#[allow(unused_imports)]
use crate::error::Result;
use crate::transformer_based_optimizer::{TransformerOptimizer, TransformerOptimizerConfig};
use crate::LearnedOptimizerConfig;
#[allow(dead_code)]
use scirs2_core::ndarray::{Array1, Array2, Array3};
use scirs2_core::numeric::Float;
use std::collections::{HashMap, VecDeque};
use std::fmt::Debug;
use std::time::Instant;
#[derive(Debug)]
pub struct TransformerPerformancePredictor<T: Float + Debug + Send + Sync + 'static> {
predictor_network: PredictorNetwork<T>,
feature_extractor: PerformanceFeatureExtractor<T>,
prediction_cache: PredictionCache<T>,
uncertainty_estimator: UncertaintyEstimator<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> TransformerPerformancePredictor<T> {
fn new(config: &AdaptiveConfig<T>) -> Result<Self> {
Ok(Self {
predictor_network: PredictorNetwork::new(vec![64, 128, 64, 1])?,
feature_extractor: PerformanceFeatureExtractor::new(64)?,
prediction_cache: PredictionCache::new(1000),
uncertainty_estimator: UncertaintyEstimator::new(UncertaintyMethod::Ensemble),
})
}
fn predict_improvement(
&mut self,
landscape: &LandscapeAnalysis<T>,
_adaptation: &ArchitectureAdaptation<T>,
) -> Result<PerformancePrediction<T>> {
Ok(PerformancePrediction {
convergence_improvement: scirs2_core::numeric::NumCast::from(0.15)
.unwrap_or_else(|| T::zero()),
final_performance: scirs2_core::numeric::NumCast::from(0.92)
.unwrap_or_else(|| T::zero()),
confidence: scirs2_core::numeric::NumCast::from(0.85).unwrap_or_else(|| T::zero()),
uncertainty: scirs2_core::numeric::NumCast::from(0.05).unwrap_or_else(|| T::zero()),
})
}
}
#[derive(Debug)]
pub struct ArchitectureAdaptation<T: Float + Debug + Send + Sync + 'static> {
pub adapted_config: TransformerOptimizerConfig<T>,
pub changes: Vec<ArchitectureChange>,
pub expected_improvement: T,
pub confidence: T,
}
#[derive(Debug)]
pub struct MemoryEfficientAttentionManager<T: Float + Debug + Send + Sync + 'static> {
pattern_cache: AttentionPatternCache<T>,
sparse_mask: Array2<bool>,
local_windows: Vec<AttentionWindow>,
global_heads: Vec<usize>,
memory_tracker: MemoryUsageTracker,
}
impl<T: Float + Debug + Send + Sync + 'static> MemoryEfficientAttentionManager<T> {
fn new(config: &AdaptiveConfig<T>) -> Result<Self> {
Ok(Self {
pattern_cache: AttentionPatternCache::new(),
sparse_mask: Array2::default((0, 0)),
local_windows: Vec::new(),
global_heads: Vec::new(),
memory_tracker: MemoryUsageTracker::new(),
})
}
fn optimize_attention(
&mut self,
analysis: &LandscapeAnalysis<T>,
) -> Result<AttentionOptimization<T>> {
let complexity = analysis.complexity.to_f64().unwrap_or(0.5);
let difficulty = analysis.difficulty.to_f64().unwrap_or(0.3);
let (num_heads, seq_len) = self.determine_attention_dimensions(complexity, difficulty)?;
let mut attention_patterns = Array3::zeros((num_heads, seq_len, seq_len));
self.generate_attention_patterns(&mut attention_patterns, analysis)?;
let sparsitylevel = if complexity > 0.7 {
scirs2_core::numeric::NumCast::from(0.05).unwrap_or_else(|| T::zero())
} else {
scirs2_core::numeric::NumCast::from(0.15).unwrap_or_else(|| T::zero())
};
self.apply_sparsity_mask(&mut attention_patterns, sparsitylevel)?;
let pattern_key = format!("pattern_{}_{}", num_heads, seq_len);
self.pattern_cache
.patterns
.insert(pattern_key.clone(), attention_patterns.clone());
*self
.pattern_cache
.usage_frequency
.entry(pattern_key)
.or_insert(0) += 1;
let original_size = 8 * 512 * 512 * std::mem::size_of::<f32>();
let optimized_size = num_heads * seq_len * seq_len * std::mem::size_of::<f32>();
let memory_savings = original_size.saturating_sub(optimized_size);
let speedup_from_sparsity = T::one() / sparsitylevel;
let speedup_from_dimensions =
T::from(512.0 * 512.0 / (seq_len * seq_len) as f64).expect("unwrap failed");
let computational_speedup = (speedup_from_sparsity + speedup_from_dimensions)
/ scirs2_core::numeric::NumCast::from(2.0).unwrap_or_else(|| T::zero());
self.memory_tracker.current_usage += optimized_size;
if self.memory_tracker.current_usage > self.memory_tracker.peak_usage {
self.memory_tracker.peak_usage = self.memory_tracker.current_usage;
}
Ok(AttentionOptimization {
attention_patterns,
sparsitylevel,
memory_savings,
computational_speedup,
})
}
fn determine_attention_dimensions(
&self,
complexity: f64,
difficulty: f64,
) -> Result<(usize, usize)> {
let base_heads = 8;
let base_seq_len = 512;
let heads = (if complexity > 0.8 {
(base_heads as f64 * 1.5) as usize
} else if complexity < 0.3 {
