orbit-camera 0.1.0

Third-person orbit/follow camera with pitch-scaled distance, smooth following and geometry clipping
Documentation
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[package]
edition = "2024"
name = "orbit-camera"
version = "0.1.0"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Third-person orbit/follow camera with pitch-scaled distance, smooth following and geometry clipping"
readme = "README.md"
keywords = [
    "camera",
    "orbit",
    "third-person",
    "gamedev",
]
categories = ["game-development"]
license = "MIT OR Apache-2.0"
repository = "https://gitlab.com/porky11/orbit-camera"

[features]
collide-mesh = ["dep:collide-mesh"]

[lib]
name = "orbit_camera"
path = "src/lib.rs"

[dependencies.collide-mesh]
version = "0.1"
optional = true

[dependencies.collide-ray]
version = "0.3"

[dependencies.ga3]
version = "0.3"