use widgets::{Widget, VerticalPlacement, HorizontalPlacement};
pub trait Place: Sized + Widget {
fn position(&self, x: i32, y: i32) -> &Self {
let mut position = self.local_position().get();
let mut rect = self.rect().get();
position.x = x;
position.y = y;
rect.x = x;
rect.y = y;
self.local_position().set(position);
self.rect().set(rect);
self.arrange();
self
}
fn size(&self, width: u32, height: u32) -> &Self {
let mut rect = self.rect().get();
rect.width = width;
rect.height = height;
self.rect().set(rect);
self.arrange();
self
}
fn placement(&self, vertical_placement: VerticalPlacement, horizontal_placement: HorizontalPlacement) -> &Self {
self.vertical_placement().set(vertical_placement);
self.horizontal_placement().set(horizontal_placement);
self.arrange();
self
}
}