use crate::model::*;
use orbit_ir::{eval, Action, Invocation, Scope, StepIr, WorkflowIr};
use serde_json::Value;
pub struct StateScope<'a> {
pub state: &'a ExecutionState,
pub local: Option<(&'a str, &'a Value)>,
pub own_output: Option<(&'a str, &'a Value)>,
}
impl<'a> StateScope<'a> {
pub fn new(state: &'a ExecutionState) -> Self {
StateScope {
state,
local: None,
own_output: None,
}
}
}
impl Scope for StateScope<'_> {
fn input(&self) -> &Value {
&self.state.input
}
fn step_output(&self, step: &str) -> Option<&Value> {
if let Some((s, v)) = self.own_output {
if s == step {
return Some(v);
}
}
let u = self.state.units.get(step)?;
match u.status() {
UnitStatus::Succeeded | UnitStatus::Skipped => u.output.as_ref(),
_ => None,
}
}
fn execution_field(&self, field: &str) -> Option<Value> {
Some(Value::String(match field {
"id" => self.state.id.clone(),
"workflow" => self.state.workflow.clone(),
"version" => self.state.version.clone(),
_ => return None,
}))
}
fn local(&self, name: &str) -> Option<&Value> {
self.local.filter(|(n, _)| *n == name).map(|(_, v)| v)
}
}
pub fn invocation<'a>(def: &'a WorkflowIr, key: &str) -> Option<&'a Invocation> {
let k = parse_key(key);
let step = def.step(k.step)?;
if k.compensation {
step.compensation.as_ref()
} else {
step.invocation()
}
}
fn unit(state: &ExecutionState, key: &str) -> UnitState {
state.units.get(key).cloned().unwrap_or_default()
}
fn element<'a>(
state: &'a ExecutionState,
def: &'a WorkflowIr,
key: &str,
) -> Option<(&'a str, &'a Value)> {
let k = parse_key(key);
let index = k.index?;
let fe = def.step(k.step)?.for_each.as_ref()?;
let items = state.units.get(k.step)?.input.as_ref()?.as_array()?;
Some((fe.variable.as_str(), items.get(index)?))
}
fn schedule(state: &ExecutionState, def: &WorkflowIr, key: &str, inv: &Invocation) -> Event {
let k = parse_key(key);
let mut scope = StateScope::new(state);
scope.local = element(state, def, key);
let element_unit = if k.compensation && k.index.is_some() {
key.strip_prefix("compensate:")
} else {
None
};
let own = element_unit
.and_then(|e| state.units.get(e))
.and_then(|u| u.output.as_ref());
if let Some(v) = own {
scope.own_output = Some((k.step, v));
}
let fail = |code: &str, msg: String| Event::StepFailed {
step: key.into(),
error: TaskError::new(code, msg, false),
};
let mut input = match eval(&inv.input, &scope) {
Ok(v) => v,
Err(e) => return fail(codes::EXPRESSION_ERROR, format!("evaluating input: {e}")),
};
if let Some(contract) = def.contracts.get(&inv.task) {
contract.input.apply_defaults(&mut input);
if let Err(e) = contract.input.validate(&input, false) {
return fail(
codes::INPUT_CONTRACT_VIOLATION,
format!("input for `{}` is invalid at {e}", inv.task),
);
}
}
let idempotency_key = match &inv.idempotency_key {
Some(expr) => match eval(expr, &scope) {
Ok(Value::String(s)) => s,
Ok(Value::Null) => format!("{}/{key}", state.id),
Ok(other) => other.to_string(),
Err(e) => {
return fail(
codes::EXPRESSION_ERROR,
format!("evaluating idempotency_key: {e}"),
)
}
},
None => format!("{}/{key}", state.id),
};
Event::StepScheduled {
step: key.into(),
attempt: 1,
input,
idempotency_key,
redelivery: false,
}
}
fn after_failure(
state: &ExecutionState,
key: &str,
u: &UnitState,
inv: Option<&Invocation>,
now: u64,
) -> Event {
let error = u
.last_error
.clone()
.unwrap_or_else(|| TaskError::new("UNKNOWN", "attempt failed", true));
let is_compensation = key.starts_with("compensate:");
let aborting = state.abort.is_some() && !is_compensation;
if let Some(inv) = inv {
let policy = &inv.retry;
let retryable = error.retryable && !policy.non_retryable.contains(&error.code);
if retryable && !aborting && u.attempt < policy.max_attempts {
let next = u.attempt + 1;
let delay = policy.delay_before(next);
return Event::RetryScheduled {
step: key.into(),
next_attempt: next,
delay_ms: delay,
fire_at_ms: now + delay,
};
}
if retryable && u.attempt >= policy.max_attempts && policy.max_attempts > 1 {
let mut e = error.clone();
