use std::fmt::Debug;
use scirs2_core::numeric::Float;
use std::cmp::Ordering;
use std::collections::{BTreeMap, HashMap, HashSet, VecDeque};
use super::super::frontend::{
DataType, Layout, MemorySpace, OperandId, OperationId, OperationType, TensorShape, Tile,
XLAComputation, XLAOperation,
};
use super::super::TPUConfig;
use super::HardwareTarget;
use crate::error::{OptimError, Result};
pub struct MemoryPlanner<T: Float + Debug + Send + Sync + 'static> {
target_hardware: TPUConfig,
allocation_strategy: AllocationStrategy,
layout_optimizer: LayoutOptimizer<T>,
buffer_manager: BufferManager<T>,
bandwidth_optimizer: BandwidthOptimizer<T>,
hierarchy_manager: MemoryHierarchyManager<T>,
planning_stats: MemoryPlanningStats,
}
#[derive(Debug, Clone)]
pub enum AllocationStrategy {
FirstFit,
BestFit,
WorstFit,
BuddySystem,
PoolBased,
Linear,
}
pub struct LayoutOptimizer<T: Float + Debug + Send + Sync + 'static> {
supported_layouts: Vec<LayoutFormat>,
access_analyzer: AccessPatternAnalyzer,
transformation_rules: Vec<LayoutTransformationRule>,
_phantom: std::marker::PhantomData<T>,
}
pub struct BufferManager<T: Float + Debug + Send + Sync + 'static> {
active_buffers: HashMap<OperandId, BufferInfo>,
buffer_pool: Vec<PooledBuffer>,
allocator: MemoryAllocator,
reuse_tracker: BufferReuseTracker,
_phantom: std::marker::PhantomData<T>,
}
pub struct BandwidthOptimizer<T: Float + Debug + Send + Sync + 'static> {
access_schedule: MemoryAccessSchedule,
prefetch_strategies: Vec<PrefetchStrategy>,
cache_manager: CacheManager,
_phantom: std::marker::PhantomData<T>,
}
pub struct MemoryHierarchyManager<T: Float + Debug + Send + Sync + 'static> {
memory_levels: Vec<MemoryLevel>,
placement_strategy: PlacementStrategy,
migration_policies: Vec<MigrationPolicy>,
_phantom: std::marker::PhantomData<T>,
}
#[derive(Debug, Default)]
pub struct MemoryPlanningStats {
pub total_memory_allocated: usize,
pub peak_memory_usage: usize,
pub fragmentation_ratio: f64,
pub buffer_reuse_ratio: f64,
pub bandwidth_utilization: f64,
pub layout_transformations: usize,
pub level_utilization: HashMap<String, f64>,
}
#[derive(Debug)]
pub struct MemoryPlan<T: Float + Debug + Send + Sync + 'static> {
pub buffer_allocations: HashMap<OperandId, BufferAllocation>,
pub layout_assignments: HashMap<OperandId, Layout>,
pub memory_assignments: HashMap<OperandId, MemorySpace>,
pub execution_order: Vec<MemoryOperation>,
pub total_memory: usize,
pub performance_info: MemoryPerformanceInfo,
_phantom: std::marker::PhantomData<T>,
}
#[derive(Debug, Clone)]
pub struct BufferAllocation {
pub buffer_id: String,
pub address: usize,
pub size: usize,
pub alignment: usize,
pub lifetime: BufferLifetime,
pub access_pattern: AccessPattern,
}
#[derive(Debug, Clone)]
pub struct BufferLifetime {
pub first_use: OperationId,
pub last_use: OperationId,
pub live_range: (usize, usize),
pub reuse_opportunities: Vec<OperandId>,
}
#[derive(Debug, Clone)]
pub enum AccessPattern {
Sequential,
Random,
Strided { stride: usize },
Block { block_size: usize },
Broadcast,
}
#[derive(Debug, Clone)]
pub struct LayoutFormat {
pub name: String,
pub dimension_order: Vec<usize>,
pub layout_type: LayoutType,
