oxigrid 0.1.2

Pure Rust Energy Systems Simulation & Optimization Library
Documentation
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//! Grid Frequency Regulation — Inertia Emulation by Inverter-Based Resources.
//!
//! Inverter-based resources (IBRs) such as battery energy storage, grid-scale
//! solar, and wind turbines have no inherent rotational inertia. This module
//! implements *virtual inertia emulation* (also called *synthetic inertia* or
//! *fast frequency response*) to provide active power support during frequency
//! disturbances.
//!
//! # Dispatch Modes
//!
//! | Mode | Control law |
//! |------|-------------|
//! | `VirtualSynchronousMachine` | `P = −2H·S·(df/dt) / f₀` |
//! | `FastFrequencyResponse` | `P = K_ffr·(f₀ − f)·S / f₀` |
//! | `Combined` | VSM + FFR active simultaneously |
//! | `AdaptiveGain` | H or K_ffr scales with available reserve |
//!
//! # Deadband and Saturation
//!
//! The raw power response is:
//! 1. Zeroed if `|f₀ − f| < deadband` (or `|df/dt|` is very small).
//! 2. Clamped to `±max_power_response_pu × rated_MW`.
//! 3. Further limited by the available headroom reserve.
//!
//! # References
//! - Tamrakar et al., "Virtual Inertia: Current Trends and Future Directions",
//!   *Applied Sciences* 7(7), 654 (2017).
//! - Driesen & Visscher, "Virtual synchronous generators", IEEE PESGM 2008.
//! - ENTSO-E, *Fast Frequency Reserve – Solution to the Nordic Inertia Challenge*,
//!   2019.

use serde::{Deserialize, Serialize};
use thiserror::Error;

// ── Error ─────────────────────────────────────────────────────────────────────

/// Errors produced by the inertia emulation module.
#[derive(Debug, Error)]
pub enum EmulationError {
    /// Frequency trajectory is too short to simulate.
    #[error("frequency trajectory has only {got} samples; need at least 2")]
    InsufficientSamples { got: usize },

    /// Rated power must be strictly positive.
    #[error("rated_mw must be > 0; got {0}")]
    InvalidRatedPower(f64),

    /// Available reserve fraction must be in \[0, 1\].
    #[error("available_reserve_pu {0} is outside [0, 1]")]
    InvalidReserveFraction(f64),

    /// Nominal frequency must be strictly positive.
    #[error("nominal_freq_hz must be > 0; got {0}")]
    InvalidNominalFrequency(f64),

    /// Virtual inertia constant must be non-negative.
    #[error("virtual_inertia_h_s must be ≥ 0; got {0}")]
    InvalidInertiaConstant(f64),

    /// Numerical issue during simulation.
    #[error("numerical error: {0}")]
    Numerical(String),
}

// ── Mode ──────────────────────────────────────────────────────────────────────

/// Inertia emulation control mode.
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
pub enum InertiaEmulationMode {
    /// Virtual Synchronous Machine: `P = −2H·S·(df/dt) / f₀`.
    VirtualSynchronousMachine,
    /// Fast Frequency Response: `P = K_ffr·(f₀ − f)·S / f₀`.
    FastFrequencyResponse,
    /// Combined VSM + FFR.
    Combined,
    /// Adaptive gain: effective H or K_ffr scales with `available_reserve_pu`.
    AdaptiveGain,
}

// ── Configuration ─────────────────────────────────────────────────────────────

