# orx-tree
[](https://crates.io/crates/orx-tree)
[](https://crates.io/crates/orx-tree)
[](https://docs.rs/orx-tree)
A beautiful tree 🌳 with convenient and efficient growth, mutation and traversal features with support for parallel computation.
## Features
### Generic Variants
[`Tree`](https://docs.rs/orx-tree/latest/orx_tree/struct.Tree.html) is generic over variants that define the way the children are stored:
* [`DynTree<T>`](https://docs.rs/orx-tree/latest/orx_tree/type.DynTree.html), or equivalently **Tree<Dyn<T>>**, is a tree where each node may contain references to any number of children stored as a vector.
* [`DaryTree<D, T>`](https://docs.rs/orx-tree/latest/orx_tree/type.DaryTree.html), or equivalently **Tree<DaryTree<D, T>>**, is a tree where each node may contain at most **D** child references stored inlined as an array.
* [`BinaryTree<T>`](https://docs.rs/orx-tree/latest/orx_tree/type.BinaryTree.html) is simply a shorthand for **DaryTree<2, T>**.
### Recursive Nature of Trees
Note that [`Tree`](https://docs.rs/orx-tree/latest/orx_tree/struct.Tree.html) has only few methods which mainly allow access to the root or to any node using node indices. Since every node represents a subtree with itself being the root of, the core tree functionalities are provided as methods of [`NodeRef`](https://docs.rs/orx-tree/latest/orx_tree/trait.NodeRef.html) and [`NodeMut`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html), which are immutable and mutable nodes, respectively.
### Traversals
We can iterate over all nodes of a subtree in various ways. In other words, we can *walk* the nodes of any subtree using a generic parameter which defines the order of traversal.
To illustrate, let `node` be any node of the tree. Then:
* [`node.walk::<Bfs>()`](https://docs.rs/orx-tree/latest/orx_tree/traversal/struct.Bfs.html) creates an iterator that visits all the nodes belonging to the subtree rooted at the *node* in the breadth-first order.
* [`node.walk_mut::<Dfs>()`](https://docs.rs/orx-tree/latest/orx_tree/traversal/struct.Dfs.html) creates a mutable iterator, this time in depth-first (pre-)order.
* [`node_into_walk::<PostOrder>()`](https://docs.rs/orx-tree/latest/orx_tree/traversal/struct.PostOrder.html), on the other hand, takes the subtree rooted at the *node* out of the tree and yields the elements in post-order.
We can iterate over the data of the nodes, or over the nodes themselves with access to children, parent, siblings, etc. Further, just like *enumerate* appends the iteration order in a regular iterator, we can append tree-specific values to the iteration elements. Specifically, we can add the depth and/or the sibling position of each yield node. These more specialized traversals can be created conveniently using the [`Traversal`](https://docs.rs/orx-tree/latest/orx_tree/traversal/struct.Traversal.html) builder type.
```rust
use orx_tree::*;
let mut tree = DynTree::new(1);
let [id2, _] = tree.root_mut().push_children([2, 3]);
tree.node_mut(&id2).push_child(4);
// create a re-usable BFS traverser: over nodes, appending depth and sibling-idx
let mut t = Traversal.bfs().over_nodes().with_depth().with_sibling_idx();
let vals: Vec<_> = tree
.root()
.walk_with(&mut t)
.map(|(depth, sibling_idx, node)| (depth, sibling_idx, *node.data()))
.collect();
assert_eq!(vals, [(0, 0, 1), (1, 0, 2), (1, 1, 3), (2, 0, 4)]);
```
### Special Iterators
In addition to iterators over all nodes of a subtree, we can create specialized iterators as well:
* [`node.leaves::<Bfs>()`](https://docs.rs/orx-tree/latest/orx_tree/trait.NodeRef.html#method.leaves) yields the leaf nodes in the subtree rooted at *node* in breadth-first order.
