#[derive(Clone, Debug, PartialEq)]
pub struct RowDragGhost {
pub cells: Vec<String>,
pub widths_px: Vec<f32>,
pub x: f32,
pub y: f32,
}
const GHOST_OFFSET_X: f32 = 12.0;
const GHOST_OFFSET_Y: f32 = 12.0;
pub fn row_drag_ghost_at_pointer(
cells: Vec<String>,
widths_px: Vec<f32>,
x: f32,
y: f32,
) -> RowDragGhost {
RowDragGhost {
cells,
widths_px,
x: x - GHOST_OFFSET_X,
y: y - GHOST_OFFSET_Y,
}
}
pub fn move_row_drag_ghost(ghost: &mut RowDragGhost, x: f32, y: f32) {
ghost.x = x - GHOST_OFFSET_X;
ghost.y = y - GHOST_OFFSET_Y;
}