overlay-map 0.1.4

A two-layered map data structure for Rust that tracks current and previous values for each key — with zero-clone, in-place state transitions.
Documentation
[[bench]]
harness = false
name = "bench"
path = "benches/bench.rs"

[dependencies.hashbrown]
version = "0.15.2"

[dev-dependencies.criterion]
version = "0.5.1"

[dev-dependencies.nohash-hasher]
version = "0.2.0"

[dev-dependencies.rand]
version = "0.9.0"

[lib]
name = "overlay_map"
path = "src/lib.rs"

[package]
authors = ["James Kingsley <jameslkingsley@icloud.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["data-structures"]
description = "A two-layered map data structure for Rust that tracks current and previous values for each key — with zero-clone, in-place state transitions."
documentation = "https://docs.rs/overlay-map"
edition = "2024"
homepage = "https://github.com/jameslkingsley/overlay-map"
keywords = ["map", "data-structure", "overlay", "two-layer"]
license = "MIT"
name = "overlay-map"
readme = "README.md"
repository = "https://github.com/jameslkingsley/overlay-map"
version = "0.1.4"