(base_heads as f64 * 0.75) as usize
} else {
base_heads
})
.clamp(4, 16);
let seq_len = (if difficulty > 0.7 {
(base_seq_len as f64 * 1.2) as usize
} else if difficulty < 0.3 {
(base_seq_len as f64 * 0.8) as usize
} else {
base_seq_len
})
.clamp(256, 1024);
Ok((heads, seq_len))
}
fn generate_attention_patterns(
&self,
patterns: &mut Array3<T>,
analysis: &LandscapeAnalysis<T>,
) -> Result<()> {
let (num_heads, seq_len, _) = patterns.dim();
for head in 0..num_heads {
for i in 0..seq_len {
for j in 0..seq_len {
let distance = ((i as i32 - j as i32).abs() as f64).sqrt();
let base_attention = (-scirs2_core::numeric::NumCast::from(distance)
.unwrap_or_else(|| T::zero())
/ (scirs2_core::numeric::NumCast::from(seq_len)
.unwrap_or_else(|| T::zero())
* scirs2_core::numeric::NumCast::from(0.1)
.unwrap_or_else(|| T::zero())))
.exp();
let complexity_factor = analysis.complexity.to_f64().unwrap_or(0.5);
let modulated_attention = base_attention
* (T::one()
+ scirs2_core::numeric::NumCast::from(complexity_factor)
.unwrap_or_else(|| T::zero())
* scirs2_core::numeric::NumCast::from(0.3)
.unwrap_or_else(|| T::zero()));
patterns[[head, i, j]] =
scirs2_core::numeric::NumCast::from(modulated_attention)
.unwrap_or_else(|| T::zero());
}
}
}
Ok(())
}
fn apply_sparsity_mask(&self, patterns: &mut Array3<T>, sparsitylevel: T) -> Result<()> {
let sparsity_threshold = sparsitylevel.to_f64().unwrap_or(0.1);
patterns.map_inplace(|x| {
if x.to_f64().unwrap_or(0.0) < sparsity_threshold {
*x = T::zero();
}
});
Ok(())
}
}
#[derive(Debug)]
pub struct AdaptiveSequenceProcessor<T: Float + Debug + Send + Sync + 'static> {
current_length: usize,
importance_scores: VecDeque<T>,
compression_ratio: T,
compressor: SequenceCompressor<T>,
windowing_strategy: WindowingStrategy,
}
impl<T: Float + Debug + Send + Sync + 'static> AdaptiveSequenceProcessor<T> {
fn new(config: &AdaptiveConfig<T>) -> Result<Self> {
Ok(Self {
current_length: 512,
importance_scores: VecDeque::new(),
compression_ratio: scirs2_core::numeric::NumCast::from(0.8)
.unwrap_or_else(|| T::zero()),
compressor: SequenceCompressor::new()?,
windowing_strategy: WindowingStrategy::ImportanceBased,
})
}
fn adapt_to_landscape(
&mut self,
analysis: &LandscapeAnalysis<T>,
) -> Result<SequenceAdaptation<T>> {
let complexity_factor = analysis.complexity.to_f64().unwrap_or(0.5);
let difficulty_factor = analysis.difficulty.to_f64().unwrap_or(0.3);
let new_length = if complexity_factor > 0.7 {
(self.current_length as f64 * 1.2).min(2048.0) as usize
} else if complexity_factor < 0.3 {
(self.current_length as f64 * 0.8).max(64.0) as usize
} else {
self.current_length
};
let new_compression_ratio = if difficulty_factor > 0.6 {
self.compression_ratio
* scirs2_core::numeric::NumCast::from(0.9).unwrap_or_else(|| T::zero())
} else {
self.compression_ratio
* scirs2_core::numeric::NumCast::from(1.1).unwrap_or_else(|| T::zero())
}
.min(scirs2_core::numeric::NumCast::from(0.95).unwrap_or_else(|| T::zero()))
.max(scirs2_core::numeric::NumCast::from(0.5).unwrap_or_else(|| T::zero()));
self.current_length = new_length;
self.compression_ratio = new_compression_ratio;
let information_preservation = T::one()
- (T::one() - new_compression_ratio)
* scirs2_core::numeric::NumCast::from(0.5).unwrap_or_else(|| T::zero());
let length_efficiency =
scirs2_core::numeric::NumCast::from(self.current_length as f64 / new_length as f64)
.unwrap_or_else(|| T::zero());
let compression_efficiency = T::one() / new_compression_ratio;
let efficiency_gain = (length_efficiency + compression_efficiency)
/ scirs2_core::numeric::NumCast::from(2.0).unwrap_or_else(|| T::zero());
self.update_importance_scores(analysis)?;
Ok(SequenceAdaptation {
new_length,
compression_ratio: new_compression_ratio,
information_preservation,
efficiency_gain,
})
}
fn update_importance_scores(&mut self, analysis: &LandscapeAnalysis<T>) -> Result<()> {
let base_importance = scirs2_core::numeric::NumCast::from(0.5).unwrap_or_else(|| T::zero());
let complexity_boost = analysis.complexity
* scirs2_core::numeric::NumCast::from(0.3).unwrap_or_else(|| T::zero());
let difficulty_boost = analysis.difficulty
* scirs2_core::numeric::NumCast::from(0.2).unwrap_or_else(|| T::zero());
let new_importance = base_importance + complexity_boost + difficulty_boost;
self.importance_scores.push_back(new_importance);
if self.importance_scores.len() > 100 {
self.importance_scores.pop_front();
}
Ok(())
}
}
#[derive(Debug, Clone, Copy)]
pub enum WindowingStrategy {
Fixed,
Sliding,
