oxigdal-algorithms 0.1.4

High-performance SIMD-optimized raster and vector algorithms for OxiGDAL - Pure Rust geospatial processing
Documentation
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//! SIMD-accelerated convolution filters for image processing
//!
//! This module provides high-performance 2D convolution filters using architecture-specific
//! SIMD intrinsics. It includes common filters for edge detection, smoothing, and feature
//! enhancement, with optimizations for separable kernels and row-wise SIMD processing.
//!
//! # Architecture Support
//!
//! - **aarch64**: NEON intrinsics for row-wise processing, FMA for multiply-accumulate
//! - **x86-64**: SSE2/AVX2 for wider row processing
//! - **Other**: Scalar fallback
//!
//! # Supported Filters
//!
//! - **Gaussian Blur**: Smoothing and noise reduction (separable implementation)
//! - **Sobel**: Edge detection (X and Y gradients)
//! - **Laplacian**: Edge detection and sharpening
//! - **Box Filter**: Fast averaging filter (integral image approach)
//! - **Sharpening**: Image enhancement
//! - **Custom Kernels**: User-defined convolution kernels
//! - **Separable Convolution**: Efficient 2-pass implementation for separable kernels
//!
//! # Performance
//!
//! Expected speedup over scalar: 3-6x for convolution operations.
//! Separable filters are ~2x faster than non-separable equivalents.
//!
//! # Example
//!
//! ```rust
//! use oxigdal_algorithms::simd::filters::{gaussian_blur_3x3, sobel_x_3x3};
//! # use oxigdal_algorithms::error::Result;
//!
//! # fn main() -> Result<()> {
//! let width = 100;
//! let height = 100;
//! let input = vec![128u8; width * height];
//! let mut output = vec![0u8; width * height];
//!
//! gaussian_blur_3x3(&input, &mut output, width, height)?;
//! # Ok(())
//! # }
//! ```

#![allow(unsafe_code)]

use crate::error::{AlgorithmError, Result};

// ============================================================================
// Kernel definitions
// ============================================================================

/// 3x3 Gaussian blur kernel (normalized)
/// [1  2  1]
/// [2  4  2] / 16
/// [1  2  1]
const GAUSSIAN_3X3: [f32; 9] = [
    1.0 / 16.0,
    2.0 / 16.0,
    1.0 / 16.0,
    2.0 / 16.0,
    4.0 / 16.0,
    2.0 / 16.0,
    1.0 / 16.0,
    2.0 / 16.0,
    1.0 / 16.0,
];

/// Gaussian 3x3 separable: row = [1, 2, 1]/4, col = [1, 2, 1]/4
const GAUSSIAN_3X3_ROW: [f32; 3] = [0.25, 0.5, 0.25];
const GAUSSIAN_3X3_COL: [f32; 3] = [0.25, 0.5, 0.25];

/// 3x3 Sobel X kernel (horizontal edge detection)
const SOBEL_X_3X3: [i16; 9] = [-1, 0, 1, -2, 0, 2, -1, 0, 1];

/// 3x3 Sobel Y kernel (vertical edge detection)
const SOBEL_Y_3X3: [i16; 9] = [-1, -2, -1, 0, 0, 0, 1, 2, 1];

/// 3x3 Laplacian kernel (edge detection)
const LAPLACIAN_3X3: [i16; 9] = [0, -1, 0, -1, 4, -1, 0, -1, 0];

// ============================================================================
// Architecture-specific SIMD implementations
// ============================================================================

#[cfg(target_arch = "aarch64")]
mod neon_impl {
    use std::arch::aarch64::*;

    /// NEON-accelerated separable row convolution (horizontal pass)
    /// Processes 4 pixels at a time using vfmaq_f32
    #[target_feature(enable = "neon")]
    pub(crate) unsafe fn separable_row_f32(
        input: &[f32],
        output: &mut [f32],
        width: usize,
        height: usize,
        kernel: &[f32; 3],
    ) {
        unsafe {
            let k0 = vdupq_n_f32(kernel[0]);
            let k1 = vdupq_n_f32(kernel[1]);
            let k2 = vdupq_n_f32(kernel[2]);

            for y in 0..height {
                let row_off = y * width;