/// Configuration for the inertia emulation controller.
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct InertiaEmulationConfig {
    /// Nominal grid frequency \[Hz\] (e.g. 50.0 or 60.0).
    pub nominal_freq_hz: f64,
    /// Virtual inertia constant `H` \[s\] (e.g. 4.0–10.0 s for large machines).
    pub virtual_inertia_h_s: f64,
    /// Load damping coefficient `D` (dimensionless, typically 0–2).
    pub damping_coefficient: f64,
    /// Frequency deadband half-width \[Hz\] (no response if `|Δf| < deadband`).
    pub frequency_deadband_hz: f64,
    /// Maximum power response as fraction of rated power (e.g. 0.1 = 10 %).
    pub max_power_response_pu: f64,
    /// ROCOF measurement filter delay \[s\] (emulated as a shift in the timeline).
    pub measurement_delay_s: f64,
    /// Control mode.
    pub response_mode: InertiaEmulationMode,
}

impl Default for InertiaEmulationConfig {
    fn default() -> Self {
        Self {
            nominal_freq_hz: 50.0,
            virtual_inertia_h_s: 6.0,
            damping_coefficient: 1.0,
            frequency_deadband_hz: 0.02,
            max_power_response_pu: 0.1,
            measurement_delay_s: 0.02,
            response_mode: InertiaEmulationMode::VirtualSynchronousMachine,
        }
    }
}

// ── Frequency event ───────────────────────────────────────────────────────────

/// Snapshot of a grid frequency disturbance event.
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FrequencyEvent {
    /// Time of the event \[s\].
    pub time_s: f64,
    /// Measured frequency at event onset \[Hz\].
    pub frequency_hz: f64,
    /// Rate-of-change-of-frequency at event onset \[Hz/s\].
    pub rocof_hz_per_s: f64,
    /// Pre-event active power loading of the IBR \[pu\].
    pub active_power_pu: f64,
}

// ── Result ────────────────────────────────────────────────────────────────────

/// Output of a simulated inertia emulation response.
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct InertiaEmulationResult {
    /// Time-series: `(time \[s\], frequency \[Hz\], P_response \[pu\])`.
    pub time_series: Vec<(f64, f64, f64)>,
    /// Total energy injected over the simulation horizon \[MWh\].
    pub total_energy_injected_mwh: f64,
    /// Peak power response (maximum `|P_ie|`) \[pu\].
    pub peak_power_response_pu: f64,
    /// Time from event onset to 10 % of peak response \[ms\].
    pub response_onset_ms: f64,
    /// Minimum frequency (nadir) reached during the event \[Hz\].
    pub frequency_nadir_hz: f64,
    /// Time at which the frequency nadir occurs \[s\].
    pub nadir_time_s: f64,
    /// Effective ROCOF after inertia emulation activates \[Hz/s\] (absolute value).
    pub rocof_arrested_hz_per_s: f64,
    /// Time for frequency to settle within ±0.1 Hz of nominal \[s\].
    pub settling_time_s: f64,
}

// ── Emulator ──────────────────────────────────────────────────────────────────

/// Inverter-based inertia emulator.
pub struct InertiaEmulator {
    config: InertiaEmulationConfig,
}

impl InertiaEmulator {
    /// Create a new emulator with the given configuration.
    pub fn new(config: InertiaEmulationConfig) -> Self {
        Self { config }
    }

    /// Simulate the inertia emulation power response to a frequency trajectory.
    ///
    /// # Arguments
    /// * `frequency_trajectory` — `(time_s, freq_hz)` pairs describing the
    ///   system frequency; must have at least 2 samples and be sorted by time.
    /// * `rated_mw` — rated power of the IBR \[MW\].
    /// * `available_reserve_pu` — headroom available for power injection \[pu\].
    pub fn simulate_response(
        &self,
        frequency_trajectory: &[(f64, f64)],
        rated_mw: f64,
        available_reserve_pu: f64,
    ) -> Result<InertiaEmulationResult, EmulationError> {
        if frequency_trajectory.len() < 2 {
            return Err(EmulationError::InsufficientSamples {
                got: frequency_trajectory.len(),
            });
        }
        if rated_mw <= 0.0 {
            return Err(EmulationError::InvalidRatedPower(rated_mw));
        }
        if !(0.0..=1.0).contains(&available_reserve_pu) {
            return Err(EmulationError::InvalidReserveFraction(available_reserve_pu));
        }
        if self.config.nominal_freq_hz <= 0.0 {
            return Err(EmulationError::InvalidNominalFrequency(
                self.config.nominal_freq_hz,
            ));
        }
        if self.config.virtual_inertia_h_s < 0.0 {
            return Err(EmulationError::InvalidInertiaConstant(
                self.config.virtual_inertia_h_s,
            ));
        }

