use scirs2_core::numeric::Float;
use std::collections::{HashMap, HashSet, VecDeque};
use std::fmt::Debug;
use std::marker::PhantomData;
use std::time::Duration;
use super::types::{
ComputationId, ComputationMetadata, ElementType, InputSpecification, LayoutHint, OperandId,
OperandType, OperationId, OperationType, OutputSpecification, PerformanceHint, TensorShape,
XLAComputation, XLAOperation,
};
use crate::error::Result;
#[derive(Debug)]
pub struct ComputationGraphBuilder<T: Float + Debug + Send + Sync + 'static> {
current_computation: Option<XLAComputation<T>>,
operation_counter: usize,
symbol_table: HashMap<String, OperationId>,
type_inference: TypeInferenceEngine<T>,
shape_analyzer: ShapeAnalyzer<T>,
dependency_tracker: DependencyTracker,
constant_folder: ConstantFolder<T>,
}
impl<T: Float + Debug + Default + Clone + Send + Sync + 'static> Default
for ComputationGraphBuilder<T>
{
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Default + Clone + Send + Sync + 'static> ComputationGraphBuilder<T> {
pub fn new() -> Self {
Self {
current_computation: None,
operation_counter: 0,
symbol_table: HashMap::new(),
type_inference: TypeInferenceEngine::new(),
shape_analyzer: ShapeAnalyzer::new(),
dependency_tracker: DependencyTracker::new(),
constant_folder: ConstantFolder::new(),
}
}
}
#[derive(Debug)]
pub struct TypeInferenceEngine<T: Float + Debug + Send + Sync + 'static> {
type_rules: Vec<TypeRule>,
type_environment: TypeEnvironment<T>,
constraint_solver: ConstraintSolver<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> Default for TypeInferenceEngine<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Send + Sync + 'static> TypeInferenceEngine<T> {
pub fn new() -> Self {
Self {
type_rules: Vec::new(),
type_environment: TypeEnvironment::new(),
constraint_solver: ConstraintSolver::new(),
}
}
}
#[derive(Debug, Clone)]
pub struct TypeRule {
pub rule_name: String,
pub premise: Vec<OperandTypeConstraint>,
pub conclusion: OperandTypeConstraint,
}
#[derive(Debug, Clone)]
pub enum OperandTypeConstraint {
HasType(OperandId, OperandType<f64>), SameType(OperandId, OperandId),
Compatible(OperandId, OperandId),
Broadcastable(OperandId, OperandId),
}
#[derive(Debug)]
pub struct TypeEnvironment<T: Float + Debug + Send + Sync + 'static> {
bindings: HashMap<OperandId, OperandType<T>>,
constraints: Vec<OperandTypeConstraint>,
unification_state: UnificationState<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> Default for TypeEnvironment<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Send + Sync + 'static> TypeEnvironment<T> {
pub fn new() -> Self {
Self {
bindings: HashMap::new(),
constraints: Vec::new(),
unification_state: UnificationState::new(),
}
}
}
#[derive(Debug)]
pub struct UnificationState<T: Float + Debug + Send + Sync + 'static> {
substitutions: HashMap<OperandId, OperandId>,
type_variables: HashSet<OperandId>,
_phantom: PhantomData<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> Default for UnificationState<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Send + Sync + 'static> UnificationState<T> {
pub fn new() -> Self {
Self {
substitutions: HashMap::new(),
type_variables: HashSet::new(),
_phantom: PhantomData,
}
}
}
#[derive(Debug)]
pub struct ConstraintSolver<T: Float + Debug + Send + Sync + 'static> {
algorithm: SolvingAlgorithm,
constraint_queue: VecDeque<OperandTypeConstraint>,
solution_state: SolutionState<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> Default for ConstraintSolver<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Send + Sync + 'static> ConstraintSolver<T> {
