#[allow(dead_code)]
use scirs2_core::ndarray::{Array1, Array2};
use scirs2_core::numeric::Float;
use std::collections::{HashMap, VecDeque};
use std::fmt::Debug;
use crate::error::{OptimError, Result};
#[derive(Debug, Clone)]
pub struct RLNASConfig<T: Float + Debug + Send + Sync + 'static> {
pub learning_rate: T,
pub discount_factor: T,
pub exploration_rate: T,
pub exploration_decay: T,
pub min_exploration_rate: T,
pub replay_buffer_size: usize,
pub batch_size: usize,
pub num_episodes: usize,
pub max_steps_per_episode: usize,
pub target_update_frequency: usize,
pub complexity_penalty: T,
}
#[derive(Debug)]
pub struct RLArchitectureAgent<T: Float + Debug + Send + Sync + 'static> {
config: RLNASConfig<T>,
policy_network: PolicyNetwork<T>,
value_network: ValueNetwork<T>,
target_policy_network: Option<PolicyNetwork<T>>,
target_value_network: Option<ValueNetwork<T>>,
replay_buffer: ReplayBuffer<T>,
current_state: Option<StateRepresentation<T>>,
training_stats: TrainingStatistics<T>,
episode_history: Vec<Episode<T>>,
current_episode: usize,
}
#[derive(Debug, Clone)]
pub struct PolicyNetwork<T: Float + Debug + Send + Sync + 'static> {
weights: Vec<Array2<T>>,
biases: Vec<Array1<T>>,
architecture: Vec<usize>,
action_space: ActionSpace,
}
#[derive(Debug, Clone)]
pub struct ValueNetwork<T: Float + Debug + Send + Sync + 'static> {
weights: Vec<Array2<T>>,
biases: Vec<Array1<T>>,
architecture: Vec<usize>,
}
#[derive(Debug, Clone)]
pub struct ActionSpace {
layer_types: Vec<LayerTypeAction>,
connection_types: Vec<ConnectionAction>,
parameter_ranges: HashMap<String, (f64, f64)>,
max_depth: usize,
}
#[derive(Debug, Clone, Copy)]
pub enum LayerTypeAction {
AddDense { units: usize },
AddConv1D { filters: usize, kernel_size: usize },
AddLSTM { units: usize },
AddAttention { heads: usize, dim: usize },
AddBatchNorm,
AddDropout { rate: f32 },
AddActivation { activation_type: ActivationType },
TerminateArchitecture,
}
#[derive(Debug, Clone, Copy)]
pub enum ConnectionAction {
SequentialConnection,
SkipConnection { from_layer: usize, to_layer: usize },
DenseConnection,
NoConnection,
}
#[derive(Debug, Clone, Copy)]
pub enum ActivationType {
ReLU,
Tanh,
Sigmoid,
GELU,
Swish,
}
#[derive(Debug, Clone)]
pub struct StateRepresentation<T: Float + Debug + Send + Sync + 'static> {
current_layers: Vec<LayerInfo>,
current_connections: Vec<(usize, usize)>,
complexity_metrics: ComplexityMetrics<T>,
performance_history: Vec<T>,
state_embedding: Array1<T>,
}
#[derive(Debug, Clone)]
pub struct LayerInfo {
layer_type: String,
input_dims: Vec<usize>,
output_dims: Vec<usize>,
parameters: HashMap<String, f64>,
}
#[derive(Debug, Clone)]
pub struct ComplexityMetrics<T: Float + Debug + Send + Sync + 'static> {
parameter_count: usize,
flops: u64,
memory_usage: usize,
depth: usize,
connectivity_complexity: T,
}
#[derive(Debug)]
pub struct ReplayBuffer<T: Float + Debug + Send + Sync + 'static> {
capacity: usize,
experiences: VecDeque<Experience<T>>,
position: usize,
}
#[derive(Debug, Clone)]
pub struct Experience<T: Float + Debug + Send + Sync + 'static> {
state: StateRepresentation<T>,
action: Action,
reward: T,
next_state: Option<StateRepresentation<T>>,
done: bool,
}
#[derive(Debug, Clone)]
pub enum Action {
LayerAction(LayerTypeAction),
ConnectionAction(ConnectionAction),
ParameterAction { parameter: String, value: f64 },
}
#[derive(Debug, Clone)]
pub struct TrainingStatistics<T: Float + Debug + Send + Sync + 'static> {
episode_rewards: Vec<T>,
average_rewards: Vec<T>,
policy_losses: Vec<T>,
value_losses: Vec<T>,
exploration_rates: Vec<T>,
architecture_performances: Vec<T>,
}
#[derive(Debug, Clone)]
pub struct Episode<T: Float + Debug + Send + Sync + 'static> {
episode_number: usize,
steps: usize,
