeque::new();
queue.push_back(start);
while let Some(node) = queue.pop_front() {
if node >= self.n || visited[node] {
continue;
}
visited[node] = true;
for &next in &self.adj[node] {
queue.push_back(next);
}
}
(0..self.n).filter(|&i| visited[i]).collect()
}
pub fn can_reach(&self, from: usize, to: usize) -> bool {
self.reachable_from(from).contains(&to)
}
}
#[allow(dead_code)]
pub struct RawFnPtr {
ptr: usize,
arity: usize,
name: String,
}
#[allow(dead_code)]
impl RawFnPtr {
pub fn new(ptr: usize, arity: usize, name: impl Into<String>) -> Self {
Self {
ptr,
arity,
name: name.into(),
}
}
pub fn arity(&self) -> usize {
self.arity
}
pub fn name(&self) -> &str {
&self.name
}
pub fn raw(&self) -> usize {
self.ptr
}
}
#[allow(dead_code)]
pub struct NonEmptyVec<T> {
head: T,
tail: Vec<T>,
}
#[allow(dead_code)]
impl<T> NonEmptyVec<T> {
pub fn singleton(val: T) -> Self {
Self {
head: val,
tail: Vec::new(),
}
}
pub fn push(&mut self, val: T) {
self.tail.push(val);
}
pub fn first(&self) -> &T {
&self.head
}
pub fn last(&self) -> &T {
self.tail.last().unwrap_or(&self.head)
}
pub fn len(&self) -> usize {
1 + self.tail.len()
}
pub fn is_empty(&self) -> bool {
self.len() == 0
}
pub fn to_vec(&self) -> Vec<&T> {
let mut v = vec![&self.head];
v.extend(self.tail.iter());
v
}
}
#[allow(dead_code)]
pub struct PathBuf {
components: Vec<String>,
}
#[allow(dead_code)]
impl PathBuf {
pub fn new() -> Self {
Self {
components: Vec::new(),
}
}
pub fn push(&mut self, comp: impl Into<String>) {
self.components.push(comp.into());
}
pub fn pop(&mut self) {
self.components.pop();
}
pub fn as_str(&self) -> String {
self.components.join("/")
}
pub fn depth(&self) -> usize {
self.components.len()
}
pub fn clear(&mut self) {
self.components.clear();
}
}
#[derive(Debug, Clone, Default)]
pub struct UnivConstraintSet {
constraints: Vec<UnivConstraint>,
}
impl UnivConstraintSet {
pub fn new() -> Self {
Self::default()
}
pub fn add(&mut self, c: UnivConstraint) {
if !self.constraints.contains(&c) {
self.constraints.push(c);
}
}
pub fn merge(&mut self, other: &Self) {
for c in &other.constraints {
self.add(c.clone());
}
}
pub fn len(&self) -> usize {
self.constraints.len()
}
pub fn is_empty(&self) -> bool {
self.constraints.is_empty()
}
pub fn check_all(&self, checker: &UnivChecker) -> Result<(), String> {
for c in &self.constraints {
match c {
UnivConstraint::Lt(u, v) => {
if !checker.is_gt(v, u) {
return Err(format!(
"constraint {} < {} violated",
format_level(u),
format_level(v)
));
}
}
UnivConstraint::Le(u, v) => {
if !checker.is_geq(v, u) {
return Err(format!(
"constraint {} <= {} violated",
format_level(u),
format_level(v)
));
}
}
UnivConstraint::Eq(u, v) => {
if !checker.is_level_def_eq(u, v) {
return Err(format!(
"constraint {} = {} violated",
format_level(u),
format_level(v)
));
}
}
}
}
Ok(())
}
pub fn dedup(&mut self) {
let mut seen = std::collections::HashSet::new();
self.constraints.retain(|c| seen.insert(c.clone()));
}
}
pub struct UnivChecker {
constraints: Vec<UnivConstraint>,
univ_vars: HashSet<Name>,
mvar_assignments: HashMap<LevelMVarId, Level>,
next_mvar_id: u64,
}
impl UnivChecker {
pub fn new() -> Self {
Self {
constraints: Vec::new(),
univ_vars: HashSet::new(),
mvar_assignments: HashMap::new(),
next_mvar_id: 0,
}
}
pub fn add_univ_var(&mut self, name: Name) {
self.univ_vars.insert(name);
}
pub fn add_constraint(&mut self, constraint: UnivConstraint) {
self.constraints.push(constraint);
}
pub fn fresh_level_mvar(&mut self) -> Level {
let id = LevelMVarId(self.next_mvar_id);
self.next_mvar_id += 1;
Level::MVar(id)
}
pub fn assign_mvar(&mut self, id: LevelMVarId, level: Level) {
self.mvar_assignments.insert(id, level);
}
pub fn get_mvar_assignment(&self, id: &LevelMVarId) -> Option<&Level> {
self.mvar_assignments.get(id)
}
pub fn instantiate_mvars(&self, l: &Level) -> Level {
level::instantiate_level_mvars(l, &|id| self.mvar_assignments.get(&id).cloned())