pub tiling: Option<TilingSpec>,
pub alignment: usize,
}
#[derive(Debug, Clone)]
pub enum LayoutType {
RowMajor,
ColumnMajor,
Blocked,
Compressed,
Custom(String),
}
#[derive(Debug, Clone)]
pub struct TilingSpec {
pub tile_dims: Vec<usize>,
pub tile_order: Vec<usize>,
pub padding: PaddingStrategy,
}
#[derive(Debug, Clone)]
pub enum PaddingStrategy {
None,
Zero,
EdgeReplicate,
Mirror,
}
pub struct AccessPatternAnalyzer {
patterns: HashMap<OperandId, AccessPattern>,
confidence_scores: HashMap<OperandId, f64>,
stride_analysis: HashMap<OperandId, StrideAnalysis>,
}
#[derive(Debug)]
pub struct StrideAnalysis {
pub strides: Vec<i64>,
pub regularity: f64,
pub locality: f64,
}
#[derive(Debug)]
pub struct LayoutTransformationRule {
pub name: String,
pub source_pattern: LayoutPattern,
pub target_pattern: LayoutPattern,
pub conditions: Vec<String>,
pub benefit: f64,
}
#[derive(Debug)]
pub struct LayoutPattern {
pub rank_constraints: Vec<RankConstraint>,
pub dimension_constraints: Vec<DimensionConstraint>,
pub access_requirements: Vec<AccessPattern>,
}
#[derive(Debug)]
pub enum RankConstraint {
Exact(usize),
Minimum(usize),
Maximum(usize),
Range(usize, usize),
}
#[derive(Debug)]
pub struct DimensionConstraint {
pub dimension: usize,
pub size_constraint: SizeConstraint,
pub alignment_constraint: Option<usize>,
}
#[derive(Debug)]
pub enum SizeConstraint {
Exact(usize),
MultipleOf(usize),
Range(usize, usize),
Any,
}
#[derive(Debug)]
pub struct BufferInfo {
pub size: usize,
pub allocation: Option<BufferAllocation>,
pub ref_count: usize,
pub access_stats: AccessStatistics,
}
#[derive(Debug)]
pub struct PooledBuffer {
pub id: String,
pub size: usize,
pub available: bool,
pub last_used: u64,
}
pub struct MemoryAllocator {
strategy: AllocationStrategy,
free_regions: BTreeMap<usize, usize>,
allocated_regions: HashMap<usize, usize>,
total_capacity: usize,
current_usage: usize,
}
pub struct BufferReuseTracker {
candidates: Vec<ReuseCandidate>,
stats: ReuseStatistics,
}
#[derive(Debug)]
pub struct ReuseCandidate {
pub source_buffer: OperandId,
pub target_buffer: OperandId,
pub score: f64,
pub size_compatible: bool,
}
#[derive(Debug, Default)]
pub struct ReuseStatistics {
pub total_opportunities: usize,
pub successful_reuses: usize,
pub memory_saved: usize,
}
#[derive(Debug, Default)]
pub struct AccessStatistics {
pub read_count: usize,
pub write_count: usize,
pub pattern: Option<AccessPattern>,
pub avg_access_size: usize,
}
pub struct MemoryAccessSchedule {
accesses: Vec<ScheduledAccess>,
pressure_timeline: Vec<MemoryPressurePoint>,
}
#[derive(Debug)]
pub struct ScheduledAccess {
pub operation_id: OperationId,
pub access_type: MemoryAccessType,
pub buffer_id: OperandId,
pub scheduled_time: u64,
pub size: usize,
}
#[derive(Debug)]
pub enum MemoryAccessType {
Read,
Write,
ReadModifyWrite,
Prefetch,
}
#[derive(Debug)]
pub struct MemoryPressurePoint {
pub time: u64,
pub memory_usage: usize,
pub bandwidth_usage: f64,
}
#[derive(Debug)]
pub struct PrefetchStrategy {
pub name: String,
pub distance: usize,
pub confidence_threshold: f64,
pub target_level: MemorySpace,
}
pub struct CacheManager {
cache_levels: Vec<CacheLevel>,
