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TextureDesc

Struct TextureDesc 

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pub struct TextureDesc {
Show 13 fields pub address_u: AddressMode, pub address_v: AddressMode, pub address_w: AddressMode, pub filter_mode: FilterMode, pub normalized_coords: bool, pub read_as_integer: bool, pub srgb: bool, pub max_anisotropy: u32, pub mipmap_filter: FilterMode, pub mipmap_bias: f32, pub min_lod: f32, pub max_lod: f32, pub border_color: [f32; 4],
}
Expand description

Ergonomic texture-object sampling configuration.

Converted to CUDA_TEXTURE_DESC when creating a CudaTextureObject.

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§address_u: AddressMode

Address mode for the U (X) dimension.

§address_v: AddressMode

Address mode for the V (Y) dimension.

§address_w: AddressMode

Address mode for the W (Z) dimension.

§filter_mode: FilterMode

Sampling filter mode.

§normalized_coords: bool

When true, texture coordinates are in the normalized range [0, 1).

§read_as_integer: bool

When true, texture reads return raw integers rather than normalized floats.

§srgb: bool

When true, hardware applies sRGB gamma decoding on read.

§max_anisotropy: u32

Maximum anisotropy ratio (1–16; 1 disables anisotropy).

§mipmap_filter: FilterMode

Mipmap filter mode.

§mipmap_bias: f32

Mipmap LOD bias.

§min_lod: f32

Minimum mipmap LOD clamp.

§max_lod: f32

Maximum mipmap LOD clamp.

§border_color: [f32; 4]

Border color (RGBA).

Implementations§

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impl TextureDesc

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pub const fn default_2d() -> Self

Construct a sensible default texture descriptor:

  • Clamp address mode on all axes
  • Nearest-neighbor filtering (no mipmap)
  • Normalized coordinates
  • No anisotropy
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pub fn as_raw(&self) -> CUDA_TEXTURE_DESC

Convert to the raw CUDA_TEXTURE_DESC expected by the driver.

Trait Implementations§

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impl Clone for TextureDesc

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fn clone(&self) -> TextureDesc

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for TextureDesc

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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