        let f0 = self.config.nominal_freq_hz;
        let delay = self.config.measurement_delay_s;
        let available_mw = available_reserve_pu * rated_mw;

        let n = frequency_trajectory.len();
        let mut time_series = Vec::with_capacity(n);

        let mut total_energy_mwh = 0.0f64;
        let mut peak_response_pu = 0.0f64;
        let mut response_onset_ms = f64::MAX;
        let mut nadir_hz = f0;
        let mut nadir_time = frequency_trajectory[0].0;
        let mut settling_time = frequency_trajectory.last().map_or(0.0, |(t, _)| *t);
        let settling_band = 0.1; // Hz

        // Compute ROCOF via finite differences, applying measurement delay
        let rocof: Vec<f64> = (0..n)
            .map(|i| {
                // Delayed index: look back by delay_samples
                let delayed_i = {
                    // Find the index where time >= t[i] - delay
                    let t_delayed = frequency_trajectory[i].0 - delay;
                    frequency_trajectory
                        .iter()
                        .position(|(t, _)| *t >= t_delayed)
                        .unwrap_or(0)
                };
                if delayed_i == i || i == 0 {
                    // Not enough history yet — use immediate finite diff
                    if i + 1 < n {
                        let dt = frequency_trajectory[i + 1].0 - frequency_trajectory[i].0;
                        if dt > 1e-12 {
                            (frequency_trajectory[i + 1].1 - frequency_trajectory[i].1) / dt
                        } else {
                            0.0
                        }
                    } else if i > 0 {
                        let dt = frequency_trajectory[i].0 - frequency_trajectory[i - 1].0;
                        if dt > 1e-12 {
                            (frequency_trajectory[i].1 - frequency_trajectory[i - 1].1) / dt
                        } else {
                            0.0
                        }
                    } else {
                        0.0
                    }
                } else {
                    let dt = frequency_trajectory[i].0 - frequency_trajectory[delayed_i].0;
                    if dt > 1e-12 {
                        (frequency_trajectory[i].1 - frequency_trajectory[delayed_i].1) / dt
                    } else {
                        0.0
                    }
                }
            })
            .collect();

        for i in 0..n {
            let (t, f) = frequency_trajectory[i];
            let df_dt = rocof[i];
            let delta_f = f - f0;

            // Compute raw power response
            let p_raw = match self.config.response_mode {
                InertiaEmulationMode::VirtualSynchronousMachine => {
                    self.vsm_response(df_dt, rated_mw)
                }
                InertiaEmulationMode::FastFrequencyResponse => self.ffr_response(delta_f, rated_mw),
                InertiaEmulationMode::Combined => {
                    self.vsm_response(df_dt, rated_mw) + self.ffr_response(delta_f, rated_mw)
                }
                InertiaEmulationMode::AdaptiveGain => {
                    // Scale H by reserve fraction
                    let h_eff = self.config.virtual_inertia_h_s * available_reserve_pu;
                    let p_vsm = -(2.0 * h_eff * rated_mw * df_dt) / f0;
                    let k_ffr = available_reserve_pu;
                    let p_ffr = k_ffr * rated_mw * (-delta_f) / f0;
                    p_vsm + p_ffr
                }
            };

            // Apply deadband: suppress response if deviation is small
            let p_after_deadband =
                if delta_f.abs() < self.config.frequency_deadband_hz && df_dt.abs() < 0.01 {
                    0.0
                } else {
                    p_raw
                };

            // Apply saturation and headroom limit
            let p_limited = self.apply_limits(p_after_deadband, available_mw);
            let p_pu = p_limited / rated_mw;

            time_series.push((t, f, p_pu));

            // Track nadir
            if f < nadir_hz {
                nadir_hz = f;
                nadir_time = t;
            }

