use crate::generics::Slots;
use crate::projects::SlotAttributes;
use serde::{ser::SerializeStruct, Serialize, Serializer};
impl Serialize for Slots<Option<SlotAttributes>> {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
let mut state = serializer.serialize_struct("Slots<Option<SlotAttributes>>", 3)?;
state.serialize_field("flex_slots", &self.flex_slots)?;
state.serialize_field("recording_buffers", &self.recording_buffers)?;
state.serialize_field("static_slots", &self.static_slots)?;
state.end()
}
}