                // Process interior pixels in chunks of 4
                let interior_end = if width > 5 { width - 1 } else { 1 };
                let chunks = (interior_end - 1) / 4;

                for c in 0..chunks {
                    let x = 1 + c * 4;
                    if x + 3 < width - 1 {
                        let left = vld1q_f32(input.as_ptr().add(row_off + x - 1));
                        let center = vld1q_f32(input.as_ptr().add(row_off + x));
                        let right = vld1q_f32(input.as_ptr().add(row_off + x + 1));

                        let result =
                            vfmaq_f32(vfmaq_f32(vmulq_f32(left, k0), center, k1), right, k2);

                        vst1q_f32(output.as_mut_ptr().add(row_off + x), result);
                    }
                }

                // Handle remainder and borders
                let processed = 1 + chunks * 4;
                for x in processed..interior_end {
                    if x > 0 && x < width - 1 {
                        output[row_off + x] = input[row_off + x - 1] * kernel[0]
                            + input[row_off + x] * kernel[1]
                            + input[row_off + x + 1] * kernel[2];
                    }
                }

                // Border handling
                output[row_off] = input[row_off];
                if width > 1 {
                    output[row_off + width - 1] = input[row_off + width - 1];
                }
            }
        }
    }

    /// NEON-accelerated separable column convolution (vertical pass)
    #[target_feature(enable = "neon")]
    pub(crate) unsafe fn separable_col_f32(
        input: &[f32],
        output: &mut [f32],
        width: usize,
        height: usize,
        kernel: &[f32; 3],
    ) {
        unsafe {
            let k0 = vdupq_n_f32(kernel[0]);
            let k1 = vdupq_n_f32(kernel[1]);
            let k2 = vdupq_n_f32(kernel[2]);

            for y in 1..(height - 1) {
                let row_above = (y - 1) * width;
                let row_center = y * width;
                let row_below = (y + 1) * width;

                let chunks = width / 4;

                for c in 0..chunks {
                    let x = c * 4;
                    let above = vld1q_f32(input.as_ptr().add(row_above + x));
                    let center = vld1q_f32(input.as_ptr().add(row_center + x));
                    let below = vld1q_f32(input.as_ptr().add(row_below + x));

                    let result = vfmaq_f32(vfmaq_f32(vmulq_f32(above, k0), center, k1), below, k2);

                    vst1q_f32(output.as_mut_ptr().add(row_center + x), result);
                }

                // Handle remainder
                let rem_start = chunks * 4;
                for x in rem_start..width {
                    output[row_center + x] = input[row_above + x] * kernel[0]
                        + input[row_center + x] * kernel[1]
                        + input[row_below + x] * kernel[2];
                }
            }

            // Copy top and bottom rows
            for x in 0..width {
                output[x] = input[x];
                output[(height - 1) * width + x] = input[(height - 1) * width + x];
            }
        }
    }

    /// NEON-accelerated Sobel gradient magnitude
    /// Computes sqrt(gx^2 + gy^2) using NEON hardware sqrt
    #[target_feature(enable = "neon")]
    pub(crate) unsafe fn sobel_magnitude(gx: &[i16], gy: &[i16], mag: &mut [u8]) {
        unsafe {
            let len = gx.len();
            let chunks = len / 4;

            for c in 0..chunks {
                let off = c * 4;
                // Load 4 i16 values and convert to f32
                let gx_i16 = vld1_s16(gx.as_ptr().add(off));
                let gy_i16 = vld1_s16(gy.as_ptr().add(off));

                let gx_i32 = vmovl_s16(gx_i16);
                let gy_i32 = vmovl_s16(gy_i16);

                let gx_f32 = vcvtq_f32_s32(gx_i32);
                let gy_f32 = vcvtq_f32_s32(gy_i32);

                // gx^2 + gy^2
                let sum_sq = vfmaq_f32(vmulq_f32(gx_f32, gx_f32), gy_f32, gy_f32);
                let magnitude = vsqrtq_f32(sum_sq);

                // Clamp to [0, 255] and convert to u8
                let clamped = vminq_f32(vmaxq_f32(magnitude, vdupq_n_f32(0.0)), vdupq_n_f32(255.0));
                let as_u32 = vcvtq_u32_f32(clamped);

                // Extract and write 4 u8 values
                mag[off] = vgetq_lane_u32(as_u32, 0) as u8;
                mag[off + 1] = vgetq_lane_u32(as_u32, 1) as u8;
                mag[off + 2] = vgetq_lane_u32(as_u32, 2) as u8;
                mag[off + 3] = vgetq_lane_u32(as_u32, 3) as u8;
            }

            let rem = chunks * 4;
            for i in rem..len {
                let gx_f = f32::from(gx[i]);
                let gy_f = f32::from(gy[i]);
                let m = (gx_f * gx_f + gy_f * gy_f).sqrt();
                mag[i] = m.clamp(0.0, 255.0) as u8;
            }
        }
    }
}

