globalvar g
rule "r":
@Event global
createHudText(1)
g = squareRoot(9)
g = evaluateOnce(1)
g = lastCreatedEntity()
g = lastTextId()
g = allTankHeroes()
g = allDamageHeroes()
g = allSupportHeroes()
destroyAllHudText()
rule "member":
@Event eachPlayer
g = eventPlayer.isButtonHeld(Button.PRIMARY_FIRE)
g = eventPlayer.x()
g = eventPlayer.y()
g = eventPlayer.z()