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//! Core chess types
use derive_more::Display;
use std::{fmt, hint, str::FromStr};
use thiserror::Error;
/// Error when parsing [`Coord`] from string
#[derive(Error, Debug, Clone, PartialEq, Eq)]
pub enum CoordParseError {
/// Unexpected character for file coordinate
#[error("unexpected file char {0:?}")]
UnexpectedFileChar(char),
/// Unexpected character for rank coordinate
#[error("unexpected rank char {0:?}")]
UnexpectedRankChar(char),
/// Invalid string length
#[error("invalid string length")]
BadLength,
}
/// Error when parsing [`Cell`] from string
#[derive(Error, Debug, Clone, PartialEq, Eq)]
pub enum CellParseError {
/// Unexpected character
#[error("unexpected cell char {0:?}")]
UnexpectedChar(char),
/// Invalid string length
#[error("invalid string length")]
BadLength,
}
/// Error when parsing [`Color`] from string
#[derive(Error, Debug, Clone, PartialEq, Eq)]
pub enum ColorParseError {
/// Unexpected character
#[error("unexpected color char {0:?}")]
UnexpectedChar(char),
/// Invalid string length
#[error("invalid string length")]
BadLength,
}
/// Error when parsing [`CastlingRights`] from string
#[derive(Error, Debug, Clone, PartialEq, Eq)]
pub enum CastlingRightsParseError {
/// Unexpected character
#[error("unexpected char {0:?}")]
UnexpectedChar(char),
/// Duplicate character
#[error("duplicate char {0:?}")]
DuplicateChar(char),
/// The string is empty
#[error("the string is empty")]
EmptyString,
}
/// File (i. e. a vertical line) on a chess board
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Debug, Hash)]
#[repr(u8)]
pub enum File {
A = 0,
B = 1,
C = 2,
D = 3,
E = 4,
F = 5,
G = 6,
H = 7,
}
impl File {
/// Returns a numeric index of the current file
///
/// The files are numbered from left to right, i.e. file A has index 0, and file H has index 7.
#[inline]
pub const fn index(&self) -> usize {
*self as u8 as usize
}
/// Converts a file index to [`File`]
///
/// # Safety
///
/// The behavior is undefined when `val` is not in range `[0; 8)`.
#[inline]
pub const unsafe fn from_index_unchecked(val: usize) -> Self {
match val {
0 => File::A,
1 => File::B,
2 => File::C,
3 => File::D,
4 => File::E,
5 => File::F,
6 => File::G,
7 => File::H,
_ => hint::unreachable_unchecked(),
}
}
/// Converts a file index to [`File`]
///
/// # Panics
///
/// The function panics when `val` is not in range `[0; 8)`.
#[inline]
pub const fn from_index(val: usize) -> Self {
assert!(val < 8, "file index must be between 0 and 7");
unsafe { Self::from_index_unchecked(val) }
}
/// Returns an iterator over all the files, in ascending order of their indices
#[inline]
pub fn iter() -> impl Iterator<Item = Self> {
(0..8).map(|x| unsafe { Self::from_index_unchecked(x) })
}
#[inline]
unsafe fn from_char_unchecked(c: char) -> Self {
File::from_index_unchecked((u32::from(c) - u32::from('a')) as usize)
}
/// Creates a file from its character representation, if it's valid
///
/// If `c` is a valid character representation of file, then the corresponding file is returned.
/// Otherwise, returns `None`.
///
/// Note that the only valid character representations are lowercase Latin letters from `'a``
/// to `'h'` inclusively.
///
/// # Example
///
/// ```
/// # use owlchess_base::types::File;
/// #
/// assert_eq!(File::from_char('a'), Some(File::A));
/// assert_eq!(File::from_char('e'), Some(File::E));
/// assert_eq!(File::from_char('q'), None);
/// assert_eq!(File::from_char('A'), None);
/// ```
#[inline]
pub fn from_char(c: char) -> Option<Self> {
match c {
'a'..='h' => Some(unsafe { Self::from_char_unchecked(c) }),
_ => None,
}
}
/// Converts a file into its character representation
///
/// # Example
///
/// ```
/// # use owlchess_base::types::File;
/// #
/// assert_eq!(File::A.as_char(), 'a');
/// assert_eq!(File::E.as_char(), 'e');
/// ```
#[inline]
pub fn as_char(&self) -> char {
(b'a' + *self as u8) as char
}
}
impl fmt::Display for File {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
write!(f, "{}", self.as_char())
}
}
/// Rank (i. e. a horizontal line) on a chess board
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Debug, Hash)]
#[repr(u8)]
pub enum Rank {
R8 = 0,
R7 = 1,
R6 = 2,
R5 = 3,
R4 = 4,
R3 = 5,
R2 = 6,
R1 = 7,
}
impl Rank {
/// Returns a numeric index of the current rank
///
/// The ranks are numbered from top to bottom, i.e. rank 8 has index 0, and rank 1 has index 7.
