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App

Struct App 

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pub struct App { /* private fields */ }
Expand description

Top-level application entrypoint for CLI and REPL execution.

Most embedders should start here or with AppBuilder instead of trying to assemble runtime/session machinery directly.

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impl App

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pub fn builder() -> AppBuilder

Starts the canonical public builder for host construction.

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pub fn new() -> Self

Creates an application with the default native command registry and no wrapper-owned defaults.

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pub fn with_native_commands( self, native_commands: NativeCommandRegistry, ) -> Self

Replaces the native command registry used for command dispatch.

Use this when an embedder wants extra in-process commands to participate in the same command surface as the built-in host commands. When omitted, the application uses the crate’s default native-command registry.

This is the main extension seam for downstream product crates that wrap osp-cli and add site-specific native commands while keeping the rest of the host/runtime behavior unchanged.

§Examples
use anyhow::Result;
use clap::Command;
use osp_cli::app::BufferedUiSink;
use osp_cli::{
    App, NativeCommand, NativeCommandContext, NativeCommandOutcome, NativeCommandRegistry,
};

struct VersionCommand;

impl NativeCommand for VersionCommand {
    fn command(&self) -> Command {
        Command::new("version").about("Show custom version")
    }

    fn execute(
        &self,
        _args: &[String],
        _context: &NativeCommandContext<'_>,
    ) -> Result<NativeCommandOutcome> {
        Ok(NativeCommandOutcome::Exit(0))
    }
}

let app = App::new().with_native_commands(
    NativeCommandRegistry::new().with_command(VersionCommand),
);
let mut sink = BufferedUiSink::default();
let exit = app.run_process_with_sink(["osp", "--help"], &mut sink);

assert_eq!(exit, 0);
assert!(sink.stdout.contains("version"));
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pub fn with_product_defaults(self, product_defaults: ConfigLayer) -> Self

Replaces the product-owned defaults layered into runtime bootstrap.

Use this when a wrapper crate owns extension keys such as extensions.<site>.* and wants them resolved through the normal host bootstrap path instead of maintaining a side-channel config helper.

When omitted, the application uses only the built-in runtime defaults.

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pub fn run_from<I, T>(&self, args: I) -> Result<i32>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Runs the application and returns a structured exit status.

Use this when your caller wants ordinary Rust error handling instead of the process-style exit code conversion performed by App::run_process.

§Examples
use osp_cli::App;

let exit = App::new().run_from(["osp", "--help"])?;

assert_eq!(exit, 0);
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pub fn with_sink<'a>(self, sink: &'a mut dyn UiSink) -> AppRunner<'a>

Binds the application to a specific UI sink for repeated invocations.

Prefer this in tests, editor integrations, or foreign hosts that need the same host behavior as osp but want the rendered text captured in a buffer instead of written to process stdio.

§Examples
use osp_cli::app::BufferedUiSink;
use osp_cli::App;

let mut sink = BufferedUiSink::default();
let exit = App::new()
    .with_sink(&mut sink)
    .run_process(["osp", "--help"]);

assert_eq!(exit, 0);
assert!(!sink.stdout.is_empty());
assert!(sink.stderr.is_empty());
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pub fn run_with_sink<I, T>(&self, args: I, sink: &mut dyn UiSink) -> Result<i32>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Runs the application with the provided UI sink.

Prefer this over App::with_sink when the caller only needs one invocation. Use App::with_sink and AppRunner when the same sink should be reused across multiple calls.

§Examples
use osp_cli::App;
use osp_cli::app::BufferedUiSink;

let mut sink = BufferedUiSink::default();
let exit = App::new().run_with_sink(["osp", "--help"], &mut sink)?;

assert_eq!(exit, 0);
assert!(!sink.stdout.is_empty());
assert!(sink.stderr.is_empty());
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pub fn run_process<I, T>(&self, args: I) -> i32
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Runs the application and converts execution failures into process exit codes.

Use this when the caller wants osp-style process behavior rather than structured error propagation. User-facing failures are rendered to the process stdio streams before the exit code is returned.

§Examples
use osp_cli::App;

let exit = App::new().run_process(["osp", "--help"]);

assert_eq!(exit, 0);
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pub fn run_process_with_sink<I, T>(&self, args: I, sink: &mut dyn UiSink) -> i32
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Runs the application with the provided sink and returns a process exit code.

This mirrors App::run_process but writes all rendered output and user-facing errors through the supplied sink instead of touching process stdio.

§Examples
use osp_cli::App;
use osp_cli::app::BufferedUiSink;

let mut sink = BufferedUiSink::default();
let exit = App::new().run_process_with_sink(["osp", "--help"], &mut sink);

assert_eq!(exit, 0);
assert!(!sink.stdout.is_empty());
assert!(sink.stderr.is_empty());

Trait Implementations§

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impl Clone for App

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fn clone(&self) -> App

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for App

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fn default() -> App

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for App

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impl !RefUnwindSafe for App

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impl Send for App

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impl Sync for App

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impl Unpin for App

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impl UnsafeUnpin for App

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impl !UnwindSafe for App

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsAny for T
where T: Any,

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fn as_any(&self) -> &(dyn Any + 'static)

Returns a reference to the value as Any
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns a mutable reference to the value as Any
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> QuoteExt for T
where T: ?Sized,

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fn push_quoted<'q, Q, S>(&mut self, _q: Q, s: S)
where Q: QuoteInto<T>, S: Into<Quotable<'q>>,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TryClone for T
where T: Clone,

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fn try_clone(&self) -> Result<T, Error>

Clones self, possibly returning an error.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more