ModuleDeclaration

Enum ModuleDeclaration 

Source
#[repr(C, u8)]
pub enum ModuleDeclaration<'a> { ImportDeclaration(Box<'a, ImportDeclaration<'a>>), ExportAllDeclaration(Box<'a, ExportAllDeclaration<'a>>), ExportDefaultDeclaration(Box<'a, ExportDefaultDeclaration<'a>>), ExportNamedDeclaration(Box<'a, ExportNamedDeclaration<'a>>), TSExportAssignment(Box<'a, TSExportAssignment<'a>>), TSNamespaceExportDeclaration(Box<'a, TSNamespaceExportDeclaration<'a>>), }
Expand description

ES6 Module Declaration

An ESM import or export statement.

§Example

// ImportDeclaration
import { foo } from 'foo';
import bar from 'bar';
import * as baz from 'baz';

// Not a ModuleDeclaration
export const a = 5;

const b = 6;

export { b };             // ExportNamedDeclaration
export default b;         // ExportDefaultDeclaration
export * as c from './c'; // ExportAllDeclaration
export = b;               // TSExportAssignment
export as namespace d;    // TSNamespaceExportDeclaration

Variants§

§

ImportDeclaration(Box<'a, ImportDeclaration<'a>>)

import hello from './world.js'; import * as t from './world.js';

§

ExportAllDeclaration(Box<'a, ExportAllDeclaration<'a>>)

export * as numbers from '../numbers.js'

§

ExportDefaultDeclaration(Box<'a, ExportDefaultDeclaration<'a>>)

export default 5;

§

ExportNamedDeclaration(Box<'a, ExportNamedDeclaration<'a>>)

export {five} from './numbers.js'; export {six, seven};

§

TSExportAssignment(Box<'a, TSExportAssignment<'a>>)

export = 5;

§

TSNamespaceExportDeclaration(Box<'a, TSNamespaceExportDeclaration<'a>>)

export as namespace React;

Implementations§

Source§

impl<'a> ModuleDeclaration<'a>

Source

pub fn is_typescript_syntax(&self) -> bool

Returns true if this module declaration uses any TypeScript syntax such as the type or declare keywords.

Source

pub fn is_import(&self) -> bool

Returns true if this is an import declaration.

Source

pub fn is_export(&self) -> bool

Returns true if this is an export declaration.

Source

pub fn is_default_export(&self) -> bool

Returns `true`` if this is a default export declaration.

Source

pub fn source(&self) -> Option<&StringLiteral<'a>>

Returns the import/export source of this module declaration, if it has one.

§Example
  • import foo from "foo/thing" => "foo/thing"
  • export * from "foo" => "foo"
  • export default foo => None
Source

pub fn with_clause(&self) -> Option<&WithClause<'a>>

Returns the with clause of an import/export declaration, if it has one.

§Example
  • import thing from "lib" with { key: "data" } => Some(WithClause)
  • export * from "lib" with { key: "data" } => Some(WithClause)
  • export default thing => None

Trait Implementations§

Source§

impl<'a> BoundNames<'a> for ModuleDeclaration<'a>

Source§

fn bound_names<F>(&self, f: &mut F)
where F: FnMut(&BindingIdentifier<'a>),

Source§

impl<'new_alloc> CloneIn<'new_alloc> for ModuleDeclaration<'_>

Source§

type Cloned = ModuleDeclaration<'new_alloc>

The type of the cloned object. Read more
Source§

fn clone_in( &self, allocator: &'new_alloc Allocator, ) -> <ModuleDeclaration<'_> as CloneIn<'new_alloc>>::Cloned

Clone self into the given allocator. allocator may be the same one that self is already in.
Source§

fn clone_in_with_semantic_ids( &self, allocator: &'new_alloc Allocator, ) -> <ModuleDeclaration<'_> as CloneIn<'new_alloc>>::Cloned