pub fn new() -> Self {
Self {
algorithm: SolvingAlgorithm::UnificationBased,
constraint_queue: VecDeque::new(),
solution_state: SolutionState::new(),
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum SolvingAlgorithm {
UnificationBased,
ConstraintPropagation,
GraphColoring,
SatisfiabilityModuloTheories,
}
#[derive(Debug)]
pub struct SolutionState<T: Float + Debug + Send + Sync + 'static> {
solved_types: HashMap<OperandId, OperandType<T>>,
unsolved_constraints: Vec<OperandTypeConstraint>,
statistics: SolverStatistics,
}
impl<T: Float + Debug + Send + Sync + 'static> Default for SolutionState<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Send + Sync + 'static> SolutionState<T> {
pub fn new() -> Self {
Self {
solved_types: HashMap::new(),
unsolved_constraints: Vec::new(),
statistics: SolverStatistics::default(),
}
}
}
#[derive(Debug, Clone, Default)]
pub struct SolverStatistics {
pub constraints_processed: usize,
pub unifications_performed: usize,
pub backtracking_steps: usize,
pub solving_time: Duration,
}
#[derive(Debug)]
pub struct ShapeAnalyzer<T: Float + Debug + Send + Sync + 'static> {
inference_rules: Vec<ShapeInferenceRule>,
constraints: Vec<ShapeConstraint>,
propagation_engine: ShapePropagationEngine<T>,
_phantom: PhantomData<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> Default for ShapeAnalyzer<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Send + Sync + 'static> ShapeAnalyzer<T> {
pub fn new() -> Self {
Self {
inference_rules: Vec::new(),
constraints: Vec::new(),
propagation_engine: ShapePropagationEngine::new(),
_phantom: PhantomData,
}
}
}
#[derive(Debug, Clone)]
pub struct ShapeInferenceRule {
pub operation_type: OperationType,
pub inputshapes: Vec<TensorShape>,
pub outputshape: TensorShape,
pub conditions: Vec<ShapeCondition>,
}
#[derive(Debug, Clone)]
pub enum ShapeCondition {
SameDimension(usize, usize),
BroadcastableShapes,
ValidConvolution,
ValidReduction,
}
#[derive(Debug, Clone)]
pub enum ShapeConstraint {
Exact(TensorShape),
Rank(usize),
MinRank(usize),
MaxRank(usize),
DimensionEqual(usize, usize),
DimensionMultiple(usize, usize),
}
#[derive(Debug, Clone)]
pub enum TypeConstraint {
Exact(ElementType),
Numeric,
Floating,
Integer,
Complex,
}
#[derive(Debug, Clone)]
pub enum ValueConstraint<T: Float + Debug + Send + Sync + 'static> {
Constant(T),
Range(T, T),
Positive,
Negative,
Zero,
NonZero,
}
#[derive(Debug, Clone)]
pub enum PatternConstraint<T: Float + Debug + Send + Sync + 'static> {
Shape(ShapeConstraint),
Type(TypeConstraint),
Value(ValueConstraint<T>),
Custom(String),
}
#[derive(Debug)]
pub struct ShapePropagationEngine<T: Float + Debug + Send + Sync + 'static> {
propagation_queue: VecDeque<OperationId>,
shape_bindings: HashMap<OperandId, TensorShape>,
statistics: PropagationStatistics,
_phantom: std::marker::PhantomData<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> Default for ShapePropagationEngine<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Send + Sync + 'static> ShapePropagationEngine<T> {
pub fn new() -> Self {
Self {
propagation_queue: VecDeque::new(),
shape_bindings: HashMap::new(),
statistics: PropagationStatistics::default(),
_phantom: PhantomData,
}
}
}
#[derive(Debug, Clone, Default)]
pub struct PropagationStatistics {
pub operations_processed: usize,
pub shapes_inferred: usize,
pub propagation_rounds: usize,
pub convergence_time: Duration,
}
#[derive(Debug)]
