#[cfg(test)]
mod test {
use crate::test::utils::*;
use crate::vector::*;
use crate::vector4;
#[test]
fn get_squared_length() {
let new_vector = vector4::Vector4 {
x: 3.0,
y: 4.0,
z: 5.0,
w: 6.0,
};
let tar: f32 = 86.0;
let res = new_vector.get_squared_length();
assert_approx_eq!(tar, res);
}
#[test]
fn get_length() {
let new_vector = vector4::Vector4 {
x: 3.0,
y: 4.0,
z: 5.0,
w: 6.0,
};
let tar: f32 = 9.273_619;
let res = new_vector.get_length();
assert_approx_eq!(tar, res);
}
#[test]
fn inner_product() {
let new_vector_1 = vector4::Vector4 {
x: 3.0,
y: 4.0,
z: 5.0,
w: 6.0,
};
let new_vector_2 = vector4::Vector4 {
x: 3.0,
y: 7.0,
z: 11.0,
w: 13.0,
};
let tar: f32 = 170.0;
let res = new_vector_1.inner_product(&new_vector_2);
assert_approx_eq!(tar, res);
}
#[test]
fn scale_3() {
let new_vector = vector4::Vector4 {
x: 3.0,
y: 4.0,
z: 5.0,
w: 6.0,
};
let tar_vector = vector4::Vector4 {
x: 9.0,
y: 12.0,
z: 15.0,
w: 18.0,
};
let res_vector = new_vector.scale(3.0);
assert_vector4_approx_eq(&tar_vector, &res_vector);
}
#[test]
fn negate() {
let new_vector = vector4::Vector4 {
x: 3.0,
y: 4.0,
z: 5.0,
w: 6.0,
};
let tar_vector = vector4::Vector4 {
x: -3.0,
y: -4.0,
z: -5.0,
w: -6.0,
};
let res_vector = new_vector.negate();
assert_vector4_approx_eq(&tar_vector, &res_vector);
assert_approx_eq!(tar_vector.get_length(), res_vector.get_length());
}
#[test]
fn add() {
let new_vector_1 = vector4::Vector4 {
x: 3.0,
y: 4.0,
z: 5.0,
w: 6.0,
};
let new_vector_2 = vector4::Vector4 {
x: 3.0,
y: 7.0,
z: 11.0,
w: 13.0,
};
let tar_vector = vector4::Vector4 {
x: 6.0,
y: 11.0,
z: 16.0,
w: 19.0,
};
let res_vector = new_vector_1 + new_vector_2;
assert_vector4_approx_eq(&tar_vector, &res_vector);
}
#[test]
fn sub() {
let new_vector_1 = vector4::Vector4 {
x: 3.0,
y: 4.0,
z: 5.0,
w: 6.0,
};
let new_vector_2 = vector4::Vector4 {
x: 3.0,
y: 7.0,
z: 11.0,
w: 13.0,
};
let tar_vector = vector4::Vector4 {
x: 0.0,
y: -3.0,
z: -6.0,
w: -7.0,
};
let res_vector = new_vector_1 - new_vector_2;
assert_vector4_approx_eq(&tar_vector, &res_vector);
}
#[test]
fn normalize() {
let new_vector = vector4::Vector4 {
x: 3.0,
y: 4.0,
z: 5.0,
w: 6.0,
};
let tar_vector = vector4::Vector4 {
x: 0.323_498_3,
y: 0.431_331_1,
z: 0.539_163_9,
w: 0.646_996_6,
};
let res_vector = new_vector.normalize();
assert_vector4_approx_eq(&tar_vector, &res_vector);
assert_approx_eq!(1.0, res_vector.get_length());
}
}