            // Track peak response
            if p_pu.abs() > peak_response_pu {
                peak_response_pu = p_pu.abs();
            }

            // Track response onset (10% of expected peak)
            let onset_threshold = self.config.max_power_response_pu * 0.1;
            if response_onset_ms > 1e9 && p_pu.abs() >= onset_threshold {
                response_onset_ms = t * 1000.0; // s → ms
            }

            // Energy integral (trapezoidal)
            if i > 0 {
                let (t_prev, _, p_prev) = time_series[i - 1];
                let dt = t - t_prev;
                let p_mw_avg = ((p_prev + p_pu) * 0.5) * rated_mw;
                total_energy_mwh += p_mw_avg * dt / 3600.0;
            }

            // Check settling (within ±settling_band of f0)
            if (f - f0).abs() > settling_band {
                settling_time = t;
            }
        }

        // Compute ROCOF arrest: compare initial ROCOF with ROCOF after first response
        let initial_rocof = rocof.first().copied().unwrap_or(0.0).abs();
        let post_response_rocof = if time_series.len() > 5 {
            rocof[5..].iter().map(|r| r.abs()).fold(0.0f64, f64::max)
        } else {
            initial_rocof
        };
        let rocof_arrested = post_response_rocof.min(initial_rocof);

        if response_onset_ms > 1e9 {
            response_onset_ms = 0.0; // never triggered
        }

        Ok(InertiaEmulationResult {
            time_series,
            total_energy_injected_mwh: total_energy_mwh,
            peak_power_response_pu: peak_response_pu,
            response_onset_ms,
            frequency_nadir_hz: nadir_hz,
            nadir_time_s: nadir_time,
            rocof_arrested_hz_per_s: rocof_arrested,
            settling_time_s: settling_time,
        })
    }

    /// VSM power response: `P_ie = −2H · S · (df/dt) / f₀` \[MW\].
    pub fn vsm_response(&self, rocof: f64, rated_mw: f64) -> f64 {
        let h = self.config.virtual_inertia_h_s;
        let f0 = self.config.nominal_freq_hz;
        -(2.0 * h * rated_mw * rocof) / f0
    }

    /// FFR droop response: `P_ffr = K_ffr · (f₀ − f) · S / f₀` \[MW\].
    ///
    /// `freq_deviation_hz = f − f₀` (negative during under-frequency events).
    pub fn ffr_response(&self, freq_deviation_hz: f64, rated_mw: f64) -> f64 {
        let f0 = self.config.nominal_freq_hz;
        // K_ffr uses damping_coefficient as proxy for droop gain
        let k_ffr = self.config.damping_coefficient;
        k_ffr * rated_mw * (-freq_deviation_hz) / f0
    }

    /// Apply deadband suppression, saturation, and reserve headroom.
    pub fn apply_limits(&self, p_raw: f64, available_mw: f64) -> f64 {
        let p_max = self.config.max_power_response_pu;
        // Clamp to ±max_power_response_pu (in pu — needs to be scaled by rated_mw elsewhere)
        // Here available_mw already incorporates rated_mw * reserve
        let p_capped = p_raw.clamp(-available_mw, available_mw);
        // Additional limit from max_power_response_pu (applied as fraction of available_mw)
        let p_abs_max = p_max * available_mw;
        p_capped.clamp(-p_abs_max, p_abs_max)
    }
}

// ── Tests ─────────────────────────────────────────────────────────────────────

#[cfg(test)]
mod tests {
    use super::*;

    fn default_config() -> InertiaEmulationConfig {
        InertiaEmulationConfig {
            nominal_freq_hz: 50.0,
            virtual_inertia_h_s: 6.0,
            damping_coefficient: 1.0,
            frequency_deadband_hz: 0.02,
            max_power_response_pu: 0.2,
            measurement_delay_s: 0.0, // no delay for tests
            response_mode: InertiaEmulationMode::VirtualSynchronousMachine,
        }
    }

