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use overgraph::*;
/// Build a small graph (20 nodes, 50 edges, mixed types),
/// verify all query patterns: get, neighbors, deletes.
#[test]
fn test_full_graph_query_patterns() {
let dir = tempfile::TempDir::new().unwrap();
let db_path = dir.path().join("graph_db");
let engine = DatabaseEngine::open(&db_path, &DbOptions::default()).unwrap();
// Create 20 nodes across 3 types
let mut node_ids = Vec::new();
for i in 0..20 {
let type_id = (i % 3) as u32 + 1; // types 1, 2, 3
let id = engine
.upsert_node(
type_id,
&format!("node:{}", i),
UpsertNodeOptions {
weight: 0.5,
..Default::default()
},
)
.unwrap();
node_ids.push(id);
}
assert_eq!(engine.node_count().unwrap(), 20);
// Create 50 edges across 2 types
// Type 10: "knows" edges, chain pattern (0->1->2->...->19)
// Type 20: "references" edges, skip pattern (i->i+3)
let mut edge_ids = Vec::new();
for i in 0..19 {
let eid = engine
.upsert_edge(
node_ids[i],
node_ids[i + 1],
10,
UpsertEdgeOptions::default(),
)
.unwrap();
edge_ids.push(eid);
}
for i in 0..17 {
let eid = engine
.upsert_edge(
node_ids[i],
node_ids[i + 3],
20,
UpsertEdgeOptions {
weight: 0.8,
..Default::default()
},
)
.unwrap();
edge_ids.push(eid);
}
// Fill remaining edges: hub pattern from node 0
for i in 5..19 {
let eid = engine
.upsert_edge(
node_ids[0],
node_ids[i],
20,
UpsertEdgeOptions {
weight: 0.5,
..Default::default()
},
)
.unwrap();
edge_ids.push(eid);
}
assert_eq!(engine.edge_count().unwrap(), 50);
// --- Verify get-by-ID ---
for &id in &node_ids {
assert!(engine.get_node(id).unwrap().is_some());
}
for &id in &edge_ids {
assert!(engine.get_edge(id).unwrap().is_some());
}
// --- Verify outgoing neighbors ---
// Node 0 has: 1 "knows" (->1) + 1 "references" (->3) + 14 hub edges = 16 outgoing
let out_0 = engine
.neighbors(node_ids[0], &NeighborOptions::default())
.unwrap();
assert_eq!(out_0.len(), 16);
// Filter by type 10 ("knows"), node 0 has exactly 1 (->1)
let knows_0 = engine
.neighbors(
node_ids[0],
&NeighborOptions {
type_filter: Some(vec![10]),
..Default::default()
},
)
.unwrap();
assert_eq!(knows_0.len(), 1);
assert_eq!(knows_0[0].node_id, node_ids[1]);
// Node 5: knows ->6, references ->8, and is a hub target (incoming only for hub)
let out_5 = engine
.neighbors(
node_ids[5],
&NeighborOptions {
type_filter: Some(vec![10]),
..Default::default()
},
)
.unwrap();
assert_eq!(out_5.len(), 1);
assert_eq!(out_5[0].node_id, node_ids[6]);
// --- Verify incoming neighbors ---
// Node 19: knows <-18, references <-16
let inc_19 = engine
.neighbors(
node_ids[19],
&NeighborOptions {
direction: Direction::Incoming,
..Default::default()
},
)
.unwrap();
assert_eq!(inc_19.len(), 2);
// --- Verify limit ---
let limited = engine
.neighbors(
node_ids[0],
&NeighborOptions {
limit: Some(5),
..Default::default()
},
)
.unwrap();
assert_eq!(limited.len(), 5);
// --- Verify both direction ---
// Node 10: outgoing knows->11, references->13; incoming knows<-9, references<-7, hub<-0
let both_10 = engine
.neighbors(
node_ids[10],
&NeighborOptions {
direction: Direction::Both,
..Default::default()
},
)
.unwrap();
assert!(both_10.len() >= 4); // at least 4 connections
// --- Delete a node and verify cascade ---
// node_ids[1] has incident edges: 0->1 (knows), 1->2 (knows), 1->4 (references)
let edge_count_before = engine.edge_count().unwrap();
engine.delete_node(node_ids[1]).unwrap();
assert!(engine.get_node(node_ids[1]).unwrap().is_none());
assert_eq!(engine.node_count().unwrap(), 19);
// Cascade-deleted incident edges
assert!(engine.get_edge(edge_ids[0]).unwrap().is_none()); // 0->1 knows
assert!(engine.get_edge(edge_ids[1]).unwrap().is_none()); // 1->2 knows
assert_eq!(engine.edge_count().unwrap(), edge_count_before - 3); // 3 incident edges gone
// Node 0's "knows" neighbor (node 1) should be gone from results
let knows_after = engine
.neighbors(
node_ids[0],
&NeighborOptions {
type_filter: Some(vec![10]),
..Default::default()
},
)
.unwrap();
assert!(knows_after.is_empty());
// --- Delete an edge directly ---
// Pick an edge that still exists: 2->3 knows (edge_ids[2])
let edge_to_delete = edge_ids[2];
engine.delete_edge(edge_to_delete).unwrap();
assert!(engine.get_edge(edge_to_delete).unwrap().is_none());
engine.close().unwrap();
}
/// WAL replay rebuilds memtable including adjacency.