}
pub fn is_level_def_eq(&self, l1: &Level, l2: &Level) -> bool {
let l1_inst = self.instantiate_mvars(l1);
let l2_inst = self.instantiate_mvars(l2);
level::is_equivalent(&l1_inst, &l2_inst)
}
pub fn is_geq(&self, l1: &Level, l2: &Level) -> bool {
let l1_inst = self.instantiate_mvars(l1);
let l2_inst = self.instantiate_mvars(l2);
level::is_geq(&l1_inst, &l2_inst)
}
pub fn is_gt(&self, l1: &Level, l2: &Level) -> bool {
let l1_inst = self.instantiate_mvars(l1);
let l2_inst = self.instantiate_mvars(l2);
level::is_geq(&l1_inst, &Level::succ(l2_inst))
}
pub fn check(&self) -> Result<(), String> {
for constraint in &self.constraints {
match constraint {
UnivConstraint::Lt(u, v) => {
let u_inst = self.instantiate_mvars(u);
let v_inst = self.instantiate_mvars(v);
if !self.check_lt(&u_inst, &v_inst) {
return Err(format!(
"Universe constraint violated: {} < {}",
u_inst, v_inst
));
}
}
UnivConstraint::Le(u, v) => {
let u_inst = self.instantiate_mvars(u);
let v_inst = self.instantiate_mvars(v);
if !level::is_geq(&v_inst, &u_inst) {
return Err(format!(
"Universe constraint violated: {} <= {}",
u_inst, v_inst
));
}
}
UnivConstraint::Eq(u, v) => {
let u_inst = self.instantiate_mvars(u);
let v_inst = self.instantiate_mvars(v);
if !level::is_equivalent(&u_inst, &v_inst) {
return Err(format!(
"Universe constraint violated: {} = {}",
u_inst, v_inst
));
}
}
}
}
Ok(())
}
fn check_lt(&self, u: &Level, v: &Level) -> bool {
level::is_geq(v, &Level::succ(u.clone()))
}
pub fn solve_simple(&mut self) -> bool {
let mut changed = true;
let mut any_solved = false;
while changed {
changed = false;
let constraints = self.constraints.clone();
for constraint in &constraints {
if let UnivConstraint::Eq(l, r) = constraint {
let l_inst = self.instantiate_mvars(l);
let r_inst = self.instantiate_mvars(r);
if let Level::MVar(id) = &l_inst {
if !r_inst.has_mvar() {
self.mvar_assignments.insert(*id, r_inst);
changed = true;
any_solved = true;
continue;
}
}
if let Level::MVar(id) = &r_inst {
if !l_inst.has_mvar() {
self.mvar_assignments.insert(*id, l_inst);
changed = true;
any_solved = true;
}
}
}
}
}
any_solved
}
pub fn all_constraints(&self) -> &[UnivConstraint] {
&self.constraints
}
pub fn all_univ_vars(&self) -> &HashSet<Name> {
&self.univ_vars
}
pub fn clear(&mut self) {
self.constraints.clear();
self.mvar_assignments.clear();
}
pub fn has_unassigned_mvars(&self, l: &Level) -> bool {
let inst = self.instantiate_mvars(l);
inst.has_mvar()
}
}
#[allow(dead_code)]
pub struct FocusStack<T> {
items: Vec<T>,
}
#[allow(dead_code)]
impl<T> FocusStack<T> {
pub fn new() -> Self {
Self { items: Vec::new() }
}
pub fn focus(&mut self, item: T) {
self.items.push(item);
}
pub fn blur(&mut self) -> Option<T> {
self.items.pop()
}
pub fn current(&self) -> Option<&T> {
self.items.last()
}
pub fn depth(&self) -> usize {
self.items.len()
}
pub fn is_empty(&self) -> bool {
self.items.is_empty()
}
}
#[allow(dead_code)]
pub struct StringPool {
free: Vec<String>,
}
#[allow(dead_code)]
impl StringPool {
pub fn new() -> Self {
Self { free: Vec::new() }
}
pub fn take(&mut self) -> String {
self.free.pop().unwrap_or_default()
}
pub fn give(&mut self, mut s: String) {
s.clear();
self.free.push(s);
}
pub fn free_count(&self) -> usize {
self.free.len()
}
}
#[allow(dead_code)]
pub struct Stopwatch {
start: std::time::Instant,
splits: Vec<f64>,
}
#[allow(dead_code)]
impl Stopwatch {
pub fn start() -> Self {
Self {
start: std::time::Instant::now(),
splits: Vec::new(),
}
}
pub fn split(&mut self) {
self.splits.push(self.elapsed_ms());
}
pub fn elapsed_ms(&self) -> f64 {
self.start.elapsed().as_secs_f64() * 1000.0
}
pub fn splits(&self) -> &[f64] {
&self.splits
}
pub fn num_splits(&self) -> usize {
self.splits.len()
}
}
#[allow(dead_code)]
pub struct StackCalc {
stack: Vec<i64>,
}
#[allow(dead_code)]
impl StackCalc {
pub fn new() -> Self {
Self { stack: Vec::new() }