* [`node.paths::<Dfs>()`](https://docs.rs/orx-tree/latest/orx_tree/trait.NodeRef.html#method.paths) yields all the paths or sequences of nodes connecting the *node* to all of its leaves in the depth-first order.
* [`node.ancestors()`](https://docs.rs/orx-tree/latest/orx_tree/trait.NodeRef.html#method.ancestors) provides an upward iterator from the *node* to the root of the tree.
Alternatively, we can walk the tree freely using methods to step the links in different ways, such as:
* [`node.child(child_idx)`](https://docs.rs/orx-tree/latest/orx_tree/trait.NodeRef.html#method.child), [`node.children()`](https://docs.rs/orx-tree/latest/orx_tree/trait.NodeRef.html#method.children), [`node.children_mut()`](https://docs.rs/orx-tree/latest/orx_tree/trait.NodeRef.html#method.children_mut), [`node.into_child_mut(child_idx)`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.into_child_mut)
* [`node.parent()`](https://docs.rs/orx-tree/latest/orx_tree/trait.NodeRef.html#method.parent), [`node.into_parent_mut()`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.into_parent_mut), etc.
### Arbitrary Order Iterators
The tree naturally implements [`Collection`](https://docs.rs/orx-iterable/latest/orx_iterable/trait.Collection.html) and [`CollectionMut`](https://docs.rs/orx-iterable/latest/orx_iterable/trait.CollectionMut.html) providing iterators via `iter` and `iter_mut` methods. Since the tree is not a linear data structure, these iterators yield elements in an arbitrary (but deterministic) order, which is useful in certain situations such as updating the values of the tree using a transformation or applying reductions.
### Constant Time Access to Nodes via Node Indices
A [`NodeIdx`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeIdx.html) for a [`Tree`](https://docs.rs/orx-tree/latest/orx_tree/struct.Tree.html) is similar to `usize` for a slice in that it allows constant time access to the node it is created for.
On the other hand, it is more specific for the node due to the following:
* usize represents a position of the slice. Say we have the slice *[a, b, c]*. Currently, index 0 points to element *a*. However, if we swap the first and third elements, index 0 will now be pointing to *c* because the usize represents a position on the slice.
* A node index represents the node it is created for. If the index is created for node *a*, it will always point to this node no matter how many times we move the node in the tree. Further, we cannot use this node index on another tree and it does not allow access to another node if node *a* is removed from the tree.
Therefore, node access through node indices is safe. To demonstrate, assume we have the following command:
```rust ignore
let idx = tree.root_mut().push_child(42);
```
Here, `idx` does not have a lifetime attached to the `tree`, yet it refers to the node on this tree which currently holds value 42 (thanks to pinned element guarantees). This allows for a safe and efficient access to the nodes:
* `tree.node(&idx)` provides a constant time access to this particular node.
* `another_tree.node(&idx)` is an out-of-bounds error.
* `tree.node(&idx)` after removing the node from the tree, say by `tree.node_mut(&idx).prune()` call, is a removed-node error.
### Cache Locality
Nodes of the tree are stored in an underlying [`PinnedVec`](https://crates.io/crates/orx-pinned-vec) with pinned element guarantees. This allows for keeping the nodes close to each other improving cache locality while still providing with constant time mutation methods.
### Convenient Mutations
The tree aims to make every move on the tree possible, convenient and efficient.
#### Growth & Move Subtrees Around
The following methods demonstrate downward growth by adding descendants to a node:
* [`push_child(value)`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.push_child) => adds a single child
* [`push_children(values)`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.push_children) => adds a constant number of children
* [`extend_children(values)`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.extend_children) => adds a variable number of children provided by an iterator
* [`push_child_tree(subtree)`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.push_child_tree) => appends the subtree as descendants of the *node* such that the root of the subtree is the child of the *node*
* [`push_child_tree_within(subtree)`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.push_child_tree_within) => similar to the above except that the subtree belongs to the same tree, we might be moving or cloning the subtree
These methods have the *sibling* variants such as [`push_sibling`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.push_sibling) rather than *push_child* which additionally allows to define the side of the new sibling (to the left or right).
