use std::fmt;
#[derive(Debug)]
pub struct InitError;
impl fmt::Display for InitError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "output-vt100-rs: Could not initialize")
}
}
impl std::error::Error for InitError {}
#[cfg(windows)]
pub fn try_init() -> Result<(), InitError> {
use winapi::shared::minwindef::DWORD;
use winapi::um::consoleapi::{GetConsoleMode, SetConsoleMode};
use winapi::um::processenv::GetStdHandle;
use winapi::um::winbase::STD_OUTPUT_HANDLE;
use winapi::um::wincon::{DISABLE_NEWLINE_AUTO_RETURN, ENABLE_VIRTUAL_TERMINAL_PROCESSING};
let console_out = unsafe { GetStdHandle(STD_OUTPUT_HANDLE) };
let mut state: DWORD = 0;
let mut ret: Result<(), _> = Ok(());
unsafe {
if GetConsoleMode(console_out, &mut state) == 0 {
ret = Err(InitError);
}
if ret.is_ok() {
state |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
state &= !DISABLE_NEWLINE_AUTO_RETURN;
if SetConsoleMode(console_out, state) == 0 {
ret = Err(InitError);
}
}
}
return ret;
}
#[cfg(windows)]
pub fn init() {
assert_eq!(try_init().is_ok(), true);
}
#[cfg(not(windows))]
pub fn try_init() -> Result<(), InitError> {
Ok(())
}
#[cfg(not(windows))]
pub fn init() {}
#[cfg(test)]
mod tests {
#[test]
fn activate_vt100() {
crate::init();
}
}