#[inline]
pub const fn index(&self) -> usize {
*self as u8 as usize
}
/// Converts a rank index to [`Rank`]
///
/// # Safety
///
/// The behavior is undefined when `val` is not in range `[0; 8)`.
#[inline]
pub const unsafe fn from_index_unchecked(val: usize) -> Self {
match val {
0 => Rank::R8,
1 => Rank::R7,
2 => Rank::R6,
3 => Rank::R5,
4 => Rank::R4,
5 => Rank::R3,
6 => Rank::R2,
7 => Rank::R1,
_ => hint::unreachable_unchecked(),
}
}
/// Converts a rank index to [`Rank`]
///
/// # Panics
///
/// The function panics when `val` is not in range `[0; 8)`.
#[inline]
pub const fn from_index(val: usize) -> Self {
assert!(val < 8, "rank index must be between 0 and 7");
unsafe { Self::from_index_unchecked(val) }
}
/// Returns an iterator over all the ranks, in ascending order of their indices
#[inline]
pub fn iter() -> impl Iterator<Item = Self> {
(0..8).map(|x| unsafe { Self::from_index_unchecked(x) })
}
#[inline]
unsafe fn from_char_unchecked(c: char) -> Self {
Rank::from_index_unchecked((u32::from('8') - u32::from(c)) as usize)
}
/// Creates a rank from its character representation, if it's valid
///
/// If `c` is a valid character representation of rank, then the corresponding rank is returned.
/// Otherwise, returns `None`.
///
/// # Example
///
/// ```
/// # use owlchess_base::types::Rank;
/// #
/// assert_eq!(Rank::from_char('1'), Some(Rank::R1));
/// assert_eq!(Rank::from_char('5'), Some(Rank::R5));
/// assert_eq!(Rank::from_char('9'), None);
/// assert_eq!(Rank::from_char('A'), None);
/// ```
#[inline]
pub fn from_char(c: char) -> Option<Self> {
match c {
'1'..='8' => Some(unsafe { Self::from_char_unchecked(c) }),
_ => None,
}
}
/// Converts a rank into its character representation
///
/// # Example
///
/// ```
/// # use owlchess_base::types::Rank;
/// #
/// assert_eq!(Rank::R1.as_char(), '1');
/// assert_eq!(Rank::R5.as_char(), '5');
/// ```
#[inline]
pub fn as_char(&self) -> char {
(b'8' - *self as u8) as char
}
}
impl fmt::Display for Rank {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
write!(f, "{}", self.as_char())
}
}
/// Coordinate of a square
#[derive(Copy, Clone, PartialEq, Eq, Hash)]
pub struct Coord(u8);
impl Coord {
/// Creates a coordinate from its index
///
/// See [`Coord::index()`] for the details about index assignment.
///
/// # Panics
///
/// This function panics if `val` is not a valid index.
#[inline]
pub const fn from_index(val: usize) -> Coord {
assert!(val < 64, "coord must be between 0 and 63");
Coord(val as u8)
}
/// Creates a coordinate from its index
///
/// See [`Coord::index()`] for the details about index assignment.
///
/// # Safety
///
/// The behavior is undefined if `val` is not a valid index.