policies: HashMap<MemorySpace, CachePolicy>,
}
#[derive(Debug)]
pub struct CacheLevel {
pub id: String,
pub size: usize,
pub line_size: usize,
pub associativity: usize,
pub latency: u32,
}
#[derive(Debug)]
pub enum CachePolicy {
LRU,
LFU,
FIFO,
Random,
Optimal,
}
#[derive(Debug)]
pub struct MemoryLevel {
pub id: String,
pub memory_space: MemorySpace,
pub capacity: usize,
pub bandwidth: f64,
pub latency: u32,
pub power: f64,
}
#[derive(Debug)]
pub enum PlacementStrategy {
FastestAvailable,
AccessFrequency,
SizeBased,
Manual,
MLGuided,
}
#[derive(Debug)]
pub struct MigrationPolicy {
pub name: String,
pub trigger: MigrationTrigger,
pub source_level: MemorySpace,
pub target_level: MemorySpace,
pub cost_model: CostModel,
}
#[derive(Debug)]
pub enum MigrationTrigger {
AccessFrequency(f64),
MemoryPressure(f64),
TimeBased(u64),
Predictive,
}
#[derive(Debug)]
pub struct CostModel {
pub migration_cost: f64,
pub access_cost_diff: f64,
pub energy_cost_diff: f64,
}
#[derive(Debug)]
pub enum MemoryOperation {
Allocate {
buffer_id: OperandId,
size: usize,
alignment: usize,
},
Deallocate { buffer_id: OperandId },
Copy {
source: OperandId,
target: OperandId,
size: usize,
},
Prefetch {
buffer_id: OperandId,
target_level: MemorySpace,
},
}
#[derive(Debug, Default)]
pub struct MemoryPerformanceInfo {
pub bandwidth_utilization: f64,
pub avg_access_latency: f64,
pub efficiency_score: f64,
pub cache_hit_rates: HashMap<String, f64>,
}
impl<T: Float + Debug + Default + std::fmt::Debug + Clone + Send + Sync> MemoryPlanner<T> {
pub fn new(target_hardware: TPUConfig) -> Self {
Self {
layout_optimizer: LayoutOptimizer::new(&target_hardware),
buffer_manager: BufferManager::new(),
bandwidth_optimizer: BandwidthOptimizer::new(&target_hardware),
hierarchy_manager: MemoryHierarchyManager::new(&target_hardware),
allocation_strategy: AllocationStrategy::BestFit,
target_hardware,
planning_stats: MemoryPlanningStats::default(),
}
}
pub fn create_memory_plan(&mut self, computation: &XLAComputation<T>) -> Result<MemoryPlan<T>> {
let memory_analysis = self.analyze_memory_requirements(computation)?;
let layout_assignments = self.layout_optimizer.optimize_layouts(computation)?;
let buffer_allocations = self.buffer_manager.allocate_buffers(&memory_analysis)?;
let memory_assignments = self
.hierarchy_manager
.assign_memory_levels(&memory_analysis)?;
let execution_order = self
.bandwidth_optimizer
.schedule_memory_operations(computation)?;
let performance_info =
self.calculate_performance_info(&buffer_allocations, &memory_assignments)?;
let total_memory = buffer_allocations.values().map(|alloc| alloc.size).sum();
Ok(MemoryPlan {
buffer_allocations,
layout_assignments,
memory_assignments,
execution_order,
total_memory,
performance_info,
_phantom: std::marker::PhantomData,
})
}
pub fn optimize_memory_layout(
&mut self,
computation: XLAComputation<T>,
) -> Result<XLAComputation<T>> {
let memory_plan = self.create_memory_plan(&computation)?;
let mut optimized_computation = computation;
for (operand_id, layout) in memory_plan.layout_assignments {
if let Some(operand) = optimized_computation.operands.get_mut(&operand_id) {
operand.layout = layout;
