[dependencies.libc]
version = "^0.2"
[dependencies.vks]
default-features = false
features = ["core_1_0_3"]
optional = true
version = "^0.17"
[dependencies.winapi]
optional = true
version = "^0.2"
[dev-dependencies.vks]
default-features = false
features = ["khr_swapchain_67"]
version = "^0.17"
[features]
audio = ["winapi"]
default = ["opengl"]
directx = ["winapi"]
opengl = []
vulkan = ["vks"]
[package]
authors = ["Dylan Ede <dylanede@googlemail.com>"]
build = "build.rs"
description = """
Well documented raw bindings to libOVR v1.15.0, the Oculus Rift PC runtime library.
Documentation is transformed from the original libOVR doxygen docs.
Requires acceptance of the Oculus SDK License, included.
"""
documentation = "https://docs.rs/ovr-sys/*/x86_64-pc-windows-gnu/ovr_sys/"
keywords = ["oculus", "rift", "libovr", "vr", "ovr"]
license = "MIT / Apache-2.0"
links = "ovr"
name = "ovr-sys"
readme = "README.md"
repository = "https://github.com/dylanede/ovr-sys"
version = "0.3.0"