use osxmem::process::Process;
use osxmem::memory::{read_mem,write_mem};
fn main() {
let health_address: usize = 0x7060E5800;
let process: Process = Process::open_by_name("Game").unwrap();
let mut value: f32 = read_mem::<f32>(&process, health_address).unwrap(); println!("{}", value);
write_mem::<f32>(&process, health_address,200.0).unwrap();
value = read_mem::<f32>(&process, health_address).unwrap(); println!("{}", value);
}