use crate::error::{GpuError, GpuResult};
use std::collections::HashMap;
use tracing::{debug, info};
#[derive(Debug, Clone)]
pub struct DirectMLConfig {
pub enabled: bool,
pub device_index: u32,
pub optimize_graph: bool,
pub enable_fusion: bool,
}
impl Default for DirectMLConfig {
fn default() -> Self {
Self {
enabled: true,
device_index: 0,
optimize_graph: true,
enable_fusion: true,
}
}
}
pub struct DirectMLDevice {
config: DirectMLConfig,
operators: HashMap<String, DirectMLOperator>,
}
impl DirectMLDevice {
pub fn new(config: DirectMLConfig) -> GpuResult<Self> {
if !Self::is_available() {
return Err(GpuError::unsupported_operation(
"DirectML not available on this platform".to_string(),
));
}
info!("Initializing DirectML device {}", config.device_index);
Ok(Self {
config,
operators: HashMap::new(),
})
}
pub fn is_available() -> bool {
cfg!(target_os = "windows")
}
pub fn create_operator(&mut self, name: String, op_type: DirectMLOperatorType) -> u32 {
let id = self.operators.len() as u32;
self.operators.insert(
name.clone(),
DirectMLOperator {
id,
name: name.clone(),
op_type,
},
);
debug!("Created DirectML operator '{}' ({:?})", name, op_type);
id
}
pub fn execute_operator(&self, name: &str) -> GpuResult<()> {
let _operator = self
.operators
.get(name)
.ok_or_else(|| GpuError::internal("Operator not found"))?;
debug!("Executing DirectML operator '{}'", name);
Ok(())
}
}
#[derive(Debug, Clone)]
struct DirectMLOperator {
id: u32,
name: String,
op_type: DirectMLOperatorType,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum DirectMLOperatorType {
Convolution,
Gemm,
Activation,
Pooling,
Normalization,
ElementWise,
Reduction,
}
#[derive(Debug, Clone)]
pub struct TensorDescriptor {
pub data_type: TensorDataType,
pub dimensions: Vec<u32>,
pub strides: Vec<u32>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum TensorDataType {
Float32,
Float16,
Int32,
UInt8,
}
impl TensorDescriptor {
pub fn new(data_type: TensorDataType, dimensions: Vec<u32>) -> Self {
let strides = Self::calculate_strides(&dimensions);
Self {
data_type,
dimensions,
strides,
}
}
pub fn element_count(&self) -> u64 {
self.dimensions.iter().map(|&d| d as u64).product()
}
pub fn size_bytes(&self) -> u64 {
self.element_count() * self.data_type.size_bytes() as u64
}
fn calculate_strides(dimensions: &[u32]) -> Vec<u32> {
let mut strides = vec![1; dimensions.len()];
for i in (0..dimensions.len().saturating_sub(1)).rev() {
strides[i] = strides[i + 1] * dimensions[i + 1];
}
strides
}
}
impl TensorDataType {
pub fn size_bytes(&self) -> usize {
match self {
Self::Float32 => 4,
Self::Float16 => 2,
Self::Int32 => 4,
Self::UInt8 => 1,
}
}
}
pub struct OperatorGraphBuilder {
nodes: Vec<GraphNode>,
edges: Vec<GraphEdge>,
next_node_id: u32,
}
#[derive(Debug, Clone)]
struct GraphNode {
id: u32,
operator: DirectMLOperatorType,
inputs: Vec<u32>,
outputs: Vec<u32>,
}
#[derive(Debug, Clone)]
struct GraphEdge {
src_node: u32,
dst_node: u32,
tensor_id: u32,
}
impl OperatorGraphBuilder {
pub fn new() -> Self {
Self {
nodes: Vec::new(),
edges: Vec::new(),
next_node_id: 0,
}
}
pub fn add_node(&mut self, operator: DirectMLOperatorType) -> u32 {
let id = self.next_node_id;
self.next_node_id += 1;
self.nodes.push(GraphNode {
id,
operator,
inputs: Vec::new(),
outputs: Vec::new(),
});
debug!("Added graph node {} ({:?})", id, operator);
id
}
pub fn connect(&mut self, src: u32, dst: u32, tensor_id: u32) -> GpuResult<()> {
if !self.nodes.iter().any(|n| n.id == src) {
return Err(GpuError::internal("Source node not found"));
}
if !self.nodes.iter().any(|n| n.id == dst) {
return Err(GpuError::internal("Destination node not found"));
}
self.edges.push(GraphEdge {
src_node: src,
dst_node: dst,
tensor_id,
});
debug!("Connected node {} -> {} (tensor {})", src, dst, tensor_id);
Ok(())
}
pub fn build(self) -> OperatorGraph {
OperatorGraph {
nodes: self.nodes,
edges: self.edges,
}
}
pub fn node_count(&self) -> usize {
self.nodes.len()
}
pub fn edge_count(&self) -> usize {
self.edges.len()
}
}
impl Default for OperatorGraphBuilder {
fn default() -> Self {
Self::new()
}
}
#[derive(Debug, Clone)]
pub struct OperatorGraph {
nodes: Vec<GraphNode>,
edges: Vec<GraphEdge>,
}
impl OperatorGraph {
pub fn execute(&self) -> GpuResult<()> {
debug!("Executing operator graph with {} nodes", self.nodes.len());
Ok(())
}
pub fn optimize(&mut self) {
debug!("Optimizing operator graph");
}
}
pub struct DirectMLMemoryAllocator {
total_memory: u64,
allocated: u64,
allocations: HashMap<u32, MemoryAllocation>,
next_id: u32,
}
#[derive(Debug, Clone)]
struct MemoryAllocation {
id: u32,
size: u64,
alignment: u64,
}
impl DirectMLMemoryAllocator {
pub fn new(total_memory: u64) -> Self {
Self {
total_memory,