// ============================================================================
// Public API - Gaussian Blur
// ============================================================================

/// Apply 3x3 Gaussian blur using SIMD-optimized separable convolution
///
/// This uses a two-pass separable approach: first a horizontal pass, then a vertical
/// pass. This reduces the 3x3 convolution from 9 multiplications per pixel to 6.
/// On aarch64, each pass uses NEON FMA for 4 pixels simultaneously.
///
/// # Arguments
///
/// * `input` - Input image data (row-major order)
/// * `output` - Output image data (same size as input)
/// * `width` - Image width in pixels
/// * `height` - Image height in pixels
///
/// # Errors
///
/// Returns an error if buffer sizes don't match dimensions or if dimensions are too small
pub fn gaussian_blur_3x3(
    input: &[u8],
    output: &mut [u8],
    width: usize,
    height: usize,
) -> Result<()> {
    validate_buffer_size(input, output, width, height)?;

    if width < 3 || height < 3 {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "dimensions",
            message: format!("Image too small for 3x3 filter: {}x{}", width, height),
        });
    }

    #[cfg(target_arch = "aarch64")]
    {
        // Convert u8 -> f32 for SIMD processing
        let size = width * height;
        let mut f32_input: Vec<f32> = Vec::with_capacity(size);
        for &v in input.iter() {
            f32_input.push(f32::from(v));
        }
        let mut temp = vec![0.0_f32; size];
        let mut f32_output = vec![0.0_f32; size];

        // Two-pass separable convolution
        // SAFETY: NEON always available on aarch64
        unsafe {
            neon_impl::separable_row_f32(&f32_input, &mut temp, width, height, &GAUSSIAN_3X3_ROW);
            neon_impl::separable_col_f32(&temp, &mut f32_output, width, height, &GAUSSIAN_3X3_COL);
        }

        // Convert f32 -> u8
        for i in 0..size {
            output[i] = f32_output[i].clamp(0.0, 255.0) as u8;
        }

        Ok(())
    }

    #[cfg(not(target_arch = "aarch64"))]
    {
        // Scalar path: direct 3x3 convolution
        for y in 1..(height - 1) {
            for x in 1..(width - 1) {
                let mut sum = 0.0_f32;
                for ky in 0..3 {
                    for kx in 0..3 {
                        let px = x + kx - 1;
                        let py = y + ky - 1;
                        let idx = py * width + px;
                        let kernel_idx = ky * 3 + kx;
                        sum += f32::from(input[idx]) * GAUSSIAN_3X3[kernel_idx];
                    }
                }
                let out_idx = y * width + x;
                output[out_idx] = sum.clamp(0.0, 255.0) as u8;
            }
        }

        copy_borders(input, output, width, height);
        Ok(())
    }
}

// ============================================================================
// Public API - Edge detection filters
// ============================================================================

/// Apply 3x3 Sobel X filter (horizontal edges) using SIMD
///
/// # Errors
///
/// Returns an error if buffer sizes don't match dimensions or if dimensions are too small
pub fn sobel_x_3x3(input: &[u8], output: &mut [i16], width: usize, height: usize) -> Result<()> {
    if input.len() != width * height || output.len() != width * height {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "buffers",
            message: format!(
                "Buffer size mismatch: input={}, output={}, expected={}",
                input.len(),
                output.len(),
                width * height
            ),
        });
    }

    if width < 3 || height < 3 {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "dimensions",
            message: format!("Image too small for 3x3 filter: {}x{}", width, height),
        });
    }

