# orx-split-vec
A split vector, `SplitVec`, is a vector represented as a sequence of
multiple contagious data fragments.
It provides the following features:
* Flexible in growth strategies; custom strategies can be defined.
* Growth does not cause any memory copies.
* Capacity of an already created fragment is never changed.
* The above feature allows the data to stay **pinned** in place.
* `SplitVec<T>` implements [`PinnedVec<T>`](https://crates.io/crates/orx-pinned-vec) for any `T`;
* `SplitVec<T>` implements `PinnedVecSimple<T>` for `T: NotSelfRefVecItem`;
* Memory location of an item added to the split vector will never change
unless the vector is dropped or cleared.
* This allows the split vec to be converted into an [`ImpVec`](https://crates.io/crates/orx-imp-vec)
to enable immutable-push operations which allows for
convenient, efficient and safe implementations of self-referencing data structures.
## Pinned elements
```rust
use orx_split_vec::prelude::*;
let mut vec = SplitVec::with_linear_growth(10);
// split vec with 1 item in 1 fragment
vec.push(42usize);
assert_eq!(&[42], &vec);
assert_eq!(1, vec.fragments().len());
assert_eq!(&[42], &vec.fragments()[0]);
// let's get a pointer to the first element
let addr42 = &vec[0] as *const usize;
// let's push 100 new elements
for i in 1..101 {
vec.push(i);
}
for (i, elem) in vec.into_iter().enumerate() {
assert_eq!(if i == 0 { 42 } else { i }, *elem);
}
// now the split vector is composed of 11 fragments each with a capacity of 10
assert_eq!(11, vec.fragments().len());
// the memory location of the first element remains intact
assert_eq!(addr42, &vec[0] as *const usize);
// we can safely (using unsafe!) dereference it and read the correct value
assert_eq!(unsafe { *addr42 }, 42);
```
## Vector with self referencing elements
`SplitVec` is not meant to be a replacement for `std::vec::Vec`,
and not preferable over it in most of the cases since it adds one level of abstraction.
However, it is useful and convenient in defining data structures, child structures of which
hold references to each other.
This is a very common and useful property for trees, graphs, etc.
SplitVec allows to store children of such structures in a vector with the following features:
* holding children close to each other allows for better cache locality,
* reduces heap allocations and utilizes **thin** references rather than wide pointers,
* while still guaranteeing that the references will remain valid.
`SplitVec` receives this feature due to the following:
* `SplitVec` implements `PinnedVec`; and hence, it can be wrapped by an `ImpVec`,
* `ImpVec` allows safely building the vector where items are referencing each other,
* `ImpVec` can then be converted back to the underlying `SplitVec`
having the abovementioned features and safety guarantees.
### Flexible growth strategies without copies
In addition, `SplitVec` is useful for building collections when:
* there is high uncertainty in the expected length, and
* copies are expensive.
In this case, `SplitVec` provides a detailed control on how the memory should grow.
Further, it avoids copies while growing.
Instead, every time the vector needs to grow, it allocates a new chunk of memory
as a separate fragment.
```rust
use orx_split_vec::prelude::*;
use std::rc::Rc;
fn custom_growth_fun<T>(fragments: &[Fragment<T>]) -> usize {
if fragments.len() < 4 {
4
} else {
8
}
}
fn get_fragment_capacities<T, G: Growth<T>>(vec: &SplitVec<T, G>) -> Vec<usize> {
vec.fragments().iter().map(|f| f.capacity()).collect()
}
fn get_fragment_lengths<T, G: Growth<T>>(vec: &SplitVec<T, G>) -> Vec<usize> {
vec.fragments().iter().map(|f| f.len()).collect()
}
// let's create 4 vectors with different growth strategies
let mut vec_lin = SplitVec::with_linear_growth(10);
let mut vec_dbl = SplitVec::with_doubling_growth(4);
let mut vec_exp = SplitVec::with_exponential_growth(4, 1.5);
let mut vec_custom = SplitVec::with_custom_growth_function(Rc::new(custom_growth_fun));
// and push 35 elements to all vectors
for i in 0..35 {
vec_lin.push(i);
vec_dbl.push(i);
vec_exp.push(i);
vec_custom.push(i);
}
// # linear: fragments of equal capacities
assert_eq!(vec![10, 10, 10, 10], get_fragment_capacities(&vec_lin));
assert_eq!(vec![10, 10, 10, 5], get_fragment_lengths(&vec_lin));
// # doubling: fragment capacities keep doubling
assert_eq!(vec![4, 8, 16, 32], get_fragment_capacities(&vec_dbl));
assert_eq!(vec![4, 8, 16, 7], get_fragment_lengths(&vec_dbl));
// # exponential: fragment capacities grow exponentially with given growth factor
assert_eq!(vec![4, 6, 9, 13, 19], get_fragment_capacities(&vec_exp));
assert_eq!(vec![4, 6, 9, 13, 3], get_fragment_lengths(&vec_exp));
// # custom: pretty much any growth strategy
assert_eq!(
vec![4, 4, 4, 4, 8, 8, 8],
get_fragment_capacities(&vec_custom)
);
assert_eq!(vec![4, 4, 4, 4, 8, 8, 3], get_fragment_lengths(&vec_custom));
```