#[inline]
pub const unsafe fn from_index_unchecked(val: usize) -> Coord {
Coord(val as u8)
}
/// Creates a square coordinate from the given file and rank
#[inline]
pub const fn from_parts(file: File, rank: Rank) -> Coord {
Coord(((rank as u8) << 3) | file as u8)
}
/// Returns the file on which the square is located
#[inline]
pub const fn file(&self) -> File {
unsafe { File::from_index_unchecked((self.0 & 7) as usize) }
}
/// Returns the rank on which the square is located
#[inline]
pub const fn rank(&self) -> Rank {
unsafe { Rank::from_index_unchecked((self.0 >> 3) as usize) }
}
/// Returns the index of the square
///
/// The indices are assigned in a big-endian rank-file manner:
///
/// ```notrust
/// 8 | 0 1 2 3 4 5 6 7
/// 7 | 8 9 10 11 12 13 14 15
/// 6 | 16 17 18 19 20 21 22 23
/// 5 | 24 25 26 27 28 29 30 31
/// 4 | 32 33 34 35 36 37 38 39
/// 3 | 40 41 42 43 44 45 46 47
/// 2 | 48 49 50 51 52 53 54 55
/// 1 | 56 57 58 59 60 61 62 63
/// --+------------------------
/// | a b c d e f g h
/// ```
#[inline]
pub const fn index(&self) -> usize {
self.0 as usize
}
/// Flips the square vertically
///
/// # Example
///
/// ```
/// # use owlchess_base::types::{File, Rank, Coord};
/// #
/// let c3 = Coord::from_parts(File::C, Rank::R3);
/// let c6 = Coord::from_parts(File::C, Rank::R6);
/// assert_eq!(c3.flipped_rank(), c6);
/// assert_eq!(c6.flipped_rank(), c3);
/// ```
#[inline]
pub const fn flipped_rank(self) -> Coord {
Coord(self.0 ^ 56)
}
/// Flips the square horizontally
///
/// # Example
///
/// ```
/// # use owlchess_base::types::{File, Rank, Coord};
/// #
/// let c3 = Coord::from_parts(File::C, Rank::R3);
/// let f3 = Coord::from_parts(File::F, Rank::R3);
/// assert_eq!(c3.flipped_file(), f3);
/// assert_eq!(f3.flipped_file(), c3);
/// ```
#[inline]
pub const fn flipped_file(self) -> Coord {
Coord(self.0 ^ 7)
}
/// Returns the index of diagonal on which the square is located
///
/// Diagonals have indices in range `[0; 15)`, where h1-h1 diagonal has index 0
/// and a8-a8 diagonal has index 14. The main diagonal a1-h8 has index 7.
#[inline]
pub const fn diag(&self) -> usize {
self.file().index() + self.rank().index()
}
/// Returns the index of antidiagonal on which the square is located
///
/// Antidiagonals have indices in range `[0; 15)`, where a1-a1 antidiagonal has index 0
/// and h8-h8 antidiagonal has index 14. The main antidiagonal a8-h1 has index 7.
#[inline]
pub const fn antidiag(&self) -> usize {
7 - self.rank().index() + self.file().index()
}
/// Adds `delta` to the index of the coordinate
///
/// # Panics
///
/// The function panics if the index is invalid (i.e. not in range `[0; 64)`) after
/// such addition.
#[inline]
pub const fn add(self, delta: isize) -> Coord {
Coord::from_index(self.index().wrapping_add(delta as usize))
}
/// Adds `delta` to the index of the coordinate
///
/// # Safety
///
/// The behavior is undefined if the index is invalid (i.e. not in range `[0; 64)`)
/// after such addition.
#[inline]
pub const unsafe fn add_unchecked(self, delta: isize) -> Coord {
Coord::from_index_unchecked(self.index().wrapping_add(delta as usize))
}
/// Adds `delta_file` to the file index and `delta_rank` to the rank index.
/// If either file index or rank index becomes invalid, returns `None`, otherwise
/// the new file and rank are gathered into a new [`Coord`], which is returned
///
/// # Example
///
/// ```
/// # use owlchess_base::types::{File, Rank, Coord};
/// #
/// let b3 = Coord::from_parts(File::B, Rank::R3);
/// let e4 = Coord::from_parts(File::E, Rank::R4);
/// assert_eq!(b3.shift(-3, 1), None);
/// assert_eq!(b3.shift(3, -1), Some(e4));
/// ```
#[inline]
pub fn shift(self, delta_file: isize, delta_rank: isize) -> Option<Coord> {
let new_file = self.file().index().wrapping_add(delta_file as usize);
let new_rank = self.rank().index().wrapping_add(delta_rank as usize);
if new_file >= 8 || new_rank >= 8 {
return None;
}
unsafe {
Some(Coord::from_parts(
File::from_index_unchecked(new_file),
Rank::from_index_unchecked(new_rank),
))
}
}
/// Iterates over all possible coordinates in ascending order of their indices
#[inline]
pub fn iter() -> impl Iterator<Item = Self> {
(0_u8..64_u8).map(Coord)
}
}
impl fmt::Debug for Coord {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
if self.0 < 64 {
return write!(f, "Coord({})", self);
}
write!(f, "Coord(?{:?})", self.0)
}
}
impl fmt::Display for Coord {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
write!(f, "{}{}", self.file().as_char(), self.rank().as_char())
}
}
impl FromStr for Coord {
type Err = CoordParseError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
if s.len() != 2 {
return Err(CoordParseError::BadLength);
}
let bytes = s.as_bytes();
let (file_ch, rank_ch) = (bytes[0] as char, bytes[1] as char);
Ok(Coord::from_parts(
File::from_char(file_ch).ok_or(CoordParseError::UnexpectedFileChar(file_ch))?,
Rank::from_char(rank_ch).ok_or(CoordParseError::UnexpectedRankChar(rank_ch))?,
))
}
}
/// Color of chess pieces (either white or black)
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
#[repr(u8)]
pub enum Color {
White = 0,
Black = 1,
}
impl Color {
/// Returns the opposite color
#[inline]
pub const fn inv(&self) -> Color {
match *self {
Color::White => Color::Black,
Color::Black => Color::White,
}
}
/// Returns a character representation of the color
///
/// The character representation is `"w"` for white, and `"b"` for black.