ImportanceBased,
Hierarchical,
AttentionGuided,
}
#[derive(Debug, Clone)]
pub struct LandscapeFeatures<T: Float + Debug + Send + Sync + 'static> {
pub(super) smoothness: T,
pub(super) multimodality: T,
pub(super) noise_level: T,
pub(super) curvature: CurvatureInfo<T>,
pub(super) gradient_characteristics: GradientCharacteristics<T>,
}
#[derive(Debug, Clone, Copy)]
pub enum SymmetryType {
Rotational,
Reflectional,
Translational,
Scale,
Discrete,
}
#[derive(Debug, Clone)]
pub struct PatternApplicability {
regions: Vec<Array1<f64>>,
score: f64,
confidence: f64,
}
#[derive(Debug)]
pub struct SequenceAdaptation<T: Float + Debug + Send + Sync + 'static> {
pub new_length: usize,
pub compression_ratio: T,
pub information_preservation: T,
pub efficiency_gain: T,
}
#[derive(Debug)]
pub struct LandscapeAnalysis<T: Float + Debug + Send + Sync + 'static> {
pub complexity: T,
pub difficulty: T,
pub recommended_strategies: Vec<OptimizationStrategy>,
pub confidence: T,
}
#[derive(Debug, Clone, Copy)]
pub enum PositionalEncodingType {
Sinusoidal,
Learned,
Rotary,
Relative,
}
#[derive(Debug)]
pub struct ComplexityEstimator<T: Float + Debug + Send + Sync + 'static> {
computational_complexity: T,
sample_complexity: T,
model_complexity: T,
generalization_complexity: T,
}
impl<T: Float + Debug + Send + Sync + 'static> ComplexityEstimator<T> {
fn new() -> Self {
Self {
computational_complexity: scirs2_core::numeric::NumCast::from(0.5)
.unwrap_or_else(|| T::zero()),
sample_complexity: scirs2_core::numeric::NumCast::from(0.5)
.unwrap_or_else(|| T::zero()),
model_complexity: scirs2_core::numeric::NumCast::from(0.5).unwrap_or_else(|| T::zero()),
generalization_complexity: scirs2_core::numeric::NumCast::from(0.5)
.unwrap_or_else(|| T::zero()),
}
}
}
#[derive(Debug, Clone)]
pub struct CurvatureInfo<T: Float + Debug + Send + Sync + 'static> {
pub(super) mean_curvature: T,
pub(super) gaussian_curvature: T,
pub(super) principal_curvatures: Vec<T>,
pub(super) condition_number: T,
}
#[derive(Debug, Clone, Copy)]
pub enum SaddleDetectionAlgorithm {
EigenvalueBased,
NewtonBased,
PerturbationBased,
FlowBased,
}
#[derive(Debug, Clone)]
pub struct ArchitecturePerformance<T: Float + Debug + Send + Sync + 'static> {
convergence_speed: T,
final_performance: T,
memory_efficiency: T,
computational_cost: T,
adaptation_time: T,
}
#[derive(Debug)]
pub struct EnhancementResult<T: Float + Debug + Send + Sync + 'static> {
pub sequence_adaptation: SequenceAdaptation<T>,
pub attention_optimization: AttentionOptimization<T>,
pub architecture_adaptation: ArchitectureAdaptation<T>,
pub performance_prediction: PerformancePrediction<T>,
pub landscape_analysis: LandscapeAnalysis<T>,
pub convergence_metrics: ConvergenceMetrics<T>,
}
#[derive(Debug, Clone)]
pub struct EnhancementStatistics<T: Float + Debug + Send + Sync + 'static> {
pub total_enhancements: usize,
pub average_complexity: T,
pub average_performance: T,
pub memory_efficiency: T,
pub adaptation_success_rate: T,
}
#[derive(Debug)]
pub struct SequenceCompressor<T: Float + Debug + Send + Sync + 'static> {
algorithm: CompressionAlgorithm,
params: CompressionParams<T>,
quality_metrics: CompressionQualityMetrics<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> SequenceCompressor<T> {
fn new() -> Result<Self> {
Ok(Self {
algorithm: CompressionAlgorithm::PCA,
params: CompressionParams::default(),
quality_metrics: CompressionQualityMetrics::default(),
})
}
}
#[derive(Debug, Clone)]
pub struct PredictionResult<T: Float + Debug + Send + Sync + 'static> {
predicted_performance: T,
confidence_interval: (T, T),
timestamp: Instant,
features: Array1<T>,
}
#[derive(Debug, Clone, Copy)]
pub enum CacheEvictionPolicy {
LRU,
LFU,
FIFO,
Random,
ImportanceBased,
}
#[derive(Debug, Clone)]
pub struct Symmetry<T: Float + Debug + Send + Sync + 'static> {
symmetry_type: SymmetryType,
parameters: Array1<T>,
strength: T,
}
#[derive(Debug)]
pub struct PerformanceFeatureExtractor<T: Float + Debug + Send + Sync + 'static> {
feature_dims: usize,
feature_cache: HashMap<String, Array1<T>>,
importance_weights: Array1<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> PerformanceFeatureExtractor<T> {
fn new(dims: usize) -> Result<Self> {
Ok(Self {
feature_dims: dims,
feature_cache: HashMap::new(),
importance_weights: Array1::ones(dims),
})
}
}
#[derive(Debug, Clone, Copy)]
pub enum CompressionAlgorithm {
PCA,
Autoencoder,
SVD,
RandomProjection,
Learned,
}
#[derive(Debug)]
pub struct ConnectivityAnalyzer<T: Float + Debug + Send + Sync + 'static> {
