pub trait SyncSource:
Debug
+ Send
+ Sync
+ 'static {
// Required method
fn sync<'life0, 'life1, 'async_trait>(
&'life0 self,
context: &'life1 SyncContext,
) -> Pin<Box<dyn Future<Output = Result<SyncResult>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
How a particular kind of data is fetched.
Implementations answer how, never when. They do not sleep, do not retry and do not decide whether the machine is online — the engine owns all of that.
Required Methods§
fn sync<'life0, 'life1, 'async_trait>(
&'life0 self,
context: &'life1 SyncContext,
) -> Pin<Box<dyn Future<Output = Result<SyncResult>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".