osdm-sys 0.1.0-alpha.3

Specifications for the OSDM API standard. The OSDM specification supports two modes of operation: Retailer Mode and Distributor Mode. The API works identically in both modes, except that in distributor mode the API also returns fare information. The following resources are key to get started: - [Processes](https://osdm.io/spec/processes/) - [Models](https://osdm.io/spec/models/) - [Getting started](https://osdm.io/spec/getting-started/)
Documentation
/*
 * UIC 90918-10 - OSDM
 *
 * Specifications for the OSDM API standard. The OSDM specification supports two modes of operation: Retailer Mode and Distributor Mode. The API works identically in both modes, except that in distributor mode the API also returns fare information.  The following resources are key to get started:    -  [Processes](https://osdm.io/spec/processes/)   -  [Models](https://osdm.io/spec/models/)   -  [Getting started](https://osdm.io/spec/getting-started/) 
 *
 * The version of the OpenAPI document: 3.7.0
 * Contact: osdm@uic.org
 * Generated by: https://openapi-generator.tech
 */

use crate::models;
use serde::{Deserialize, Serialize};

#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
pub struct LayoutCoordinates {
    /// horizontal coordinate of the center of the place 
    #[serde(rename = "x")]
    pub x: i32,
    /// vertical coordinate of the center of the place 
    #[serde(rename = "y")]
    pub y: i32,
    /// Graphical layer where this item has to be placed. Code list according to UIC90918-1   - value 0: lowest layer usually used for walls   - value 1: middle layer usually used by places   - value 2: top layer usually used by icons 
    #[serde(rename = "zOrder")]
    pub z_order: i32,
}

impl LayoutCoordinates {
    pub fn new(x: i32, y: i32, z_order: i32) -> LayoutCoordinates {
        LayoutCoordinates {
            x,
            y,
            z_order,
        }
    }
}