total_reward: T,
final_architecture: Option<StateRepresentation<T>>,
performance: Option<T>,
}
impl<T: Float + Debug + Send + Sync + 'static + Default + Clone> RLArchitectureAgent<T> {
pub fn new(config: RLNASConfig<T>) -> Result<Self> {
let policy_network = PolicyNetwork::new(vec![128, 256, 256, 64])?;
let value_network = ValueNetwork::new(vec![128, 256, 128, 1])?;
let replay_buffer = ReplayBuffer::new(config.replay_buffer_size);
let training_stats = TrainingStatistics::new();
Ok(Self {
config,
policy_network,
value_network,
target_policy_network: None,
target_value_network: None,
replay_buffer,
current_state: None,
training_stats,
episode_history: Vec::new(),
current_episode: 0,
})
}
pub fn train(&mut self, env: &mut dyn ArchitectureEnvironment<T>) -> Result<()> {
self.target_policy_network = Some(self.policy_network.clone());
self.target_value_network = Some(self.value_network.clone());
for episode in 0..self.config.num_episodes {
self.current_episode = episode;
let initial_state = env.reset()?;
self.current_state = Some(initial_state);
let mut episode_reward = T::zero();
let mut steps = 0;
for step in 0..self.config.max_steps_per_episode {
steps = step + 1;
let action = self.select_action(self.current_state.as_ref().expect("unwrap failed"))?;
let (next_state, reward, done) = env.step(&action)?;
episode_reward = episode_reward + reward;
let experience = Experience {
state: self.current_state.as_ref().expect("unwrap failed").clone(),
action,
reward,
next_state: if done { None } else { Some(next_state.clone()) },
done,
};
self.replay_buffer.add(experience);
self.current_state = if done { None } else { Some(next_state) };
if self.replay_buffer.size() >= self.config.batch_size {
self.train_networks()?;
}
if done {
break;
}
}
self.training_stats.episode_rewards.push(episode_reward);
self.update_training_statistics();
if episode % self.config.target_update_frequency == 0 {
self.update_target_networks();
}
self.decay_exploration_rate();
if episode % 100 == 0 {
let avg_reward = self.training_stats.episode_rewards.iter()
.rev()
.take(100)
.cloned()
.fold(T::zero(), |acc, r| acc + r) / T::from(100.0.min(episode as f64 + 1.0)).expect("unwrap failed");
println!("Episode {}: Average reward = {:.4}", episode, avg_reward.to_f64().unwrap_or(0.0));
}
}
Ok(())
}
fn select_action(&self, state: &StateRepresentation<T>) -> Result<Action> {
use scirs2_core::random::Rng;
let mut rng = scirs2_core::random::thread_rng();
if rng.random::<f64>() < self.config.exploration_rate.to_f64().unwrap_or(0.1) {
self.select_random_action(state)
} else {
self.select_policy_action(state)
}
}
fn select_random_action(&self, state: &StateRepresentation<T>) -> Result<Action> {
use scirs2_core::random::Rng;
let mut rng = scirs2_core::random::thread_rng();
let action_type = rng.gen_range(0..3);
match action_type {
0 => {
let layer_types = vec![
LayerTypeAction::AddDense { units: rng.gen_range(32..512) },
LayerTypeAction::AddLSTM { units: rng.gen_range(64..256) },
LayerTypeAction::AddAttention { heads: rng.gen_range(4..16)..dim: rng.gen_range(64..256) },
LayerTypeAction::AddBatchNorm,
LayerTypeAction::AddDropout { rate: rng.gen_range(0.1..0.5) },
];
let layer_action = layer_types[rng.gen_range(0..layer_types.len())];
Ok(Action::LayerAction(layer_action))
}
1 => {
let conn_action = if state.current_layers.len() > 1 {
ConnectionAction::SkipConnection {
from_layer: rng.gen_range(0..state.current_layers.len()-1),
to_layer: rng.gen_range(1..state.current_layers.len())
}
} else {
ConnectionAction::SequentialConnection
};
Ok(Action::ConnectionAction(conn_action))
}
_ => {
Ok(Action::ParameterAction {
parameter: "learning_rate".to_string(),
value: rng.gen_range(0.0001..0.01)
})
}
}
}
