use crate::matrix;
use crate::vector;
use crate::vector::*;
use serde::{Deserialize, Serialize};
use std::ops;
#[derive(PartialEq, Debug, Serialize, Deserialize)]
pub struct Vector3 {
pub x: f32,
pub y: f32,
pub z: f32,
}
impl vector::Length for Vector3 {
fn get_squared_length(&self) -> f32 {
self.x * self.x + self.y * self.y + self.z * self.z
}
fn get_length(&self) -> f32 {
self.get_squared_length().sqrt()
}
fn normalize(&self) -> Self {
self.scale(self.get_length().recip())
}
}
impl vector::Rotate for Vector3 {
fn rotate(&self, _rotation_matrix: matrix::Matrix) -> Self {
panic!("TODO")
}
}
impl vector::InnerProduct for Vector3 {
fn inner_product(&self, _rhs: &Self) -> f32 {
self.x * _rhs.x + self.y * _rhs.y + self.z * _rhs.z
}
}
impl vector::OuterProduct for Vector3 {
fn outer_product(&self, _rhs: &Self) -> Vector3 {
Vector3 {
x: self.y * _rhs.z - self.z * _rhs.y,
y: self.z * _rhs.x - self.x * _rhs.z,
z: self.x * _rhs.y - self.y * _rhs.x,
}
}
}
impl vector::Scale for Vector3 {
fn scale(&self, multiplier: f32) -> Self {
Self {
x: self.x * multiplier,
y: self.y * multiplier,
z: self.z * multiplier,
}
}
}
impl vector::Negate for Vector3 {
fn negate(&self) -> Self {
self.scale(-1.0)
}
}
impl ops::Add<Vector3> for Vector3 {
type Output = Vector3;
fn add(self, _rhs: Vector3) -> Vector3 {
Vector3 {
x: self.x + _rhs.x,
y: self.y + _rhs.y,
z: self.z + _rhs.z,
}
}
}
impl ops::Sub<Vector3> for Vector3 {
type Output = Vector3;
fn sub(self, _rhs: Vector3) -> Vector3 {
Vector3 {
x: self.x - _rhs.x,
y: self.y - _rhs.y,
z: self.z - _rhs.z,
}
}
}