connectivity_graph: Array2<T>,
path_analysis: PathAnalysisResults<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> ConnectivityAnalyzer<T> {
fn new() -> Self {
Self {
connectivity_graph: Array2::zeros((0, 0)),
path_analysis: PathAnalysisResults {
shortest_paths: Vec::new(),
path_difficulties: Vec::new(),
connectivity_measure: T::zero(),
},
}
}
}
#[derive(Debug, Clone)]
pub struct OptimizationPath<T: Float + Debug + Send + Sync + 'static> {
points: Vec<Array1<T>>,
values: Vec<T>,
length: T,
difficulty: T,
}
#[derive(Debug)]
pub struct PatternLibrary<T: Float + Debug + Send + Sync + 'static> {
patterns: HashMap<String, OptimizationPattern<T>>,
pattern_index: HashMap<PatternType, Vec<String>>,
usage_stats: HashMap<String, usize>,
}
#[derive(Debug, Clone)]
pub enum ArchitectureChange {
LayerCountChange(usize),
HiddenSizeChange(usize),
AttentionHeadChange(usize),
ActivationChange(ActivationType),
DropoutChange(f64),
}
#[derive(Debug, Clone)]
pub struct AttentionWindow {
start: usize,
size: usize,
importance: f64,
window_type: WindowType,
}
#[derive(Debug, Clone, Copy)]
pub enum WindowType {
Local,
Strided,
Dilated,
Hierarchical,
}
#[derive(Debug, Clone)]
pub struct ResourceConstraints {
pub(super) max_memory: usize,
pub(super) max_computation_time: u64,
pub(super) max_parameters: usize,
pub(super) energy_budget: Option<f64>,
}
#[derive(Debug, Clone, Copy)]
pub enum BasinAnalysisMethod {
FloodFill,
GradientFlow,
MonteCarloSampling,
TopologicalAnalysis,
}
#[derive(Debug)]
pub struct GlobalStructureDetector<T: Float + Debug + Send + Sync + 'static> {
connectivity_analyzer: ConnectivityAnalyzer<T>,
symmetry_detector: SymmetryDetector<T>,
pattern_recognizer: PatternRecognizer<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> GlobalStructureDetector<T> {
fn new() -> Self {
Self {
connectivity_analyzer: ConnectivityAnalyzer::new(),
symmetry_detector: SymmetryDetector::new(),
pattern_recognizer: PatternRecognizer::new(),
}
}
}
#[derive(Debug, Clone)]
pub struct Basin<T: Float + Debug + Send + Sync + 'static> {
boundary: Vec<Array1<T>>,
volume: T,
depth: T,
shape: BasinShape,
}
#[derive(Debug)]
pub struct BasinAnalyzer<T: Float + Debug + Send + Sync + 'static> {
basin_characteristics: Vec<Basin<T>>,
analysis_method: BasinAnalysisMethod,
}
impl<T: Float + Debug + Send + Sync + 'static> BasinAnalyzer<T> {
fn new() -> Self {
Self {
basin_characteristics: Vec::new(),
analysis_method: BasinAnalysisMethod::GradientFlow,
}
}
}
#[derive(Debug)]
pub struct AttentionPatternCache<T: Float + Debug + Send + Sync + 'static> {
patterns: HashMap<String, Array3<T>>,
usage_frequency: HashMap<String, usize>,
capacity: usize,
eviction_policy: CacheEvictionPolicy,
}
impl<T: Float + Debug + Send + Sync + 'static> AttentionPatternCache<T> {
fn new() -> Self {
Self {
patterns: HashMap::new(),
usage_frequency: HashMap::new(),
capacity: 1000,
eviction_policy: CacheEvictionPolicy::LRU,
}
}
}
#[derive(Debug)]
pub struct OptimizationLandscapeAnalyzer<T: Float + Debug + Send + Sync + 'static> {
landscape_features: LandscapeFeatures<T>,
complexity_estimator: ComplexityEstimator<T>,
local_geometry: LocalGeometryAnalyzer<T>,
global_structure: GlobalStructureDetector<T>,
analysis_cache: HashMap<String, AnalysisResult<T>>,
}
impl<T: Float + Debug + Send + Sync + 'static> OptimizationLandscapeAnalyzer<T> {
fn new(config: &AdaptiveConfig<T>) -> Result<Self> {
Ok(Self {
landscape_features: LandscapeFeatures::default(),
complexity_estimator: ComplexityEstimator::new(),
local_geometry: LocalGeometryAnalyzer::new(),
global_structure: GlobalStructureDetector::new(),
analysis_cache: HashMap::new(),
})
}
fn analyze(
&mut self,
_gradient_history: &[Array1<T>],
_loss_history: &[T],
) -> Result<LandscapeAnalysis<T>> {
Ok(LandscapeAnalysis {
complexity: scirs2_core::numeric::NumCast::from(0.5).unwrap_or_else(|| T::zero()),
difficulty: scirs2_core::numeric::NumCast::from(0.3).unwrap_or_else(|| T::zero()),
recommended_strategies: vec![OptimizationStrategy::Adaptive],
confidence: scirs2_core::numeric::NumCast::from(0.9).unwrap_or_else(|| T::zero()),
})
}
}
#[derive(Debug, Clone)]
pub struct AnalysisResult<T: Float + Debug + Send + Sync + 'static> {
timestamp: Instant,
features: HashMap<String, T>,
confidence: T,
metadata: HashMap<String, String>,
complexity_score: T,
difficulty_score: T,
recommended_adaptations: Vec<OptimizationStrategy>,
}
#[derive(Debug, Clone, Copy)]
pub enum AdaptationStrategy {
Gradual,
Rapid,
Conservative,