Further, [`push_parent(value)`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.push_parent) allows to push a node in between a node and its parent.
These methods aim to enable inserting nodes or subtrees at any position of the tree.
Note that all the growth methods return the indices of the created nodes allowing for a fluent growth of the tree.
Additionally, the tree provides methods for special moves such as [`swap_subtrees`](https://docs.rs/orx-tree/latest/orx_tree/struct.Tree.html#method.swap_subtrees) to swap components of the same tree.
#### Removals
We can take out a node from the tree, while connecting its parent to its children via the [`take_out`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.take_out) method.
Alternatively, we can [`prune`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.prune) by removing a subtree rooted at a particular node, and receive the value of the root node of the removed subtree.
Alternatively, we can turn a mutable node into an [`into_walk`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.into_walk) iterator. Similar to *prune*, this will remove the subtree. However, we are flexible on what we do with the removed subtree:
* We can simply discard it. Then, *into_walk* behaves similar to *prune*.
* We can iterate over the removed nodes in the order of the generic traversal parameter and use the data however we need.
* Or we can attach the removed subtree at a desired position of another tree by passing it to methods such as [`push_child_tree(subtree)`](https://docs.rs/orx-tree/latest/orx_tree/struct.NodeMut.html#method.push_child_tree).
## Features
* **orx-parallel**: Tree allows efficient parallel processing through [concurrent iterators](https://crates.io/crates/orx-concurrent-iter) and [parallel iterators](https://crates.io/crates/orx-parallel).
* This feature is added as default and requires **std**; hence, please use `cargo add orx-tree --no-default-features` for **no-std** use cases.
* Currently, parallel iteration over all nodes of the tree in arbitrary order is supported by methods [`par`](https://docs.rs/orx-tree/latest/orx_tree/struct.Tree.html#method.par) and [`into_par`](https://docs.rs/orx-tree/latest/orx_tree/struct.Tree.html#method.into_par).
* Parallelization of all walks or traversals in particular order are under development.
* Parallelization examples can be found in [`demo_parallelization`](https://github.com/orxfun/orx-tree/blob/main/examples/demo_parallelization.rs) example.
* Importantly note that the tree defines its own concurrent iterators, and hence, allows for efficient computation, which is often not possible with generic implementations such as rayon's `par_bridge`. In order to check the impact in performance, you may use the lightweight benchmark example [`bench_parallelization`](https://github.com/orxfun/orx-linked-list/blob/main/examples/bench_parallelization.rs):
* `Sequential computation over Tree : 18.96s`
* `Parallelized over Tree using orx-parallel : 6.02s`
* `Parallelized over Tree using rayon's par-bridge : 81.10s`
* **serde**: Tree implements `Serialize` and `Deserialize` traits; the "serde" feature needs to be added when required. It uses a linearized representation of the tree as a [`DepthFirstSequence`](https://docs.rs/orx-tree/latest/orx_tree/struct.DepthFirstSequence.html). You may find de-serialization examples in the corresponding [test file](https://github.com/orxfun/orx-tree/blob/main/tests/serde.rs).
# Examples
The following example demonstrates the basic usage of the `Tree` by constructing and playing around with mutation and traversal methods.