#[inline]
pub fn as_char(&self) -> char {
match *self {
Color::White => 'w',
Color::Black => 'b',
}
}
/// Creates a color from its character representation
///
/// If `c` is not a valid character representation of color, returns `None`.
#[inline]
pub fn from_char(c: char) -> Option<Color> {
match c {
'w' => Some(Color::White),
'b' => Some(Color::Black),
_ => None,
}
}
/// Returns a full string representation of the color (either `"white"` or `"black"`)
#[inline]
pub fn as_long_str(&self) -> &'static str {
match *self {
Color::White => "white",
Color::Black => "black",
}
}
}
impl fmt::Display for Color {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
write!(f, "{}", self.as_char())
}
}
impl FromStr for Color {
type Err = ColorParseError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
if s.len() != 1 {
return Err(ColorParseError::BadLength);
}
let ch = s.as_bytes()[0] as char;
Color::from_char(s.as_bytes()[0] as char).ok_or(ColorParseError::UnexpectedChar(ch))
}
}
/// Kind of chess pieces (without regard to piece color)
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
#[repr(u8)]
pub enum Piece {
Pawn = 0,
King = 1,
Knight = 2,
Bishop = 3,
Rook = 4,
Queen = 5,
}
impl Piece {
/// Number of different possible indices of [`Piece`]
///
/// It exceeds maximum possible index by one.
pub const COUNT: usize = 6;
/// Returns a numeric index of the current piece
#[inline]
pub const fn index(&self) -> usize {
*self as u8 as usize
}
/// Converts a piece index to [`Piece`]
///
/// # Safety
///
/// The behavior is undefined if the index is invalid (i.e. it is greater or equal than [`Piece::COUNT`])
#[inline]
pub const unsafe fn from_index_unchecked(val: usize) -> Self {
match val {
0 => Self::Pawn,
1 => Self::King,
2 => Self::Knight,
3 => Self::Bishop,
4 => Self::Rook,
5 => Self::Queen,
_ => hint::unreachable_unchecked(),
}
}
/// Converts a piece index to [`Piece`]
///
/// # Panics
///
/// The function panics if the index is invalid (i.e. it is greater or equal than [`Piece::COUNT`])
#[inline]
pub const fn from_index(val: usize) -> Self {
assert!(val < Self::COUNT, "piece index must be between 0 and 5");
unsafe { Self::from_index_unchecked(val) }
}
/// Returns an iterator over all the pieces, in ascending order of their indices
#[inline]
pub fn iter() -> impl Iterator<Item = Self> {
(0..Self::COUNT).map(|x| unsafe { Self::from_index_unchecked(x) })
}
}
/// Contents of square on a chess board
///
/// A square can be either empty or contain a piece of some given color.
///
/// This type is one compact and is only one byte long to facilitate compact chess board
/// representation.
#[derive(Default, Copy, Clone, PartialEq, Eq, Hash)]
pub struct Cell(u8);
impl Cell {
/// [`Cell`] without any pieces
pub const EMPTY: Cell = Cell(0);
/// Number of different possible indices of [`Cell`]
///
/// It exceeds maximum possible index by one.
pub const COUNT: usize = 13;
/// Returns `true` if the cell doesn't contain any pieces
#[inline]
pub const fn is_free(&self) -> bool {
self.0 == 0
}
/// Returns `true` if the cell contains a piece
#[inline]
pub const fn is_occupied(&self) -> bool {
self.0 != 0
}
/// Creates a cell from its index
///
/// # Safety
///
/// The behavior is undefined if the index is invalid (i.e. it is greater or equal than [`Cell::COUNT`])
#[inline]
pub const unsafe fn from_index_unchecked(val: usize) -> Cell {
Cell(val as u8)
}
/// Creates a cell from its index
///
/// # Panics
///
/// The function panics if the index is invalid (i.e. it is greater or equal than [`Cell::COUNT`])
#[inline]
pub const fn from_index(val: usize) -> Cell {
assert!(val < Self::COUNT, "index too large");
Cell(val as u8)
}
/// Returns the index of the cell
///
/// Cell indices are stable between updates, and changing the index of some given cell
/// is considered API breakage.