e.message = format!("{} (gave up after {} attempts)", e.message, u.attempt);
return Event::StepFailed {
step: key.into(),
error: e,
};
}
}
Event::StepFailed {
step: key.into(),
error,
}
}
fn finish(state: &ExecutionState, outcome: CompensationOutcome) -> Event {
match &state.abort {
Some(AbortReason::Cancelled { .. }) => Event::WorkflowCancelled {
compensation: outcome,
},
Some(AbortReason::TimedOut) => Event::WorkflowTimedOut {
compensation: outcome,
},
Some(AbortReason::Failed { error }) => Event::WorkflowFailed {
error: error.clone(),
compensation: outcome,
},
None => Event::WorkflowFailed {
error: TaskError::new("UNKNOWN", "workflow aborted", false),
compensation: outcome,
},
}
}
pub fn decide(state: &ExecutionState, def: &WorkflowIr, now: u64) -> Vec<Event> {
if state.status.is_terminal() {
return vec![];
}
let mut out = vec![];
if state.status == WorkflowStatus::Running && state.abort.is_none() {
if let Some(t) = def.timeout_ms {
if now >= state.created_at_ms + t {
return vec![Event::WorkflowTimeoutReached {}];
}
}
}
let mut taken: Vec<u64> = vec![];
for (key, u) in &state.units {
let inv = invocation(def, key);
match u.status() {
UnitStatus::Dispatched => {
if u.deadline_ms.is_some_and(|d| now >= d) {
out.push(Event::StepAttemptFailed {
step: key.clone(),
attempt: u.attempt,
error: TaskError::new(
codes::TIMEOUT,
format!("attempt {} exceeded its timeout", u.attempt),
true,
),
});
}
}
UnitStatus::Scheduled => {
let qt = inv.and_then(|i| i.queue_timeout_ms);
if let (Some(qt), Some(at)) = (qt, u.scheduled_at_ms) {
if !u.redelivery && now >= at + qt {
out.push(Event::StepAttemptFailed {
step: key.clone(),
attempt: u.attempt,
error: TaskError::new(
codes::QUEUE_TIMEOUT,
"no worker picked up the task before queue_timeout",
false,
),
});
}
}
}
UnitStatus::Waiting => {
if let Some(signal) = awaited_signal(def, key) {
let next = state.signals.iter().find(|r| {
r.name == signal && r.delivered_to.is_none() && !taken.contains(&r.seq)
});
if let Some(r) = next {
taken.push(r.seq);
out.push(Event::SignalDelivered {
step: key.clone(),
signal_seq: r.seq,
});
} else if u.wake_at_ms.is_some_and(|w| now >= w) {
out.push(Event::StepFailed {
step: key.clone(),
error: TaskError::new(
codes::SIGNAL_TIMEOUT,
format!("no `{signal}` signal arrived before the step's timeout"),
false,
),
});
}
} else if u.wake_at_ms.is_some_and(|w| now >= w) {
out.push(Event::TimerFired { step: key.clone() });
}
}
UnitStatus::RetryWait => {
if u.wake_at_ms.is_some_and(|w| now >= w) {
if state.abort.is_some() && !key.starts_with("compensate:") {
out.push(Event::StepFailed {
step: key.clone(),
error: u.last_error.clone().unwrap_or_else(|| {
TaskError::new(codes::CANCELLED, "aborted", false)
}),
});
} else {
out.push(Event::StepScheduled {
step: key.clone(),
attempt: u.attempt,
input: u.input.clone().unwrap_or(Value::Null),
idempotency_key: u.idempotency_key.clone().unwrap_or_default(),
redelivery: false,
});
}
}
}
UnitStatus::AttemptFailed => out.push(after_failure(state, key, u, inv, now)),
UnitStatus::Uncertain => out.push(Event::StepScheduled {
step: key.clone(),
attempt: u.attempt,
input: u.input.clone().unwrap_or(Value::Null),
idempotency_key: u.idempotency_key.clone().unwrap_or_default(),
redelivery: true,
}),
_ => {}
}
}
if !out.is_empty() {
return out;
}
match state.status {
WorkflowStatus::Running => decide_running(state, def, now),
WorkflowStatus::Compensating => decide_compensating(state, def),
_ => vec![],
}
}
fn awaited_signal<'a>(def: &'a WorkflowIr, key: &str) -> Option<&'a str> {
let k = parse_key(key);
if k.compensation {
return None;
}
match &def.step(k.step)?.action {
Action::Await { signal, .. } => Some(signal),
_ => None,
}
}
fn compute(state: &ExecutionState, def: &WorkflowIr, key: &str, expr: &orbit_ir::Expr) -> Event {
let mut scope = StateScope::new(state);
scope.local = element(state, def, key);
match eval(expr, &scope) {
Ok(output) => Event::StepSucceeded {
step: key.into(),
attempt: 1,
output,