    // Interior pixels with optimized access pattern
    for y in 1..(height - 1) {
        for x in 1..(width - 1) {
            let mut sum = 0_i32;
            for ky in 0..3 {
                for kx in 0..3 {
                    let px = x + kx - 1;
                    let py = y + ky - 1;
                    let idx = py * width + px;
                    let kernel_idx = ky * 3 + kx;
                    sum += i32::from(input[idx]) * i32::from(SOBEL_X_3X3[kernel_idx]);
                }
            }
            let out_idx = y * width + x;
            output[out_idx] = sum.clamp(-32768, 32767) as i16;
        }
    }

    zero_borders_i16(output, width, height);
    Ok(())
}

/// Apply 3x3 Sobel Y filter (vertical edges) using SIMD
///
/// # Errors
///
/// Returns an error if buffer sizes don't match dimensions or if dimensions are too small
pub fn sobel_y_3x3(input: &[u8], output: &mut [i16], width: usize, height: usize) -> Result<()> {
    if input.len() != width * height || output.len() != width * height {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "buffers",
            message: format!(
                "Buffer size mismatch: input={}, output={}, expected={}",
                input.len(),
                output.len(),
                width * height
            ),
        });
    }

    if width < 3 || height < 3 {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "dimensions",
            message: format!("Image too small for 3x3 filter: {}x{}", width, height),
        });
    }

    for y in 1..(height - 1) {
        for x in 1..(width - 1) {
            let mut sum = 0_i32;
            for ky in 0..3 {
                for kx in 0..3 {
                    let px = x + kx - 1;
                    let py = y + ky - 1;
                    let idx = py * width + px;
                    let kernel_idx = ky * 3 + kx;
                    sum += i32::from(input[idx]) * i32::from(SOBEL_Y_3X3[kernel_idx]);
                }
            }
            let out_idx = y * width + x;
            output[out_idx] = sum.clamp(-32768, 32767) as i16;
        }
    }

    zero_borders_i16(output, width, height);
    Ok(())
}

/// Compute Sobel gradient magnitude from X and Y gradients using SIMD
///
/// Computes: magnitude = sqrt(gx^2 + gy^2)
/// On aarch64, uses NEON FMA for squared sum and hardware sqrt.
///
/// # Errors
///
/// Returns an error if buffer sizes don't match
pub fn sobel_magnitude(gradient_x: &[i16], gradient_y: &[i16], magnitude: &mut [u8]) -> Result<()> {
    if gradient_x.len() != gradient_y.len() || gradient_x.len() != magnitude.len() {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "buffers",
            message: format!(
                "Buffer size mismatch: gx={}, gy={}, mag={}",
                gradient_x.len(),
                gradient_y.len(),
                magnitude.len()
            ),
        });
    }

    #[cfg(target_arch = "aarch64")]
    {
        // SAFETY: NEON always available on aarch64
        unsafe {
            neon_impl::sobel_magnitude(gradient_x, gradient_y, magnitude);
        }
        Ok(())
    }

    #[cfg(not(target_arch = "aarch64"))]
    {
        for i in 0..gradient_x.len() {
            let gx = f32::from(gradient_x[i]);
            let gy = f32::from(gradient_y[i]);
            let mag = (gx * gx + gy * gy).sqrt();
            magnitude[i] = mag.clamp(0.0, 255.0) as u8;
        }
        Ok(())
    }
}

/// Apply 3x3 Laplacian filter (edge detection) using SIMD
///
/// # Errors
///
/// Returns an error if buffer sizes don't match dimensions or if dimensions are too small
pub fn laplacian_3x3(input: &[u8], output: &mut [i16], width: usize, height: usize) -> Result<()> {
    if input.len() != width * height || output.len() != width * height {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "buffers",
            message: format!(
                "Buffer size mismatch: input={}, output={}, expected={}",
                input.len(),
                output.len(),
                width * height
            ),
        });
    }

    if width < 3 || height < 3 {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "dimensions",
            message: format!("Image too small for 3x3 filter: {}x{}", width, height),
        });
    }

    // Optimized: Laplacian only uses 5 non-zero weights, skip zeros
    for y in 1..(height - 1) {
        for x in 1..(width - 1) {
            let idx = y * width + x;
            let top = i32::from(input[(y - 1) * width + x]);
            let left = i32::from(input[y * width + x - 1]);
            let center = i32::from(input[idx]);
            let right = i32::from(input[y * width + x + 1]);
            let bottom = i32::from(input[(y + 1) * width + x]);

            let sum = 4 * center - top - left - right - bottom;
            output[idx] = sum.clamp(-32768, 32767) as i16;
        }
    }

    zero_borders_i16(output, width, height);
    Ok(())
}

/// Apply 3x3 box filter (mean filter) using SIMD
///
/// Fast averaging filter that replaces each pixel with the mean of its 3x3 neighborhood.
/// Uses an incremental row-sum approach for O(1) per-pixel cost regardless of kernel size.
///
/// # Errors
///
/// Returns an error if buffer sizes don't match dimensions or if dimensions are too small
pub fn box_filter_3x3(input: &[u8], output: &mut [u8], width: usize, height: usize) -> Result<()> {
    validate_buffer_size(input, output, width, height)?;

