use serde::{Deserialize, Serialize};
use super::failtimes::Failtimes;
use super::owner::Owner;
#[cfg_attr(feature = "export", derive(tsify::Tsify))]
#[cfg_attr(feature = "export", tsify(into_wasm_abi, from_wasm_abi))]
#[derive(Default, Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct Convert {
beatmapset_id: u32,
difficulty_rating: f32,
id: u32,
mode: String,
status: String,
total_length: u32,
user_id: u32,
version: String,
accuracy: f32,
ar: f32,
bpm: f32,
convert: bool,
count_circles: u32,
count_sliders: u32,
count_spinners: u32,
cs: f32,
deleted_at: Option<String>,
drain: f32,
hit_length: u32,
is_scoreable: bool,
last_updated: String,
mode_int: u32,
passcount: u32,
playcount: u32,
ranked: i32,
url: String,
checksum: String,
failtimes: Failtimes,
owners: Vec<Owner>,
}