```rust
use orx_tree::*;
// # A. BUILDING A TREE
// 1
// ╱ ╲
// ╱ ╲
// 2 3
// ╱ ╲ ╱ ╲
// 4 5 6 7
// | | ╱ ╲
// 8 9 10 11
let mut tree = DynTree::new(1i32);
let mut root = tree.root_mut();
let [id2, id3] = root.push_children([2, 3]);
let [id4, _] = tree.node_mut(&id2).push_children([4, 5]);
let id8 = tree.node_mut(&id4).push_child(8);
let [id6, id7] = tree.node_mut(&id3).push_children([6, 7]);
let id9 = tree.node_mut(&id6).push_child(9);
tree.node_mut(&id7).push_children([10, 11]);
println!("{}", &tree);
// 1
// ├──2
// │ ├──4
// │ │ └──8
// │ └──5
// └──3
// ├──6
// │ └──9
// └──7
// ├──10
// └──11
// B. NODE
let node4 = tree.node(&id4);
assert!(!node4.is_leaf());
assert!(!node4.is_root());
assert_eq!(node4.depth(), 2);
assert_eq!(node4.height(), 1);
assert_eq!(node4.sibling_idx(), 0);
assert_eq!(node4.parent(), Some(tree.node(&id2)));
assert_eq!(node4.num_children(), 1);
assert_eq!(node4.get_child(0), Some(tree.node(&id8)));
let ancestors: Vec<_> = node4.ancestors().map(|x| *x.data()).collect();
assert_eq!(ancestors, [4, 2, 1]);
let new_tree: BinaryTree<_> = node4.clone_as_tree();
assert_eq!(new_tree.root().data(), &4);
assert_eq!(new_tree.len(), 2);
// # B. TRAVERSALS
let bfs: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(bfs, [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11]);
let dfs: Vec<_> = tree.node(&id3).walk::<Dfs>().copied().collect();
assert_eq!(dfs, [3, 6, 9, 7, 10, 11]);
let post_order: Vec<_> = tree.node(&id3).walk::<PostOrder>().copied().collect();
assert_eq!(post_order, [9, 6, 10, 11, 7, 3]);
let leaves: Vec<_> = tree.root().leaves::<Dfs>().copied().collect();
assert_eq!(leaves, [8, 5, 9, 10, 11]);
let node3 = tree.node(&id3);
let paths: Vec<Vec<_>> = node3.paths::<Bfs>().map(|p| p.copied().collect()).collect();
assert_eq!(paths, [[9, 6, 3], [10, 7, 3], [11, 7, 3]]);
let sum: i32 = tree.iter().sum(); // Collection: iterate in arbitrary order
assert_eq!(sum, 66);
for x in tree.iter_mut() { // CollectionMut: iterate in arbitrary order
*x = 2 * (10 + *x) - *x - 20; // do nothing :)
}
// # C. MUTATIONS - REMOVALS
let mut tree = tree.into_lazy_reclaim(); // to keep the indices valid
// > remove a subtree and collect values in the desired traversal order
let node7 = tree.node_mut(&id7);
let removed_in_bfs_order: Vec<_> = node7.into_walk::<Bfs>().collect();
assert_eq!(removed_in_bfs_order, [7, 10, 11]);
let remaining: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(remaining, [1, 2, 3, 4, 5, 6, 8, 9]);
// 1
// ╱ ╲
// ╱ ╲
// 2 3
// ╱ ╲ ╱
// 4 5 6
// | |
// 8 9
// > take out just one node
let node6 = tree.node_mut(&id6);
let taken_out = node6.take_out(); // 6 is removed, 9 moves up
assert_eq!(taken_out, 6);
let remaining: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(remaining, [1, 2, 3, 4, 5, 9, 8]);
// 1
// ╱ ╲
// ╱ ╲
// 2 3
// ╱ ╲ ╱
// 4 5 9
// |
// 8
// > prune a subtree
let node2 = tree.node_mut(&id2);
let taken_out = node2.prune(); // 2 is removed, together with descendants
assert_eq!(taken_out, 2);
let remaining: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(remaining, [1, 3, 9]);
// 1
// ╲
// ╲
// 3
// ╱
// 9
// # D. MUTATIONS - ADDING & MOVING SUBTREES
// > append another tree as a sibling of a node