#[inline]
pub const fn index(&self) -> usize {
self.0 as usize
}
/// Creates a cell with a piece `p` of color `c`
#[inline]
pub const fn from_parts(c: Color, p: Piece) -> Cell {
Cell(match c {
Color::White => 1 + p as u8,
Color::Black => 7 + p as u8,
})
}
/// Returns the color of the piece on the cell
///
/// If the cell is empty, returns `None`.
#[inline]
pub const fn color(&self) -> Option<Color> {
match self.0 {
0 => None,
1..=6 => Some(Color::White),
_ => Some(Color::Black),
}
}
/// Returns the kind of the piece on the cell
///
/// If the cell is empty, returns `None`.
#[inline]
pub const fn piece(&self) -> Option<Piece> {
match self.0 {
0 => None,
1 | 7 => Some(Piece::Pawn),
2 | 8 => Some(Piece::King),
3 | 9 => Some(Piece::Knight),
4 | 10 => Some(Piece::Bishop),
5 | 11 => Some(Piece::Rook),
6 | 12 => Some(Piece::Queen),
_ => unsafe { hint::unreachable_unchecked() },
}
}
/// Iterates over all possible cells in ascending order of their indices
#[inline]
pub fn iter() -> impl Iterator<Item = Self> {
(0..Self::COUNT).map(|x| unsafe { Self::from_index_unchecked(x) })
}
/// Returns a character representation of the cell
///
/// Unlike [`Cell::as_utf8_char`], the representation is an ASCII character.
#[inline]
pub fn as_char(&self) -> char {
b".PKNBRQpknbrq"[self.0 as usize] as char
}
/// Converts a cell to a corresponding Unicode character
#[inline]
pub fn as_utf8_char(&self) -> char {
[
'.', '♙', '♔', '♘', '♗', '♖', '♕', '♟', '♚', '♞', '♝', '♜', '♛',
][self.0 as usize]
}
/// Creates a cell from its character representation
///
/// If `c` is not a valid character representation of a cell, returns `None`. Note that
/// only ASCII character repesentations as returned by [`Cell::as_char`] are accepted.
#[inline]
pub fn from_char(c: char) -> Option<Self> {
if c == '.' {
return Some(Cell::EMPTY);
}
let color = if c.is_ascii_uppercase() {
Color::White
} else {
Color::Black
};
let piece = match c.to_ascii_lowercase() {
'p' => Piece::Pawn,
'k' => Piece::King,
'n' => Piece::Knight,
'b' => Piece::Bishop,
'r' => Piece::Rook,
'q' => Piece::Queen,
_ => return None,
};
Some(Cell::from_parts(color, piece))
}
}
impl fmt::Debug for Cell {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
if (self.0 as usize) < Self::COUNT {
return write!(f, "Cell({})", self.as_char());
}
write!(f, "Cell(?{:?})", self.0)
}
}
impl fmt::Display for Cell {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
write!(f, "{}", self.as_char())
}
}
impl FromStr for Cell {
type Err = CellParseError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
if s.len() != 1 {
return Err(CellParseError::BadLength);
}
let ch = s.as_bytes()[0] as char;
Cell::from_char(s.as_bytes()[0] as char).ok_or(CellParseError::UnexpectedChar(ch))
}
}
/// Castling side (either queenside or kingside)
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
#[repr(u8)]
pub enum CastlingSide {
/// Queenside castling (a.k.a. O-O-O)
Queen = 0,
/// Kingside castling (a.k.a. O-O)
King = 1,
}
/// Flags specifying allowed castling sides for both white and black
#[derive(Default, Copy, Clone, PartialEq, Eq, Hash)]
pub struct CastlingRights(u8);
impl CastlingRights {
#[inline]
const fn to_index(c: Color, s: CastlingSide) -> u8 {
((c as u8) << 1) | s as u8
}
#[inline]
const fn to_color_mask(c: Color) -> u8 {
3 << ((c as u8) << 1)
}
/// Empty castling rights (i.e. castling is not allowed at all)
pub const EMPTY: CastlingRights = CastlingRights(0);
/// Full castling rights (i.e. all possible castlings are allowed)
pub const FULL: CastlingRights = CastlingRights(15);
/// Returns `true` if color `c` is able to perform castling to side `s`
#[inline]
pub const fn has(&self, c: Color, s: CastlingSide) -> bool {
((self.0 >> Self::to_index(c, s)) & 1) != 0
}
/// Returns `true` if color `c` is able to perform castling to at least one of
/// the sides.
