#[repr(C, u8)]pub enum ModuleDeclaration<'a> {
ImportDeclaration(Box<'a, ImportDeclaration<'a>>),
ExportAllDeclaration(Box<'a, ExportAllDeclaration<'a>>),
ExportDefaultDeclaration(Box<'a, ExportDefaultDeclaration<'a>>),
ExportNamedDeclaration(Box<'a, ExportNamedDeclaration<'a>>),
TSExportAssignment(Box<'a, TSExportAssignment<'a>>),
TSNamespaceExportDeclaration(Box<'a, TSNamespaceExportDeclaration<'a>>),
}
Expand description
ES6 Module Declaration
An ESM import or export statement.
§Example
// ImportDeclaration
import { foo } from 'foo';
import bar from 'bar';
import * as baz from 'baz';
// Not a ModuleDeclaration
export const a = 5;
const b = 6;
export { b }; // ExportNamedDeclaration
export default b; // ExportDefaultDeclaration
export * as c from './c'; // ExportAllDeclaration
export = b; // TSExportAssignment
export as namespace d; // TSNamespaceExportDeclaration
Variants§
ImportDeclaration(Box<'a, ImportDeclaration<'a>>)
import hello from './world.js';
import * as t from './world.js';
ExportAllDeclaration(Box<'a, ExportAllDeclaration<'a>>)
export * as numbers from '../numbers.js'
ExportDefaultDeclaration(Box<'a, ExportDefaultDeclaration<'a>>)
export default 5;
ExportNamedDeclaration(Box<'a, ExportNamedDeclaration<'a>>)
export {five} from './numbers.js';
export {six, seven};
TSExportAssignment(Box<'a, TSExportAssignment<'a>>)
export = 5;
TSNamespaceExportDeclaration(Box<'a, TSNamespaceExportDeclaration<'a>>)
export as namespace React;
Implementations§
Source§impl<'a> ModuleDeclaration<'a>
impl<'a> ModuleDeclaration<'a>
Sourcepub fn is_typescript_syntax(&self) -> bool
pub fn is_typescript_syntax(&self) -> bool
Returns true
if this module declaration uses any TypeScript syntax such as the type
or declare
keywords.
Sourcepub fn is_import(&self) -> bool
pub fn is_import(&self) -> bool
Returns true
if this is an import declaration.
Sourcepub fn is_default_export(&self) -> bool
pub fn is_default_export(&self) -> bool
Returns `true`` if this is a default export declaration.
Sourcepub fn source(&self) -> Option<&StringLiteral<'a>>
pub fn source(&self) -> Option<&StringLiteral<'a>>
Returns the import/export source of this module declaration, if it has one.
§Example
import foo from "foo/thing"
=>"foo/thing"
export * from "foo"
=>"foo"
export default foo
=>None
Sourcepub fn with_clause(&self) -> Option<&WithClause<'a>>
pub fn with_clause(&self) -> Option<&WithClause<'a>>
Returns the with clause of an import/export declaration, if it has one.
§Example
import thing from "lib" with { key: "data" }
=>Some(WithClause)
export * from "lib" with { key: "data" }
=>Some(WithClause)
export default thing
=>None
Trait Implementations§
Source§impl<'a> BoundNames<'a> for ModuleDeclaration<'a>
impl<'a> BoundNames<'a> for ModuleDeclaration<'a>
fn bound_names<F>(&self, f: &mut F)where
F: FnMut(&BindingIdentifier<'a>),
Source§impl<'new_alloc> CloneIn<'new_alloc> for ModuleDeclaration<'_>
impl<'new_alloc> CloneIn<'new_alloc> for ModuleDeclaration<'_>
Source§type Cloned = ModuleDeclaration<'new_alloc>
type Cloned = ModuleDeclaration<'new_alloc>
The type of the cloned object. Read more
Source§fn clone_in(
&self,
allocator: &'new_alloc Allocator,
) -> <ModuleDeclaration<'_> as CloneIn<'new_alloc>>::Cloned
fn clone_in( &self, allocator: &'new_alloc Allocator, ) -> <ModuleDeclaration<'_> as CloneIn<'new_alloc>>::Cloned
Clone
self
into the given allocator
. allocator
may be the same one
that self
is already in.Source§fn clone_in_with_semantic_ids(
&self,
allocator: &'new_alloc Allocator,
) -> <ModuleDeclaration<'_> as CloneIn<'new_alloc>>::Cloned
fn clone_in_with_semantic_ids( &self, allocator: &'new_alloc Allocator, ) -> <ModuleDeclaration<'_> as CloneIn<'new_alloc>>::Cloned
Almost identical as
clone_in
, but for some special type, it will also clone the semantic ids.