allocated: 0,
allocations: HashMap::new(),
next_id: 0,
}
}
pub fn allocate(&mut self, size: u64, alignment: u64) -> GpuResult<u32> {
let aligned_size = Self::align(size, alignment);
if self.allocated + aligned_size > self.total_memory {
return Err(GpuError::out_of_memory(
aligned_size,
self.total_memory - self.allocated,
));
}
let id = self.next_id;
self.next_id += 1;
self.allocations.insert(
id,
MemoryAllocation {
id,
size: aligned_size,
alignment,
},
);
self.allocated += aligned_size;
debug!(
"Allocated {} bytes (aligned to {})",
aligned_size, alignment
);
Ok(id)
}
pub fn free(&mut self, id: u32) -> GpuResult<()> {
let alloc = self
.allocations
.remove(&id)
.ok_or_else(|| GpuError::invalid_buffer("Allocation not found"))?;
self.allocated = self.allocated.saturating_sub(alloc.size);
debug!("Freed {} bytes", alloc.size);
Ok(())
}
pub fn stats(&self) -> (u64, u64, u64) {
(
self.allocated,
self.total_memory,
self.total_memory - self.allocated,
)
}
fn align(size: u64, alignment: u64) -> u64 {
((size + alignment - 1) / alignment) * alignment
}
}
pub struct DirectMLExecutionEngine {
device: DirectMLDevice,
graph: Option<OperatorGraph>,
memory: DirectMLMemoryAllocator,
}
impl DirectMLExecutionEngine {
pub fn new(config: DirectMLConfig) -> GpuResult<Self> {
let device = DirectMLDevice::new(config)?;
let memory = DirectMLMemoryAllocator::new(4 * 1024 * 1024 * 1024);
Ok(Self {
device,
graph: None,
memory,
})
}
pub fn set_graph(&mut self, graph: OperatorGraph) {
self.graph = Some(graph);
}
pub fn execute(&self) -> GpuResult<()> {
let graph = self
.graph
.as_ref()
.ok_or_else(|| GpuError::internal("No graph set"))?;
graph.execute()
}
pub fn memory_stats(&self) -> (u64, u64, u64) {
self.memory.stats()
}
}
pub struct OperatorFusionOptimizer;
impl OperatorFusionOptimizer {
pub fn fuse(_graph: &mut OperatorGraph) -> usize {
debug!("Fusing operators in graph");
0 }
pub fn can_fuse(op1: DirectMLOperatorType, op2: DirectMLOperatorType) -> bool {
matches!(
(op1, op2),
(
DirectMLOperatorType::Convolution,
DirectMLOperatorType::Activation
) | (DirectMLOperatorType::Gemm, DirectMLOperatorType::Activation)
| (
DirectMLOperatorType::ElementWise,
DirectMLOperatorType::ElementWise
)
)
}
}
pub struct WaveOperations;
impl WaveOperations {
pub fn wave_intrinsics_shader() -> &'static str {
r#"
// DirectML wave intrinsics
// These are similar to CUDA warp operations
fn wave_get_lane_count() -> u32 {
// Typically 32 or 64 on modern GPUs
return 32u;
}
fn wave_get_lane_index() -> u32 {
// Lane index within the wave
return 0u;
}
fn wave_active_all_equal(value: f32) -> bool {
// Check if all active lanes have the same value
return true;
}
fn wave_active_any(condition: bool) -> bool {
// Check if any active lane meets the condition
return condition;
}
fn wave_active_all(condition: bool) -> bool {
// Check if all active lanes meet the condition
return condition;
}
fn wave_prefix_sum(value: f32) -> f32 {
// Exclusive prefix sum across the wave
return value;
}
fn wave_read_lane_at(value: f32, lane_index: u32) -> f32 {
// Read value from a specific lane
return value;
}
"#
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_directml_config() {
let config = DirectMLConfig::default();
assert!(config.enabled);
assert!(config.optimize_graph);
assert!(config.enable_fusion);
}
#[test]
fn test_tensor_descriptor() {
let desc = TensorDescriptor::new(TensorDataType::Float32, vec![1, 3, 224, 224]);
assert_eq!(desc.element_count(), 3 * 224 * 224);
assert_eq!(desc.size_bytes(), 3 * 224 * 224 * 4);
}
#[test]
fn test_operator_graph_builder() {
let mut builder = OperatorGraphBuilder::new();
let conv = builder.add_node(DirectMLOperatorType::Convolution);
let act = builder.add_node(DirectMLOperatorType::Activation);
builder.connect(conv, act, 0).expect("Failed to connect");
assert_eq!(builder.node_count(), 2);
assert_eq!(builder.edge_count(), 1);
let _graph = builder.build();
}
#[test]
fn test_memory_allocator() {
let mut allocator = DirectMLMemoryAllocator::new(1024 * 1024);
let id1 = allocator.allocate(1024, 256).expect("Failed to allocate");
let id2 = allocator.allocate(2048, 256).expect("Failed to allocate");
let (used, total, available) = allocator.stats();
assert!(used > 0);
assert_eq!(total, 1024 * 1024);
assert!(available < total);
allocator.free(id1).expect("Failed to free");
allocator.free(id2).expect("Failed to free");
let (used, _, _) = allocator.stats();
assert_eq!(used, 0);
}
#[test]
fn test_operator_fusion() {
assert!(OperatorFusionOptimizer::can_fuse(
DirectMLOperatorType::Convolution,
DirectMLOperatorType::Activation
));
assert!(!OperatorFusionOptimizer::can_fuse(
DirectMLOperatorType::Convolution,
DirectMLOperatorType::Pooling
));
}
}