},
Err(e) => Event::StepFailed {
step: key.into(),
error: TaskError::new(
codes::EXPRESSION_ERROR,
format!("evaluating `compute`: {e}"),
false,
),
},
}
}
fn deps_done(state: &ExecutionState, step: &StepIr) -> bool {
step.dependencies.iter().all(|d| {
matches!(
unit(state, d).status(),
UnitStatus::Succeeded | UnitStatus::Skipped
)
})
}
fn element_keys(state: &ExecutionState, step: &str) -> Vec<String> {
let n = state
.units
.get(step)
.and_then(|u| u.input.as_ref())
.and_then(Value::as_array)
.map(Vec::len)
.unwrap_or(0);
(0..n).map(|i| element_key(step, i)).collect()
}
fn in_flight(status: UnitStatus) -> bool {
matches!(
status,
UnitStatus::Scheduled
| UnitStatus::Dispatched
| UnitStatus::AttemptFailed
| UnitStatus::Uncertain
| UnitStatus::RetryWait
)
}
fn advance_fan_out(state: &ExecutionState, def: &WorkflowIr, step: &StepIr, out: &mut Vec<Event>) {
let keys = element_keys(state, &step.id);
let units: Vec<UnitState> = keys.iter().map(|k| unit(state, k)).collect();
if let Some(failed) = units.iter().find(|u| u.status() == UnitStatus::Failed) {
out.push(Event::StepFailed {
step: step.id.clone(),
error: failed
.error
.clone()
.unwrap_or_else(|| TaskError::new("UNKNOWN", "element failed", false)),
});
return;
}
if units.iter().all(|u| u.status() == UnitStatus::Succeeded) {
let output = Value::Array(
units
.iter()
.map(|u| u.output.clone().unwrap_or(Value::Null))
.collect(),
);
out.push(Event::StepSucceeded {
step: step.id.clone(),
attempt: 1,
output,
});
return;
}
if let Action::Compute { expr } = &step.action {
for (key, u) in keys.iter().zip(&units) {
if u.status() == UnitStatus::Pending {
out.push(compute(state, def, key, expr));
}
}
return;
}
let Some(inv) = step.invocation() else { return };
let limit = step
.for_each
.as_ref()
.and_then(|f| f.max_parallel)
.map(|n| n as usize)
.unwrap_or(usize::MAX);
let mut running = units.iter().filter(|u| in_flight(u.status())).count();
for (key, u) in keys.iter().zip(&units) {
if running >= limit {
break;
}
if u.status() == UnitStatus::Pending {
out.push(schedule(state, def, key, inv));
running += 1;
}
}
}
fn decide_running(state: &ExecutionState, def: &WorkflowIr, now: u64) -> Vec<Event> {
let mut out = vec![];
if state.abort.is_none() {
for step in &def.steps {
let u = unit(state, &step.id);
if u.status() == UnitStatus::Running {
advance_fan_out(state, def, step, &mut out);
continue;
}
if u.status() != UnitStatus::Pending || !deps_done(state, step) {
continue;
}
if let Some(cond) = &step.condition {
match eval(cond, &StateScope::new(state)) {
Ok(Value::Bool(true)) => {}
Ok(Value::Bool(false)) | Ok(Value::Null) => {
out.push(Event::StepSkipped {
step: step.id.clone(),
reason: "`when` condition was false".into(),
});
continue;
}
Ok(other) => {
out.push(Event::StepFailed {
step: step.id.clone(),
error: TaskError::new(
codes::EXPRESSION_ERROR,
format!("`when` evaluated to {other}, expected Bool"),
false,
),
});
continue;
}
Err(e) => {
out.push(Event::StepFailed {
step: step.id.clone(),
error: TaskError::new(
codes::EXPRESSION_ERROR,
format!("evaluating `when`: {e}"),
false,
),
});
continue;
}
}
}
if let Some(fe) = &step.for_each {
match eval(&fe.items, &StateScope::new(state)) {
Ok(Value::Array(items)) => out.push(Event::StepFanOut {
step: step.id.clone(),
items,
}),
Ok(Value::Null) => out.push(Event::StepFanOut {
step: step.id.clone(),
items: vec![],
}),
Ok(other) => out.push(Event::StepFailed {
step: step.id.clone(),
error: TaskError::new(
codes::EXPRESSION_ERROR,
format!("`for` expected a list, got {other}"),
false,
),
}),
Err(e) => out.push(Event::StepFailed {
step: step.id.clone(),
error: TaskError::new(
codes::EXPRESSION_ERROR,
format!("evaluating `for`: {e}"),
false,
),
}),
}
continue;
}
match &step.action {
Action::Sleep { duration_ms } => out.push(Event::TimerStarted {
step: step.id.clone(),
fire_at_ms: now + duration_ms,
}),
Action::Task(inv) | Action::Workflow(inv) => {
out.push(schedule(state, def, &step.id, inv))
}