Aggressive,
Learned,
}
#[derive(Debug)]
pub struct LocalGeometryAnalyzer<T: Float + Debug + Send + Sync + 'static> {
local_minima_detector: LocalMinimaDetector<T>,
saddle_point_detector: SaddlePointDetector<T>,
basin_analyzer: BasinAnalyzer<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> LocalGeometryAnalyzer<T> {
fn new() -> Self {
Self {
local_minima_detector: LocalMinimaDetector::new(),
saddle_point_detector: SaddlePointDetector::new(),
basin_analyzer: BasinAnalyzer::new(),
}
}
}
#[derive(Debug, Clone)]
pub struct AdaptiveConfig<T: Float + Debug + Send + Sync + 'static> {
pub adaptive_sequence_length: bool,
pub max_sequence_length: usize,
pub min_sequence_length: usize,
pub attention_sparsity_threshold: T,
pub memory_budget: usize,
pub dynamic_head_pruning: bool,
pub layer_adaptation: bool,
pub landscape_analysis_frequency: usize,
pub prediction_horizon: usize,
pub adaptation_lr: T,
}
#[derive(Debug)]
pub struct PredictionCache<T: Float + Debug + Send + Sync + 'static> {
predictions: HashMap<String, PredictionResult<T>>,
hit_rate: f64,
capacity: usize,
}
impl<T: Float + Debug + Send + Sync + 'static> PredictionCache<T> {
fn new(capacity: usize) -> Self {
Self {
predictions: HashMap::new(),
hit_rate: 0.0,
capacity,
}
}
}
#[derive(Debug, Clone)]
pub struct AttentionOptimization<T: Float + Debug + Send + Sync + 'static> {
pub attention_patterns: Array3<T>,
pub sparsitylevel: T,
pub memory_savings: usize,
pub computational_speedup: T,
}
#[derive(Debug)]
pub struct PerformancePrediction<T: Float + Debug + Send + Sync + 'static> {
pub convergence_improvement: T,
pub final_performance: T,
pub confidence: T,
pub uncertainty: T,
}
#[derive(Debug, Clone, Copy)]
pub enum UncertaintyMethod {
MonteCarloDropout,
BayesianNN,
Ensemble,
VariationalInference,
}
#[derive(Debug)]
pub struct PredictorNetwork<T: Float + Debug + Send + Sync + 'static> {
weights: Vec<Array2<T>>,
biases: Vec<Array1<T>>,
activations: Vec<ActivationType>,
architecture: Vec<usize>,
}
impl<T: Float + Debug + Send + Sync + 'static> PredictorNetwork<T> {
fn new(architecture: Vec<usize>) -> Result<Self> {
let mut weights = Vec::new();
let mut biases = Vec::new();
let activations = vec![ActivationType::ReLU; architecture.len() - 1];
for i in 0..architecture.len() - 1 {
let weight = Array2::zeros((architecture[i + 1], architecture[i]));
let bias = Array1::zeros(architecture[i + 1]);
weights.push(weight);
biases.push(bias);
}
Ok(Self {
weights,
biases,
activations,
architecture,
})
}
}
#[derive(Debug)]
pub struct UncertaintyEstimator<T: Float + Debug + Send + Sync + 'static> {
epistemic_uncertainty: T,
aleatoric_uncertainty: T,
total_uncertainty: T,
estimation_method: UncertaintyMethod,
}
impl<T: Float + Debug + Send + Sync + 'static> UncertaintyEstimator<T> {
fn new(method: UncertaintyMethod) -> Self {
Self {
epistemic_uncertainty: scirs2_core::numeric::NumCast::from(0.1)
.unwrap_or_else(|| T::zero()),
aleatoric_uncertainty: scirs2_core::numeric::NumCast::from(0.05)
.unwrap_or_else(|| T::zero()),
total_uncertainty: scirs2_core::numeric::NumCast::from(0.15)
.unwrap_or_else(|| T::zero()),
estimation_method: method,
}
}
}
#[derive(Debug, Clone)]
pub struct OptimizationPattern<T: Float + Debug + Send + Sync + 'static> {
pattern_type: PatternType,
parameters: HashMap<String, T>,
confidence: T,
applicability: PatternApplicability,
}
#[derive(Debug, Clone)]
pub struct CompressionQualityMetrics<T: Float + Debug + Send + Sync + 'static> {
pub(super) reconstruction_error: T,
pub(super) information_loss: T,
pub(super) compression_ratio: T,
pub(super) compression_time: u64,
}
#[derive(Debug, Clone)]
pub struct PathAnalysisResults<T: Float + Debug + Send + Sync + 'static> {
shortest_paths: Vec<OptimizationPath<T>>,
path_difficulties: Vec<T>,
connectivity_measure: T,
}
#[derive(Debug, Clone, Copy)]
pub enum MinimaDetectionAlgorithm {
GradientBased,
HessianBased,
TopologyBased,
SamplingBased,
}
#[derive(Debug, Clone, Copy)]
pub enum OptimizationStrategy {
Conservative,
Aggressive,
Adaptive,
Exploratory,
Exploitative,
}
#[derive(Debug, Clone)]
pub struct SaddlePoint<T: Float + Debug + Send + Sync + 'static> {
position: Array1<T>,
value: T,
escape_directions: Vec<Array1<T>>,
instability: T,
}
#[derive(Debug, Clone)]
pub struct AdaptiveTransformerOptimizerConfig {
pub base_config: LearnedOptimizerConfig,
pub model_dim: usize,
pub num_heads: usize,
pub ff_dim: usize,
pub num_layers: usize,
pub max_sequence_length: usize,
pub attention_dropout: f64,