#[inline]
pub const fn has_color(&self, c: Color) -> bool {
(self.0 & Self::to_color_mask(c)) != 0
}
/// Adds `s` to allowed castling sides for color `c`
#[inline]
pub const fn with(self, c: Color, s: CastlingSide) -> CastlingRights {
CastlingRights(self.0 | (1_u8 << Self::to_index(c, s)))
}
/// Removes `s` to allowed castling sides for color `c`
#[inline]
pub const fn without(self, c: Color, s: CastlingSide) -> CastlingRights {
CastlingRights(self.0 & !(1_u8 << Self::to_index(c, s)))
}
/// Adds `s` to allowed castling sides for color `c`
///
/// Unlike [`CastlingRights::with`], mutates the current object instead of returning
/// a new one.
#[inline]
pub fn set(&mut self, c: Color, s: CastlingSide) {
*self = self.with(c, s)
}
/// Removes `s` to allowed castling sides for color `c`
///
/// Unlike [`CastlingRights::without`], mutates the current object instead of returning
/// a new one.
#[inline]
pub fn unset(&mut self, c: Color, s: CastlingSide) {
*self = self.without(c, s)
}
/// Removes all the castling rights for color `c`
#[inline]
pub fn unset_color(&mut self, c: Color) {
self.unset(c, CastlingSide::King);
self.unset(c, CastlingSide::Queen);
}
/// Creates [`CastlingRights`] from index
///
/// # Panics
///
/// The function panics if `val` is an invalid index.
#[inline]
pub const fn from_index(val: usize) -> CastlingRights {
assert!(val < 16, "raw castling rights must be between 0 and 15");
CastlingRights(val as u8)
}
/// Converts [`CastlingRights`] into an index
///
/// Indices are stable between updates, and changing the index of some given [`CastlingRights`]
/// instance is considered API breakage.
#[inline]
pub const fn index(&self) -> usize {
self.0 as usize
}
}
impl fmt::Debug for CastlingRights {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
if self.0 < 16 {
return write!(f, "CastlingRights({})", self);
}
write!(f, "CastlingRights(?{:?})", self.0)
}
}
impl fmt::Display for CastlingRights {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
if *self == Self::EMPTY {
return write!(f, "-");
}
if self.has(Color::White, CastlingSide::King) {
write!(f, "K")?;
}
if self.has(Color::White, CastlingSide::Queen) {
write!(f, "Q")?;
}
if self.has(Color::Black, CastlingSide::King) {
write!(f, "k")?;
}
if self.has(Color::Black, CastlingSide::Queen) {
write!(f, "q")?;
}
Ok(())
}
}
impl FromStr for CastlingRights {
type Err = CastlingRightsParseError;
fn from_str(s: &str) -> Result<CastlingRights, Self::Err> {
type Error = CastlingRightsParseError;
if s == "-" {
return Ok(CastlingRights::EMPTY);
}
if s.is_empty() {
return Err(Error::EmptyString);
}
let mut res = CastlingRights::EMPTY;
for b in s.bytes() {
let (color, side) = match b {
b'K' => (Color::White, CastlingSide::King),
b'Q' => (Color::White, CastlingSide::Queen),
b'k' => (Color::Black, CastlingSide::King),
b'q' => (Color::Black, CastlingSide::Queen),
_ => return Err(Error::UnexpectedChar(b as char)),
};
if res.has(color, side) {
return Err(Error::DuplicateChar(b as char));
}
res.set(color, side);
}
Ok(res)
}
}
/// Reason for game finish with draw
#[derive(Debug, Display, Copy, Clone, PartialEq, Eq, Hash)]
pub enum DrawReason {
/// Draw by stalemate
#[display(fmt = "stalemate")]
Stalemate,
/// Draw by insufficient material
#[display(fmt = "insufficient material")]
InsufficientMaterial,
/// Draw by 75 moves
///
/// This one is mandatory, in contrast with draw by 50 moves.
#[display(fmt = "75 move rule")]
Moves75,
/// Draw by five-fold repetition
///
/// This one is mandatory, in contrast with draw by threefold repetition.
#[display(fmt = "fivefold repetition")]
Repeat5,
/// Draw by 50 moves
///
/// According to FIDE rules, one can claim a draw if no player captures a piece or
/// makes a pawn move during the last 50 moves, but is not obligated to do so.
#[display(fmt = "50 move rule")]
Moves50,
/// Draw by threefold repetition
///
/// In case of threefold repetition, one can claim a draw but is not obligated to do so.