let mut other_tree = DynTree::new(2);
let [id4, _] = other_tree.root_mut().push_children([4, 5]);
other_tree.node_mut(&id4).push_child(8);
let id2 = tree
.node_mut(&id3)
.push_sibling_tree(Side::Left, other_tree);
let bfs: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(bfs, [1, 2, 3, 4, 5, 9, 8]);
// 1
// ╱ ╲
// ╱ ╲
// 2 3
// ╱ ╲ ╱
// 4 5 9
// |
// 8
// > move a subtree to another location in the same tree
let node2 = tree.node(&id2);
let [id4, id5] = [node2.child(0).idx(), node2.child(1).idx()];
tree.node_mut(&id3)
.push_child_tree_within(id4.into_subtree_within());
let bfs: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(bfs, [1, 2, 3, 5, 9, 4, 8]);
// 1
// ╱ ╲
// ╱ ╲
// 2 3
// ╲ ╱ ╲
// 5 9 4
// |
// 8
// > move the subtree back
tree.node_mut(&id5)
.push_sibling_tree_within(Side::Left, id4.into_subtree_within());
let bfs: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(bfs, [1, 2, 3, 4, 5, 9, 8]);
// 1
// ╱ ╲
// ╱ ╲
// 2 3
// ╱ ╲ ╱
// 4 5 9
// |
// 8
// > insert a node in between parent & child
tree.node_mut(&id9).push_parent(6);
let bfs: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(bfs, [1, 2, 3, 4, 5, 6, 8, 9]);
// 1
// ╱ ╲
// ╱ ╲
// 2 3
// ╱ ╲ ╱
// 4 5 6
// | |
// 8 9
// push a subtree cloned/copied from another tree
let mut other_tree = DynTree::new(100);
let id7 = other_tree.root_mut().push_child(7);
other_tree.node_mut(&id7).push_children([10, 11]);
let subtree = other_tree.node(&id7).as_cloned_subtree();
tree.node_mut(&id3).push_child_tree(subtree);
assert_eq!(other_tree.len(), 4); // unchanged
let bfs: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(bfs, [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11]);
// 1
// ╱ ╲
// ╱ ╲
// 2 3
// ╱ ╲ ╱ ╲
// 4 5 6 7
// | | ╱ ╲
// 8 9 10 11
// # E. SPLIT TREE INTO TREES
// let's refresh indices
let idx: Vec<_> = tree.root().indices::<Bfs>().collect();
let id2 = idx[1].clone();
let id7 = idx[6].clone();
// let's move subtree rooted at n2 to its own tree
let tree2: DynTree<_> = tree.node_mut(&id2).into_new_tree();
let bfs: Vec<_> = tree2.root().walk::<Bfs>().copied().collect();
assert_eq!(bfs, [2, 4, 5, 8]);
// let's move subtree rooted at n7 to its own tree, this time a BinaryTree
let tree7: BinaryTree<_> = tree.node_mut(&id7).into_new_tree();
let bfs: Vec<_> = tree7.root().walk::<Bfs>().copied().collect();
assert_eq!(bfs, [7, 10, 11]);
// these subtrees are moved into new trees; i.e., removed from the original
// alternatively, we could've used 'clone_as_tree' to leave the original tree unchanged
let remaining_bfs: Vec<_> = tree.root().walk::<Bfs>().copied().collect();
assert_eq!(remaining_bfs, [1, 3, 6, 9]);
```
### More Examples
* [mutable_recursive_traversal](https://github.com/orxfun/orx-tree/blob/main/examples/mutable_recursive_traversal.rs) demonstrates different approaches to achieve a recursive mutation of all nodes in the tree.
## Contributing
Contributions are welcome! If you notice an error, have a question or think something could be added or improved, please open an [issue](https://github.com/orxfun/orx-tree/issues/new) or create a PR.
## License
Dual-licensed under [Apache 2.0](LICENSE-APACHE) or [MIT](LICENSE-MIT).