fn select_policy_action(&self, state: &StateRepresentation<T>) -> Result<Action> {
let policy_output = self.policy_network.forward(&state.state_embedding)?;
let (max_idx, _max_val) = policy_output.iter()
.enumerate()
.max_by(|(_, a), (_, b)| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal))
.unwrap_or((0, &T::zero()));
match max_idx % 8 {
0 => Ok(Action::LayerAction(LayerTypeAction::AddDense { units: 128 })),
1 => Ok(Action::LayerAction(LayerTypeAction::AddLSTM { units: 128 })),
2 => Ok(Action::LayerAction(LayerTypeAction::AddAttention { heads: 8, dim: 128 })),
3 => Ok(Action::LayerAction(LayerTypeAction::AddBatchNorm)),
4 => Ok(Action::LayerAction(LayerTypeAction::AddDropout { rate: 0.2 })),
5 => Ok(Action::ConnectionAction(ConnectionAction::SequentialConnection)),
6 => Ok(Action::ConnectionAction(ConnectionAction::DenseConnection)),
_ => Ok(Action::LayerAction(LayerTypeAction::TerminateArchitecture)),
}
}
fn train_networks(&mut self) -> Result<()> {
let batch = self.replay_buffer.sample(self.config.batch_size)?;
let policy_loss = self.compute_policy_loss(&batch)?;
self.update_policy_network(policy_loss)?;
let value_loss = self.compute_value_loss(&batch)?;
self.update_value_network(value_loss)?;
self.training_stats.policy_losses.push(policy_loss);
self.training_stats.value_losses.push(value_loss);
Ok(())
}
fn compute_policy_loss(&self, _batch: &[Experience<T>]) -> Result<T> {
Ok(scirs2_core::numeric::NumCast::from(0.1).unwrap_or_else(|| T::zero()))
}
fn compute_value_loss(&self, _batch: &[Experience<T>]) -> Result<T> {
Ok(scirs2_core::numeric::NumCast::from(0.05).unwrap_or_else(|| T::zero()))
}
fn update_policy_network(&mut self, _loss: T) -> Result<()> {
Ok(())
}
fn update_value_network(&mut self, _loss: T) -> Result<()> {
Ok(())
}
fn update_target_networks(&mut self) {
self.target_policy_network = Some(self.policy_network.clone());
self.target_value_network = Some(self.value_network.clone());
}
fn decay_exploration_rate(&mut self) {
let current_rate = self.config.exploration_rate;
let decayed_rate = current_rate * self.config.exploration_decay;
self.config.exploration_rate = decayed_rate.max(self.config.min_exploration_rate);
self.training_stats.exploration_rates.push(self.config.exploration_rate);
}
fn update_training_statistics(&mut self) {
if !self.training_stats.episode_rewards.is_empty() {
let window_size = 100.min(self.training_stats.episode_rewards.len());
let recent_rewards = &self.training_stats.episode_rewards[
self.training_stats.episode_rewards.len().saturating_sub(window_size)..
];
let average_reward = recent_rewards.iter().cloned().fold(T::zero(), |acc, r| acc + r) /
T::from(recent_rewards.len() as f64).expect("unwrap failed");
self.training_stats.average_rewards.push(average_reward);
}
}
pub fn get_training_statistics(&self) -> &TrainingStatistics<T> {
&self.training_stats
}
pub fn get_best_architecture(&self) -> Option<StateRepresentation<T>> {
self.episode_history.iter()
.max_by(|a, b| a.performance.unwrap_or(T::zero()).partial_cmp(&b.performance.unwrap_or(T::zero())).unwrap_or(std::cmp::Ordering::Equal))
.and_then(|episode| episode.final_architecture.clone())
}
}
pub trait ArchitectureEnvironment<T: Float + Debug + Send + Sync + 'static> {
fn reset(&mut self) -> Result<StateRepresentation<T>>;
fn step(&mut self, action: &Action) -> Result<(StateRepresentation<T>, T, bool)>;
fn get_state(&self) -> Result<StateRepresentation<T>>;
fn evaluate_architecture(&self, state: &StateRepresentation<T>) -> Result<T>;
}
impl<T: Float + Debug + Send + Sync + 'static + Default + Clone> PolicyNetwork<T> {
fn new(architecture: Vec<usize>) -> Result<Self> {
let mut weights = Vec::new();
let mut biases = Vec::new();
for i in 0..architecture.len()-1 {
let w = Array2::zeros((architecture[i], architecture[i+1]));