/// Close and reopen, verify full graph state matches.
#[test]
fn test_graph_state_survives_restart() {
let dir = tempfile::TempDir::new().unwrap();
let db_path = dir.path().join("restart_db");
let (node_a, node_b, node_c, node_d, edge_ab, edge_ac, edge_bc);
// --- Build graph, delete some items, close ---
{
let engine = DatabaseEngine::open(&db_path, &DbOptions::default()).unwrap();
node_a = engine
.upsert_node(
1,
"a",
UpsertNodeOptions {
weight: 0.5,
..Default::default()
},
)
.unwrap();
node_b = engine
.upsert_node(
1,
"b",
UpsertNodeOptions {
weight: 0.6,
..Default::default()
},
)
.unwrap();
node_c = engine
.upsert_node(
2,
"c",
UpsertNodeOptions {
weight: 0.7,
..Default::default()
},
)
.unwrap();
node_d = engine
.upsert_node(
2,
"d",
UpsertNodeOptions {
weight: 0.8,
..Default::default()
},
)
.unwrap();
edge_ab = engine
.upsert_edge(node_a, node_b, 10, UpsertEdgeOptions::default())
.unwrap();
edge_ac = engine
.upsert_edge(
node_a,
node_c,
10,
UpsertEdgeOptions {
weight: 0.9,
..Default::default()
},
)
.unwrap();
edge_bc = engine
.upsert_edge(
node_b,
node_c,
20,
UpsertEdgeOptions {
weight: 0.8,
..Default::default()
},
)
.unwrap();
engine
.upsert_edge(
node_c,
node_d,
10,
UpsertEdgeOptions {
weight: 0.7,
..Default::default()
},
)
.unwrap();
// Delete node d and edge b->c
engine.delete_node(node_d).unwrap();
engine.delete_edge(edge_bc).unwrap();
engine.close().unwrap();
}
// --- Reopen and verify everything ---
{
let engine = DatabaseEngine::open(&db_path, &DbOptions::default()).unwrap();
// After close() flushes to segments, verify via cross-source lookups
// d deleted (cascade-deleted c->d edge too), bc explicitly deleted
// Get-by-ID
assert_eq!(engine.get_node(node_a).unwrap().unwrap().key, "a");
assert_eq!(engine.get_node(node_b).unwrap().unwrap().key, "b");
assert_eq!(engine.get_node(node_c).unwrap().unwrap().key, "c");
assert!(engine.get_node(node_d).unwrap().is_none()); // deleted
assert!(engine.get_edge(edge_ab).unwrap().is_some());
assert!(engine.get_edge(edge_ac).unwrap().is_some());
assert!(engine.get_edge(edge_bc).unwrap().is_none()); // deleted
// Adjacency: a has outgoing to b and c
let out_a = engine
.neighbors(node_a, &NeighborOptions::default())
.unwrap();
assert_eq!(out_a.len(), 2);
let out_a_ids: Vec<u64> = out_a.iter().map(|e| e.node_id).collect();
assert!(out_a_ids.contains(&node_b));
assert!(out_a_ids.contains(&node_c));
// b has no outgoing (b->c was deleted)
let out_b = engine
.neighbors(node_b, &NeighborOptions::default())
.unwrap();
assert!(out_b.is_empty());
// c has outgoing c->d, but d is deleted so excluded from neighbors
let out_c = engine
.neighbors(node_c, &NeighborOptions::default())
.unwrap();
assert!(out_c.is_empty());
// c has incoming from a (edges ab goes to b not c, ac goes to c)
let inc_c = engine
.neighbors(
node_c,
&NeighborOptions {
direction: Direction::Incoming,
..Default::default()
},
)
.unwrap();
assert_eq!(inc_c.len(), 1);
assert_eq!(inc_c[0].node_id, node_a);
// Type filter works after replay
let typed = engine
.neighbors(
node_a,
&NeighborOptions {
type_filter: Some(vec![10]),
..Default::default()
},
)
.unwrap();
assert_eq!(typed.len(), 2); // both ab and ac are type 10
// Upsert dedup still works after replay
let engine = engine; // need mut for upsert
let a_again = engine
.upsert_node(
1,
"a",
UpsertNodeOptions {
weight: 0.99,
..Default::default()
},
)
.unwrap();
assert_eq!(a_again, node_a);
assert_eq!(engine.node_count().unwrap(), 3); // no new node
// New allocation doesn't collide
let node_e = engine
.upsert_node(
1,
"e",
UpsertNodeOptions {
weight: 0.5,
..Default::default()
},
)
.unwrap();
assert!(node_e > node_d); // higher than any prior ID
engine.close().unwrap();
}
// --- Third open for stability ---
{
let engine = DatabaseEngine::open(&db_path, &DbOptions::default()).unwrap();
assert_eq!(engine.node_count().unwrap(), 4); // a, b, c, e (d still deleted)
assert!(engine.get_node(node_d).unwrap().is_none());
engine.close().unwrap();
}
}