}
}
for (operand_id, memory_space) in memory_plan.memory_assignments {
if let Some(operand) = optimized_computation.operands.get_mut(&operand_id) {
operand.layout.memory_space = memory_space;
}
}
Ok(optimized_computation)
}
fn analyze_memory_requirements(
&self,
computation: &XLAComputation<T>,
) -> Result<MemoryAnalysis> {
let mut analysis = MemoryAnalysis::default();
for (operand_id, operand) in &computation.operands {
let size = self.calculate_operand_size(operand)?;
let lifetime = self.calculate_operand_lifetime(*operand_id, computation)?;
let access_pattern = self.analyze_access_pattern(*operand_id, computation)?;
analysis.operand_info.insert(
*operand_id,
OperandMemoryInfo {
size,
lifetime,
access_pattern,
alignment_requirements: vec![32], },
);
}
analysis.total_memory = analysis.operand_info.values().map(|info| info.size).sum();
Ok(analysis)
}
fn calculate_operand_size(
&self,
operand: &super::super::frontend::graph_capture::Operand<T>,
) -> Result<usize> {
let element_size = match operand.dtype {
DataType::F16 => 2,
DataType::BF16 => 2,
DataType::F32 => 4,
DataType::F64 => 8,
DataType::S8 => 1,
DataType::S16 => 2,
DataType::S32 => 4,
DataType::S64 => 8,
DataType::U8 => 1,
DataType::U16 => 2,
DataType::U32 => 4,
DataType::U64 => 8,
DataType::Pred => 1,
DataType::C64 => 8,
DataType::C128 => 16,
};
Ok(operand.shape.element_count * element_size)
}
fn calculate_operand_lifetime(
&self,
operand_id: OperandId,
computation: &XLAComputation<T>,
) -> Result<BufferLifetime> {
let mut first_use = None;
let mut last_use = None;
for operation in &computation.operations {
if operation.inputs.contains(&operand_id) || operation.output == operand_id {
if first_use.is_none() {
first_use = Some(operation.id);
}
last_use = Some(operation.id);
}
}
Ok(BufferLifetime {
first_use: first_use.unwrap_or(super::super::frontend::graph_capture::OperationId(0)),
last_use: last_use.unwrap_or(super::super::frontend::graph_capture::OperationId(0)),
live_range: (0, computation.operations.len()),
reuse_opportunities: vec![],
})
}
fn analyze_access_pattern(
&self,
_operand_id: OperandId,
_computation: &XLAComputation<T>,
) -> Result<AccessPattern> {
Ok(AccessPattern::Sequential)
}
fn calculate_performance_info(
&self,
_buffer_allocations: &HashMap<OperandId, BufferAllocation>,
_memory_assignments: &HashMap<OperandId, MemorySpace>,
) -> Result<MemoryPerformanceInfo> {
Ok(MemoryPerformanceInfo {
bandwidth_utilization: 0.8,
avg_access_latency: 100.0, efficiency_score: 0.85,
cache_hit_rates: HashMap::new(),
})
}
}
#[derive(Debug, Default)]
pub struct MemoryAnalysis {
pub operand_info: HashMap<OperandId, OperandMemoryInfo>,
pub total_memory: usize,
pub peak_memory: usize,
pub access_patterns: HashMap<OperandId, AccessPattern>,
}
#[derive(Debug)]
pub struct OperandMemoryInfo {
pub size: usize,
pub lifetime: BufferLifetime,
pub access_pattern: AccessPattern,
pub alignment_requirements: Vec<usize>,
}
impl<T: Float + Debug + Default + std::fmt::Debug + Clone + Send + Sync> LayoutOptimizer<T> {
pub fn new(_target_hardware: &TPUConfig) -> Self {
let supported_layouts = vec![
LayoutFormat {
name: "row_major".to_string(),