Almost identical as clone_in, but for some special type, it will also clone the semantic ids. Please use this method only if you make sure semantic info is synced with the ast node.
Source§

impl ContentEq for ModuleDeclaration<'_>

Source§

fn content_eq(&self, other: &ModuleDeclaration<'_>) -> bool

This method tests for contents of self and other to be equal.
Source§

fn content_ne(&self, other: &Self) -> bool

This method tests for contents of self and other not to be equal. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<'a> Debug for ModuleDeclaration<'a>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl<'a> Dummy<'a> for ModuleDeclaration<'a>

Source§

fn dummy(allocator: &'a Allocator) -> ModuleDeclaration<'a>

Create a dummy ModuleDeclaration.

Has cost of making 1 allocation (32 bytes).

Source§

impl ESTree for ModuleDeclaration<'_>

Source§

fn serialize<S>(&self, serializer: S)
where S: Serializer,

Source§

impl<'a> From<ModuleDeclaration<'a>> for Statement<'a>

Source§

fn from(value: ModuleDeclaration<'a>) -> Statement<'a>

Convert ModuleDeclaration to Statement.

Source§

impl GetAddress for ModuleDeclaration<'_>

Source§

fn address(&self) -> Address

Get the memory address of a value allocated in the arena.
Source§

impl GetSpan for ModuleDeclaration<'_>

Source§

fn span(&self) -> Span

Get the Span for an AST node.
Source§

impl GetSpanMut for ModuleDeclaration<'_>

Source§

fn span_mut(&mut self) -> &mut Span

Get a mutable reference to an AST node’s Span.
Source§

impl<'a> TakeIn<'a> for ModuleDeclaration<'a>

Source§

fn take_in<A>(&mut self, allocator_accessor: A) -> Self
where A: AllocatorAccessor<'a>,

Replace node with a dummy.
Source§

fn take_in_box<A>(&mut self, allocator_accessor: A) -> Box<'a, Self>
where A: AllocatorAccessor<'a>,

Replace node with a boxed dummy.
Source§

impl<'a> TryFrom<Statement<'a>> for ModuleDeclaration<'a>

Source§

fn try_from( value: Statement<'a>, ) -> Result<ModuleDeclaration<'a>, <ModuleDeclaration<'a> as TryFrom<Statement<'a>>>::Error>

Convert Statement to ModuleDeclaration.

Source§

type Error = ()

The type returned in the event of a conversion error.

Auto Trait Implementations§

§

impl<'a> Freeze for ModuleDeclaration<'a>

§

impl<'a> !RefUnwindSafe for ModuleDeclaration<'a>

§

impl<'a> !Send for ModuleDeclaration<'a>

§

impl<'a> !Sync for ModuleDeclaration<'a>

§

impl<'a> Unpin for ModuleDeclaration<'a>

§

impl<'a> !UnwindSafe for ModuleDeclaration<'a>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<'a, T> FromIn<'a, T> for T

Source§

fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

Source§

fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
Source§

impl<D> OwoColorize for D

Source§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
Source§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
Source§

fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
Source§

fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
Source§

fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
Source§

fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
Source§

fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
Source§

fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
Source§

fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
Source§

fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
Source§

fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
Source§

fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
Source§

fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
Source§

fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
Source§

fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
Source§

fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
Source§

fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
Source§

fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
Source§

fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
Source§

fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
Source§

fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
Source§

fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
Source§

fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
Source§

fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
Source§

fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
Source§

fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
Source§

fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
Source§

fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
Source§

fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
Source§

fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
Source§

fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
Source§

fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
Source§

fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
Source§

fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
Source§

fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
Source§

fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
Source§

fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
Source§

fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
Source§

fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
Source§

fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
Source§

fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
Source§

fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
Source§

fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
Source§

fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
Source§

fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
Source§

fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
Source§

fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
Source§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
Source§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
Source§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
Source§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
Source§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
Source§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
Source§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.