use crate::render_object::*;
pub struct PipelineRenderObject;
impl Into<Box<dyn RenderObject>> for PipelineRenderObject {
fn into(self) -> Box<dyn RenderObject> {
Box::new(self)
}
}
impl RenderObject for PipelineRenderObject {
fn render_self(&self, ctx: &mut Context, _: &Point) {
let bounds = *ctx.widget().get::<Rectangle>("bounds");
let pipeline = ctx
.widget()
.get::<DefaultRenderPipeline>("render_pipeline")
.0
.clone();
ctx.render_context_2_d().draw_pipeline(
bounds.x(),
bounds.y(),
bounds.width(),
bounds.height(),
pipeline,
);
}
}