pub struct ReferenceId(/* private fields */);Implementations§
Source§impl ReferenceId
impl ReferenceId
Sourcepub const CHECKS_MAX_INDEX: bool = true
pub const CHECKS_MAX_INDEX: bool = true
Whether this index type performs bounds checking.
Sourcepub fn from_foreign<F: Idx>(value: F) -> Self
pub fn from_foreign<F: Idx>(value: F) -> Self
Convert an index from another index type.
Sourcepub const fn from_usize_unchecked(value: usize) -> Self
pub const fn from_usize_unchecked(value: usize) -> Self
Create an index from a usize without bounds checking.
§Safety
The caller must ensure value <= MAX_INDEX.
Sourcepub const fn from_raw_unchecked(raw: u32) -> Self
pub const fn from_raw_unchecked(raw: u32) -> Self
Create an index from a raw u32 without bounds checking.
§Safety
The caller must ensure the value is not u32::MAX.
Sourcepub const fn from_usize(value: usize) -> Self
pub const fn from_usize(value: usize) -> Self
Trait Implementations§
Source§impl Add<ReferenceId> for usize
impl Add<ReferenceId> for usize
Source§type Output = ReferenceId
type Output = ReferenceId
The resulting type after applying the
+ operator.Source§fn add(self, other: ReferenceId) -> ReferenceId
fn add(self, other: ReferenceId) -> ReferenceId
Performs the
+ operation. Read moreSource§impl Add<usize> for ReferenceId
impl Add<usize> for ReferenceId
Source§impl Add for ReferenceId
impl Add for ReferenceId
Source§type Output = ReferenceId
type Output = ReferenceId
The resulting type after applying the
+ operator.Source§fn add(self, other: ReferenceId) -> ReferenceId
fn add(self, other: ReferenceId) -> ReferenceId
Performs the
+ operation. Read moreSource§impl AddAssign<usize> for ReferenceId
impl AddAssign<usize> for ReferenceId
Source§fn add_assign(&mut self, other: usize)
fn add_assign(&mut self, other: usize)
Performs the
+= operation. Read moreSource§impl AddAssign for ReferenceId
impl AddAssign for ReferenceId
Source§fn add_assign(&mut self, other: ReferenceId)
fn add_assign(&mut self, other: ReferenceId)
Performs the
+= operation. Read moreSource§impl Clone for ReferenceId
impl Clone for ReferenceId
Source§fn clone(&self) -> ReferenceId
fn clone(&self) -> ReferenceId
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'alloc> CloneIn<'alloc> for ReferenceId
impl<'alloc> CloneIn<'alloc> for ReferenceId
Source§type Cloned = ReferenceId
type Cloned = ReferenceId
The type of the cloned object. Read more
Source§fn clone_in(&self, _: &'alloc Allocator) -> Self
fn clone_in(&self, _: &'alloc Allocator) -> Self
Clone
self into the given allocator. allocator may be the same one
that self is already in.Source§fn clone_in_with_semantic_ids(&self, _: &'alloc Allocator) -> Self
fn clone_in_with_semantic_ids(&self, _: &'alloc Allocator) -> Self
Almost identical as
clone_in, but for some special type, it will also clone the semantic ids.
Please use this method only if you make sure semantic info is synced with the ast node.Source§impl Debug for ReferenceId
impl Debug for ReferenceId
Source§impl<'de> Deserialize<'de> for ReferenceId
impl<'de> Deserialize<'de> for ReferenceId
Source§fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error>
fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error>
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<ReferenceId> for usize
impl From<ReferenceId> for usize
Source§fn from(v: ReferenceId) -> usize
fn from(v: ReferenceId) -> usize
Converts to this type from the input type.
Source§impl From<usize> for ReferenceId
impl From<usize> for ReferenceId
Source§impl Hash for ReferenceId
impl Hash for ReferenceId
Source§impl Idx for ReferenceId
impl Idx for ReferenceId
Source§impl Ord for ReferenceId
impl Ord for ReferenceId
Source§fn cmp(&self, other: &ReferenceId) -> Ordering
fn cmp(&self, other: &ReferenceId) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq<ReferenceId> for usize
impl PartialEq<ReferenceId> for usize
Source§impl PartialEq<usize> for ReferenceId
impl PartialEq<usize> for ReferenceId
Source§impl PartialEq for ReferenceId
impl PartialEq for ReferenceId
Source§impl PartialOrd<ReferenceId> for usize
impl PartialOrd<ReferenceId> for usize
Source§impl PartialOrd<usize> for ReferenceId
impl PartialOrd<usize> for ReferenceId
Source§impl PartialOrd for ReferenceId
impl PartialOrd for ReferenceId
Source§impl Rem<usize> for ReferenceId
impl Rem<usize> for ReferenceId
Source§impl Serialize for ReferenceId
impl Serialize for ReferenceId
Source§impl Sub<ReferenceId> for usize
impl Sub<ReferenceId> for usize
Source§type Output = ReferenceId
type Output = ReferenceId
The resulting type after applying the
- operator.Source§fn sub(self, other: ReferenceId) -> ReferenceId
fn sub(self, other: ReferenceId) -> ReferenceId
Performs the
- operation. Read moreSource§impl Sub<usize> for ReferenceId
impl Sub<usize> for ReferenceId
Source§impl Sub for ReferenceId
impl Sub for ReferenceId
Source§type Output = ReferenceId
type Output = ReferenceId
The resulting type after applying the
- operator.Source§fn sub(self, other: ReferenceId) -> ReferenceId
fn sub(self, other: ReferenceId) -> ReferenceId
Performs the
- operation. Read moreSource§impl SubAssign<usize> for ReferenceId
impl SubAssign<usize> for ReferenceId
Source§fn sub_assign(&mut self, other: usize)
fn sub_assign(&mut self, other: usize)
Performs the
-= operation. Read moreSource§impl SubAssign for ReferenceId
impl SubAssign for ReferenceId
Source§fn sub_assign(&mut self, other: ReferenceId)
fn sub_assign(&mut self, other: ReferenceId)
Performs the
-= operation. Read moreimpl Copy for ReferenceId
impl Eq for ReferenceId
impl StructuralPartialEq for ReferenceId
Auto Trait Implementations§
impl Freeze for ReferenceId
impl RefUnwindSafe for ReferenceId
impl Send for ReferenceId
impl Sync for ReferenceId
impl Unpin for ReferenceId
impl UnwindSafe for ReferenceId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<I, T> IdxSliceIndex<I, T> for Iwhere
I: Idx,
impl<I, T> IdxSliceIndex<I, T> for Iwhere
I: Idx,
type Output = T
fn get( self, slice: &IndexSlice<I, [T]>, ) -> Option<&<I as IdxSliceIndex<I, T>>::Output>
fn get_mut( self, slice: &mut IndexSlice<I, [T]>, ) -> Option<&mut <I as IdxSliceIndex<I, T>>::Output>
fn index( self, slice: &IndexSlice<I, [T]>, ) -> &<I as IdxSliceIndex<I, T>>::Output
fn index_mut( self, slice: &mut IndexSlice<I, [T]>, ) -> &mut <I as IdxSliceIndex<I, T>>::Output
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.