let b = Array1::zeros(architecture[i+1]);
weights.push(w);
biases.push(b);
}
Ok(Self {
weights,
biases,
architecture: architecture.clone(),
action_space: ActionSpace::default(),
})
}
fn forward(&self, input: &Array1<T>) -> Result<Array1<T>> {
let mut activation = input.clone();
for (w, b) in self.weights.iter().zip(self.biases.iter()) {
let mut output = Array1::zeros(w.ncols());
for i in 0..w.ncols() {
for j in 0..w.nrows() {
output[i] = output[i] + activation[j] * w[[j, i]];
}
output[i] = output[i] + b[i];
}
activation = output.mapv(|x| x.max(T::zero()));
}
Ok(activation)
}
}
impl<T: Float + Debug + Send + Sync + 'static + Default + Clone> ValueNetwork<T> {
fn new(architecture: Vec<usize>) -> Result<Self> {
let mut weights = Vec::new();
let mut biases = Vec::new();
for i in 0..architecture.len()-1 {
let w = Array2::zeros((architecture[i], architecture[i+1]));
let b = Array1::zeros(architecture[i+1]);
weights.push(w);
biases.push(b);
}
Ok(Self {
weights,
biases,
architecture,
})
}
}
impl<T: Float + Debug + Send + Sync + 'static + Default + Clone> ReplayBuffer<T> {
fn new(capacity: usize) -> Self {
Self {
capacity,
experiences: VecDeque::new(),
position: 0,
}
}
fn add(&mut self, experience: Experience<T>) {
if self.experiences.len() < self.capacity {
self.experiences.push_back(experience);
} else {
self.experiences[self.position] = experience;
self.position = (self.position + 1) % self.capacity;
}
}
fn sample(&self, batch_size: usize) -> Result<Vec<Experience<T>>> {
use scirs2_core::random::Rng;
if self.experiences.len() < batch_size {
return Err(OptimError::InsufficientData(
"Not enough experiences in replay buffer".to_string()
));
}
let mut rng = scirs2_core::random::thread_rng();
let mut batch = Vec::with_capacity(batch_size);
for _ in 0..batch_size {
let idx = rng.gen_range(0..self.experiences.len());
batch.push(self.experiences[idx].clone());
}
Ok(batch)
}
fn size(&self) -> usize {
self.experiences.len()
}
}
impl<T: Float + Debug + Send + Sync + 'static + Default + Clone> TrainingStatistics<T> {
fn new() -> Self {
Self {
episode_rewards: Vec::new(),
average_rewards: Vec::new(),
policy_losses: Vec::new(),
value_losses: Vec::new(),
exploration_rates: Vec::new(),
architecture_performances: Vec::new(),
}
}
}
impl Default for ActionSpace {
fn default() -> Self {
let mut parameter_ranges = HashMap::new();
parameter_ranges.insert("units".to_string(), (32.0, 512.0));
parameter_ranges.insert("filters".to_string(), (16.0, 256.0));
parameter_ranges.insert("kernel_size".to_string(), (1.0, 7.0));
parameter_ranges.insert("dropout_rate".to_string(), (0.1, 0.5));
Self {
layer_types: vec![
LayerTypeAction::AddDense { units: 128 },
LayerTypeAction::AddLSTM { units: 128 },
LayerTypeAction::AddAttention { heads: 8, dim: 128 },
],
connection_types: vec![
ConnectionAction::SequentialConnection,
ConnectionAction::DenseConnection,
],
parameter_ranges,
max_depth: 20,
}
}
}
impl<T: Float + Debug + Send + Sync + 'static + Default + Clone> Default for RLNASConfig<T> {
fn default() -> Self {
Self {
learning_rate: scirs2_core::numeric::NumCast::from(0.001).unwrap_or_else(|| T::zero()),
discount_factor: scirs2_core::numeric::NumCast::from(0.99).unwrap_or_else(|| T::zero()),
exploration_rate: scirs2_core::numeric::NumCast::from(1.0).unwrap_or_else(|| T::zero()),
exploration_decay: scirs2_core::numeric::NumCast::from(0.995).unwrap_or_else(|| T::zero()),
min_exploration_rate: scirs2_core::numeric::NumCast::from(0.01).unwrap_or_else(|| T::zero()),
replay_buffer_size: 10000,
batch_size: 32,
num_episodes: 1000,
max_steps_per_episode: 50,
target_update_frequency: 100,
complexity_penalty: scirs2_core::numeric::NumCast::from(0.01).unwrap_or_else(|| T::zero()),
}
}
}