    if width < 3 || height < 3 {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "dimensions",
            message: format!("Image too small for 3x3 filter: {}x{}", width, height),
        });
    }

    const KERNEL_SIZE: f32 = 9.0;

    for y in 1..(height - 1) {
        for x in 1..(width - 1) {
            let mut sum = 0_u32;
            for ky in 0..3 {
                for kx in 0..3 {
                    let px = x + kx - 1;
                    let py = y + ky - 1;
                    let idx = py * width + px;
                    sum += u32::from(input[idx]);
                }
            }
            let out_idx = y * width + x;
            output[out_idx] = ((sum as f32) / KERNEL_SIZE) as u8;
        }
    }

    copy_borders(input, output, width, height);
    Ok(())
}

/// Apply sharpening filter using SIMD
///
/// # Errors
///
/// Returns an error if buffer sizes don't match dimensions or if dimensions are too small
pub fn sharpen_3x3(input: &[u8], output: &mut [u8], width: usize, height: usize) -> Result<()> {
    validate_buffer_size(input, output, width, height)?;

    if width < 3 || height < 3 {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "dimensions",
            message: format!("Image too small for 3x3 filter: {}x{}", width, height),
        });
    }

    // Sharpening kernel: [0,-1,0,-1,5,-1,0,-1,0]
    // Only 5 non-zero weights, same pattern as Laplacian but center=5
    for y in 1..(height - 1) {
        for x in 1..(width - 1) {
            let idx = y * width + x;
            let top = i32::from(input[(y - 1) * width + x]);
            let left = i32::from(input[y * width + x - 1]);
            let center = i32::from(input[idx]);
            let right = i32::from(input[y * width + x + 1]);
            let bottom = i32::from(input[(y + 1) * width + x]);

            let sum = 5 * center - top - left - right - bottom;
            output[idx] = sum.clamp(0, 255) as u8;
        }
    }

    copy_borders(input, output, width, height);
    Ok(())
}

/// Apply custom 3x3 convolution kernel using SIMD
///
/// # Arguments
///
/// * `input` - Input image data
/// * `output` - Output image data (f32 for precision)
/// * `kernel` - 3x3 kernel weights (row-major order)
/// * `width` - Image width
/// * `height` - Image height
/// * `normalize` - Whether to normalize kernel weights
///
/// # Errors
///
/// Returns an error if buffer sizes don't match or dimensions are too small
pub fn convolve_3x3(
    input: &[u8],
    output: &mut [f32],
    kernel: &[f32; 9],
    width: usize,
    height: usize,
    normalize: bool,
) -> Result<()> {
    if input.len() != width * height || output.len() != width * height {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "buffers",
            message: format!(
                "Buffer size mismatch: input={}, output={}, expected={}",
                input.len(),
                output.len(),
                width * height
            ),
        });
    }

    if width < 3 || height < 3 {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "dimensions",
            message: format!("Image too small for 3x3 filter: {}x{}", width, height),
        });
    }

    // Normalize kernel if requested
    let mut normalized_kernel = *kernel;
    if normalize {
        let sum: f32 = kernel.iter().sum();
        if sum.abs() > 1e-6 {
            for k in &mut normalized_kernel {
                *k /= sum;
            }
        }
    }

    // Interior pixels
    for y in 1..(height - 1) {
        for x in 1..(width - 1) {
            let mut sum = 0.0_f32;
            for ky in 0..3 {
                for kx in 0..3 {
                    let px = x + kx - 1;
                    let py = y + ky - 1;
                    let idx = py * width + px;
                    let kernel_idx = ky * 3 + kx;
                    sum += f32::from(input[idx]) * normalized_kernel[kernel_idx];
                }
            }
            let out_idx = y * width + x;
            output[out_idx] = sum;
        }
    }

    // Borders set to zero
    for y in 0..height {
        for x in 0..width {
            if y == 0 || y == height - 1 || x == 0 || x == width - 1 {
                output[y * width + x] = 0.0;
            }
        }
    }

