#![cfg_attr(feature = "no_std", no_std)]
#![deny(clippy::all)]
#![deny(clippy::assertions_on_result_states)]
#![deny(clippy::match_wild_err_arm)]
#![deny(clippy::allow_attributes_without_reason)]
#![warn(clippy::pedantic)]
#![warn(clippy::nursery)]
#![warn(clippy::cargo)]
#![allow(async_fn_in_trait, reason = "It improves readability.")]
#![allow(
clippy::missing_const_for_fn,
reason = "Since we cannot make a constant function non-constant after its release,
we need to look for a reason to make it constant, and not vice versa."
)]
#![allow(clippy::inline_always, reason = "We write highly optimized code.")]
#![allow(
clippy::must_use_candidate,
reason = "It is better to developer think about it."
)]
#![allow(
clippy::module_name_repetitions,
reason = "This is acceptable most of the time."
)]
#![allow(
clippy::missing_errors_doc,
reason = "Unless the error is something special,
the developer should document it."
)]
#![allow(clippy::redundant_pub_crate, reason = "It improves readability.")]
#![allow(clippy::struct_field_names, reason = "It improves readability.")]
#![allow(
clippy::module_inception,
reason = "It is fine if a file in has the same mane as a module."
)]
#![allow(clippy::if_not_else, reason = "It improves readability.")]
#![allow(
rustdoc::private_intra_doc_links,
reason = "It allows to create more readable docs."
)]
#![allow(
clippy::negative_feature_names,
reason = "It is needed to allow the `no_std` feature."
)]
extern crate alloc;
extern crate core;
mod array_buffer;
mod array_queue;
pub mod backoff;
pub mod cache_padded;
pub mod cheap_random;
mod clear_with;
mod config_macro;
pub mod hints;
#[cfg(not(feature = "no_std"))]
mod instant;
pub mod light_arc;
pub mod numa;
#[cfg(not(feature = "no_std"))]
pub mod rw_serde;
mod small_string;
pub mod treap;
#[cfg(not(feature = "no_std"))]
pub mod varint;
mod vec_queue;
pub use array_buffer::ArrayBuffer;
pub use array_queue::ArrayQueue;
pub use clear_with::*;
#[cfg(not(feature = "no_std"))]
pub use instant::OrengineInstant;
pub use small_string::*;
pub use vec_queue::VecQueue;