}
pub fn push(&mut self, n: i64) {
self.stack.push(n);
}
pub fn add(&mut self) {
let b = self
.stack
.pop()
.expect("stack must have at least two values for add");
let a = self
.stack
.pop()
.expect("stack must have at least two values for add");
self.stack.push(a + b);
}
pub fn sub(&mut self) {
let b = self
.stack
.pop()
.expect("stack must have at least two values for sub");
let a = self
.stack
.pop()
.expect("stack must have at least two values for sub");
self.stack.push(a - b);
}
pub fn mul(&mut self) {
let b = self
.stack
.pop()
.expect("stack must have at least two values for mul");
let a = self
.stack
.pop()
.expect("stack must have at least two values for mul");
self.stack.push(a * b);
}
pub fn peek(&self) -> Option<i64> {
self.stack.last().copied()
}
pub fn depth(&self) -> usize {
self.stack.len()
}
}
#[allow(dead_code)]
pub struct FlatSubstitution {
pairs: Vec<(String, String)>,
}
#[allow(dead_code)]
impl FlatSubstitution {
pub fn new() -> Self {
Self { pairs: Vec::new() }
}
pub fn add(&mut self, from: impl Into<String>, to: impl Into<String>) {
self.pairs.push((from.into(), to.into()));
}
pub fn apply(&self, s: &str) -> String {
let mut result = s.to_string();
for (from, to) in &self.pairs {
result = result.replace(from.as_str(), to.as_str());
}
result
}
pub fn len(&self) -> usize {
self.pairs.len()
}
pub fn is_empty(&self) -> bool {
self.pairs.is_empty()
}
}
#[allow(dead_code)]
pub struct ConfigNode {
key: String,
value: Option<String>,
children: Vec<ConfigNode>,
}
#[allow(dead_code)]
impl ConfigNode {
pub fn leaf(key: impl Into<String>, value: impl Into<String>) -> Self {
Self {
key: key.into(),
value: Some(value.into()),
children: Vec::new(),
}
}
pub fn section(key: impl Into<String>) -> Self {
Self {
key: key.into(),
value: None,
children: Vec::new(),
}
}
pub fn add_child(&mut self, child: ConfigNode) {
self.children.push(child);
}
pub fn key(&self) -> &str {
&self.key
}
pub fn value(&self) -> Option<&str> {
self.value.as_deref()
}
pub fn num_children(&self) -> usize {
self.children.len()
}
pub fn lookup(&self, path: &str) -> Option<&str> {
let mut parts = path.splitn(2, '.');
let head = parts.next()?;
let tail = parts.next();
if head != self.key {
return None;
}
match tail {
None => self.value.as_deref(),
Some(rest) => self.children.iter().find_map(|c| c.lookup_relative(rest)),
}
}
fn lookup_relative(&self, path: &str) -> Option<&str> {
let mut parts = path.splitn(2, '.');
let head = parts.next()?;
let tail = parts.next();
if head != self.key {
return None;
}
match tail {
None => self.value.as_deref(),
Some(rest) => self.children.iter().find_map(|c| c.lookup_relative(rest)),
}
}
}
#[allow(dead_code)]
#[allow(missing_docs)]
pub enum DecisionNode {
Leaf(String),
Branch {
key: String,
val: String,
yes_branch: Box<DecisionNode>,
no_branch: Box<DecisionNode>,
},
}
#[allow(dead_code)]
impl DecisionNode {
pub fn evaluate(&self, ctx: &std::collections::HashMap<String, String>) -> &str {
match self {
DecisionNode::Leaf(action) => action.as_str(),
DecisionNode::Branch {
key,
val,
yes_branch,
no_branch,
} => {
let actual = ctx.get(key).map(|s| s.as_str()).unwrap_or("");
if actual == val.as_str() {
yes_branch.evaluate(ctx)
} else {
no_branch.evaluate(ctx)
}
}
}
}
pub fn depth(&self) -> usize {
match self {
DecisionNode::Leaf(_) => 0,
DecisionNode::Branch {
yes_branch,
no_branch,
..
} => 1 + yes_branch.depth().max(no_branch.depth()),
}
}
}
#[allow(dead_code)]
pub struct LabelSet {
labels: Vec<String>,
}
#[allow(dead_code)]
impl LabelSet {
pub fn new() -> Self {
Self { labels: Vec::new() }
}
pub fn add(&mut self, label: impl Into<String>) {
let s = label.into();
if !self.labels.contains(&s) {
self.labels.push(s);
}
}
pub fn has(&self, label: &str) -> bool {
self.labels.iter().any(|l| l == label)
}
pub fn count(&self) -> usize {
self.labels.len()
}
pub fn all(&self) -> &[String] {
&self.labels
}
}