Struct otter_api_tests::Instance [−][src]
pub struct Instance {Show 16 fields
pub name: Arc<InstanceName>,
pub gs: GameState,
pub ipieces: IPieces,
pub pcaliases: PieceAliases,
pub ioccults: IOccults,
pub clients: DenseSlotMap<ClientId, Client>,
pub iplayers: SecondaryMap<PlayerId, PlayerRecord>,
pub tokens_players: TokenRegistry<PlayerId>,
pub tokens_clients: TokenRegistry<ClientId>,
pub acl: LoadedAcl<TablePermission>,
pub links: Arc<LinksTable>,
pub bundle_list: BTreeMap<Id, State>,
pub bundle_specs: HashMap<UniCase<String>, (Id, ZipIndex), RandomState>,
pub bundle_hashes: HashCache,
pub asset_url_key: AssetUrlKey,
pub local_libs: Registry,
}Fields
name: Arc<InstanceName>gs: GameStateipieces: IPiecespcaliases: PieceAliasesioccults: IOccultsclients: DenseSlotMap<ClientId, Client>iplayers: SecondaryMap<PlayerId, PlayerRecord>tokens_players: TokenRegistry<PlayerId>tokens_clients: TokenRegistry<ClientId>acl: LoadedAcl<TablePermission>links: Arc<LinksTable>bundle_list: BTreeMap<Id, State>bundle_specs: HashMap<UniCase<String>, (Id, ZipIndex), RandomState>bundle_hashes: HashCacheasset_url_key: AssetUrlKeylocal_libs: RegistryImplementations
pub fn new(
name: InstanceName,
gs: GameState,
games: &mut RwLockWriteGuard<'static, RawRwLock, HashMap<Arc<InstanceName>, InstanceRef, RandomState>>,
acl: LoadedAcl<TablePermission>,
Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>
pub fn new(
name: InstanceName,
gs: GameState,
games: &mut RwLockWriteGuard<'static, RawRwLock, HashMap<Arc<InstanceName>, InstanceRef, RandomState>>,
acl: LoadedAcl<TablePermission>,
Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>Returns None if a game with this name already exists
pub fn lookup_by_name_locked_unauth(
games_table: &HashMap<Arc<InstanceName>, InstanceRef, RandomState>,
name: &InstanceName
) -> Result<Unauthorised<InstanceRef, InstanceName>, MgmtError>pub fn lookup_by_name_locked(
games: &HashMap<Arc<InstanceName>, InstanceRef, RandomState>,
name: &InstanceName,
auth: Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>pub fn lookup_by_name_unauth(
name: &InstanceName
) -> Result<Unauthorised<InstanceRef, InstanceName>, MgmtError>pub fn lookup_by_name(
name: &InstanceName,
auth: Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>pub fn destroy_game(
games: &mut RwLockWriteGuard<'static, RawRwLock, HashMap<Arc<InstanceName>, InstanceRef, RandomState>>,
g: MutexGuard<'_, RawMutex, InstanceContainer>,
Authorisation<InstanceName>
) -> Result<(), InternalError>pub fn list_names(
account: Option<&AccountName>,
Authorisation<AccountName>
) -> Vec<Arc<InstanceName>, Global>ⓘTrait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Instanceimpl !UnwindSafe for InstanceBlanket Implementations
Mutably borrows from an owned value. Read more
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<R, Global>
impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<I, A> Iterator for Box<I, A> where
A: Allocator,
I: Iterator + ?Sized, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
A: Allocator + 'static,
F: Future + Unpin + ?Sized, type Output = <F as Future>::Output;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<R, Global>
impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<I, A> Iterator for Box<I, A> where
A: Allocator,
I: Iterator + ?Sized, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
A: Allocator + 'static,
F: Future + Unpin + ?Sized, type Output = <F as Future>::Output;Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more
impl<A> DynCastExt for A
impl<A> DynCastExt for Apub fn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
T: ?Sized,
A: DynCastExtHelper<T>,
pub fn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
T: ?Sized,
A: DynCastExtHelper<T>, Use this to cast from one trait object type to another. Read more
pub fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
T: ?Sized,
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>,
pub fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
T: ?Sized,
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>, Use this to upcast a trait to one of its supertraits. Read more
pub fn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
T: ?Sized,
A: DynCastExtAdvHelper<F, T>,
F: ?Sized,
pub fn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
T: ?Sized,
A: DynCastExtAdvHelper<F, T>,
F: ?Sized, pub fn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>,
pub fn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>, Use this to cast from one trait object type to another. With this method the type parameter is a config type that uniquely specifies which cast should be preformed. Read more
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;Instruments this type with the provided Span, returning an
Instrumented wrapper. Read more
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;pub fn vzip(self) -> V