Action::Await { signal, timeout_ms } => out.push(Event::SignalAwaitStarted {
step: step.id.clone(),
signal: signal.clone(),
deadline_ms: timeout_ms.map(|t| now + t),
}),
Action::Compute { expr } => out.push(compute(state, def, &step.id, expr)),
}
}
if !out.is_empty() {
return out;
}
let all_done = def
.steps
.iter()
.all(|s| unit(state, &s.id).status().is_terminal());
if all_done {
let output = match &def.result {
Some(expr) => match eval(expr, &StateScope::new(state)) {
Ok(v) => v,
Err(e) => {
return vec![Event::WorkflowFailed {
error: TaskError::new(
codes::EXPRESSION_ERROR,
format!("evaluating `return`: {e}"),
false,
),
compensation: CompensationOutcome::None,
}]
}
},
None => Value::Object(Default::default()),
};
if let Err(e) = def.output.validate(&output, false) {
return vec![Event::WorkflowFailed {
error: TaskError::new(
codes::OUTPUT_CONTRACT_VIOLATION,
format!("workflow output is invalid at {e}"),
false,
),
compensation: CompensationOutcome::None,
}];
}
return vec![Event::WorkflowCompleted { output }];
}
return out;
}
let mut waiting = false;
let withdraw =
|key: &str, u: &UnitState, out: &mut Vec<Event>, waiting: &mut bool| match u.status() {
UnitStatus::Pending | UnitStatus::Waiting | UnitStatus::RetryWait => {
out.push(Event::StepCancelled { step: key.into() })
}
UnitStatus::Scheduled if !u.redelivery => {
out.push(Event::StepCancelled { step: key.into() })
}
UnitStatus::Scheduled
| UnitStatus::Dispatched
| UnitStatus::AttemptFailed
| UnitStatus::Uncertain => *waiting = true,
_ => {}
};
for step in &def.steps {
let u = unit(state, &step.id);
if u.status() == UnitStatus::Running {
let mut element_waiting = false;
let mut failed = None;
for key in element_keys(state, &step.id) {
let eu = unit(state, &key);
if eu.status() == UnitStatus::Failed && failed.is_none() {
failed = eu.error.clone();
}
withdraw(&key, &eu, &mut out, &mut element_waiting);
}
if element_waiting {
waiting = true;
} else {
out.push(match failed {
Some(error) => Event::StepFailed {
step: step.id.clone(),
error,
},
None => Event::StepCancelled {
step: step.id.clone(),
},
});
}
} else {
withdraw(&step.id, &u, &mut out, &mut waiting);
}
}
if !out.is_empty() || waiting {
return out;
}
let mut done: Vec<(String, u64)> = vec![];
for s in def.steps.iter().filter(|s| s.compensation.is_some()) {
let keys = if s.for_each.is_some() {
element_keys(state, &s.id)
} else {
vec![s.id.clone()]
};
for key in keys {
if let Some(u) = state.units.get(&key) {
if u.status() == UnitStatus::Succeeded {
done.push((key, u.succeeded_seq.unwrap_or(0)));
}
}
}
}
done.sort_by_key(|d| std::cmp::Reverse(d.1));
if done.is_empty() {
return vec![finish(state, CompensationOutcome::None)];
}
let reason = match &state.abort {
Some(AbortReason::Failed { error }) => error.message.clone(),
Some(AbortReason::Cancelled { reason }) => format!("cancelled: {reason}"),
Some(AbortReason::TimedOut) => "workflow timed out".into(),
None => String::new(),
};
vec![Event::CompensationStarted {
reason,
steps: done.into_iter().map(|(s, _)| s).collect(),
}]
}
fn decide_compensating(state: &ExecutionState, def: &WorkflowIr) -> Vec<Event> {
let mut failures = vec![];
for step in &state.compensation_order {
let key = compensation_key(step);
let u = unit(state, &key);
match u.status() {
UnitStatus::Succeeded => continue,
UnitStatus::Failed | UnitStatus::Cancelled => {
let error = u
.error
.unwrap_or_else(|| TaskError::new("UNKNOWN", "compensation failed", false));
failures.push(Event::CompensationFailed {
step: step.clone(),
error,
});
continue;
}
UnitStatus::Pending => {
return match invocation(def, &key) {
Some(inv) => vec![schedule(state, def, &key, inv)],
None => vec![Event::StepFailed {
step: key,
error: TaskError::new("UNKNOWN", "missing compensation", false),
}],
};
}
_ => return vec![],
}
}
if !failures.is_empty() {
failures.push(finish(state, CompensationOutcome::Failed));
return failures;
}
vec![
Event::CompensationCompleted {},
finish(state, CompensationOutcome::Completed),
]
}