pub ff_dropout: f64,
pub layer_norm_eps: f64,
pub pre_layer_norm: bool,
pub pos_encoding_type: PositionalEncodingType,
pub relative_position_bias: bool,
pub use_rope: bool,
pub gradient_checkpointing: bool,
pub attention_optimization: AttentionOptimization<f64>,
pub multi_scale_attention: bool,
pub cross_attention: bool,
}
#[derive(Debug)]
pub struct DynamicArchitectureAdapter<T: Float + Debug + Send + Sync + 'static> {
current_config: TransformerOptimizerConfig<T>,
performance_history: VecDeque<ArchitecturePerformance<T>>,
adaptation_strategy: AdaptationStrategy,
resource_constraints: ResourceConstraints,
search_space: ArchitectureSearchSpace,
}
impl<T: Float + Debug + Send + Sync + 'static> DynamicArchitectureAdapter<T> {
fn new(config: &AdaptiveConfig<T>) -> Result<Self> {
Ok(Self {
current_config: TransformerOptimizerConfig::<T>::default(),
performance_history: VecDeque::new(),
adaptation_strategy: AdaptationStrategy::Gradual,
resource_constraints: ResourceConstraints::default(),
search_space: ArchitectureSearchSpace::default(),
})
}
fn adapt_architecture(
&mut self,
landscape: &LandscapeAnalysis<T>,
_sequence: &SequenceAdaptation<T>,
_attention: &AttentionOptimization<T>,
) -> Result<ArchitectureAdaptation<T>> {
Ok(ArchitectureAdaptation {
adapted_config: self.current_config.clone(),
changes: vec![ArchitectureChange::LayerCountChange(6)],
expected_improvement: scirs2_core::numeric::NumCast::from(0.1)
.unwrap_or_else(|| T::zero()),
confidence: scirs2_core::numeric::NumCast::from(0.8).unwrap_or_else(|| T::zero()),
})
}
}
#[derive(Debug)]
pub struct MemoryUsageTracker {
current_usage: usize,
peak_usage: usize,
budget: usize,
usage_history: VecDeque<usize>,
}
impl MemoryUsageTracker {
fn new() -> Self {
Self {
current_usage: 0,
peak_usage: 0,
budget: 8192,
usage_history: VecDeque::new(),
}
}
}
#[derive(Debug, Clone)]
pub struct LocalMinimum<T: Float + Debug + Send + Sync + 'static> {
position: Array1<T>,
value: T,
basin_size: T,
escape_difficulty: T,
}
#[derive(Debug)]
pub struct SaddlePointDetector<T: Float + Debug + Send + Sync + 'static> {
threshold: T,
detected_saddles: Vec<SaddlePoint<T>>,
algorithm: SaddleDetectionAlgorithm,
}
impl<T: Float + Debug + Send + Sync + 'static> SaddlePointDetector<T> {
fn new() -> Self {
Self {
threshold: scirs2_core::numeric::NumCast::from(1e-6).unwrap_or_else(|| T::zero()),
detected_saddles: Vec::new(),
algorithm: SaddleDetectionAlgorithm::EigenvalueBased,
}
}
}
#[derive(Debug, Clone)]
pub struct ArchitectureSearchSpace {
pub(super) layer_count_range: (usize, usize),
pub(super) hidden_size_options: Vec<usize>,
pub(super) attention_head_options: Vec<usize>,
pub(super) ff_dim_options: Vec<usize>,
pub(super) activation_options: Vec<ActivationType>,
}
#[derive(Debug)]
pub struct SymmetryDetector<T: Float + Debug + Send + Sync + 'static> {
symmetries: Vec<Symmetry<T>>,
symmetry_types: Vec<SymmetryType>,
}
impl<T: Float + Debug + Send + Sync + 'static> SymmetryDetector<T> {
fn new() -> Self {
Self {
symmetries: Vec::new(),
symmetry_types: Vec::new(),
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum PatternType {
ConvexRegion,
RavineLike,
PlateauLike,
Oscillatory,
Monotonic,
Chaotic,
}
#[derive(Debug, Clone)]
pub struct ConvergenceMetrics<T: Float + Debug + Send + Sync + 'static> {
pub convergence_rate: T,
pub stability_measure: T,
pub plateau_detection: bool,
pub oscillation_measure: T,
}
pub struct AdaptiveTransformerEnhancement<T: Float + Debug + Send + Sync + 'static> {
sequence_processor: AdaptiveSequenceProcessor<T>,
attention_manager: MemoryEfficientAttentionManager<T>,
architecture_adapter: DynamicArchitectureAdapter<T>,
landscape_analyzer: OptimizationLandscapeAnalyzer<T>,
performance_predictor: TransformerPerformancePredictor<T>,
adaptive_config: AdaptiveConfig<T>,
}
impl<T: Float + Debug + Send + Sync + 'static + std::iter::Sum> AdaptiveTransformerEnhancement<T> {
pub fn enhance_optimizer(
&mut self,
transformer: &mut TransformerOptimizer<T>,
gradient_history: &[Array1<T>],
losshistory: &[T],
) -> Result<EnhancementResult<T>> {
let landscape_analysis = self
.landscape_analyzer
.analyze(gradient_history, losshistory)?;
let sequence_adaptation = self
.sequence_processor
.adapt_to_landscape(&landscape_analysis)?;
let attention_optimization = self
.attention_manager
.optimize_attention(&landscape_analysis)?;
let architecture_adaptation = self.architecture_adapter.adapt_architecture(
&landscape_analysis,
&sequence_adaptation,
&attention_optimization,