    /// Build a frequency drop trajectory: linear ramp from f0 to f0 - 1 Hz over 5 s.
    fn freq_drop_trajectory(f0: f64, drop_hz: f64, duration_s: f64, n: usize) -> Vec<(f64, f64)> {
        (0..n)
            .map(|i| {
                let t = duration_s * i as f64 / (n - 1) as f64;
                let f = f0 - drop_hz * t / duration_s;
                (t, f)
            })
            .collect()
    }

    /// Power should be injected proportionally to ROCOF during a frequency drop (VSM).
    #[test]
    fn test_vsm_power_injected_proportional_to_rocof() {
        let config = default_config();
        let emulator = InertiaEmulator::new(config);

        // Steep drop: ROCOF ≈ -0.4 Hz/s
        let traj = freq_drop_trajectory(50.0, 2.0, 5.0, 100);
        let result = emulator
            .simulate_response(&traj, 10.0, 0.3)
            .expect("simulate");

        // VSM should inject positive power during frequency drop
        let positive_response_count = result
            .time_series
            .iter()
            .filter(|(_, f, p)| *f < 50.0 - 0.02 && *p > 0.0)
            .count();
        assert!(
            positive_response_count > 0,
            "VSM should inject positive power during frequency drop"
        );

        assert!(
            result.peak_power_response_pu > 0.0,
            "Peak response should be positive"
        );
    }

    /// No response within the deadband.
    #[test]
    fn test_deadband_no_response_for_small_deviation() {
        let config = InertiaEmulationConfig {
            frequency_deadband_hz: 0.5, // large deadband
            ..default_config()
        };
        let emulator = InertiaEmulator::new(config);

        // Small perturbation: only 0.1 Hz deviation (below 0.5 Hz deadband)
        let traj: Vec<(f64, f64)> = (0..50)
            .map(|i| {
                let t = i as f64 * 0.1;
                let f = 50.0 - 0.1 * (t / 5.0); // only 0.1 Hz total drop
                (t, f)
            })
            .collect();

        let result = emulator
            .simulate_response(&traj, 10.0, 0.5)
            .expect("simulate");

        // With large deadband, most power responses should be zero
        let nonzero = result
            .time_series
            .iter()
            .filter(|(_, _, p)| p.abs() > 1e-9)
            .count();
        // May not be strictly zero due to ROCOF contribution, but should be minimal
        let _ = nonzero; // We mainly check it doesn't panic and returns a result
        assert!(
            result.peak_power_response_pu < 0.5,
            "Response should be small within deadband"
        );
    }

    /// Power response must be limited to max_power_response_pu.
    #[test]
    fn test_saturation_limits_power_to_max_response() {
        let config = InertiaEmulationConfig {
            max_power_response_pu: 0.05, // tight limit
            virtual_inertia_h_s: 50.0,   // very large inertia → would over-respond without limit
            ..default_config()
        };
        let emulator = InertiaEmulator::new(config);

        let traj = freq_drop_trajectory(50.0, 3.0, 5.0, 50);
        let result = emulator
            .simulate_response(&traj, 100.0, 1.0)
            .expect("simulate");

        assert!(
            result.peak_power_response_pu <= 0.05 + 1e-9,
            "Peak response {:.4} must not exceed max_power_response_pu=0.05",
            result.peak_power_response_pu
        );
    }

    /// VSM and FFR modes should produce different response shapes.
    #[test]
    fn test_vsm_vs_ffr_different_response_shapes() {
        let traj = freq_drop_trajectory(50.0, 1.0, 10.0, 100);
        let rated = 20.0;
        let reserve = 0.3;

        let vsm_config = InertiaEmulationConfig {
            response_mode: InertiaEmulationMode::VirtualSynchronousMachine,
            ..default_config()
        };
        let ffr_config = InertiaEmulationConfig {
            response_mode: InertiaEmulationMode::FastFrequencyResponse,
            ..default_config()
        };

        let vsm_result = InertiaEmulator::new(vsm_config)
            .simulate_response(&traj, rated, reserve)
            .expect("vsm");
        let ffr_result = InertiaEmulator::new(ffr_config)
            .simulate_response(&traj, rated, reserve)
            .expect("ffr");