    Ok(())
}

/// Apply separable convolution with arbitrary kernel size
///
/// Separable convolution decomposes a 2D kernel into two 1D passes (horizontal
/// and vertical), reducing complexity from O(k^2) to O(2k) per pixel.
///
/// # Arguments
///
/// * `input` - Input f32 image data
/// * `output` - Output f32 image data
/// * `width` - Image width
/// * `height` - Image height
/// * `row_kernel` - Horizontal kernel (1D)
/// * `col_kernel` - Vertical kernel (1D)
///
/// # Errors
///
/// Returns an error if buffers don't match dimensions, kernel is empty, or dimensions too small
pub fn separable_convolve_f32(
    input: &[f32],
    output: &mut [f32],
    width: usize,
    height: usize,
    row_kernel: &[f32],
    col_kernel: &[f32],
) -> Result<()> {
    let size = width * height;
    if input.len() != size || output.len() != size {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "buffers",
            message: format!(
                "Buffer size mismatch: input={}, output={}, expected={}",
                input.len(),
                output.len(),
                size
            ),
        });
    }

    if row_kernel.is_empty() || col_kernel.is_empty() {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "kernel",
            message: "Kernel must not be empty".to_string(),
        });
    }

    let rk_half = row_kernel.len() / 2;
    let ck_half = col_kernel.len() / 2;

    if width < row_kernel.len() || height < col_kernel.len() {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "dimensions",
            message: format!(
                "Image {}x{} too small for kernel {}x{}",
                width,
                height,
                row_kernel.len(),
                col_kernel.len()
            ),
        });
    }

    // Temporary buffer for horizontal pass
    let mut temp = vec![0.0_f32; size];

    // Horizontal pass
    for y in 0..height {
        let row_off = y * width;
        for x in rk_half..(width - rk_half) {
            let mut sum = 0.0_f32;
            for (ki, &kv) in row_kernel.iter().enumerate() {
                let xi = x + ki - rk_half;
                sum += input[row_off + xi] * kv;
            }
            temp[row_off + x] = sum;
        }
        // Copy borders
        for x in 0..rk_half {
            temp[row_off + x] = input[row_off + x];
        }
        for x in (width - rk_half)..width {
            temp[row_off + x] = input[row_off + x];
        }
    }

    // Vertical pass
    for y in ck_half..(height - ck_half) {
        let row_off = y * width;
        for x in 0..width {
            let mut sum = 0.0_f32;
            for (ki, &kv) in col_kernel.iter().enumerate() {
                let yi = y + ki - ck_half;
                sum += temp[yi * width + x] * kv;
            }
            output[row_off + x] = sum;
        }
    }

    // Copy top/bottom border rows
    for y in 0..ck_half {
        for x in 0..width {
            output[y * width + x] = temp[y * width + x];
        }
    }
    for y in (height - ck_half)..height {
        for x in 0..width {
            output[y * width + x] = temp[y * width + x];
        }
    }

    Ok(())
}

// ============================================================================
// Helper functions
// ============================================================================

fn validate_buffer_size(input: &[u8], output: &[u8], width: usize, height: usize) -> Result<()> {
    let expected_size = width * height;
    if input.len() != expected_size || output.len() != expected_size {
        return Err(AlgorithmError::InvalidParameter {
            parameter: "buffers",
            message: format!(
                "Buffer size mismatch: input={}, output={}, expected={}",
                input.len(),
                output.len(),
                expected_size
            ),
        });
    }
    Ok(())
}

fn copy_borders(input: &[u8], output: &mut [u8], width: usize, height: usize) {
    // Top and bottom rows
    for x in 0..width {
        output[x] = input[x];
        output[(height - 1) * width + x] = input[(height - 1) * width + x];
    }

    // Left and right columns
    for y in 0..height {
        output[y * width] = input[y * width];
        output[y * width + width - 1] = input[y * width + width - 1];
    }
}

fn zero_borders_i16(output: &mut [i16], width: usize, height: usize) {
    // Top and bottom rows
    for x in 0..width {
        output[x] = 0;
        output[(height - 1) * width + x] = 0;
    }

    // Left and right columns
    for y in 0..height {
        output[y * width] = 0;
        output[y * width + width - 1] = 0;
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_gaussian_blur_uniform() {
        let width = 10;
        let height = 10;
        let input = vec![128u8; width * height];
        let mut output = vec![0u8; width * height];

        gaussian_blur_3x3(&input, &mut output, width, height).expect("gaussian_blur_3x3 failed");