)?;
let performance_prediction = self
.performance_predictor
.predict_improvement(&landscape_analysis, &architecture_adaptation)?;
let convergence_metrics = self.calculate_convergence_metrics(losshistory);
Ok(EnhancementResult {
sequence_adaptation,
attention_optimization,
architecture_adaptation,
performance_prediction,
landscape_analysis,
convergence_metrics,
})
}
}
impl<T: Float + Debug + Send + Sync + 'static + std::iter::Sum> AdaptiveTransformerEnhancement<T> {
pub fn new(config: AdaptiveConfig<T>) -> Result<Self> {
Ok(Self {
sequence_processor: AdaptiveSequenceProcessor::new(&config)?,
attention_manager: MemoryEfficientAttentionManager::new(&config)?,
architecture_adapter: DynamicArchitectureAdapter::new(&config)?,
landscape_analyzer: OptimizationLandscapeAnalyzer::new(&config)?,
performance_predictor: TransformerPerformancePredictor::new(&config)?,
adaptive_config: config,
})
}
pub fn enhanced_optimize_step(
&mut self,
parameters: &mut Array1<T>,
gradients: &Array1<T>,
losshistory: &[T],
gradient_history: &[Array1<T>],
) -> Result<EnhancementResult<T>> {
let landscape = self
.landscape_analyzer
.analyze(gradient_history, losshistory)?;
let sequence_adaptation = self.sequence_processor.adapt_to_landscape(&landscape)?;
let attention_optimization = self.attention_manager.optimize_attention(&landscape)?;
let architecture_adaptation = self.architecture_adapter.adapt_architecture(
&landscape,
&sequence_adaptation,
&attention_optimization,
)?;
let performance_prediction = self
.performance_predictor
.predict_improvement(&landscape, &architecture_adaptation)?;
self.apply_adaptive_updates(
parameters,
gradients,
&sequence_adaptation,
&attention_optimization,
&architecture_adaptation,
)?;
Ok(EnhancementResult {
landscape_analysis: landscape,
sequence_adaptation,
attention_optimization,
architecture_adaptation,
performance_prediction,
convergence_metrics: self.calculate_convergence_metrics(losshistory),
})
}
fn apply_adaptive_updates(
&mut self,
parameters: &mut Array1<T>,
gradients: &Array1<T>,
sequence_adaptation: &SequenceAdaptation<T>,
attention_optimization: &AttentionOptimization<T>,
architecture_adaptation: &ArchitectureAdaptation<T>,
) -> Result<()> {
let sequence_scale = sequence_adaptation.efficiency_gain;
let attention_scale = attention_optimization.computational_speedup;
let architecture_scale = architecture_adaptation.expected_improvement;
let combined_scale = sequence_scale * attention_scale * architecture_scale
/ scirs2_core::numeric::NumCast::from(3.0).unwrap_or_else(|| T::zero());
for (i, (param, grad)) in parameters.iter_mut().zip(gradients.iter()).enumerate() {
let adaptive_lr = self.calculate_adaptive_learning_rate(i, combined_scale)?;
*param = *param - adaptive_lr * *grad;
}
Ok(())
}
fn calculate_adaptive_learning_rate(&self, param_index: usize, basescale: T) -> Result<T> {
let base_lr = scirs2_core::numeric::NumCast::from(0.001).unwrap_or_else(|| T::zero());
let param_adaptation = if param_index.is_multiple_of(2) {
scirs2_core::numeric::NumCast::from(1.1).unwrap_or_else(|| T::zero())
} else {
scirs2_core::numeric::NumCast::from(0.9).unwrap_or_else(|| T::zero())
};
Ok(base_lr * basescale * param_adaptation)
}
fn calculate_convergence_metrics(&self, losshistory: &[T]) -> ConvergenceMetrics<T> {
if losshistory.len() < 2 {
return ConvergenceMetrics {
convergence_rate: T::zero(),
stability_measure: T::zero(),
plateau_detection: false,
oscillation_measure: T::zero(),
};
}
let recent_losses = &losshistory[losshistory.len().saturating_sub(10)..];
let convergence_rate = if recent_losses.len() >= 2 {
let initial = recent_losses[0];
let final_loss = recent_losses[recent_losses.len() - 1];
if initial > T::zero() {
(initial - final_loss) / initial
} else {
T::zero()
}
} else {
T::zero()
};
let mean_loss = recent_losses.iter().cloned().sum::<T>()
/ T::from(recent_losses.len()).expect("unwrap failed");
let variance = recent_losses
.iter()
.map(|&loss| {
let diff = loss - mean_loss;
diff * diff
})
.sum::<T>()
/ T::from(recent_losses.len()).expect("unwrap failed");
let stability_measure = T::one() / (T::one() + variance);
let plateau_threshold =
scirs2_core::numeric::NumCast::from(0.001).unwrap_or_else(|| T::zero());
let plateau_detection = convergence_rate.abs() < plateau_threshold;
let mut oscillation_sum = T::zero();
for i in 1..recent_losses.len() {
oscillation_sum = oscillation_sum + (recent_losses[i] - recent_losses[i - 1]).abs();
}
let oscillation_measure = if recent_losses.len() > 1 {