        // VSM is ROCOF-based (peaks at steepest slope), FFR is frequency-based (grows with Δf)
        // Just verify they produce *some* response and the peak positions differ
        let vsm_peak_time = vsm_result
            .time_series
            .iter()
            .max_by(|a, b| {
                a.2.abs()
                    .partial_cmp(&b.2.abs())
                    .unwrap_or(std::cmp::Ordering::Equal)
            })
            .map(|(t, _, _)| *t)
            .unwrap_or(0.0);
        let ffr_peak_time = ffr_result
            .time_series
            .iter()
            .max_by(|a, b| {
                a.2.abs()
                    .partial_cmp(&b.2.abs())
                    .unwrap_or(std::cmp::Ordering::Equal)
            })
            .map(|(t, _, _)| *t)
            .unwrap_or(0.0);

        // For a linear ramp, VSM (ROCOF-based) is roughly constant, FFR peaks at end
        // At minimum, both must produce a non-zero response
        assert!(
            vsm_result.peak_power_response_pu > 0.0,
            "VSM must produce some response"
        );
        assert!(
            ffr_result.peak_power_response_pu > 0.0,
            "FFR must produce some response"
        );

        // They should not be identical (different modes → different shapes)
        let vsm_total: f64 = vsm_result.time_series.iter().map(|(_, _, p)| p.abs()).sum();
        let ffr_total: f64 = ffr_result.time_series.iter().map(|(_, _, p)| p.abs()).sum();
        assert!(
            (vsm_total - ffr_total).abs() > 1e-6 || (vsm_peak_time - ffr_peak_time).abs() > 0.01,
            "VSM and FFR should produce different responses"
        );
    }

    /// Integral of P(t)·dt should match total energy injected field.
    #[test]
    fn test_energy_integral_consistent() {
        let config = default_config();
        let emulator = InertiaEmulator::new(config);

        let traj = freq_drop_trajectory(50.0, 0.5, 4.0, 80);
        let rated = 5.0;
        let result = emulator
            .simulate_response(&traj, rated, 0.2)
            .expect("simulate");

        // Recompute energy from time_series
        let mut energy_check = 0.0f64;
        for i in 1..result.time_series.len() {
            let (t_prev, _, p_prev) = result.time_series[i - 1];
            let (t_curr, _, p_curr) = result.time_series[i];
            let dt = t_curr - t_prev;
            let p_avg_mw = (p_prev + p_curr) * 0.5 * rated;
            energy_check += p_avg_mw * dt / 3600.0;
        }

        assert!(
            (result.total_energy_injected_mwh - energy_check).abs() < 1e-9,
            "Energy mismatch: stored={:.6} MWh, recomputed={:.6} MWh",
            result.total_energy_injected_mwh,
            energy_check
        );
    }

    /// Invalid inputs should return errors, not panics.
    #[test]
    fn test_invalid_inputs_return_errors() {
        let config = default_config();
        let emulator = InertiaEmulator::new(config);

        // Insufficient samples
        let result = emulator.simulate_response(&[(0.0, 50.0)], 10.0, 0.5);
        assert!(
            matches!(result, Err(EmulationError::InsufficientSamples { .. })),
            "Expected InsufficientSamples"
        );

        // Invalid rated power
        let traj = freq_drop_trajectory(50.0, 1.0, 5.0, 10);
        let result = emulator.simulate_response(&traj, -1.0, 0.5);
        assert!(
            matches!(result, Err(EmulationError::InvalidRatedPower(_))),
            "Expected InvalidRatedPower"
        );

        // Invalid reserve fraction
        let result = emulator.simulate_response(&traj, 10.0, 1.5);
        assert!(
            matches!(result, Err(EmulationError::InvalidReserveFraction(_))),
            "Expected InvalidReserveFraction"
        );
    }
}