Please use this method only if you make sure semantic info is synced with the ast node.Source§impl ContentEq for ModuleDeclaration<'_>
impl ContentEq for ModuleDeclaration<'_>
Source§fn content_eq(&self, other: &ModuleDeclaration<'_>) -> bool
fn content_eq(&self, other: &ModuleDeclaration<'_>) -> bool
This method tests for contents of
self
and other
to be equal.Source§fn content_ne(&self, other: &Self) -> bool
fn content_ne(&self, other: &Self) -> bool
This method tests for contents of
self
and other
not to be equal.
The default implementation is almost always
sufficient, and should not be overridden without very good reason.Source§impl<'a> Debug for ModuleDeclaration<'a>
impl<'a> Debug for ModuleDeclaration<'a>
Source§impl<'a> Dummy<'a> for ModuleDeclaration<'a>
impl<'a> Dummy<'a> for ModuleDeclaration<'a>
Source§fn dummy(allocator: &'a Allocator) -> ModuleDeclaration<'a>
fn dummy(allocator: &'a Allocator) -> ModuleDeclaration<'a>
Create a dummy ModuleDeclaration
.
Has cost of making 1 allocation (32 bytes).
Source§impl ESTree for ModuleDeclaration<'_>
impl ESTree for ModuleDeclaration<'_>
fn serialize<S>(&self, serializer: S)where
S: Serializer,
Source§impl<'a> From<ModuleDeclaration<'a>> for Statement<'a>
impl<'a> From<ModuleDeclaration<'a>> for Statement<'a>
Source§fn from(value: ModuleDeclaration<'a>) -> Statement<'a>
fn from(value: ModuleDeclaration<'a>) -> Statement<'a>
Convert ModuleDeclaration
to Statement
.
Source§impl GetAddress for ModuleDeclaration<'_>
impl GetAddress for ModuleDeclaration<'_>
Source§impl GetSpan for ModuleDeclaration<'_>
impl GetSpan for ModuleDeclaration<'_>
Source§impl GetSpanMut for ModuleDeclaration<'_>
impl GetSpanMut for ModuleDeclaration<'_>
Source§impl<'a> TakeIn<'a> for ModuleDeclaration<'a>
impl<'a> TakeIn<'a> for ModuleDeclaration<'a>
Source§fn take_in<A>(&mut self, allocator_accessor: A) -> Selfwhere
A: AllocatorAccessor<'a>,
fn take_in<A>(&mut self, allocator_accessor: A) -> Selfwhere
A: AllocatorAccessor<'a>,
Replace node with a dummy.
Source§fn take_in_box<A>(&mut self, allocator_accessor: A) -> Box<'a, Self>where
A: AllocatorAccessor<'a>,
fn take_in_box<A>(&mut self, allocator_accessor: A) -> Box<'a, Self>where
A: AllocatorAccessor<'a>,
Replace node with a boxed dummy.
Source§impl<'a> TryFrom<Statement<'a>> for ModuleDeclaration<'a>
impl<'a> TryFrom<Statement<'a>> for ModuleDeclaration<'a>
Auto Trait Implementations§
impl<'a> Freeze for ModuleDeclaration<'a>
impl<'a> !RefUnwindSafe for ModuleDeclaration<'a>
impl<'a> !Send for ModuleDeclaration<'a>
impl<'a> !Sync for ModuleDeclaration<'a>
impl<'a> Unpin for ModuleDeclaration<'a>
impl<'a> !UnwindSafe for ModuleDeclaration<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.