#[display(fmt = "threefold repetition")]
Repeat3,
/// Draw by agreement
#[display(fmt = "draw by agreement")]
Agreement,
/// Reason is unknown
#[display(fmt = "draw by unknown reason")]
Unknown,
}
/// Reason for game finish with win
#[derive(Debug, Display, Copy, Clone, PartialEq, Eq, Hash)]
pub enum WinReason {
/// Game ends with checkmate
#[display(fmt = "checkmate")]
Checkmate,
/// Opponent forfeits on time
#[display(fmt = "opponent forfeits on time")]
TimeForfeit,
/// Opponent made an invalid move
#[display(fmt = "opponent made an invalid move")]
InvalidMove,
/// Opponent is a chess engine and it either violated the protocol or crashed
#[display(fmt = "opponent is a buggy chess engine")]
EngineError,
/// Opponent resigns
#[display(fmt = "opponent resigns")]
Resign,
/// Reason is unknown
#[display(fmt = "unknown reason")]
Unknown,
}
/// Outcome of the finished game
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum Outcome {
/// Win (either by White or by Black)
Win {
/// Winning side
side: Color,
/// Reason
reason: WinReason,
},
/// Draw
Draw(DrawReason),
}
/// Filter to group various types of outcomes
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum OutcomeFilter {
/// Only outcomes with no legal moves are considered (i.e. checkmate and stalemate)
Force,
/// Only outcomes which are mandatorily applied by FIDE rules are considered
///
/// This includes the following:
/// - checkmate
/// - stalemate
/// - draw by insufficient material
/// - draw by 75 moves
/// - draw by five-fold repetition
Strict,
/// All the outcomes in [`Strict`](OutcomeFilter::Strict) plus the outcomes where
/// player can claim a draw
///
/// This additionally includes:
/// - draw by 50 moves
/// - draw by threefold repetitions
Relaxed,
}
impl Outcome {
/// Extracts the winner from the outcome
///
/// If this is a draw outcome, then `None` is returned
#[inline]
pub fn winner(&self) -> Option<Color> {
match self {
Self::Win { side, .. } => Some(*side),
Self::Draw(_) => None,
}
}
/// Returns `true` if the outcome occured because one of the sides didn't have a legal move
///
/// Similar to [`Outcome::passes(OutcomeFilter::Force)`](Outcome::passes)
#[inline]
pub fn is_force(&self) -> bool {
matches!(
*self,
Self::Win {
reason: WinReason::Checkmate,
..
} | Self::Draw(DrawReason::Stalemate)
)
}
/// Returns `true` if the outcome passes filter `filter`
///
/// See [`OutcomeFilter`] docs for the details about each filter
#[inline]
pub fn passes(&self, filter: OutcomeFilter) -> bool {
if self.is_force() {
return true;
}
if matches!(filter, OutcomeFilter::Strict | OutcomeFilter::Relaxed)
&& matches!(
*self,
Self::Draw(
DrawReason::InsufficientMaterial | DrawReason::Moves75 | DrawReason::Repeat5
)
)
{
return true;
}
matches!(filter, OutcomeFilter::Relaxed)
&& matches!(*self, Self::Draw(DrawReason::Moves50 | DrawReason::Repeat3))
}
}
impl fmt::Display for Outcome {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Draw(reason) => reason.fmt(f),
Self::Win { side, reason } => match reason {
WinReason::Checkmate => write!(f, "{} checkmates", side.as_long_str()),
WinReason::TimeForfeit => {
write!(f, "{} forfeits on time", side.inv().as_long_str())
}
WinReason::InvalidMove => {
write!(f, "{} made an invalid move", side.inv().as_long_str())
}
WinReason::EngineError => {
write!(f, "{} is a buggy chess engine", side.inv().as_long_str())
}
WinReason::Resign => write!(f, "{} resigns", side.inv().as_long_str()),
WinReason::Unknown => write!(f, "{} wins by unknown reason", side.as_long_str()),
},
}
}
}
/// Short status of the game (either running of finished)
#[derive(Debug, Display, Copy, Clone, PartialEq, Eq, Hash)]
pub enum GameStatus {
/// White wins
#[display(fmt = "1-0")]
White,
/// Black wins
#[display(fmt = "0-1")]
Black,
/// Draw
#[display(fmt = "1/2-1/2")]
Draw,
/// Game is still running
#[display(fmt = "*")]
Running,
}
impl From<Option<Outcome>> for GameStatus {
#[inline]
fn from(src: Option<Outcome>) -> Self {
match src {
Some(Outcome::Win {
side: Color::White, ..
}) => Self::White,
Some(Outcome::Win {
side: Color::Black, ..
