use std::sync::{Arc, Mutex};
use crate::{engine::CommandExecutor, View, ViewWrapper};
use super::{context::Context, ComponentImpl};
pub struct Scope {
pub children: Mutex<Vec<(Arc<Context>, Option<ViewWrapper>)>>,
executor: Arc<dyn CommandExecutor>,
}
impl Scope {
pub fn new(executor: Arc<dyn CommandExecutor>) -> Arc<Self> {
Arc::new(Self {
children: Mutex::new(Vec::new()),
executor,
})
}
pub fn child<F: ComponentImpl + 'static>(
self: &Arc<Self>,
child: F,
view_wrapper: Option<ViewWrapper>,
) {
let ctx = Context::new(child, self.executor.clone());
ctx.refresh();
self.children.lock().unwrap().push((ctx, view_wrapper));
}
pub fn view(self: &Arc<Self>, view: View) {
let ctx = Context::new(view, self.executor.clone());
ctx.refresh();
self.children.lock().unwrap().push((ctx, None));
}
}