pub struct DependencyTracker {
data_dependencies: HashMap<OperationId, Vec<OperationId>>,
control_dependencies: HashMap<OperationId, Vec<OperationId>>,
memory_dependencies: HashMap<OperationId, Vec<OperationId>>,
analysis: DependencyAnalysis,
}
impl Default for DependencyTracker {
fn default() -> Self {
Self::new()
}
}
impl DependencyTracker {
pub fn new() -> Self {
Self {
data_dependencies: HashMap::new(),
control_dependencies: HashMap::new(),
memory_dependencies: HashMap::new(),
analysis: DependencyAnalysis::new(),
}
}
}
#[derive(Debug)]
pub struct DependencyAnalysis {
critical_path: Vec<OperationId>,
parallelizable_ops: Vec<Vec<OperationId>>,
bottlenecks: Vec<OperationId>,
}
impl Default for DependencyAnalysis {
fn default() -> Self {
Self::new()
}
}
impl DependencyAnalysis {
pub fn new() -> Self {
Self {
critical_path: Vec::new(),
parallelizable_ops: Vec::new(),
bottlenecks: Vec::new(),
}
}
}
#[derive(Debug)]
pub struct ConstantFolder<T: Float + Debug + Send + Sync + 'static> {
folding_rules: Vec<FoldingRule<T>>,
constant_table: HashMap<OperandId, T>,
statistics: FoldingStatistics,
}
impl<T: Float + Debug + Send + Sync + 'static> Default for ConstantFolder<T> {
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Send + Sync + 'static> ConstantFolder<T> {
pub fn new() -> Self {
Self {
folding_rules: Vec::new(),
constant_table: HashMap::new(),
statistics: FoldingStatistics::default(),
}
}
}
#[derive(Debug, Clone)]
pub struct FoldingRule<T: Float + Debug + Send + Sync + 'static> {
pub operation_type: OperationType,
pub folder_function: String, pub applicability: FoldingApplicability,
_phantom: std::marker::PhantomData<T>,
}
#[derive(Debug, Clone)]
pub enum FoldingApplicability {
Always,
ConditionalOnInputs,
ConditionalOnSize,
Never,
}
#[derive(Debug, Clone, Default)]
pub struct FoldingStatistics {
pub constants_folded: usize,
pub operations_eliminated: usize,
pub memory_saved: usize,
pub estimated_speedup: f64,
}
#[derive(Debug, Clone)]
pub enum PatternCondition<T: Float + Debug + Send + Sync + 'static> {
ShapeConstraint(ShapeConstraint),
TypeConstraint(TypeConstraint),
ValueConstraint(ValueConstraint<T>),
CustomConstraint(String),
}
#[derive(Debug, Clone)]
pub struct PatternMatch {
pub pattern_name: String,
pub matched_operations: Vec<OperationId>,
pub match_confidence: f64,
pub transformation_benefit: f64,
}
#[derive(Debug)]
pub struct DependencyGraph<T: Float + Debug + Send + Sync + 'static> {
pub nodes: HashMap<TaskId, CompilationTask<T>>,
pub edges: HashMap<TaskId, Vec<TaskId>>,
pub topological_order: Option<Vec<TaskId>>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct TaskId(pub usize);
#[derive(Debug)]
pub struct CompilationTask<T: Float + Debug + Send + Sync + 'static> {
pub id: TaskId,
pub computation: XLAComputation<T>,
pub priority: TaskPriority,
pub dependencies: Vec<TaskId>,
pub estimated_duration: Duration,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum TaskPriority {
Low,
Medium,
High,
Critical,
}
#[derive(Debug, Clone, Copy)]
pub enum ResolutionStrategy {
TopologicalSort,
KahnsAlgorithm,
DepthFirstSearch,
BreadthFirstSearch,
}
#[derive(Debug)]
pub struct CircularDependencyHandler {
pub detection_method: CircularDetectionMethod,
pub resolution_method: CircularResolutionMethod,
}
#[derive(Debug, Clone, Copy)]
pub enum CircularDetectionMethod {
DepthFirstSearch,
TarjanAlgorithm,
JohnsonAlgorithm,
}
#[derive(Debug, Clone, Copy)]
pub enum CircularResolutionMethod {
BreakCycle,
ReportError,
ForcedResolution,
}