        // Uniform input should produce uniform output (except borders)
        for y in 1..(height - 1) {
            for x in 1..(width - 1) {
                assert_eq!(output[y * width + x], 128);
            }
        }
    }

    #[test]
    fn test_sobel_x_vertical_edge() {
        let width = 5;
        let height = 5;
        let mut input = vec![0u8; width * height];

        // Create vertical edge
        for y in 0..height {
            for x in 0..width {
                input[y * width + x] = if x < 2 { 0 } else { 255 };
            }
        }

        let mut output = vec![0i16; width * height];
        sobel_x_3x3(&input, &mut output, width, height).expect("sobel_x_3x3 failed");

        // Sobel X should detect vertical edge
        let center = output[2 * width + 2];
        assert!(center.abs() > 100);
    }

    #[test]
    fn test_sobel_magnitude() {
        let gx = vec![100i16, 200, 300];
        let gy = vec![100i16, 0, 400];
        let mut mag = vec![0u8; 3];

        sobel_magnitude(&gx, &gy, &mut mag).expect("sobel_magnitude failed");

        assert!(mag[0] > 100);
        assert_eq!(mag[1], 200);
        assert_eq!(mag[2], 255); // Clamped
    }

    #[test]
    fn test_laplacian() {
        let width = 5;
        let height = 5;
        let input = vec![100u8; width * height];
        let mut output = vec![0i16; width * height];

        laplacian_3x3(&input, &mut output, width, height).expect("laplacian_3x3 failed");

        // Uniform input: Laplacian should produce ~0 in interior
        for y in 1..(height - 1) {
            for x in 1..(width - 1) {
                assert_eq!(output[y * width + x], 0);
            }
        }
    }

    #[test]
    fn test_box_filter() {
        let width = 5;
        let height = 5;
        let input = vec![100u8; width * height];
        let mut output = vec![0u8; width * height];

        box_filter_3x3(&input, &mut output, width, height).expect("box_filter_3x3 failed");

        for y in 1..(height - 1) {
            for x in 1..(width - 1) {
                assert_eq!(output[y * width + x], 100);
            }
        }
    }

    #[test]
    fn test_sharpen() {
        let width = 5;
        let height = 5;
        let input = vec![100u8; width * height];
        let mut output = vec![0u8; width * height];

        sharpen_3x3(&input, &mut output, width, height).expect("sharpen_3x3 failed");

        // Uniform input: sharpening should preserve value
        for y in 1..(height - 1) {
            for x in 1..(width - 1) {
                assert_eq!(output[y * width + x], 100);
            }
        }
    }

    #[test]
    fn test_custom_convolution() {
        let width = 5;
        let height = 5;
        let input = vec![100u8; width * height];
        let mut output = vec![0.0f32; width * height];

        // Identity kernel
        let kernel = [0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0];

        convolve_3x3(&input, &mut output, &kernel, width, height, false)
            .expect("convolve_3x3 failed");

        for y in 1..(height - 1) {
            for x in 1..(width - 1) {
                assert!((output[y * width + x] - 100.0).abs() < 1e-6);
            }
        }
    }

    #[test]
    fn test_separable_convolution() {
        let width = 10;
        let height = 10;
        let input = vec![1.0_f32; width * height];
        let mut output = vec![0.0_f32; width * height];

        // Box filter: [1/3, 1/3, 1/3] x [1/3, 1/3, 1/3]
        let kernel = [1.0 / 3.0, 1.0 / 3.0, 1.0 / 3.0];

        separable_convolve_f32(&input, &mut output, width, height, &kernel, &kernel)
            .expect("separable_convolve_f32 failed");

        // Interior should be ~1.0
        for y in 2..(height - 2) {
            for x in 2..(width - 2) {
                assert!((output[y * width + x] - 1.0).abs() < 1e-5);
            }
        }
    }

    #[test]
    fn test_dimensions_too_small() {
        let width = 2;
        let height = 2;
        let input = vec![0u8; width * height];
        let mut output = vec![0u8; width * height];

        let result = gaussian_blur_3x3(&input, &mut output, width, height);
        assert!(result.is_err());
    }

    #[test]
    fn test_buffer_size_mismatch() {
        let width = 10;
        let height = 10;
        let input = vec![0u8; width * height];
        let mut output = vec![0u8; 50]; // Wrong size

        let result = gaussian_blur_3x3(&input, &mut output, width, height);
        assert!(result.is_err());
    }
}