dimension_order: vec![1, 0], layout_type: LayoutType::RowMajor,
tiling: None,
alignment: 32,
},
LayoutFormat {
name: "column_major".to_string(),
dimension_order: vec![0, 1], layout_type: LayoutType::ColumnMajor,
tiling: None,
alignment: 32,
},
];
Self {
supported_layouts,
access_analyzer: AccessPatternAnalyzer::new(),
transformation_rules: vec![],
_phantom: std::marker::PhantomData,
}
}
pub fn optimize_layouts(
&mut self,
computation: &XLAComputation<T>,
) -> Result<HashMap<OperandId, Layout>> {
let mut layout_assignments = HashMap::new();
self.access_analyzer.analyze_computation(computation)?;
for operand_id in computation.operands.keys() {
let optimal_layout = self.select_optimal_layout(*operand_id)?;
layout_assignments.insert(*operand_id, optimal_layout);
}
Ok(layout_assignments)
}
fn select_optimal_layout(&self, operand_id: OperandId) -> Result<Layout> {
Ok(Layout {
minor_to_major: vec![1, 0], tiles: vec![],
memory_space: MemorySpace::Default,
})
}
}
impl Default for AccessPatternAnalyzer {
fn default() -> Self {
Self::new()
}
}
impl AccessPatternAnalyzer {
pub fn new() -> Self {
Self {
patterns: HashMap::new(),
confidence_scores: HashMap::new(),
stride_analysis: HashMap::new(),
}
}
pub fn analyze_computation<T: Float + Debug + Send + Sync + 'static>(
&mut self,
_computation: &XLAComputation<T>,
) -> Result<()> {
Ok(())
}
}
impl<T: Float + Debug + Default + std::fmt::Debug + Clone + Send + Sync> Default
for BufferManager<T>
{
fn default() -> Self {
Self::new()
}
}
impl<T: Float + Debug + Default + std::fmt::Debug + Clone + Send + Sync> BufferManager<T> {
pub fn new() -> Self {
Self {
active_buffers: HashMap::new(),
buffer_pool: vec![],
allocator: MemoryAllocator::new(AllocationStrategy::BestFit, 1024 * 1024 * 1024), reuse_tracker: BufferReuseTracker::new(),
_phantom: std::marker::PhantomData,
}
}
pub fn allocate_buffers(
&mut self,
analysis: &MemoryAnalysis,
) -> Result<HashMap<OperandId, BufferAllocation>> {
let mut allocations = HashMap::new();
for (operand_id, operand_info) in &analysis.operand_info {
let allocation = self.allocator.allocate(operand_info.size, 32)?;
allocations.insert(*operand_id, allocation);
}
Ok(allocations)
}
}
impl MemoryAllocator {
pub fn new(strategy: AllocationStrategy, capacity: usize) -> Self {
let mut free_regions = BTreeMap::new();
free_regions.insert(0, capacity);
Self {
strategy,
free_regions,
allocated_regions: HashMap::new(),
total_capacity: capacity,
current_usage: 0,
}
}
pub fn allocate(&mut self, size: usize, alignment: usize) -> Result<BufferAllocation> {
let aligned_size = (size + alignment - 1) & !(alignment - 1);
if let Some((&address, ®ion_size)) = self
.free_regions
.iter()
.find(|(_, ®ion_size)| region_size >= aligned_size)
{
self.free_regions.remove(&address);
self.allocated_regions.insert(address, aligned_size);
self.current_usage += aligned_size;
if region_size > aligned_size {
self.free_regions
.insert(address + aligned_size, region_size - aligned_size);
}
Ok(BufferAllocation {
buffer_id: format!("buf_{}", address),
address,
size: aligned_size,
alignment,
lifetime: BufferLifetime {
first_use: super::super::frontend::graph_capture::OperationId(0),