}) => Self::Black,
Some(Outcome::Draw(_)) => Self::Draw,
None => Self::Running,
}
}
}
impl From<Outcome> for GameStatus {
#[inline]
fn from(src: Outcome) -> Self {
Self::from(Some(src))
}
}
impl From<&Outcome> for GameStatus {
#[inline]
fn from(src: &Outcome) -> Self {
Self::from(Some(*src))
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_file() {
for (idx, file) in File::iter().enumerate() {
assert_eq!(file.index(), idx);
assert_eq!(File::from_index(idx), file);
}
}
#[test]
fn test_rank() {
for (idx, rank) in Rank::iter().enumerate() {
assert_eq!(rank.index(), idx);
assert_eq!(Rank::from_index(idx), rank);
}
}
#[test]
fn test_piece() {
for (idx, piece) in Piece::iter().enumerate() {
assert_eq!(piece.index(), idx);
assert_eq!(Piece::from_index(idx), piece);
}
}
#[test]
fn test_coord() {
let mut coords = Vec::new();
for rank in Rank::iter() {
for file in File::iter() {
let coord = Coord::from_parts(file, rank);
assert_eq!(coord.file(), file);
assert_eq!(coord.rank(), rank);
coords.push(coord);
}
}
assert_eq!(coords, Coord::iter().collect::<Vec<_>>());
}
#[test]
fn test_cell() {
assert_eq!(Cell::EMPTY.color(), None);
assert_eq!(Cell::EMPTY.piece(), None);
let mut cells = vec![Cell::EMPTY];
for color in [Color::White, Color::Black] {
for piece in [
Piece::Pawn,
Piece::King,
Piece::Knight,
Piece::Bishop,
Piece::Rook,
Piece::Queen,
] {
let cell = Cell::from_parts(color, piece);
assert_eq!(cell.color(), Some(color));
assert_eq!(cell.piece(), Some(piece));
cells.push(cell);
}
}
assert_eq!(cells, Cell::iter().collect::<Vec<_>>());
}
#[test]
fn test_castling() {
let empty = CastlingRights::EMPTY;
assert!(!empty.has(Color::White, CastlingSide::Queen));
assert!(!empty.has(Color::White, CastlingSide::King));
assert!(!empty.has_color(Color::White));
assert!(!empty.has(Color::Black, CastlingSide::Queen));
assert!(!empty.has(Color::Black, CastlingSide::King));
assert!(!empty.has_color(Color::Black));
assert_eq!(empty.to_string(), "-");
assert_eq!(CastlingRights::from_str("-"), Ok(empty));
let full = CastlingRights::FULL;
assert!(full.has(Color::White, CastlingSide::Queen));
assert!(full.has(Color::White, CastlingSide::King));
assert!(full.has_color(Color::White));
assert!(full.has(Color::Black, CastlingSide::Queen));
assert!(full.has(Color::Black, CastlingSide::King));
assert!(full.has_color(Color::Black));
assert_eq!(full.to_string(), "KQkq");
assert_eq!(CastlingRights::from_str("KQkq"), Ok(full));
let mut rights = CastlingRights::EMPTY;
rights.set(Color::White, CastlingSide::King);
assert!(!rights.has(Color::White, CastlingSide::Queen));
assert!(rights.has(Color::White, CastlingSide::King));
assert!(rights.has_color(Color::White));
assert!(!rights.has(Color::Black, CastlingSide::Queen));
assert!(!rights.has(Color::Black, CastlingSide::King));
assert!(!rights.has_color(Color::Black));
assert_eq!(rights.to_string(), "K");
assert_eq!(CastlingRights::from_str("K"), Ok(rights));
rights.unset(Color::White, CastlingSide::King);
rights.set(Color::Black, CastlingSide::Queen);
assert!(!rights.has(Color::White, CastlingSide::Queen));
assert!(!rights.has(Color::White, CastlingSide::King));
assert!(!rights.has_color(Color::White));
assert!(rights.has(Color::Black, CastlingSide::Queen));
assert!(!rights.has(Color::Black, CastlingSide::King));
assert!(rights.has_color(Color::Black));
assert_eq!(rights.to_string(), "q");
assert_eq!(CastlingRights::from_str("q"), Ok(rights));
}
#[test]
fn test_coord_str() {
assert_eq!(
Coord::from_parts(File::B, Rank::R4).to_string(),
"b4".to_string()
);
assert_eq!(
Coord::from_parts(File::A, Rank::R1).to_string(),
"a1".to_string()
);
assert_eq!(
Coord::from_str("a1"),
Ok(Coord::from_parts(File::A, Rank::R1))
);
assert_eq!(
Coord::from_str("b4"),
Ok(Coord::from_parts(File::B, Rank::R4))
);
assert!(Coord::from_str("h9").is_err());
assert!(Coord::from_str("i4").is_err());
}
#[test]
fn test_cell_str() {
for cell in Cell::iter() {
let s = cell.to_string();
assert_eq!(Cell::from_str(&s), Ok(cell));
}
}
}