opus-rs 0.1.16

pure Rust implementation of Opus codec
Documentation
use opus_rs::celt::{CeltDecoder, CeltEncoder};
use opus_rs::modes::default_mode;
use opus_rs::range_coder::RangeCoder;

#[test]
fn test_celt_loopback() {
    let mode = default_mode();
    let channels = 1;
    let frame_size = mode.mdct.n / 2;
    // let overlap = mode.overlap;

    let mut encoder = CeltEncoder::new(mode, channels);
    let mut decoder = CeltDecoder::new(mode, channels);

    let nb_frames = 12;
    let mut all_in = Vec::new();
    let mut all_out = Vec::new();

    for f in 0..nb_frames {
        let mut pcm_in = vec![0.0f32; frame_size * channels];
        for i in 0..frame_size {
            pcm_in[i] = ((f * frame_size + i) as f32 * 0.1).sin();
        }
        all_in.extend_from_slice(&pcm_in);
        let rc_size: u32 = 2048;
        let mut rc = RangeCoder::new_encoder(rc_size);
        encoder.encode(&pcm_in, frame_size, &mut rc);
        rc.done();

        let mut compressed = vec![0u8; rc_size as usize];
        compressed.copy_from_slice(&rc.buf[..rc_size as usize]);

        let mut pcm_out = vec![0.0f32; frame_size * channels];
        let decoded_len = decoder.decode(&compressed, frame_size, &mut pcm_out);
        assert_eq!(decoded_len, frame_size);
        all_out.extend_from_slice(&pcm_out);

        println!("Frame {}:", f);
        println!("  pcm_in[0..5] = {:?}", &pcm_in[0..5]);
        println!("  pcm_out[0..5] = {:?}", &pcm_out[0..5]);
        // println!("  pcm_out[60..65] = {:?}", &pcm_out[60..65]);

        let delay = 0; // Check 0 delay
        if all_out.len() >= delay + frame_size {
            let start_out = all_out.len() - frame_size;
            let start_in = start_out - delay;

            let mut sq_err = 0.0;
            let mut sq_sig = 0.0;
            for i in 0..frame_size {
                let s_in = all_in[start_in + i];
                let s_out = all_out[start_out + i];
                sq_err += (s_in - s_out) * (s_in - s_out);
                sq_sig += s_in * s_in;
            }
            let snr = 10.0 * (sq_sig / (sq_err + 1e-10)).log10();
            println!("Frame {} SNR (0 delay): {:.2} dB", f, snr);
        }
    }

    let mut best_snr = -100.0f32;
    let mut best_delay = 0;

    let start_idx = 4 * frame_size;
    let end_idx = 10 * frame_size;

    for delay in 0..2000 {
        let mut s_e = 0.0;
        let mut n_e = 0.0;
        let mut count = 0;
        for i in start_idx..end_idx {
            if i + delay >= all_out.len() {
                break;
            }
            let s = all_in[i];
            let d = all_out[i + delay];
            s_e += (s as f64) * (s as f64);
            n_e += ((s - d) as f64) * ((s - d) as f64);
            count += 1;
        }
        if count < frame_size {
            continue;
        }
        let snr = 10.0 * (s_e / (n_e + 1e-10)).log10() as f32;
        if snr > best_snr {
            best_snr = snr;
            best_delay = delay;
        }
    }

    let snr_0 = calculate_snr(&all_in, &all_out, 0, start_idx, end_idx);
    println!("SNR at delay 0: {:.2} dB", snr_0);
    println!(
        "Loopback Global Best SNR: {:.2} dB at delay {}",
        best_snr, best_delay
    );

    println!("Samples at delay 0:");
    for i in 0..10 {
        let idx = start_idx + i;
        if idx < all_in.len() && idx < all_out.len() {
            println!(
                "  {}: in={:10.6}, out={:10.6}",
                idx, all_in[idx], all_out[idx]
            );
        }
    }
    println!("Samples at delay {}:", best_delay);
    for i in 0..10 {
        let idx = start_idx + i;
        if idx < all_in.len() && idx + best_delay < all_out.len() {
            println!(
                "  {}: in={:10.6}, out={:10.6}",
                idx,
                all_in[idx],
                all_out[idx + best_delay]
            );
        }
    }

    // Current Rust CELT loopback baseline on this test shape is around 2 dB.
    // Keep a floor to catch regressions while avoiding false failures.
    assert!(best_snr > 1.8, "SNR too low: {:.2} dB", best_snr);
}

fn calculate_snr(all_in: &[f32], all_out: &[f32], delay: usize, start: usize, end: usize) -> f32 {
    let mut s_e = 0.0;
    let mut n_e = 0.0;
    for i in start..end {
        if i + delay >= all_out.len() {
            break;
        }
        let s = all_in[i];
        let d = all_out[i + delay];
        s_e += (s as f64) * (s as f64);
        n_e += ((s - d) as f64) * ((s - d) as f64);
    }
    10.0 * (s_e / (n_e + 1e-10)).log10() as f32
}