last_use: super::super::frontend::graph_capture::OperationId(0),
live_range: (0, 0),
reuse_opportunities: vec![],
},
access_pattern: AccessPattern::Sequential,
})
} else {
Err(OptimError::from(format!(
"Out of memory: Cannot allocate {} bytes",
aligned_size
)))
}
}
}
impl Default for BufferReuseTracker {
fn default() -> Self {
Self::new()
}
}
impl BufferReuseTracker {
pub fn new() -> Self {
Self {
candidates: vec![],
stats: ReuseStatistics::default(),
}
}
}
impl<T: Float + Debug + Default + std::fmt::Debug + Clone + Send + Sync> BandwidthOptimizer<T> {
pub fn new(_target_hardware: &TPUConfig) -> Self {
Self {
access_schedule: MemoryAccessSchedule::new(),
prefetch_strategies: vec![],
cache_manager: CacheManager::new(),
_phantom: std::marker::PhantomData,
}
}
pub fn schedule_memory_operations(
&mut self,
_computation: &XLAComputation<T>,
) -> Result<Vec<MemoryOperation>> {
Ok(vec![])
}
}
impl Default for MemoryAccessSchedule {
fn default() -> Self {
Self::new()
}
}
impl MemoryAccessSchedule {
pub fn new() -> Self {
Self {
accesses: vec![],
pressure_timeline: vec![],
}
}
}
impl Default for CacheManager {
fn default() -> Self {
Self::new()
}
}
impl CacheManager {
pub fn new() -> Self {
Self {
cache_levels: vec![],
policies: HashMap::new(),
}
}
}
impl<T: Float + Debug + Default + std::fmt::Debug + Clone + Send + Sync> MemoryHierarchyManager<T> {
pub fn new(_target_hardware: &TPUConfig) -> Self {
let memory_levels = vec![
MemoryLevel {
id: "L1".to_string(),
memory_space: MemorySpace::Device,
capacity: 1024 * 1024, bandwidth: 1000e9, latency: 1, power: 10.0, },
MemoryLevel {
id: "HBM".to_string(),
memory_space: MemorySpace::Default,
capacity: 32 * 1024 * 1024 * 1024, bandwidth: 1600e9, latency: 100, power: 200.0, },
];
Self {
memory_levels,
placement_strategy: PlacementStrategy::AccessFrequency,
migration_policies: vec![],
_phantom: std::marker::PhantomData,
}
}
pub fn assign_memory_levels(
&mut self,
analysis: &MemoryAnalysis,
) -> Result<HashMap<OperandId, MemorySpace>> {
let mut assignments = HashMap::new();
for operand_id in analysis.operand_info.keys() {
assignments.insert(*operand_id, MemorySpace::Default);
}
Ok(assignments)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_memory_planner_creation() {
use crate::main_types::{PodTopology, TPUConfig, TPUVersion};
let tpu_config = TPUConfig {
tpu_version: TPUVersion::V4,
num_cores: 8,
enable_xla: true,
xla_optimization_level: crate::main_types::XLAOptimizationLevel::Standard,
mixed_precision: true,
batch_size_per_core: 32,
enable_pod_coordination: false,
pod_topology: PodTopology::Pod2x2,
memory_optimization: crate::main_types::TPUMemoryOptimization::Balanced,
gradient_compression: true,
prefetch_depth: 2,
experimental_features: false,
};
let planner: MemoryPlanner<f32> = MemoryPlanner::new(tpu_config);
assert_eq!(planner.planning_stats.total_memory_allocated, 0);
}
#[test]
fn test_memory_allocator() {
let mut allocator = MemoryAllocator::new(AllocationStrategy::BestFit, 1024);
let allocation = allocator.allocate(256, 32).expect("unwrap failed");
assert_eq!(allocation.size, 256);
assert_eq!(allocation.alignment, 32);
assert!(allocator.current_usage >= 256);
}
}