oscillation_sum / T::from(recent_losses.len() - 1).expect("unwrap failed")
} else {
T::zero()
};
ConvergenceMetrics {
convergence_rate,
stability_measure,
plateau_detection,
oscillation_measure,
}
}
pub fn update_enhancement_state(
&mut self,
enhancement_result: &EnhancementResult<T>,
) -> Result<()> {
let cache_key = format!(
"analysis_{}",
enhancement_result
.landscape_analysis
.complexity
.to_f64()
.unwrap_or(0.0)
);
self.landscape_analyzer.analysis_cache.insert(
cache_key,
AnalysisResult {
timestamp: Instant::now(),
features: {
let mut features = HashMap::new();
features.insert(
"complexity".to_string(),
enhancement_result.landscape_analysis.complexity,
);
features.insert(
"difficulty".to_string(),
enhancement_result.landscape_analysis.difficulty,
);
features
},
complexity_score: enhancement_result.landscape_analysis.complexity,
difficulty_score: enhancement_result.landscape_analysis.difficulty,
recommended_adaptations: enhancement_result
.landscape_analysis
.recommended_strategies
.clone(),
confidence: enhancement_result.landscape_analysis.confidence,
metadata: HashMap::new(),
},
);
let performance = ArchitecturePerformance {
convergence_speed: enhancement_result.convergence_metrics.convergence_rate,
final_performance: T::one() - enhancement_result.performance_prediction.uncertainty,
memory_efficiency: T::from(enhancement_result.attention_optimization.memory_savings)
.expect("unwrap failed"),
computational_cost: T::one()
/ enhancement_result
.attention_optimization
.computational_speedup,
adaptation_time: scirs2_core::numeric::NumCast::from(0.1).unwrap_or_else(|| T::zero()),
};
self.architecture_adapter
.performance_history
.push_back(performance);
if self.architecture_adapter.performance_history.len() > 100 {
self.architecture_adapter.performance_history.pop_front();
}
Ok(())
}
pub fn get_enhancement_statistics(&self) -> EnhancementStatistics<T> {
let avg_complexity = if !self.landscape_analyzer.analysis_cache.is_empty() {
let sum: T = self
.landscape_analyzer
.analysis_cache
.values()
.map(|result| result.complexity_score)
.sum();
sum / T::from(self.landscape_analyzer.analysis_cache.len()).expect("unwrap failed")
} else {
scirs2_core::numeric::NumCast::from(0.5).unwrap_or_else(|| T::zero())
};
let avg_performance = if !self.architecture_adapter.performance_history.is_empty() {
let sum: T = self
.architecture_adapter
.performance_history
.iter()
.map(|perf| perf.final_performance)
.sum();
sum / T::from(self.architecture_adapter.performance_history.len())
.expect("unwrap failed")
} else {
scirs2_core::numeric::NumCast::from(0.5).unwrap_or_else(|| T::zero())
};
EnhancementStatistics {
total_enhancements: self.landscape_analyzer.analysis_cache.len(),
average_complexity: avg_complexity,
average_performance: avg_performance,
memory_efficiency: scirs2_core::numeric::NumCast::from(0.8)
.unwrap_or_else(|| T::zero()),
adaptation_success_rate: scirs2_core::numeric::NumCast::from(0.85)
.unwrap_or_else(|| T::zero()),
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum BasinShape {
Spherical,
Ellipsoidal,
Irregular,
Narrow,
Wide,
}
#[derive(Debug)]
pub struct LocalMinimaDetector<T: Float + Debug + Send + Sync + 'static> {
threshold: T,
detected_minima: Vec<LocalMinimum<T>>,
algorithm: MinimaDetectionAlgorithm,
}
impl<T: Float + Debug + Send + Sync + 'static> LocalMinimaDetector<T> {
fn new() -> Self {
Self {
threshold: scirs2_core::numeric::NumCast::from(1e-6).unwrap_or_else(|| T::zero()),
detected_minima: Vec::new(),
algorithm: MinimaDetectionAlgorithm::GradientBased,
}
}
}
#[derive(Debug, Clone)]
pub struct CompressionParams<T: Float + Debug + Send + Sync + 'static> {
pub(super) target_ratio: T,
pub(super) quality_threshold: T,
pub(super) max_time: u64,
pub(super) strength: T,
}
#[derive(Debug)]
pub struct PatternRecognizer<T: Float + Debug + Send + Sync + 'static> {
patterns: Vec<OptimizationPattern<T>>,
pattern_library: PatternLibrary<T>,
}
impl<T: Float + Debug + Send + Sync + 'static> PatternRecognizer<T> {
fn new() -> Self {
Self {
patterns: Vec::new(),
pattern_library: PatternLibrary {
patterns: HashMap::new(),
pattern_index: HashMap::new(),
usage_stats: HashMap::new(),
},
}
}
}
#[derive(Debug, Clone)]
pub struct GradientCharacteristics<T: Float + Debug + Send + Sync + 'static> {
pub(super) gradient_norm: T,
pub(super) consistency: T,
pub(super) noise_ratio: T,
pub(super) correlation: T,
}
#[derive(Debug, Clone, Copy)]
pub enum ActivationType {
ReLU,
GELU,
Swish,
Mish,
ELU,
Tanh,
}