osynic_osuapi 0.1.10

High performance, well-structured, extensible Rust osu! API client. Supports both WASM and native environments.
Documentation
use crate::error::Result;
use crate::v1::client::request::check::check_res;
use crate::v1::interface::multiplayer::IMultiplayer;
use crate::v1::model::multiplayer::{GetMatchParams, MultiplayerResponse};
use std::sync::Arc;
use tokio::sync::RwLock;

#[derive(Clone)]
pub struct ReqwestMultiplayer {
    pub client: reqwest::Client,
    pub api_key: Arc<RwLock<String>>,
}

impl IMultiplayer for ReqwestMultiplayer {
    async fn get_match(&self, params: GetMatchParams) -> Result<MultiplayerResponse> {
        println!("ReqwestMultiplayer get_match");

        let key = {
            let key = self.api_key.read().await;
            key.clone()
        };

        let params = params.api_key(key).build_params();

        let res = self
            .client
            .get("https://osu.ppy.sh/api/get_match")
            .header("Accept", "application/json")
            .header("Content-Type", "application/json")
            .query(&params)
            .send()
            .await?;

        let response = check_res(res)?;

        let multiplayer: MultiplayerResponse = response.json().await?;

        // let text = response.text().await?;
        // println!("Text: {:?}", text);
        // let multiplayer: MultiplayerResponse = serde_json::from_str(&text)?;

        Ok(multiplayer)
    }
}