use orbital_base_components::OverlayAppearance;
pub fn overlay_surface_class(
prefix: &str,
appearance: OverlayAppearance,
size: Option<&str>,
) -> String {
let mut parts = vec![prefix.to_string()];
if let Some(modifier) = appearance.modifier_class() {
parts.push(format!("{prefix}--{modifier}"));
} else if prefix.contains("tooltip") {
parts.push(format!("{prefix}--normal"));
}
if let Some(size) = size {
parts.push(format!("{prefix}--{size}"));
}
parts.join(" ")
}