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use std::ops::{Add, Sub};
/// A point
#[derive(Copy, Clone, Debug, Default)]
pub struct Point {
pub x: i32,
pub y: i32,
}
impl Point {
/// Create a new point
pub fn new(x: i32, y: i32) -> Self {
Point { x: x, y: y }
}
}
impl Add for Point {
type Output = Point;
fn add(self, other: Point) -> Self::Output {
Point {
x: self.x + other.x,
y: self.y + other.y,
}
}
}
impl Sub for Point {
type Output = Point;
fn sub(self, other: Point) -> Self::Output {
Point {
x: self.x - other.x,
y: self.y - other.y,
}
}
}